I saw Bugbear was Typo'd ... but it made so much sense I left it :) You said there might be Adv on the first swing. I posted both rolls in order just in case.
This post has potentially manipulated dice roll results.
*Rinse and repeat.* Mouser thinks, *Or was it repeat and rinse?* before shooting from cover once again, aiming for another Goblin. Blissfully unaware of the Bugbears that joined the party, he slips back into hiding until his next opportunity.
Attack: 20 Damage: 14
Stealth: 15
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Mouser takes aim and shoots at another Goblin that is trying to stab Millwaters. He succeeds as he watches another Goblin go stiff before sliding off the back of the Worg it was on., Millwater keeps working on not being bite or stabbed as he focuses on his defense. It works The Goblin and the four Worgs all miss him. The Worg attacking Veeshal bites him for 9 points of damage. Veeshal swings back at the Worg hitting him for some damage causing the Worg to slump to the ground no longer moving. J'nah attacks the bug bears hitting them both for some damage. Sorrow lays into a Worg for some damage causing it to slump to the ground unmoving. Tailfeathers stabs at a bugbear but misses. The bug bears attack back with the first one hitting J'nah with its morning star for 13 damage. The second one misses.
Thus ends this round of combat. Get your next actions in. The sooner the posts the sooner the update. One goblin remains as well as three Worgs Bith Bugbears are still up also.
"Last gobbo!" Mouser reports, firing one of his remaining arrows, "Now for the few doggos!"
"Your mother was a dachshund and your father was a POODLE!" he yells at the worgs as he hides again.
Attack: 22 Damage: 16
Stealth: 10
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Blood, drool, and the threat of gnashing teeth drive Millwater's instinct wild. Fearing to slow down and get chomped, he keeps moving between their legs. Keeping Sorrow in sight as he slowly backs away, moving perpendicular so the worgs present their broadsides to Mouser. Giving each worg a swat of the hobb stick, to remember him by.
J'nah sees both of them swinging and braces for the attack from the right as he holds on to his shield at the one coming from the left and manages to deflect it. To his surprise the damage from the hit he did take was nowhere near as severe as he thought it was going to be, then he felt the blessing of protection from the goddess fade and thanked her again. Remembering the fight was far from over he checked quickly to see the positioning of his allies hasn't changed, he continued to keep at the Bugbears not leaving the little bit of earth he'd claimed for his stand, bracing his back foot, he lobbed back and rapid stuck with as much fervor as he could and shouted at the bugbears!
Finally got hit and lost my temp HP. I took 3 of the 13 from the bugbear swing.
Concentration Check: 20 (18+2) DC: 10, Success! Bugbear 1 is still Hunter's marked.
Mouser takes aim and takes out the last Goblin which was targeting Millwater leaving him to deal with just the Worgs. The Worgs themselves are being whipped up to almost fanatical pursuit as Millwater continues to use the blood he is leaking smearing across their snouts. This has caused them to focus entirely upon Millwater. They continue to bite at them but continue to snap close to him just not quite getting a bite in. Veeshal steps up to where the main fight over Millwater is taking place and swings at a Worg who moves just at the right time causing Veeshal to miss what would have been a solid hit. J'nah attacks the two bugbears causing damage to both. Tailfeathers stabs at one causing more damage to it. They both swing back at J'nah with both connecting with his body. J'nah takes a combined damage of 23 points.
This end this round. Three Worgs and two bugbears are still fighting. Get your next actions in.
This post has potentially manipulated dice roll results.
Popping out of cover again to shoot at a Worg, Mouser takes a swift count of his remaining arrows *11 left? Should be enough. Otherwise I'm going to have to get in close. * Putting arrow to string, he fires again and slips into hiding. Another hit, hopefully taking down one of the last doggies.
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Millwater quickly spins around and dives under a worg. Coming out the other side he leaps over the worg. Creating distance after a roll out, he snorts the dust out his nose and challenges the worg to charge.
Feeling the full weight of both blows, J'nah's battle shout turns into cries of pain. Checking to see if Tail was still here, he hoped for a heal from the Druid, but wished it was one of his kin that he hasn't seen since coming to this world. For now these people were his family and there was a deity that acknowledged them and their mission was not yet done. Shaking off the cobwebs J'nah ignored the pain and lunged forward pushing into the first bugbear to get a better strike at the second which was closer to death's door. Calling for the air spirits to increase his speed he slashed with the quickness of one of his arrows.
Concentration Check: 11 / 8 (6+2) DC: 10, Fail! Bugbear1 is no longer hunter's Marked. Casting Zephyr's Strike between the first and second slash.
Mouser once again shoots towards the Worgs hitting one for some damage. Millwater continues his defensive stand working to keep the Worgs focus on him allowing his companions to attack them. The Worgs bite at Millwater and continue to miss him. Veeshal steps up swinging his hammer causing some damage to one. J'nah swings at the two bugbears causing enough damage along with Tailfeathers to end the bugbears lives. Sorrow is able to strike the Worg in front of her for some damage.
This is the end of this round there are only two Worgs left to deal with. Those who had no idea there were other creatures involved now will not know until the end of the fight. Next actions please.
This post has potentially manipulated dice roll results.
Aiming at the same target, Mouser attempts to put the rabid puppy down for good. He then slips away into hiding.
Attack: 23 Damage: 11
Stealth: 18
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
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Stepping up to J'nah, "Thank you for that. Shall we?" She turns to swing at the bugbear closest.
Attack: 7 Damage: 9
Sorrow calls out 'Stop your foolish twattle and kill the damn things already!' as she lashes out at the closest foe.
Att: 18
Dam: 13
Planted near their allies J'nah took Sorrows words to heart and slashed up at the Bigbears that towered above him.
Bugbear 1 is still Hunter's marked.
Shortsword Atk (Bugbear 1): 21 (16+5) / (12+5)
Shortsword Dmg (Bugbear 1): 12 (4+3+5)
Shortsword Atk (Horde Breaker: Bugbear 2): 23 (18+5)
Shortsword Dmg (Horde Breaker: Bugbear 2): 9 (6+3)
I saw Bugbear was Typo'd ... but it made so much sense I left it :) You said there might be Adv on the first swing. I posted both rolls in order just in case.
*Rinse and repeat.* Mouser thinks, *Or was it repeat and rinse?* before shooting from cover once again, aiming for another Goblin. Blissfully unaware of the Bugbears that joined the party, he slips back into hiding until his next opportunity.
Attack: 20 Damage: 14
Stealth: 15
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Mouser takes aim and shoots at another Goblin that is trying to stab Millwaters. He succeeds as he watches another Goblin go stiff before sliding off the back of the Worg it was on., Millwater keeps working on not being bite or stabbed as he focuses on his defense. It works The Goblin and the four Worgs all miss him. The Worg attacking Veeshal bites him for 9 points of damage. Veeshal swings back at the Worg hitting him for some damage causing the Worg to slump to the ground no longer moving. J'nah attacks the bug bears hitting them both for some damage. Sorrow lays into a Worg for some damage causing it to slump to the ground unmoving. Tailfeathers stabs at a bugbear but misses. The bug bears attack back with the first one hitting J'nah with its morning star for 13 damage. The second one misses.
Thus ends this round of combat. Get your next actions in. The sooner the posts the sooner the update. One goblin remains as well as three Worgs Bith Bugbears are still up also.
"Last gobbo!" Mouser reports, firing one of his remaining arrows, "Now for the few doggos!"
"Your mother was a dachshund and your father was a POODLE!" he yells at the worgs as he hides again.
Attack: 22 Damage: 16
Stealth: 10
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Blood, drool, and the threat of gnashing teeth drive Millwater's instinct wild. Fearing to slow down and get chomped, he keeps moving between their legs. Keeping Sorrow in sight as he slowly backs away, moving perpendicular so the worgs present their broadsides to Mouser. Giving each worg a swat of the hobb stick, to remember him by.
Action: Dodge
Millwater Male Tabaxi Monk 4 I 17/23HP
"Just a practice swing at you." She winks at the bugbear and swings again
Attack: 23 Damage: 9
Still unaware of the bugbears, Sorrow lays into another Worg with her axe.
Att: 22
Dam: 7
Moving up to make his next attack, Vee attempts to play whack a mole...
Att: 14
Dam: 5
J'nah sees both of them swinging and braces for the attack from the right as he holds on to his shield at the one coming from the left and manages to deflect it. To his surprise the damage from the hit he did take was nowhere near as severe as he thought it was going to be, then he felt the blessing of protection from the goddess fade and thanked her again. Remembering the fight was far from over he checked quickly to see the positioning of his allies hasn't changed, he continued to keep at the Bugbears not leaving the little bit of earth he'd claimed for his stand, bracing his back foot, he lobbed back and rapid stuck with as much fervor as he could and shouted at the bugbears!
Finally got hit and lost my temp HP. I took 3 of the 13 from the bugbear swing.
Concentration Check: 20 (18+2) DC: 10, Success! Bugbear 1 is still Hunter's marked.
Shortsword Atk (Bugbear 1): 18 (2+5) / (13+5)
Shortsword Dmg (Bugbear 1): 10 (6+3+1)
Shortsword Atk (Horde Breaker: Bugbear 2): 25 (20+5) CRIT!
Shortsword Dmg (Horde Breaker: Bugbear 2): 9 (3+3+3)
Since no one seems to have moved and you said there might be Adv on the first swing last time. I posted both rolls in order just in case.
Mouser takes aim and takes out the last Goblin which was targeting Millwater leaving him to deal with just the Worgs. The Worgs themselves are being whipped up to almost fanatical pursuit as Millwater continues to use the blood he is leaking smearing across their snouts. This has caused them to focus entirely upon Millwater. They continue to bite at them but continue to snap close to him just not quite getting a bite in. Veeshal steps up to where the main fight over Millwater is taking place and swings at a Worg who moves just at the right time causing Veeshal to miss what would have been a solid hit. J'nah attacks the two bugbears causing damage to both. Tailfeathers stabs at one causing more damage to it. They both swing back at J'nah with both connecting with his body. J'nah takes a combined damage of 23 points.
This end this round. Three Worgs and two bugbears are still fighting. Get your next actions in.
Popping out of cover again to shoot at a Worg, Mouser takes a swift count of his remaining arrows *11 left? Should be enough. Otherwise I'm going to have to get in close. * Putting arrow to string, he fires again and slips into hiding. Another hit, hopefully taking down one of the last doggies.
Attack: 23 Damage: 15
Stealth:9
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Millwater quickly spins around and dives under a worg. Coming out the other side he leaps over the worg. Creating distance after a roll out, he snorts the dust out his nose and challenges the worg to charge.
Action: Dodge
Millwater Male Tabaxi Monk WoM 4 I 17/23HP
Growling in frustration, Sorrow swings again.
Att: 21
Dam: 9
Vee smashes downward with his hammer.
Att:13
Dam: 5
Letting out a yowl, Tail swings at the bugbears.
Attack: 24 Damage: 9
Feeling the full weight of both blows, J'nah's battle shout turns into cries of pain. Checking to see if Tail was still here, he hoped for a heal from the Druid, but wished it was one of his kin that he hasn't seen since coming to this world. For now these people were his family and there was a deity that acknowledged them and their mission was not yet done. Shaking off the cobwebs J'nah ignored the pain and lunged forward pushing into the first bugbear to get a better strike at the second which was closer to death's door. Calling for the air spirits to increase his speed he slashed with the quickness of one of his arrows.
Concentration Check: 11 / 8 (6+2) DC: 10, Fail! Bugbear1 is no longer hunter's Marked.
Casting Zephyr's Strike between the first and second slash.
Shortsword Atk (Bugbear 1): 22 (17+5) / (17+5)
Shortsword Dmg (Bugbear 1): 9 (6+3)
Shortsword Atk (Horde Breaker: Bugbear 2): 17 (12+5) / 7 (2+5) Adv from Zephyr Strike
Shortsword Dmg (Horde Breaker: Bugbear 2): 13 (3+3+7)
Since no one seems to have moved and you said there might be Adv on the first swing last time. Either way they were both 17's :)
Mouser once again shoots towards the Worgs hitting one for some damage. Millwater continues his defensive stand working to keep the Worgs focus on him allowing his companions to attack them. The Worgs bite at Millwater and continue to miss him. Veeshal steps up swinging his hammer causing some damage to one. J'nah swings at the two bugbears causing enough damage along with Tailfeathers to end the bugbears lives. Sorrow is able to strike the Worg in front of her for some damage.
This is the end of this round there are only two Worgs left to deal with. Those who had no idea there were other creatures involved now will not know until the end of the fight. Next actions please.
Aiming at the same target, Mouser attempts to put the rabid puppy down for good. He then slips away into hiding.
Attack: 23 Damage: 11
Stealth: 18
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar