((It's fine, you had advantage on the attack anyway from being hidden, so I'll take the second attack roll, but the first damage and initiative rolls.))
The orc goes cross-eyed and slumps to the ground without making a sound, out cold.
The camp is 60 feet across. The whole thing is surrounded by trees, but the area between the lookout trees is difficult terrain. I drew a little map for visualization (not to scale lol)
This post has potentially manipulated dice roll results.
Rizo continues his run towards the campsite, trying to get to Depths and the Orc. On his run, he summons the Wildfire spirit out of the burning campfire next to the Hobgoblin (action: DC 14 Dex save or 6 fire damage) and enhances his staff (bonus: cast Shillelagh).
Revelry pulls out her longsword and twirls it as she strolls toward the remaining orc. Getting into a flanking position with Depths, she'll attempt to bash the orc's head with the hilt.
The hobgoblin captain roars in anger as he's seared by Moni's flame, spinning around to look for the source, and just barely ducking Aeron's radiant light.
Fail, they are ringed in divine flame and take said radiant damage
What's Aeron's spell save DC?
Edit: I assume it's 15, if you have a 20 WIS and +2 proficiency bonus (unless you're already level 5?)
I've always run saving throws the same as ability checks, where meeting or exceeding the DC is a success, but I just checked the relevant section in the PHB and it doesn't actually specify. If everyone is cool with it, we can switch to requiring that saving throws exceed the DC, but that will go for players as well as NPCs.
Fail, they are ringed in divine flame and take said radiant damage
What's Aeron's spell save DC?
Edit: I assume it's 15, if you have a 20 WIS and +2 proficiency bonus (unless you're already level 5?)
I've always run saving throws the same as ability checks, where meeting or exceeding the DC is a success, but I just checked the relevant section in the PHB and it doesn't actually specify. If everyone is cool with it, we can switch to requiring that saving throws exceed the DC, but that will go for players as well as NPCs.
Actually, my fult but i mixed up my character sheets, thats actually a pass, i have a dc of 13 i think
Depths hops out of the bushes, swinging the flat end of their blade at the Orc's head.
Nonlethal Attack: 16 Damage: 16
Initiative: 14
there should be a ctg wiki
Depths leaps out of the bushes, swinging the flat end of their sword at the Orc's head.
Attack: 14 Damage: 16
Initiative: 20
there should be a ctg wiki
whoops
there should be a ctg wiki
((It's fine, you had advantage on the attack anyway from being hidden, so I'll take the second attack roll, but the first damage and initiative rolls.))
Revelry: 14
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
(Rizo’s readied dash triggered with Depth’s attack, right? If so he’d be at 20 feet distance like the others.)
Rizo Initiative: 15
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || b'Reh - Stig Cleric - Humblewood || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Zephirah - Demonic Bard - Sands || Merry - Gifted Surgeon - Short || Marasatra - Blood Mage - Avernus || Lan - Dwarf Dragon - Wuxian ||
((Yep!))
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
Aeron comes out from wherever he was hiding, giving a thumbs up to depths
Initiative: 5
I play a miriad of characters at the lord's rest inn
Two things are infinite: The universe, and human stupidity; and I'm not so sure about the universe.
Scifi horror is quite the trip :) Comics and a story
#FreeDND
Surprise Round Initiative
The camp is 60 feet across. The whole thing is surrounded by trees, but the area between the lookout trees is difficult terrain. I drew a little map for visualization (not to scale lol)
Goblins Initiative 9
Hobgoblin Initiative 19
Orcs Initiative 4
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
Depths lunges forwards, smacking the flat of their blade against Orc B's head.
Attack: 10 Damage: 8
there should be a ctg wiki
Rizo continues his run towards the campsite, trying to get to Depths and the Orc. On his run, he summons the Wildfire spirit out of the burning campfire next to the Hobgoblin (action: DC 14 Dex save or 6 fire damage) and enhances his staff (bonus: cast Shillelagh).
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || b'Reh - Stig Cleric - Humblewood || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Zephirah - Demonic Bard - Sands || Merry - Gifted Surgeon - Short || Marasatra - Blood Mage - Avernus || Lan - Dwarf Dragon - Wuxian ||
Hobgoblin Dex save 18
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
Revelry pulls out her longsword and twirls it as she strolls toward the remaining orc. Getting into a flanking position with Depths, she'll attempt to bash the orc's head with the hilt.
Attack: 8 Damage: 7
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
Aeron casts divine flame on the hobgoblin. Dex save or take 10 radiant
I play a miriad of characters at the lord's rest inn
Two things are infinite: The universe, and human stupidity; and I'm not so sure about the universe.
Scifi horror is quite the trip :) Comics and a story
#FreeDND
Hobgoblin dex save 22
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
((Aeron's save DC is 15, right?))
Initiative
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
Fail, they are ringed in divine flame and take said radiant damage
I play a miriad of characters at the lord's rest inn
Two things are infinite: The universe, and human stupidity; and I'm not so sure about the universe.
Scifi horror is quite the trip :) Comics and a story
#FreeDND
What's Aeron's spell save DC?
Edit: I assume it's 15, if you have a 20 WIS and +2 proficiency bonus (unless you're already level 5?)
I've always run saving throws the same as ability checks, where meeting or exceeding the DC is a success, but I just checked the relevant section in the PHB and it doesn't actually specify. If everyone is cool with it, we can switch to requiring that saving throws exceed the DC, but that will go for players as well as NPCs.
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
Actually, my fult but i mixed up my character sheets, thats actually a pass, i have a dc of 13 i think
I play a miriad of characters at the lord's rest inn
Two things are infinite: The universe, and human stupidity; and I'm not so sure about the universe.
Scifi horror is quite the trip :) Comics and a story
#FreeDND
((lol no worries!))
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
((Psst, Depths, you're up :) ))
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila