Well, I guess we'll see what happens, I for one just want to keep on playing if we can't get out I'm sure that they are working on it. How bad could it be?
Jenny definitely seems nervous about something but you are not able to get more insight than that.
Jenny pops back into your RE room, "Yes Amy, very good, that is indeed the password. So when you are actually in the game it will bring you back to us. I hope you can be patient with us while we work out our small changes in schedule. All is well, thanks again. Enjoy your break and you will be back in the game very soon." She smiles and waves as again she pops out.
Slowly the lights fade and reality, as it appears, pops out again and you find yourselves standing over 5 dead wolves in the little coastal town of Gilstream. As you wonder what could happen next Bandomeer approaches you, "The ship of the enemy left in confusion after Tabric teleported away. They do not realize that the artifact has been left in your keeping and they are trying to understand where he has gone. You must take this opportunity and make your way towards TallTana with haste." He turns to go but in a weird change of reality his face stays in place and starts to speak to you in a loud but different voice. It sounds like it is coming through a medium quality microphone. "Please do not be alarmed. This is a message from the game control center. We did now know how to break the news to you before because we did not have all of the information, in fact we are still trying to understand what is happening, but we are being hacked from an unknown source and are unable at this time to bring you back out of your Reality Entertainment interfaces. Don't be afraid we will have you out in no time. If you wish to continue and finish your full time at that point it is up to you but we will understand if you want to go home after this experience. We guarantee full refunds and your next trip into Entertainment Reality will be on us. We really did not want to frighten you but Jenny informed us that it was obvious that something was wrong. Please continue in the game as best you can until we are able to update your interfaces and bring you back into the real world. Thanks again for your patience and just relax, everything will be back to normal in no time. We keep the most extensive backups in the industry and are ready for any problems that can arise. Also you have my word that whoever is responsible for this intrusion will be found and held responsible for this crime. Be patient a little longer and things will be back to normal. Thank you." With that the face and the voice was gone and you realize that Bandomeer was no where near, having already hurried back to the village.
Simon sighs exasperatedly and takes a moment to collect his thoughts.
After a few moments, he shrugs, tries to pop his neck, and says Yeah, you're right. Not much to do now but go on. At least we have a minute to figure out what we want to do in game here.
Rollback Post to RevisionRollBack
Player : Khazad Dooom Productions Character : Simon, lv1 Aasimar Bard
Well, I don't know about the rest of you, but I think I'm just going to enjoy the time here and let them figure out what they need to on their end. Let's get moving.
Is the group following main roads or side paths and stealthier way? The difference in arrival should be about double the time. As a straight normal journey it is about 10 days.
My vote is for the main roads. I say we follow those for as far as we can, being careful of ambush and whatnot on the way - the minute we hit ambush, we get off the road and take a slower, more unexpected path. We can figure out more from there. If anyone's got any better ideas, let's hear 'em. I'm a bard, not a king, and bards are part of bands. Good bands work by democracy.
Rollback Post to RevisionRollBack
Player : Khazad Dooom Productions Character : Simon, lv1 Aasimar Bard
The map of Quintland. As mentioned before a straight route to TallTana would require about 10 days. You need to discuss and decide where you want to travel.
Rollback Post to RevisionRollBack
Lot's of stuff ...
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"Something is definitely not right. I suppose it doesn't hurt to make sure she's telling the truth. Isn't the password ... KNIGHTS IN WHITE SATIN!"
She says this clearly and loudly and waits expectantly to be pulled back into her true physical reality.
Well, I guess we'll see what happens, I for one just want to keep on playing if we can't get out I'm sure that they are working on it. How bad could it be?
"I don't know how I feel about this..." Kilseth says this and begins to stroke his chin and pace around the practice room.
Mavi Göz Mal - Half Orc Monk Level 1 Not Another Lost Mine of Phandelver
Drita - Aasimar Hexblade Warlock Lvl 3 Tomb of Annhilation
Iznik Sylnithas - Half Drow Blood Hunter Level 2 Precipice of Voids
Jenny definitely seems nervous about something but you are not able to get more insight than that.
Jenny pops back into your RE room, "Yes Amy, very good, that is indeed the password. So when you are actually in the game it will bring you back to us. I hope you can be patient with us while we work out our small changes in schedule. All is well, thanks again. Enjoy your break and you will be back in the game very soon." She smiles and waves as again she pops out.
Lot's of stuff ...
this is starting to feel less like we’re neo in the Matrix and more like Virtuosity. “Knights. in White Satin!”. Hey, Let me out of here.
Merry starts running around the space trying to find some kind of opening or developers console or anything to get him out of this room.
Investigation, in case it matters: 18
Merry 1st lv halfling rogue
”Neverwinter” Johnson 1st lv human rogue
I want to try and cast a spell while I'm waiting.
Slowly the lights fade and reality, as it appears, pops out again and you find yourselves standing over 5 dead wolves in the little coastal town of Gilstream. As you wonder what could happen next Bandomeer approaches you, "The ship of the enemy left in confusion after Tabric teleported away. They do not realize that the artifact has been left in your keeping and they are trying to understand where he has gone. You must take this opportunity and make your way towards TallTana with haste." He turns to go but in a weird change of reality his face stays in place and starts to speak to you in a loud but different voice. It sounds like it is coming through a medium quality microphone. "Please do not be alarmed. This is a message from the game control center. We did now know how to break the news to you before because we did not have all of the information, in fact we are still trying to understand what is happening, but we are being hacked from an unknown source and are unable at this time to bring you back out of your Reality Entertainment interfaces. Don't be afraid we will have you out in no time. If you wish to continue and finish your full time at that point it is up to you but we will understand if you want to go home after this experience. We guarantee full refunds and your next trip into Entertainment Reality will be on us. We really did not want to frighten you but Jenny informed us that it was obvious that something was wrong. Please continue in the game as best you can until we are able to update your interfaces and bring you back into the real world. Thanks again for your patience and just relax, everything will be back to normal in no time. We keep the most extensive backups in the industry and are ready for any problems that can arise. Also you have my word that whoever is responsible for this intrusion will be found and held responsible for this crime. Be patient a little longer and things will be back to normal. Thank you." With that the face and the voice was gone and you realize that Bandomeer was no where near, having already hurried back to the village.
Lot's of stuff ...
Alright, well I guess we better keep moving...
I don’t like this at all. the fact that they seem worried leaves me with concerns...
I’ll continue because there seems to be nothing else we can do.
Merry 1st lv halfling rogue
”Neverwinter” Johnson 1st lv human rogue
"Well, why don't we just stay calm and relax for now. Move on with the task in front of us to help keep us at ease."
Mavi Göz Mal - Half Orc Monk Level 1 Not Another Lost Mine of Phandelver
Drita - Aasimar Hexblade Warlock Lvl 3 Tomb of Annhilation
Iznik Sylnithas - Half Drow Blood Hunter Level 2 Precipice of Voids
Simon sighs exasperatedly and takes a moment to collect his thoughts.
After a few moments, he shrugs, tries to pop his neck, and says Yeah, you're right. Not much to do now but go on. At least we have a minute to figure out what we want to do in game here.
Player : Khazad Dooom Productions
Character : Simon, lv1 Aasimar Bard
Simon reaches into his pack and pulls out the map Graarl gave him earlier.
Let's see what we're dealing with... Man, maybe I should have been a ranger...
Player : Khazad Dooom Productions
Character : Simon, lv1 Aasimar Bard
obviously we may change directions eventually but the north road seems like the main way out of town
Merry 1st lv halfling rogue
”Neverwinter” Johnson 1st lv human rogue
"How could someone hack the system and prevent us from returning to our own reality?!? This is ridiculous."
Nerithana paces around in agitation.
"Yes, I think we better just keep moving. It'll be a good distraction while they figure out what's going on. Lead on."
Well, I don't know about the rest of you, but I think I'm just going to enjoy the time here and let them figure out what they need to on their end. Let's get moving.
Is the group following main roads or side paths and stealthier way? The difference in arrival should be about double the time. As a straight normal journey it is about 10 days.
Lot's of stuff ...
(Depends, where does the bard want to lead us?)
My vote is for the main roads. I say we follow those for as far as we can, being careful of ambush and whatnot on the way - the minute we hit ambush, we get off the road and take a slower, more unexpected path. We can figure out more from there. If anyone's got any better ideas, let's hear 'em. I'm a bard, not a king, and bards are part of bands. Good bands work by democracy.
Player : Khazad Dooom Productions
Character : Simon, lv1 Aasimar Bard
I’d be happy to help with the scouting but if we get lost in the woods, your guess on getting out will be as good as minee
Merry 1st lv halfling rogue
”Neverwinter” Johnson 1st lv human rogue
The map of Quintland. As mentioned before a straight route to TallTana would require about 10 days. You need to discuss and decide where you want to travel.
Lot's of stuff ...