Harry and Gertrude look at each other and exchange a look. Finally Harry looks back to Jan.
“We hadn’t planned to much about afterwards, barely believing we’d actually both get out of that place together,” Dodds’ says. “But we’d talked about heading to Westgate and then the Trader’s Road. I’ve a brother who made it all the way to Neverwinter. I’ve heard you can make quite the fortune there.”
Gertrude goes back to looking out the window.
“I don’t know, er, my brother, at least not, um, anymore.” Gertrude finally says. “He, ah, has become, um, obsessed with death. And when not that, he, uh, was dealing with lizardfolk. But I don’t know where, um, they came from.”
[FYI – Bigge mentioned the ships looked to be headed northeast, not south]
This post has potentially manipulated dice roll results.
((Directions are hard! I've messed that up numerous times.))
Marrin looks over in the northerly direction the other two ships were heading.
"If we are in the Pirate Isles, that would put Spandeliyon to the east of us. If we want to move away from the ships we head south, which is what... Alaghôn? Or that place on the island. Saphra?"
Ethel’s mind is whirling, trying to collect and assemble all of the information into a coherent narrative, even as she is exhausted physically and mentally from their flight from the Hargrove’s pleasure island.
She drops her concentration at last, reverting back to plain old, disfigured Ethlehyn… still in a torn potato sack, regrettably, though she does not care or notice.
She looks up and levels an eye at Hammerdasher. “Korda stole a priceless tome from your people… a book that unscrupulous types have wanted their hands on for ages. I doubt very much her betrayal of your kin was something she fell into due to greed or dissatisfaction. Likely, it was planned from the start; she infiltrated you specifically to get her hands on all of this.”
She purses her lips as talk turns to the djed. “Osiris. It is connected to Osiris and his cult, in some way. He was a member of the pantheon of gods worshipped in old Mulhorand. A death god… judger of souls and meter of justice in the afterlife. I’ll have to try and remember if he is an active god or not. I recall he was destroyed once, along with most of the Mulhorandi pantheon, but with gods it seems they seldom stay dead for long.”
She stares long and hard at the maps to the Arcanum of Magic in Gheldaneth, but keeps her thoughts on that to herself for the moment. Instead, she says, “If Spondelyion is the nearest friendly port, than I suggest we make way with all possible speed. We can let the other prisoners off, to begin the process of returning to their lives, resupply, and make plans for what comes next for all of us.”
With that, she turns to Bigge. “Quartermaster… or perhaps a different tile is in order now. Mr. Bigge, I don’t know everything that happened when we were waylaid by the late Captain Percival, but I saw and heard enough. I know you stood against his plans for us. I don’t know if you did it out of abhorrence for kidnapping in general, or because you came to see us as allies during our journey; and I don’t care which was true. What I care about is that you stood up for us, at great cost to yourself. I want you to know that, while freeing you happened to coincide with our self-interest in escaping, it was my intent to attempt your rescue regardless. We owed you that much.”
Then she turns back to Geffroi and the documents. “Is this all there was? No spells? No other writings? What of your own manuscript? Did you recover it?” She takes Godrick’s notebook, with plans to begin working on cracking its codes as soon as they have a course set. [DM… Ethel has the Linguist feat, which allows her to create near-uncrackable ciphers, but it is silent on her ability to crack other people’s ciphers. Would you grant her any advantage on such efforts, or nay?]
[Also, who had her spellbook? I think she left it with Jan before the escape?]
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
((Yes, Jan has it. I think even knowing the pirate was Ethel, the disconnect was enough it didn't dawn on her to return it to what appeared a stranger. When she sees Ethel again, she'll remember.))
[Let’s just say that all directions were correct and intended and that coming out of the Hargrove harbor requires you head south to avoid smaller islands and reefs in the area and then the other ships headed northeast. Then the DM was correct and not clearly forgetting that south had already been mentioned.]
At the mention of Alaghôn and Sapra, Bigge curls his lip up a little. “Those are two of the most boring places on the Fallen Stars. If you’re looking for somewhere to grow old and wrinkled, either of those will do.”
From what Marrin can remember, Bigge is more or less correct. Alaghôn and Turmish in general is a pretty safe spot; a decent sized city with a reputation for an honest militia and good government. It’s a city of law and order, merchants, artisans and farmers. Sapra is a small town, and likely Bigge’s idea of hell. It’s also well-ordered and safe, run by a council of druids. It’s pretty much all farmers, druids, and a surprisingly large number of refugees from Thay.
Ula and Adelysia make their way back up on deck during the discussion about next steps.
At the mention of possible destinations, Adelysia chimes in.
“I paid for passage to Zhentil Keep,” the merchant says. “If we’re not going there I demand my money back and to be dropped off at the nearest safe port.”
Ula looks at Adelysia and shrugs.
“The hold looks like the crew had just stocked up on food and water. There are plenty of both.” Ula says. “The survivors down there though, they need help. Whatever they were in their prior lives, they’re shells of that now. My temple back in Spandeliyon could help them.”
Bigge gives Ethel an exaggerated bow, but the look of appreciation on his face is genuine.
“Mister sounds like a good title for now,” Bigge says.
Geffroi takes a step back at Ethel’s intense questioning. Then he nods.
“I found most of my notes but no obvious spell scrolls but then I can’t make anything of that stuff written in code.” Geffroi says. “There were some rumors of followers of someone claiming to be Osiris filtering in from the desert but I didn’t pay them much attention. I thought it was idle tavern talk.”
"I'm not looking for somewhere to die, just somewhere to drop off ex-prisoners, along with anyone else that wants off, and pick up crew!"
To Adelysia's comments she shakes her head, and says not unkindly,
"You will need to seek your refund from Captain Percival. Honestly Adelysia, try to consider your words before saying things that make you look the fool. Did anyone below have any skills or information of use?"
To Ula she nods,
"It seems like Spandeliyon is probably our best, first port. From there..."
Marrin looks between those assembled.
((When Jan's back up on deck she'd like to use her skills to get everything unlocked and checked.))
Avaria quietly listens as different options are discussed. When she hears Adelysia's comment she furrows her brow at the woman and then rolls her eyes. As Marrin comments, she smiles, yep, that's her friend.
Not really having a lot of input as this is her first excursion away from home anyways, she stands at the ready for a decision to be made and to assist in any way possible to get the ship moving in that direction. Impatience on the whole thing is oozing off of her though as time is ticking away in her mind.
"Well, we'll see what the consensus is, but wherever we head next will be a fresh start.", Jan finishes awkwardly. "See you at dinner? Assuming there's food on board?"
She'll head back up, and upon seeing Ethel's face, pat her side and pull out the other woman's spell book, handing it over to her.
"I can try taking a crack at the locks in the Captain's quarters."
Thieves' Tools: 10
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Seeing the book transfer back to Ethel, Marrin lights up,
"My lute! Ava, thank you again for grabbing it. I found a serviceable flute, but my fingers are tingling at the thought of a chance to play again!"
Upon getting her lute back she strums a few light cords and smiles contentedly before strapping it to her back,
"Ula said there was food Jan, Adelysia will know if anyone onboard has some cooking skills. Even if no one does, dried fish and wrinkled apples are still a step up! And only a day to Spandeliyon."
She looks to Bigge,
"Anything you need done? Otherwise I might take a short breather to pull some arrow out of me and see to this cut on my side."
Once they are under way and the bodies are lined up she'll invite Ula to say some words over them and the ex-prisoners to pay their respects to Xanthe. She'll sit as this is happening and play a melancholy tune for the departed.
((Oh, and did Marrin find anything of interest on the first mate or Jistelek?))
Flute: 10 (I rolled CHA + PB since she has flute proficiency. She isn't proficient in Performance, so would otherwise miss out on the +2, but gain a + 1d4)
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Jan looks at the fallen and has a quiet moment. Without any of them, the rest of the prisoners getting free from the island may have been that much harder.
"I'll be in the cabin, I'll try on those locks, but might take a bit of a rest."
Jan will give Percival's chests a try, but if she doesn't meet with success, will lay down on his bed (after checking it for cleanliness) and rest a bit until someone comes for her. She figures she ought to be at whatever dinner ends up being, since she asked Dodds and Gertie to be there.
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
This post has potentially manipulated dice roll results.
Ethel raises her eyes from the books and scrolls long enough to accept her spellbook. "Thank you, Jan. I'd be lost without this." She also takes the time to collect her other belongings, her walking stick from those who looted the arena stores, and her pack from the stolen supplies on the ship.
Then, without another word, she takes her belongings, Godrick's journal, and a candle and heads down to the ship's kitchen. She grabs a pinch of salt from the stores and another pinch of soot from the cooking stove, and then retires to a small room or quieter part of the ship to study.
She sets his journal down on a table and readies her own parchment and quill for notetaking. She then begins arranging the soot and salt in thin lines and geometric patterns along the tabletop and ritual casts comprehend languages.
[DM: Looking at the spell it says...
You also understand any written language that you see, but you must be touching the surface on which the words are written. It takes about 1 minute to read one page of text.
This spell doesn't decode secret messages in a text or a glyph, such as an arcane sigil, that isn't part of a written language.
In the past I had interpreted this as meaning it only can't decode magical scripts, like reading a glyph of warding to see what kind of spell it was set to trigger. But upon reconsideration I think I've been wrong and this spell would NOT help with cracking a written cipher. Regardless, I think Ethlehyn would still cast this spell, if only for the placebo effect of psyching herself up to believe she now has a magical edge in the code-cracking.]
She will then spend the rest of the evening pouring over the journal, attempting simple substitutions and transpositions before moving on to more complex ciphers, looking for a key to crack Godrick's code. She is obsessive about it, shooing away anyone who attempts to interrupt her. She won't break unless/until she is summoned for dinner, and then hopefully with some results.
Arcana: 26
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Once a decision has been made, Avaria takes a seat on the deck, back resting against the rails. She smiles at her friends that are attempting to make some music together, but when Jan has a coughing fit it gets her to have one as well and Ava starts coughing up some blood.
Realizing how bad of shape she is in, she gets up to follow Jan, "Yeah, I'm not much help in this condition either. Come get me if you need help though."
Rollback Post to RevisionRollBack
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Harry and Gertrude look at each other and exchange a look. Finally Harry looks back to Jan.
“We hadn’t planned to much about afterwards, barely believing we’d actually both get out of that place together,” Dodds’ says. “But we’d talked about heading to Westgate and then the Trader’s Road. I’ve a brother who made it all the way to Neverwinter. I’ve heard you can make quite the fortune there.”
Gertrude goes back to looking out the window.
“I don’t know, er, my brother, at least not, um, anymore.” Gertrude finally says. “He, ah, has become, um, obsessed with death. And when not that, he, uh, was dealing with lizardfolk. But I don’t know where, um, they came from.”
[FYI – Bigge mentioned the ships looked to be headed northeast, not south]
((I was just going off of this, but Jan would have told them whatever was accurate, she's not looking to deceive them on that.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((Directions are hard! I've messed that up numerous times.))
Marrin looks over in the northerly direction the other two ships were heading.
"If we are in the Pirate Isles, that would put Spandeliyon to the east of us. If we want to move away from the ships we head south, which is what... Alaghôn? Or that place on the island. Saphra?"
History: 19
((@Thor, History to determine how much she knows about either of those places, or there abouts, as being suitable destinations.))
"Otherwise, back to Spandeliyon initially sounds like a safer choice."
Ethel’s mind is whirling, trying to collect and assemble all of the information into a coherent narrative, even as she is exhausted physically and mentally from their flight from the Hargrove’s pleasure island.
She drops her concentration at last, reverting back to plain old, disfigured Ethlehyn… still in a torn potato sack, regrettably, though she does not care or notice.
She looks up and levels an eye at Hammerdasher. “Korda stole a priceless tome from your people… a book that unscrupulous types have wanted their hands on for ages. I doubt very much her betrayal of your kin was something she fell into due to greed or dissatisfaction. Likely, it was planned from the start; she infiltrated you specifically to get her hands on all of this.”
She purses her lips as talk turns to the djed. “Osiris. It is connected to Osiris and his cult, in some way. He was a member of the pantheon of gods worshipped in old Mulhorand. A death god… judger of souls and meter of justice in the afterlife. I’ll have to try and remember if he is an active god or not. I recall he was destroyed once, along with most of the Mulhorandi pantheon, but with gods it seems they seldom stay dead for long.”
She stares long and hard at the maps to the Arcanum of Magic in Gheldaneth, but keeps her thoughts on that to herself for the moment. Instead, she says, “If Spondelyion is the nearest friendly port, than I suggest we make way with all possible speed. We can let the other prisoners off, to begin the process of returning to their lives, resupply, and make plans for what comes next for all of us.”
With that, she turns to Bigge. “Quartermaster… or perhaps a different tile is in order now. Mr. Bigge, I don’t know everything that happened when we were waylaid by the late Captain Percival, but I saw and heard enough. I know you stood against his plans for us. I don’t know if you did it out of abhorrence for kidnapping in general, or because you came to see us as allies during our journey; and I don’t care which was true. What I care about is that you stood up for us, at great cost to yourself. I want you to know that, while freeing you happened to coincide with our self-interest in escaping, it was my intent to attempt your rescue regardless. We owed you that much.”
Then she turns back to Geffroi and the documents. “Is this all there was? No spells? No other writings? What of your own manuscript? Did you recover it?” She takes Godrick’s notebook, with plans to begin working on cracking its codes as soon as they have a course set. [DM… Ethel has the Linguist feat, which allows her to create near-uncrackable ciphers, but it is silent on her ability to crack other people’s ciphers. Would you grant her any advantage on such efforts, or nay?]
[Also, who had her spellbook? I think she left it with Jan before the escape?]
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
((Yes, Jan has it. I think even knowing the pirate was Ethel, the disconnect was enough it didn't dawn on her to return it to what appeared a stranger. When she sees Ethel again, she'll remember.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
[Let’s just say that all directions were correct and intended and that coming out of the Hargrove harbor requires you head south to avoid smaller islands and reefs in the area and then the other ships headed northeast. Then the DM was correct and not clearly forgetting that south had already been mentioned.]
At the mention of Alaghôn and Sapra, Bigge curls his lip up a little. “Those are two of the most boring places on the Fallen Stars. If you’re looking for somewhere to grow old and wrinkled, either of those will do.”
From what Marrin can remember, Bigge is more or less correct. Alaghôn and Turmish in general is a pretty safe spot; a decent sized city with a reputation for an honest militia and good government. It’s a city of law and order, merchants, artisans and farmers. Sapra is a small town, and likely Bigge’s idea of hell. It’s also well-ordered and safe, run by a council of druids. It’s pretty much all farmers, druids, and a surprisingly large number of refugees from Thay.
Ula and Adelysia make their way back up on deck during the discussion about next steps.
At the mention of possible destinations, Adelysia chimes in.
“I paid for passage to Zhentil Keep,” the merchant says. “If we’re not going there I demand my money back and to be dropped off at the nearest safe port.”
Ula looks at Adelysia and shrugs.
“The hold looks like the crew had just stocked up on food and water. There are plenty of both.” Ula says. “The survivors down there though, they need help. Whatever they were in their prior lives, they’re shells of that now. My temple back in Spandeliyon could help them.”
Bigge gives Ethel an exaggerated bow, but the look of appreciation on his face is genuine.
“Mister sounds like a good title for now,” Bigge says.
Geffroi takes a step back at Ethel’s intense questioning. Then he nods.
“I found most of my notes but no obvious spell scrolls but then I can’t make anything of that stuff written in code.” Geffroi says. “There were some rumors of followers of someone claiming to be Osiris filtering in from the desert but I didn’t pay them much attention. I thought it was idle tavern talk.”
-----------------------------------------------------------------------
Ethel can roll Arcana or Investigation with advantage after spending an evening studying Godrick’s coded scrolls.
Marrin snorts a laugh at Bigge's disdain,
"I'm not looking for somewhere to die, just somewhere to drop off ex-prisoners, along with anyone else that wants off, and pick up crew!"
To Adelysia's comments she shakes her head, and says not unkindly,
"You will need to seek your refund from Captain Percival. Honestly Adelysia, try to consider your words before saying things that make you look the fool. Did anyone below have any skills or information of use?"
To Ula she nods,
"It seems like Spandeliyon is probably our best, first port. From there..."
Marrin looks between those assembled.
((When Jan's back up on deck she'd like to use her skills to get everything unlocked and checked.))
Avaria quietly listens as different options are discussed. When she hears Adelysia's comment she furrows her brow at the woman and then rolls her eyes. As Marrin comments, she smiles, yep, that's her friend.
Not really having a lot of input as this is her first excursion away from home anyways, she stands at the ready for a decision to be made and to assist in any way possible to get the ship moving in that direction. Impatience on the whole thing is oozing off of her though as time is ticking away in her mind.
"Well, we'll see what the consensus is, but wherever we head next will be a fresh start.", Jan finishes awkwardly. "See you at dinner? Assuming there's food on board?"
She'll head back up, and upon seeing Ethel's face, pat her side and pull out the other woman's spell book, handing it over to her.
"I can try taking a crack at the locks in the Captain's quarters."
Thieves' Tools: 10
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Seeing the book transfer back to Ethel, Marrin lights up,
"My lute! Ava, thank you again for grabbing it. I found a serviceable flute, but my fingers are tingling at the thought of a chance to play again!"
Upon getting her lute back she strums a few light cords and smiles contentedly before strapping it to her back,
"Ula said there was food Jan, Adelysia will know if anyone onboard has some cooking skills. Even if no one does, dried fish and wrinkled apples are still a step up! And only a day to Spandeliyon."
She looks to Bigge,
"Anything you need done? Otherwise I might take a short breather to pull some arrow out of me and see to this cut on my side."
Once they are under way and the bodies are lined up she'll invite Ula to say some words over them and the ex-prisoners to pay their respects to Xanthe. She'll sit as this is happening and play a melancholy tune for the departed.
((Oh, and did Marrin find anything of interest on the first mate or Jistelek?))
"A flute, you say? If you've no further plans for it, I play a bit..."
Additional rolls if needed:
Lockpicking: 9
Lockpicking: 7
Perception: 5
Perception: 9
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Marrin cleans the flute with prestidigitation and hands it to Jan for accompaniment.
Perception 1: 18
Perception 2:2
Jan tests it out, playing a simple tavern ditty.
Flute: 10 (I rolled CHA + PB since she has flute proficiency. She isn't proficient in Performance, so would otherwise miss out on the +2, but gain a + 1d4)
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
She has a coughing fit in the middle of it.
"Ugh, whatever I picked up in that garbage pile is lingering. I need to eat something and go to bed."
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Performance (minimum 18): 17
Marrin mostly falls into the rhythm of playing rather than going from the heart, focused on thinking and planning.
She does notice Jan struggling and nods her to bed,
"Get some rest, who knows what tomorrow will bring."
She looks over to the bodies of the fallen for emphasis and keeps on.
Jan looks at the fallen and has a quiet moment. Without any of them, the rest of the prisoners getting free from the island may have been that much harder.
"I'll be in the cabin, I'll try on those locks, but might take a bit of a rest."
Jan will give Percival's chests a try, but if she doesn't meet with success, will lay down on his bed (after checking it for cleanliness) and rest a bit until someone comes for her. She figures she ought to be at whatever dinner ends up being, since she asked Dodds and Gertie to be there.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Ethel raises her eyes from the books and scrolls long enough to accept her spellbook. "Thank you, Jan. I'd be lost without this." She also takes the time to collect her other belongings, her walking stick from those who looted the arena stores, and her pack from the stolen supplies on the ship.
Then, without another word, she takes her belongings, Godrick's journal, and a candle and heads down to the ship's kitchen. She grabs a pinch of salt from the stores and another pinch of soot from the cooking stove, and then retires to a small room or quieter part of the ship to study.
She sets his journal down on a table and readies her own parchment and quill for notetaking. She then begins arranging the soot and salt in thin lines and geometric patterns along the tabletop and ritual casts comprehend languages.
[DM: Looking at the spell it says...
You also understand any written language that you see, but you must be touching the surface on which the words are written. It takes about 1 minute to read one page of text.
This spell doesn't decode secret messages in a text or a glyph, such as an arcane sigil, that isn't part of a written language.
In the past I had interpreted this as meaning it only can't decode magical scripts, like reading a glyph of warding to see what kind of spell it was set to trigger. But upon reconsideration I think I've been wrong and this spell would NOT help with cracking a written cipher. Regardless, I think Ethlehyn would still cast this spell, if only for the placebo effect of psyching herself up to believe she now has a magical edge in the code-cracking.]
She will then spend the rest of the evening pouring over the journal, attempting simple substitutions and transpositions before moving on to more complex ciphers, looking for a key to crack Godrick's code. She is obsessive about it, shooing away anyone who attempts to interrupt her. She won't break unless/until she is summoned for dinner, and then hopefully with some results.
Arcana: 26
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Once a decision has been made, Avaria takes a seat on the deck, back resting against the rails. She smiles at her friends that are attempting to make some music together, but when Jan has a coughing fit it gets her to have one as well and Ava starts coughing up some blood.
Realizing how bad of shape she is in, she gets up to follow Jan, "Yeah, I'm not much help in this condition either. Come get me if you need help though."