As they walk along and Ethel is filled in on the encounter the others had with Gary the Assassin, something twigs in her memory at the mention of Professor Samuel Owens. She's never met the man, nor know anyone who has directly, but his reputation in the circles of magical research and exploration does make him a notable figure. He has spent time in Candlekeep but is known more for his explorations in the East as well as a exceptional knowledge of dragon lore, acrcana, and science. She's heard nothing though that makes sense of why he would be hiring assassins.
The group turns the corner and finds themselves back on the main lane of the midway. The smells of roasted mushrooms, grilled meats and sickeningly sweet confections waft through the air as easily as does the mash up of calliope music, shouts and laughter, with the odd scream thrown in.
Soon they find themselves outside of a medium sized tent with a sign to the side of the entrance. In neatly stenciled letters the words "Punch the Goblin" are easily read. A goblin, clothed in a motley rainbow of colours from miss-matched shiny slippers, to the red and blue dress, to a purple suede leather jerkin stands on a small stool, trying to entice people into the tent.
"How about?" she calls to your group. Then looks at Martin-Marrin "Fancy trying your might against a tiny, wee, goblin?"
Noticing that they seem to still be in 'enjoy the fair' mode, Ethel clears her throat. "If I need to remind you, we have an appointment with the mayor in less than an hour. If any of you have tricks for sobering up, it might be time to employ them."
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
The multi-hued goblin laughs at Martin-Marrin's enthusiasm.
"Oh heavens no, not me," she says. "I'm no fighter. Head on inside for the main event."
She waves towards the entrance.
"But first, your tickets please."
Across the midway a vendor eyes up Karen-Jan carefully. He opens a metal lid in the table in front of him letting steam billow out. He then reaches in and pulls out two sticks of cooked mushrooms. He starts to hand them over before he stops. He looks at the pointed ends of the sticks and then back at Karen-Jan. He quickly breaks off the pointed ends of the kebab sticks and then hands them to party mom.
Martin-Marrin leads the way into the tent. Once inside, you can see it's much larger than you expected. The tent only covers the entry area and some seating around the sides of a sandy arena filled with obstacles. The arena itself is under open sky.
Stairs lead up to two platforms, one on the west side and one on the east side of the arena. Between the two are a series of narrow beams that act like bridges. A wiry goblin wearing only wearing a pair of short pants stands on the eastern platform.
A slender human man, wearing a shiny blue suit welcomes the group in.
"You must be our first contestant," they say to Martin-Marrin. "That's your starting position."
He indicates the platform on the west side.
"If you manage to punch my friend over there twice in a minute, you win," they say. "Now of course, he's not going to stand still or just let you do it."
He pauses for a moment, inviting questions. While he does a couple of spectators meander in and take seats. They look like they were just looking for a place to sit down for awhile.
(The image below is the closest to what the arena looks like - no blood though, and no royal box seating - once the match starts, the contestant picks a direction - for ease we'll just go with NW, NE, SW, SE and we'll roll a d4 to see which direction the goblin went, if you end up in the same spot you get a chance to throw a punch - but from the looks of the goblin and how he's bobbing around, he's quick)
Seeing Martin's determination to see this game through, Ethel departs. "I'll head back to find Bigge. He was worried enough about having to face the mayor alone. I will inform him our work here is largely complete, and that he shant have to concern himself with that duty."
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
The goblin bows to Martin-Marrin and smiles when the boy says sorry.
When Martin leaps to the beams in the NW, the goblin goes to the SE. There he hops from beam to beam, not bothering to leave the quadrant. At one point he stops moving, which finally entices Martin to move quickly to the SE. But at the last moment, the goblin dodges to the side and moves to the NW.
Finally after a lot of moving around the goblin and Martin find themselves staring across from each other, the goblin in the NE and Martin in the SE.
(CON check from Martin-Marrin - 10 or lower, she can make two moves and attempts before tiring out, 11-15, she can make 4, 16-19 she can make 5 more, and a 20 means she doesn't flag at all and is able to catch the goblin).
Martin smiles back then turns and walks, talks and eats, given their short time schedule,
"I asked about what the card gets us and then about family stuff. Mostly if they could maybe join up here, even if they aren't...ya know."
He yells over to Jan,
"Come on mom!"
"K'oshash did great!", Kar-Jan effuses to Ethel, stroking the air above her shoulder. A bit of dust drifts down.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
As they walk along and Ethel is filled in on the encounter the others had with Gary the Assassin, something twigs in her memory at the mention of Professor Samuel Owens. She's never met the man, nor know anyone who has directly, but his reputation in the circles of magical research and exploration does make him a notable figure. He has spent time in Candlekeep but is known more for his explorations in the East as well as a exceptional knowledge of dragon lore, acrcana, and science. She's heard nothing though that makes sense of why he would be hiring assassins.
------------------------------------------------------
The group turns the corner and finds themselves back on the main lane of the midway. The smells of roasted mushrooms, grilled meats and sickeningly sweet confections waft through the air as easily as does the mash up of calliope music, shouts and laughter, with the odd scream thrown in.
Soon they find themselves outside of a medium sized tent with a sign to the side of the entrance. In neatly stenciled letters the words "Punch the Goblin" are easily read. A goblin, clothed in a motley rainbow of colours from miss-matched shiny slippers, to the red and blue dress, to a purple suede leather jerkin stands on a small stool, trying to entice people into the tent.
"How about?" she calls to your group. Then looks at Martin-Marrin "Fancy trying your might against a tiny, wee, goblin?"
"Two orders of mushrooms, pleashe!"
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Martin stops in front of the goblin and gives Ava a surprised look,
"Oh. Ya. Well... I, uh, wasn't expecting a real goblin. I'm supposed to really hit you?"
He chuckles and snorts before saying,
"Won't be the first. Let's do it! You punching back?"
Noticing that they seem to still be in 'enjoy the fair' mode, Ethel clears her throat. "If I need to remind you, we have an appointment with the mayor in less than an hour. If any of you have tricks for sobering up, it might be time to employ them."
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"I'm good auntie!"
Martin calls over his shoulder,
"Just gonna punch a goblin. That's sobering, right?"
The multi-hued goblin laughs at Martin-Marrin's enthusiasm.
"Oh heavens no, not me," she says. "I'm no fighter. Head on inside for the main event."
She waves towards the entrance.
"But first, your tickets please."
Across the midway a vendor eyes up Karen-Jan carefully. He opens a metal lid in the table in front of him letting steam billow out. He then reaches in and pulls out two sticks of cooked mushrooms. He starts to hand them over before he stops. He looks at the pointed ends of the sticks and then back at Karen-Jan. He quickly breaks off the pointed ends of the kebab sticks and then hands them to party mom.
Karen-Jan thrusts a couple silver at the guy and double fists her mushroom wands.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
(lol no pointy sticks for drunk mom!)
Dave-a looks between Ethel and Martin, unsure of what to do next, then asks Martin, "You sure we have time for this? I mean we can always come back."
"Come on! We got time for one go! We can jog back to town!"
Martin squints back at mamma Jan,
"You mighhhhht need to carry her though."
Martin turns and proffers his tickets while asking,
"This won't take super long right? We gotta be back in town for a thing in..."
He squints at the position of the sun,
"Like forty-five. Gotta change and all that before."
The goblin ticket taker smiles and laughs.
"You only get one minute to try and win," she says. "And even if you wanted to try again, no one has ever had the energy to go that long."
------------------------------------------
Is anyone else going inside with Martin-Marrin?
((Jan will if spectators are allowed, but she's more interested in crushing mushrooms than goblins.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Avaria grins, "Well alright then. We're in. And I'm ready for a couple rounds after our last situation. So damn frustrating."
Martin-Marrin leads the way into the tent. Once inside, you can see it's much larger than you expected. The tent only covers the entry area and some seating around the sides of a sandy arena filled with obstacles. The arena itself is under open sky.
Stairs lead up to two platforms, one on the west side and one on the east side of the arena. Between the two are a series of narrow beams that act like bridges. A wiry goblin wearing only wearing a pair of short pants stands on the eastern platform.
A slender human man, wearing a shiny blue suit welcomes the group in.
"You must be our first contestant," they say to Martin-Marrin. "That's your starting position."
He indicates the platform on the west side.
"If you manage to punch my friend over there twice in a minute, you win," they say. "Now of course, he's not going to stand still or just let you do it."
He pauses for a moment, inviting questions. While he does a couple of spectators meander in and take seats. They look like they were just looking for a place to sit down for awhile.
(The image below is the closest to what the arena looks like - no blood though, and no royal box seating - once the match starts, the contestant picks a direction - for ease we'll just go with NW, NE, SW, SE and we'll roll a d4 to see which direction the goblin went, if you end up in the same spot you get a chance to throw a punch - but from the looks of the goblin and how he's bobbing around, he's quick)
Martin starts hopping around on his toes.
"Let's go! Sorry in advance!"
He runs to the NW to punch the goblin.
Punch: 17
Then the SW.
Punch: 8
Then the NW again
Punch: 9
Then the SE.
Punch: 2
Then the NE.
Punch: 11
((I put five rounds up to speed it along))
2
4
2
2
4
[Moments before...]
Seeing Martin's determination to see this game through, Ethel departs. "I'll head back to find Bigge. He was worried enough about having to face the mayor alone. I will inform him our work here is largely complete, and that he shant have to concern himself with that duty."
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
The goblin bows to Martin-Marrin and smiles when the boy says sorry.
When Martin leaps to the beams in the NW, the goblin goes to the SE. There he hops from beam to beam, not bothering to leave the quadrant. At one point he stops moving, which finally entices Martin to move quickly to the SE. But at the last moment, the goblin dodges to the side and moves to the NW.
Finally after a lot of moving around the goblin and Martin find themselves staring across from each other, the goblin in the NE and Martin in the SE.
(CON check from Martin-Marrin - 10 or lower, she can make two moves and attempts before tiring out, 11-15, she can make 4, 16-19 she can make 5 more, and a 20 means she doesn't flag at all and is able to catch the goblin).
Con: 8