By now the undead is completely alight, its flames dancing wildly in the wind as it is consumed by the fire. However, with a snap of it's head, it turns to glare at its closest opponent--Gordon. The fighter sees two points of light blaze from where the mummy's eyes should be, and feels an ominous dread threaten to overwhelm him.
ACTION: The mummy turns its Dreadful Glare onto Gordon, who must make a DC 11 Wisdom saving throw
Failure means Gordon becomes frightened until the end of the mummy's next turn. Failure by 5 or more means he is also paralyzed for the same duration.
As it glares, the mummy makes one final attempt at breaking free of its magical shackles.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
"Fall," Darbakh mutters under his breath as he hefts his maul over one shoulder, advances 25 feet forward, and then casts another Fire Bolt at the mummy. The bundle of embers flies forward toward the undead piece of charcoal. The snake familiar slithers along in the grass, following Darbakh.
Constitution saving throw: 13
Ranged spell attack roll: 9
Perception roll: none because Darbakh doesn't enjoy multitasking
Darbakh's fiery attack flies toward the mummy, only to fall short, hitting the snowy ground in front of him. The undead simply presses forward, ignoring the fire bolt, the wind, and everyone else, its eyes fixed on Gordon.
The sounds from the treeline come to a sudden stop for a second time. Redoff's eyes finally caught the location of a goblin--and his arrow through the monster's eye drops it mid-curse. He follows up on his kill by charging forward.
This time, there's no more laughter OR howling from the trees... the whipping wind and mummy moans are all the party hears now.
This post has potentially manipulated dice roll results.
(( Whistler's Constitution Save:15 ))
Trying to shrug off the elements, Whistler again drew two blades. "Whoo! Sweet shot, Redoff!"he cheered as he took aim at his own target--the charred mummy. Holding both blades by the point in one hand, he let one fly, then the other.
FREE: Draw both daggers ACTION:Attack the mummy with a ranged attack * Dagger Throw, Attack - 26, Mundane Piercing Damage - 9, or 12 on a crit BONUS: Off-hand thrown dagger * Dagger Throw, Attack - 24, Mundane Piercing Damage - 6, or 6 on a crit
While the second flies high, the first dagger sinks into the mummy's knee; it doesn't look like it caused too much damage, but it's enough to make the monster buckle to the ground. The mummy isn't quite finished though--it struggles to its feet and continues limping toward its prey.
While the second flies high, the first dagger sinks into the mummy's knee; it doesn't look like it caused too much damage, but it's enough to make the monster buckle to the ground. The mummy isn't quite finished though--it struggles to its feet and continues limping toward its prey.
As the mummy staggers with singular purpose toward Gordon, Aeron takes advantage of its tunnel vision. His mace misses, but it sets up his spiritual weapon, which the undead is unable to dodge. The conjured weapon strikes true, dropping the mummy flat onto the snowy ground; it slowly exhales one last moan before it finally lies still.
With no unnatural opponents distracting them, the entire party now has a clear line of sight into the trees. The last goblin slips behind a tree, and is no longer visible.
(( @Alaric - almost forgot, Aeron still needs his Constitution saving throw. ))
As the mummy staggers with singular purpose toward Gordon, Aeron takes advantage of its tunnel vision. His mace misses, but it sets up his spiritual weapon, which the undead is unable to dodge. The conjured weapon strikes true, dropping the mummy flat onto the snowy ground; it slowly exhales one last moan before it finally lies still.
With no unnatural opponents distracting them, the entire party now has a clear line of sight into the trees. The last goblin slips behind a tree, and is no longer visible.
(( @Alaric - almost forgot, Aeron still needs his Constitution saving throw. ))
(( @Dragon_Heir: We'll move ahead and skip Gordon for now. You're free to have him make an attack before the start of the goblin's next turn, presuming the critter survives that long. Gordon's CON Save: 21 ))
secret roll....
1-2 = Goblin Flees, 3 = Goblin Fights
Goblin Choice: 2, Stealth Check if he flees or hides: 15
As the party looks toward the treeline, they're again conscious of the continuous biting wind, and the absence of goblin noises. Both to stave off frostbite and pursue their foe, the party makes its way into the treeline, where they're shielded from the elements.
There had been at least a third sniper; but nothing visibly moves in the forest. The only sign of their assailants is two dead goblins, and a third shortbow lying on the ground.
(( End of Encounter ))
(( I don't think anyone's passive perception lets them spot the goblin right off given his Stealth check, so I'll just rule he escaped and that the party is out of combat. Since you all eventually make it to the forest, no more CON saves needed. If anyone wants to examine the dead goblins for weapons and/or loot, it's just a DC 10 Investigation check. The lone shortbow is already clearly visible should anyone want it.
Whether you examine the bodies or not, you now face a choice: (1) attempt to take a short rest, or (2) proceed immediately? ))
(( Evan finds that each of the two downed goblins had a shortbow, a scimitar in it's sheath, a quiver with 7 and 7 arrows respectively, leather armor, and a small wooden shield beside them. Sadly, there are carrying no coins or magic items, although one also has a key on him. ))
Wisdom: 20
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
"Fall," Darbakh mutters under his breath as he hefts his maul over one shoulder, advances 25 feet forward, and then casts another Fire Bolt at the mummy. The bundle of embers flies forward toward the undead piece of charcoal. The snake familiar slithers along in the grass, following Darbakh.
Constitution saving throw: 13
Ranged spell attack roll: 9
Perception roll: none because Darbakh doesn't enjoy multitasking
Darbakh - Duergar warden [Pic] [Model]
Quorian - half-elf watcher [Model]
Ruffler - human wizard [Model]
PM me the word ‘tomato’
(how did I end up getting both of the exact same rolls? I'm not sure if I'm doing something wrong, or if my luck is just that lame)
Darbakh - Duergar warden [Pic] [Model]
Quorian - half-elf watcher [Model]
Ruffler - human wizard [Model]
PM me the word ‘tomato’
(( I blame DDB's roller--it's kinda wonky. ))
Darbakh's fiery attack flies toward the mummy, only to fall short, hitting the snowy ground in front of him. The undead simply presses forward, ignoring the fire bolt, the wind, and everyone else, its eyes fixed on Gordon.
Evan - 20Darbakh - 20Redoff - 10
Whistler - 8
Aeron - 6
Gordon - 5
Mummy - 1
Goblins - 0
Redoff is up!
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
*bump*
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
*Thwip!*
The sounds from the treeline come to a sudden stop for a second time. Redoff's eyes finally caught the location of a goblin--and his arrow through the monster's eye drops it mid-curse. He follows up on his kill by charging forward.
This time, there's no more laughter OR howling from the trees... the whipping wind and mummy moans are all the party hears now.
Evan - 20Darbakh - 20Redoff - 10Whistler - 8
Aeron - 6
Gordon - 5
Mummy - 1
Goblins - 0
Whistler is up!
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
(( Whistler's Constitution Save: 15 ))
Trying to shrug off the elements, Whistler again drew two blades. "Whoo! Sweet shot, Redoff!" he cheered as he took aim at his own target--the charred mummy. Holding both blades by the point in one hand, he let one fly, then the other.
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
While the second flies high, the first dagger sinks into the mummy's knee; it doesn't look like it caused too much damage, but it's enough to make the monster buckle to the ground. The mummy isn't quite finished though--it struggles to its feet and continues limping toward its prey.
Evan - 20Darbakh - 20Redoff - 10Whistler - 8Aeron - 6
Gordon - 5
Mummy - 1
Goblins - 0
Aeron is up!
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Aeron attacks the mummy, swinging his spiritual weapon as a bonus action:
Attack: 18 Damage: 3
Attack: 10 Damage: 8
I play a miriad of characters at the lord's rest inn
Two things are infinite: The universe, and human stupidity; and I'm not so sure about the universe.
Scifi horror is quite the trip :) Comics and a story
#FreeDND
@Alaric - is the spiritual weapon the first attack, or the second? (It'll make a difference damage-wise.)
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Second, first attack was mace that why it has his strength bonus instead of his wisdom for spells
I play a miriad of characters at the lord's rest inn
Two things are infinite: The universe, and human stupidity; and I'm not so sure about the universe.
Scifi horror is quite the trip :) Comics and a story
#FreeDND
As the mummy staggers with singular purpose toward Gordon, Aeron takes advantage of its tunnel vision. His mace misses, but it sets up his spiritual weapon, which the undead is unable to dodge. The conjured weapon strikes true, dropping the mummy flat onto the snowy ground; it slowly exhales one last moan before it finally lies still.
With no unnatural opponents distracting them, the entire party now has a clear line of sight into the trees. The last goblin slips behind a tree, and is no longer visible.
(( @Alaric - almost forgot, Aeron still needs his Constitution saving throw. ))
Evan - 20Darbakh - 20Redoff - 10Whistler - 8Aeron - 6Gordon - 5
Mummy - X
Goblins - 0
Gordon is up!
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
4
I play a miriad of characters at the lord's rest inn
Two things are infinite: The universe, and human stupidity; and I'm not so sure about the universe.
Scifi horror is quite the trip :) Comics and a story
#FreeDND
(( @Dragon_Heir: We'll move ahead and skip Gordon for now. You're free to have him make an attack before the start of the goblin's next turn, presuming the critter survives that long. Gordon's CON Save: 21 ))
secret roll....
1-2 = Goblin Flees, 3 = Goblin Fights
Goblin Choice: 2, Stealth Check if he flees or hides: 15
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
As the party looks toward the treeline, they're again conscious of the continuous biting wind, and the absence of goblin noises. Both to stave off frostbite and pursue their foe, the party makes its way into the treeline, where they're shielded from the elements.
There had been at least a third sniper; but nothing visibly moves in the forest. The only sign of their assailants is two dead goblins, and a third shortbow lying on the ground.
(( End of Encounter ))
(( I don't think anyone's passive perception lets them spot the goblin right off given his Stealth check, so I'll just rule he escaped and that the party is out of combat. Since you all eventually make it to the forest, no more CON saves needed. If anyone wants to examine the dead goblins for weapons and/or loot, it's just a DC 10 Investigation check. The lone shortbow is already clearly visible should anyone want it.
Whether you examine the bodies or not, you now face a choice: (1) attempt to take a short rest, or (2) proceed immediately? ))
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Investigation 15
the biggest screwup since the screw was invented
(( Evan finds that each of the two downed goblins had a shortbow, a scimitar in it's sheath, a quiver with 7 and 7 arrows respectively, leather armor, and a small wooden shield beside them. Sadly, there are carrying no coins or magic items, although one also has a key on him. ))
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf