Rime acquired her equipment for her next job (Ioun Stone of Agility, 2 Potions of Speed, 1 of Heroism, 2 of greater healing, Adamantine Plate, Luckstone, and Rapier +2). The she returns through the portal and travels the plane of Earth with Pass without Trace with Armor of Agathys (2nd level), where she searches specifically for a Stone Giant.
Stealth (disadvantage cancelled with Restore Balance): 27
Initiative (if not, or after, surprise): 19
Rollback Post to RevisionRollBack
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
This post has potentially manipulated dice roll results.
(Forgot to mention that she bought boots of Speed as well)
Before engaging in combat (suppose at 60 feet distance with darkvision), if she manages to sneak up, she chugs the potion of Heroism, clicks her boots of speed and, then drinks the potion of Speed and attacks with her Rapier.
Attack: 10 Damage: 12
if attack with advantage due to surprise: 12 and if the advantage roll is a critical, extra damage: 5
Lastly, she draws sigils in the air to protect herself from the giant's retribution, Blade Ward (Bonus action use, 1/3) and she makes a mental note that the haste potion will only remain active for 60 seconds.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
(Forgot to mention that she bought boots of Speed as well)
Before engaging in combat (suppose at 60 feet distance with darkvision), if she manages to sneak up, she chugs the potion of Heroism, clicks her boots of speed and, then drinks the potion of Speed and attacks with her Rapier.
Attack: 20 Damage: 14
if attack with advantage due to surprise: 15 and if the advantage roll is a critical, extra damage: 5
Lastly, she draws sigils in the air to protect herself from the giant's retribution, Blade Ward (Bonus action use, 1/3) and she makes a mental note that the haste potion will only remain active for 60 seconds.
Blade ward will only be cast if it isn’t a surprise round.
Rollback Post to RevisionRollBack
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
Rime acquired her equipment for her next job (Ioun Stone of Agility, 2 Potions of Speed, 1 of Heroism, 2 of greater healing, Adamantine Plate, Luckstone, and Rapier +2). The she returns through the portal and travels the plane of Earth with Pass without Trace with Armor of Agathys (2nd level), where she searches specifically for a Stone Giant.
(Forgot to mention that she bought boots of Speed as well)
Before engaging in combat (suppose at 60 feet distance with darkvision), if she manages to sneak up, she chugs the potion of Heroism, clicks her boots of speed and, then drinks the potion of Speed and attacks with her Rapier.
if attack with advantage due to surprise: 15 and if the advantage roll is a critical, extra damage: 5
Lastly, she draws sigils in the air to protect herself from the giant's retribution, Blade Ward (Bonus action use, 1/3) and she makes a mental note that the haste potion will only remain active for 60 seconds.
Blade ward will only be cast if it isn’t a surprise round.
Stealth (disadvantage cancelled with Restore Balance): 27 Initiative (if not, or after, surprise): 19 Attack: 20 Damage: 14
Stone Giant rolls initiative 10 Perception check DC 27 vs 9
Rime acquired her equipment for her next job (Ioun Stone of Agility, 2 Potions of Speed, 1 of Heroism, 2 of greater healing, Adamantine Plate, Luckstone, and Rapier +2). The she returns through the portal and travels the plane of Earth with Pass without Trace with Armor of Agathys (2nd level), where she searches specifically for a Stone Giant.
(Forgot to mention that she bought boots of Speed as well)
Before engaging in combat (suppose at 60 feet distance with darkvision), if she manages to sneak up, she chugs the potion of Heroism, clicks her boots of speed and, then drinks the potion of Speed and attacks with her Rapier.
if attack with advantage due to surprise: 15 and if the advantage roll is a critical, extra damage: 5
Lastly, she draws sigils in the air to protect herself from the giant's retribution, Blade Ward (Bonus action use, 1/3) and she makes a mental note that the haste potion will only remain active for 60 seconds.
Blade ward will only be cast if it isn’t a surprise round.
Stealth (disadvantage cancelled with Restore Balance): 27
Rime acquired her equipment for her next job (Ioun Stone of Agility, 2 Potions of Speed, 1 of Heroism, 2 of greater healing, Adamantine Plate, Luckstone, and Rapier +2). The she returns through the portal and travels the plane of Earth with Pass without Trace with Armor of Agathys (2nd level), where she searches specifically for a Stone Giant.
(Forgot to mention that she bought boots of Speed as well)
Before engaging in combat (suppose at 60 feet distance with darkvision), if she manages to sneak up, she chugs the potion of Heroism, clicks her boots of speed and, then drinks the potion of Speed and attacks with her Rapier.
if attack with advantage due to surprise: 15 and if the advantage roll is a critical, extra damage: 5
Lastly, she draws sigils in the air to protect herself from the giant's retribution, Blade Ward (Bonus action use, 1/3) and she makes a mental note that the haste potion will only remain active for 60 seconds.
Blade ward will only be cast if it isn’t a surprise round.
Stealth (disadvantage cancelled with Restore Balance): 27
Stone Giant rolls initiative 10 Perception check DC 27 vs 9
Looks like the Stone Giant is going to take some Surprise damage and you get to go again
Luckily, she got to surprise her target. She knows that this is going to be a tough fight. She could have picked an easy target like a simple elemental but why go easy? No pain, no gain, didn't somewhat mention that to her? She steps carefully to the side and goes again at the giant with two quick stabs. Certainly, now the giant will hit back, so she prepares with an arcane sigil to dampen the blow.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
Rime acquired her equipment for her next job (Ioun Stone of Agility, 2 Potions of Speed, 1 of Heroism, 2 of greater healing, Adamantine Plate, Luckstone, and Rapier +2). The she returns through the portal and travels the plane of Earth with Pass without Trace with Armor of Agathys (2nd level), where she searches specifically for a Stone Giant.
(Forgot to mention that she bought boots of Speed as well)
Before engaging in combat (suppose at 60 feet distance with darkvision), if she manages to sneak up, she chugs the potion of Heroism, clicks her boots of speed and, then drinks the potion of Speed and attacks with her Rapier.
if attack with advantage due to surprise: 15 and if the advantage roll is a critical, extra damage: 5
Lastly, she draws sigils in the air to protect herself from the giant's retribution, Blade Ward (Bonus action use, 1/3) and she makes a mental note that the haste potion will only remain active for 60 seconds.
Blade ward will only be cast if it isn’t a surprise round.
Stealth (disadvantage cancelled with Restore Balance): 27
Stone Giant rolls initiative 10 Perception check DC 27 vs 9
Looks like the Stone Giant is going to take some Surprise damage and you get to go again
Luckily, she got to surprise her target. She knows that this is going to be a tough fight. She could have picked an easy target like a simple elemental but why go easy? No pain, no gain, didn't somewhat mention that to her? She steps carefully to the side and goes again at the giant with two quick stabs. Certainly, now the giant will hit back, so she prepares with an arcane sigil to dampen the blow.
The Stone Giant take 14 damage, 12 damage, then 11 damage, The Stone Giant (89/126), multiattack Stone Giant Greatclub 1, Attack: 25 Damage: 15 Stone Giant Greatclub 2, Attack: 20 Damage: 19
Keeping track of her practiced breathing, she knows that a bit over 50s remain on her potion's haste effect.
Rollback Post to RevisionRollBack
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
The first attack of the giant, Rime can sidestep due to her augmented reflexes (AC 20 due to haste potion) but the second blow hits her hard. The arcane ward deflects the largest part of the blow that had been already cushioned by her extensive armor training ([feat]Heavy Armor Master[/feat] feat reduces all bludgeoning damage by 3). Still the brute force of the blow struck her hard and shattered the larger part of her icy armor augmentation ((20-3)/2=8 damage, 2 temporary HP remaining). Still she manages a smile as the giant riles back from the ice cold retribution (10 cold damage from Armor of Agathys). Satisfied with the start of the combat she stabs twice again to keep the rhythm and draws another sigil into the air. A bit over three quarters of a minute should remain on her haste.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
The blue square is the rough terrain from the Erupting Earth cast earlier. So it can't get into range for an attack with 30ft. But can get next to Roger with a dash.
After the first blow hits the wolf, the duo attack again.
Dire Wolf bite to hit: 22 damage: 11
Polar Bear bite to hit: 23 Damage: 10 Polar Bear claws to hit: 8 damage: 13
Both of the elemental's blows connect knocking Eladan out of wild shape. He BA casts shillelagh and attacks with his club while the bear tears into the creature.
Eladan to hit: 22 damage: 10
Polar Bear bite to hit: 19 Damage: 10 Polar Bear claws to hit: 16 damage: 7
After taking 20 damage, The Earth Elemental Myrmidon (20/127), Multiattack
Both of the elemental's attacks miss. Eladan and his summoned bear attack once again.
Eladan to hit: 11 damage: 14
Polar Bear bite to hit: 8 Damage: 9 Polar Bear claws to hit: 24 damage: 11
Earth Elemental Myrmidon, targets Dire Wolf, Maul Attack: 17 Damage: 12 Earth Elemental Myrmidon, targets Dire Wolf, Maul Attack: 19 Damage: 11 Both of the elemental's attacks miss. Eladan and his summoned bear attack once again. >>did 17 and 19 miss?
He had dropped out of wildshape cause of the previous attacks, his AC is 21
That's awesome, my mistake.
The Polar Bear does 11 damage, The Earth Elemental Myrmidon (9/127), Multiattack
The blue square is the rough terrain from the Erupting Earth cast earlier. So it can't get into range for an attack with 30ft. But can get next to Roger with a dash.
The first attack of the giant, Rime can sidestep due to her augmented reflexes (AC 20 due to haste potion) but the second blow hits her hard. The arcane ward deflects the largest part of the blow that had been already cushioned by her extensive armor training ([feat]Heavy Armor Master[/feat] feat reduces all bludgeoning damage by 3). Still the brute force of the blow struck her hard and shattered the larger part of her icy armor augmentation ((20-3)/2=8 damage, 2 temporary HP remaining). Still she manages a smile as the giant riles back from the ice cold retribution (10 cold damage from Armor of Agathys). Satisfied with the start of the combat she stabs twice again to keep the rhythm and draws another sigil into the air. A bit over three quarters of a minute should remain on her haste.
After taking 10 cold damage from Armor of Agathys, then 11 more and 14 more, The Stone Giant (54/126), multiattack Stone Giant Greatclub 1, Attack: 19 Damage: 15 Stone Giant Greatclub 2, Attack: 25 Damage: 22
This post has potentially manipulated dice roll results.
Rime gets hammered a few inch into the stone floor with two debilitating blows ((15-3)/2=6, (22-3)/2=9) from the giant. She quickly recasts Armor of Agathys (quicken spell with 2 sorcery points for bonus action) and redraws the arcane sigil to reinforce the Blade Ward (action). Then she strikes again with her rapier, counting down the remaining haste effect which is about 40 seconds.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
After returning to the town's magic shop for supplies, Atherna heads off to where she first got involved with the mad wizard and begins to open the portal. Before she continues on, she reads a scroll of longstrider, orates a scroll of enhance ability (Cat's Grace), and drinks a potion of heroism. She tries to enter the portal without anything on the other side noticing, staff and sword ready. Atherna goes through the portal to face the stone giant with a Stealth of 19 (11,12 + 7) and an initiative of 23 (11,19 + 4).
And her owl has an initiative of 15 (14 + 1). I remembered!
Rollback Post to RevisionRollBack
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
The blue square is the rough terrain from the Erupting Earth cast earlier. So it can't get into range for an attack with 30ft. But can get next to Roger with a dash.
dash it is
As the myrmidon comes to him, Roger takes another Rabbit Hop and a dash. (Plan is to use dash for a round or two to fire off a healing word or two in the subsequent rounds and then ready for the eventual melee close.) (Initially thought I'd cast another Erupting Earth and that would give the distance needed; then I realized the math on that was off [I would've needed the both myrmidon and Roger to be standing in some of the rough terrain already and I'm not sure how I could finagle that at this point] and that it would just require another dash for the myrmidon to be in range; which would negate the goal of getting some bonus-healing off)
Bonus Action: Rabbit Hop 15ft Action: Dash for 60ft
Distance from Myrmidon: 75ft
(I'm assuming Myrmidon charging through the rough terrain to directly in front of Roger; gonna drop posting the map as he'll be heading away from the prior Erupting Earth so the distance is the main thing)
This post has potentially manipulated dice roll results.
Rime gets hammered a few inch into the stone floor with two debilitating blows ((15-3)/2=6, (22-3)/2=9) from the giant. She quickly recasts Armor of Agathys (quicken spell with 2 sorcery points for bonus action) and redraws the arcane sigil to reinforce the Blade Ward (action). Then she strikes again with her rapier, counting down the remaining haste effect which is about 40 seconds.
haste action: Attack: 13 Damage: 14.
Stone Giant (54/126), multiattack Stone Giant Greatclub 1, Attack: 10 Damage: 17 Stone Giant Greatclub 2, Attack: 27 Damage: 20
This post has potentially manipulated dice roll results.
Rime gets hammered a few inch into the stone floor with two debilitating blows ((15-3)/2=6, (22-3)/2=9) from the giant. She quickly recasts Armor of Agathys (quicken spell with 2 sorcery points for bonus action) and redraws the arcane sigil to reinforce the Blade Ward (action). Then she strikes again with her rapier, counting down the remaining haste effect which is about 40 seconds.
haste action: Attack: 13 Damage: 14.
Stone Giant (54/126), multiattack Stone Giant Greatclub 1, Attack: Dice rolls not yet available for this section. Damage: Dice rolls not yet available for this section. Stone Giant Greatclub 2, Attack: Dice rolls not yet available for this section. Damage: Dice rolls not yet available for this section.
Reroll Stone Giant Greatclub 1, Attack: 19 Damage: 19 Stone Giant Greatclub 2, Attack: 24 Damage: 18
After returning to the town's magic shop for supplies, Atherna heads off to where she first got involved with the mad wizard and begins to open the portal. Before she continues on, she reads a scroll of longstrider, orates a scroll of enhance ability (Cat's Grace), and drinks a potion of heroism. She tries to enter the portal without anything on the other side noticing, staff and sword ready. Atherna goes through the portal to face the stone giant with a Stealth of 19 (11,12 + 7) and an initiative of 23 (11,19 + 4).
And her owl has an initiative of 15 (14 + 1). I remembered!
Stone Giant Perception Check DC 19 vs 11 Stone Giant Initiative 12
After returning to the town's magic shop for supplies, Atherna heads off to where she first got involved with the mad wizard and begins to open the portal. Before she continues on, she reads a scroll of longstrider, orates a scroll of enhance ability (Cat's Grace), and drinks a potion of heroism. She tries to enter the portal without anything on the other side noticing, staff and sword ready. Atherna goes through the portal to face the stone giant with a Stealth of 19 (11,12 + 7) and an initiative of 23 (11,19 + 4).
And her owl has an initiative of 15 (14 + 1). I remembered!
Stone Giant Perception Check DC 19 vs 13 Stone Giant Initiative 16
You get a surprise round and then you go first.
Rollback Post to RevisionRollBack
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Rime acquired her equipment for her next job (Ioun Stone of Agility, 2 Potions of Speed, 1 of Heroism, 2 of greater healing, Adamantine Plate, Luckstone, and Rapier +2). The she returns through the portal and travels the plane of Earth with Pass without Trace with Armor of Agathys (2nd level), where she searches specifically for a Stone Giant.
Stealth (disadvantage cancelled with Restore Balance): 27
Initiative (if not, or after, surprise): 19
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
(Forgot to mention that she bought boots of Speed as well)
Before engaging in combat (suppose at 60 feet distance with darkvision), if she manages to sneak up, she chugs the potion of Heroism, clicks her boots of speed and, then drinks the potion of Speed and attacks with her Rapier.
Attack: 10 Damage: 12
if attack with advantage due to surprise: 12 and if the advantage roll is a critical, extra damage: 5
Lastly, she draws sigils in the air to protect herself from the giant's retribution, Blade Ward (Bonus action use, 1/3) and she makes a mental note that the haste potion will only remain active for 60 seconds.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
Blade ward will only be cast if it isn’t a surprise round.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
Stone Giant rolls initiative 10
Perception check DC 27 vs 9
Looks like the Stone Giant is going to take some Surprise damage and you get to go again
Luckily, she got to surprise her target. She knows that this is going to be a tough fight. She could have picked an easy target like a simple elemental but why go easy? No pain, no gain, didn't somewhat mention that to her? She steps carefully to the side and goes again at the giant with two quick stabs. Certainly, now the giant will hit back, so she prepares with an arcane sigil to dampen the blow.
Action: Attack: 21 Damage: 12
Haste Action: Attack: 19 Damage: 11
Bonus Action: Blade Ward (1/3 uses)
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
The Stone Giant take 14 damage, 12 damage, then 11 damage, The Stone Giant (89/126), multiattack
Stone Giant Greatclub 1, Attack: 25 Damage: 15
Stone Giant Greatclub 2, Attack: 20 Damage: 19
Keeping track of her practiced breathing, she knows that a bit over 50s remain on her potion's haste effect.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
The first attack of the giant, Rime can sidestep due to her augmented reflexes (AC 20 due to haste potion) but the second blow hits her hard. The arcane ward deflects the largest part of the blow that had been already cushioned by her extensive armor training ([feat]Heavy Armor Master[/feat] feat reduces all bludgeoning damage by 3). Still the brute force of the blow struck her hard and shattered the larger part of her icy armor augmentation ((20-3)/2=8 damage, 2 temporary HP remaining). Still she manages a smile as the giant riles back from the ice cold retribution (10 cold damage from Armor of Agathys). Satisfied with the start of the combat she stabs twice again to keep the rhythm and draws another sigil into the air. A bit over three quarters of a minute should remain on her haste.
Action: Attack: 11 Damage: 13
Haste Action: Attack: 15 Damage: 11
Bonus Action: Blade Ward
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
The blue square is the rough terrain from the Erupting Earth cast earlier. So it can't get into range for an attack with 30ft. But can get next to Roger with a dash.
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
After defeating the elemental, Eladan rests for the night and sets off again in the morning to explore more of this land. (Galeb Dhur)
initiative: 20
dash it is
After taking 10 cold damage from Armor of Agathys, then 11 more and 14 more, The Stone Giant (54/126), multiattack
Stone Giant Greatclub 1, Attack: 19 Damage: 15
Stone Giant Greatclub 2, Attack: 25 Damage: 22
Rime gets hammered a few inch into the stone floor with two debilitating blows ((15-3)/2=6, (22-3)/2=9) from the giant. She quickly recasts Armor of Agathys (quicken spell with 2 sorcery points for bonus action) and redraws the arcane sigil to reinforce the Blade Ward (action). Then she strikes again with her rapier, counting down the remaining haste effect which is about 40 seconds.
haste action: Attack: 15 Damage: 13.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
After returning to the town's magic shop for supplies, Atherna heads off to where she first got involved with the mad wizard and begins to open the portal. Before she continues on, she reads a scroll of longstrider, orates a scroll of enhance ability (Cat's Grace), and drinks a potion of heroism. She tries to enter the portal without anything on the other side noticing, staff and sword ready. Atherna goes through the portal to face the stone giant with a Stealth of 19 (
11,12 + 7) and an initiative of 23 (11,19 + 4).And her owl has an initiative of 15 (14 + 1). I remembered!
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
As the myrmidon comes to him, Roger takes another Rabbit Hop and a dash. (Plan is to use dash for a round or two to fire off a healing word or two in the subsequent rounds and then ready for the eventual melee close.)
(Initially thought I'd cast another Erupting Earth and that would give the distance needed; then I realized the math on that was off [I would've needed the both myrmidon and Roger to be standing in some of the rough terrain already and I'm not sure how I could finagle that at this point] and that it would just require another dash for the myrmidon to be in range; which would negate the goal of getting some bonus-healing off)
Bonus Action: Rabbit Hop 15ft
Action: Dash for 60ft
Distance from Myrmidon: 75ft
(I'm assuming Myrmidon charging through the rough terrain to directly in front of Roger; gonna drop posting the map as he'll be heading away from the prior Erupting Earth so the distance is the main thing)
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Stone Giant (54/126), multiattack
Stone Giant Greatclub 1, Attack: 10 Damage: 17
Stone Giant Greatclub 2, Attack: 27 Damage: 20
Reroll
Stone Giant Greatclub 1, Attack: 19 Damage: 19
Stone Giant Greatclub 2, Attack: 24 Damage: 18
Stone Giant Perception Check DC 19 vs 11
Stone Giant Initiative 12
You get a surprise round and then you go first.