The skeletons are scattered very close to the door to the north of the cave. The door has an image of a glowering dwarven face on it. There appear to be about 8 large holes on the door around the door handles, and the skeletons look to have been severely singed. Everything about this situation tells you that it looks like someone triggered a trap.
"Damn....I don't suppose anyone can pick a lock or disarm a trap??" I ask....
OOC: Can I tell how big the holes are and if there is any way to open the door without being in the line of 'fire' like maybe from the side or are these holes in a position where one would be in the way no matter what?
This post has potentially manipulated dice roll results.
Lúthien gives out a grumble of annoyance..."I could have sworn that this door has a trap on it somewhere..." she fades off into concentration, as she renews her inspection of the door again: 15
The skeletons are scattered very close to the door to the north of the cave. The door has an image of a glowering dwarven face on it. There appear to be about 8 large holes on the door around the door handles, and the skeletons look to have been severely singed. Everything about this situation tells you that it looks like someone triggered a trap.
"Ouch, poor bastards... Let's be really careful. We don't want that happening to us".
PbP Games in which this Venezuelan is at:
DM: Eliorien, Dark Eras. Adventures in Tal'Dorei.
PLAYER: Meeting at Deepnight as Aeryn Grandlost, Dunes and Dragons as Arelia Lathalas, The Forge of Fury as Lucan Strongheart.
Good advice! So important, it posted twice! =P
Rogueish Luthien will check the door and surrounding areas for the obvious flaming-trap-of-death trap: 10
Last to know and first to be blamed...
As a free action, can I regret my life choices?
"Uhm, I don't think I want to get close enough to bash that door with my hammer, not sure it would even work. I don't like the look of those holes."
I'm going to do a little investigating also on this door....
Investigation: 16
Halfer Niblefingers lvl 5 Rogue - A War with No End
Started in 82 and played until the early 90's. Migrated to dial up BBS and played pbp.
Played: D&D, Gamma World, MERP, Star Wars, Star Trek
You can feel a faint sense of heat emanating from the door. It's definitely some kind of trapped door.
"Damn....I don't suppose anyone can pick a lock or disarm a trap??" I ask....
OOC: Can I tell how big the holes are and if there is any way to open the door without being in the line of 'fire' like maybe from the side or are these holes in a position where one would be in the way no matter what?
Halfer Niblefingers lvl 5 Rogue - A War with No End
Started in 82 and played until the early 90's. Migrated to dial up BBS and played pbp.
Played: D&D, Gamma World, MERP, Star Wars, Star Trek
Basically, there is no way to avoid whatever affect may occur by messing with the door.
OOC: Can I tell if whatever it is comes shooting out or oozing out at all?
Halfer Niblefingers lvl 5 Rogue - A War with No End
Started in 82 and played until the early 90's. Migrated to dial up BBS and played pbp.
Played: D&D, Gamma World, MERP, Star Wars, Star Trek
Luthien: “Anyone know a spell they can cast from a distance to break down or destroy the door?”
Last to know and first to be blamed...
As a free action, can I regret my life choices?
"Well I do have Spiritual Weapon not sure if that will work or not...."
Halfer Niblefingers lvl 5 Rogue - A War with No End
Started in 82 and played until the early 90's. Migrated to dial up BBS and played pbp.
Played: D&D, Gamma World, MERP, Star Wars, Star Trek
Pro tip: Probably not.
"And waste energy? I don't like that idea, it looks like we need to find another way to go in".
"Uhm, maybe there's some kind of way... I can't think about anything right now, using a dagger as a lockpick? Stupid idea, ignore that".
PbP Games in which this Venezuelan is at:
DM: Eliorien, Dark Eras. Adventures in Tal'Dorei.
PLAYER: Meeting at Deepnight as Aeryn Grandlost, Dunes and Dragons as Arelia Lathalas, The Forge of Fury as Lucan Strongheart.
OOC:Yeah I didn't think so......
"Well? Do we try another direction? I really don't want to be covered or shot with whatever is behind those holes....."
Halfer Niblefingers lvl 5 Rogue - A War with No End
Started in 82 and played until the early 90's. Migrated to dial up BBS and played pbp.
Played: D&D, Gamma World, MERP, Star Wars, Star Trek
Lúthien gives out a grumble of annoyance..."I could have sworn that this door has a trap on it somewhere..." she fades off into concentration, as she renews her inspection of the door again: 15
Last to know and first to be blamed...
As a free action, can I regret my life choices?
The handle of the door appears to contain something much more elaborate than just a door handle, and that's all the hints i'm going to give ya.
OOC: I got nuthin'. Do we want to go explore elsewhere and come back to this? Maybe there's a key we missed that disarms the trap?
"Yep, I'm not touching the door let's go a different direction."
Halfer Niblefingers lvl 5 Rogue - A War with No End
Started in 82 and played until the early 90's. Migrated to dial up BBS and played pbp.
Played: D&D, Gamma World, MERP, Star Wars, Star Trek
OOC: which area is left to look?
Halfer Niblefingers lvl 5 Rogue - A War with No End
Started in 82 and played until the early 90's. Migrated to dial up BBS and played pbp.
Played: D&D, Gamma World, MERP, Star Wars, Star Trek
I'll let you guys know when I get home, it's crazy busy today at work.