Hadrian looked up and saw gibberlings hiding in the rafters waiting for an ambush. He quickly unhooked a javelin and gave it a good throw towards the closest gibberling.
"AMBUSH! watch the rafters!"
He readies his Axe and shield after the throw waiting for the triggered trap to come down.
(Edit: change attack and damage roll as I rolled my Axe instead of a jav)
Hadrian looked up and saw gibberlings hiding in the rafters waiting for an ambush. He quickly unhooked a javelin and gave it a good throw towards the closest gibberling.
"AMBUSH! watch the rafters!"
He readies his Axe and shield after the throw waiting for the triggered trap to come down.
(Edit: change attack and damage roll as I rolled my Axe instead of a jav)
Your damage didn’t roll! Also, you get your action as the came down and attacked.
Rollback Post to RevisionRollBack
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
This post has potentially manipulated dice roll results.
MOVE: Capt Sask adjust distance as needed to stay in the fight moving up to 30ft; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS:Polearm Master - Bonus AttackTarget Injured enemies first then next available: 15 Damage: 7 (Bludgeoning)
ACTION:Capt Sask Target Injured enemies first then next available:20 Damage: 12 (Slashing); Capt Sask Target Injured enemies first then next available:18 Damage: 8 (Slashing)
End of turn!
Reaction: Polearm Master - Opportunity Attack
While you are wielding a glaive, halberd, pike, quarterstaff, or spear, other creatures provoke an opportunity attack from you when they enter your reach 10 ft.
Rollback Post to RevisionRollBack
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
MOVE: Capt Sask adjust distance as needed to stay in the fight moving up to 30ft; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS:Polearm Master - Bonus AttackTarget Injured enemies first then next available: 15 Damage: 7 (Bludgeoning)
ACTION:Capt Sask Target Injured enemies first then next available:20 Damage: 12 (Slashing); Capt Sask Target Injured enemies first then next available:18 Damage: 8 (Slashing)
End of turn!
Reaction: Polearm Master - Opportunity Attack
While you are wielding a glaive, halberd, pike, quarterstaff, or spear, other creatures provoke an opportunity attack from you when they enter your reach 10 ft.
This takes the injured one down and hurts the next one!
MOVE: Capt Sask adjust distance as needed to stay in the fight up to 30ft; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS:Polearm Master - Bonus AttackTarget Injured enemies first then next available: 9 Damage: 6 (Bludgeoning)
ACTION:Capt Sask Target Injured enemies first then next available:11 Damage: Unable to parse dice roll. (Slashing); Capt Sask Target Injured enemies first then next available:18 Damage: 10 (Slashing)
End of turn!
Reaction: Polearm Master - Opportunity Attack
While you are wielding a glaive, halberd, pike, quarterstaff, or spear, other creatures provoke an opportunity attack from you when they enter your reach 10 ft.
Rollback Post to RevisionRollBack
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
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You already went this round, I’ll apply this soon as the round starts over!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
initiative roll: 11
preliminary action: Javelin throw: Attack: 13 Damage: Unable to parse dice roll.
Hadrian looked up and saw gibberlings hiding in the rafters waiting for an ambush. He quickly unhooked a javelin and gave it a good throw towards the closest gibberling.
"AMBUSH! watch the rafters!"
He readies his Axe and shield after the throw waiting for the triggered trap to come down.
(Edit: change attack and damage roll as I rolled my Axe instead of a jav)
Your damage didn’t roll! Also, you get your action as the came down and attacked.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
(Oh, then I really should have allowed the first roll. lol. Let me do that.)
Attack: 25 Damage: 7
Attack: 23 Damage: 7
"AMBUSH! Watch the rafters!"
Hadrian slammed his Axe towards the gibberling that fell towards him.
That chops a couple chunks off! Just need Tommy.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Tommy shoots things
Attack: 30 Damage: 9
Attack: 24 Damage: 10
Both hit! Two gibbering mouthed miss Jetsam, one misses Hadrian, and one misses Sask.
This applies now. A good hit! It’s badly injured now. Jetsam’s gonna attempt to finish it off.
Attack: 27 Damage: 18
Attack: 8 Damage: 11
and BA offhand Shortsword cause he draws it this time: Attack: 10 Damage: 12
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Yeehaw! First one takes it down with a near maximum damage roll. The other two injure another mother!)
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Hadrian stomps on the dead gibberlings so he can get to the temporarily living ones. He will rectify that right away.
Attack: 14 Damage: 14
Attack: 20 Damage: 11
He took two swipes at the nearest gibberling to take them down.
MOVE: Capt Sask adjust distance as needed to stay in the fight moving up to 30ft; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.)
BONUS: Polearm Master - Bonus Attack Target Injured enemies first then next available: 15 Damage: 7 (Bludgeoning)
ACTION: Capt Sask Target Injured enemies first then next available: 20 Damage: 12 (Slashing); Capt Sask Target Injured enemies first then next available: 18 Damage: 8 (Slashing)
End of turn!
Reaction: Polearm Master - Opportunity Attack
While you are wielding a glaive, halberd, pike, quarterstaff, or spear, other creatures provoke an opportunity attack from you when they enter your reach 10 ft.
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Everything is proceeding very well. So much so that one eye is starting to recover start gibbering in Kulibak's ear
Gruumsh!!! SILENCE!!!!
Meanwhile Kulibak shoots an arrow at the live monster thing closest to Captain Sask...
Attack: 19 Damage: 6
That’s a good deal of damage to it! It’s almost dead.
This takes the injured one down and hurts the next one!
Hits as well, causing another little bit of damage.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
(Bushawk? I know you’re busy so no pressure.)
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Sorry guys keep forgetting to check DDB.
Tommy shoots things
Attack: 31 Damage: 11
Attack: 14 Damage: 12
No worries bud)
Thats a good amount of damage to another gibberish mouthed.
The first remaining one gets Jetsam with a bite for 18 halved to 9 damage cause of rage. Jetsam str save: 20
The second misses Hadrian. we’re up.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Jetsam will enact revenge: Attack: 9 Damage: 9
Attack: 16 Damage: 10
Attack: 10 Damage: 12
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Only one left! Let’s do this.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Setting his bow down, Kulibak approaches, drawing his quarterstaff and swinging with both hands at the last crocothing on the floor
RRRAAAAAAHHHHHR!!!!! Quarterstaff Attack: 16 Damage: 7
Hadrian steps up and gave a great wind-up. He roared as he let the Axe fall.
Attack: 8 Damage: 11
Attack: 26 Damage: 12
Capt. Sask
MOVE: Capt Sask adjust distance as needed to stay in the fight up to 30ft; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.)
BONUS: Polearm Master - Bonus Attack Target Injured enemies first then next available: 9 Damage: 6 (Bludgeoning)
ACTION: Capt Sask Target Injured enemies first then next available: 11 Damage: Unable to parse dice roll. (Slashing); Capt Sask Target Injured enemies first then next available: 18 Damage: 10 (Slashing)
End of turn!
Reaction: Polearm Master - Opportunity Attack
While you are wielding a glaive, halberd, pike, quarterstaff, or spear, other creatures provoke an opportunity attack from you when they enter your reach 10 ft.
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;