"Yes that is a good idea. We could use some slacking after that fights that is for one reason, and as another i would like to loosen the atmosphere a little after Quin confession. I feel bad about me not addressing to his confession. It made me a little conflicted but after i thought about it is better that he came clean and he did it rather quick so i don't think he deserves the cold approach. I want to clear the wind a little within the team and some drinking sounds perfect for that"- Biezdar feels that it is best to fallow Quins lead in opening up and staying frank within the team.
Rollback Post to RevisionRollBack
Currently playing: DM - Dragon of Icespire Peak | Tytus Wolan - Warlock (Chronicles of the Accursed) | Biezdar Kamrazzan - Warrior (Icespire Peak)
Biezdar first goes to meet his retainers. He spends some time with them catching up on what he missed in the town, and what he was up to when he was not around. He specifically wants to know if there were Dragon sightings during that time in the town. Biezdar is also interested in anything unusual that is happening or that people talk about. He also questions Thomas about his training routine and if he was able to make good relations with anybody in Phandalin. After conversation is over he gives the boy an assignment to find a place where someone could quickly repair his chainmail, as some of the rings got ripped during the fight with winged monster. (Biezdar will be without armor around Phandalin).
Biezdar then finds someone from the team and says he is going to see Twonmaster to report of their doings. (anyone who wants to join is welcome) and then wishes to see whats on the board to plan their next step.
Nothing much seems to happen in the town, so nothing important was missed. The dragon has been seen in the distance, but not close by. They do report on piece of information they overheard: “As the Triboar Trail runs east, it passes through the ruins of Conyberry, a town sacked by barbarians years ago. There’s a ruined temple south of Conyberry where it’s said the locals hid their gold.” Thomas has been training but not yet made good relations. It has only been just over 1 day since you left (About 6 hours to walk to the dwarves, 5 hours to walk to the midwife, 2 hours to walk back, 8 hours on a long rest and about 4 hours within exploration). He has explored the town however and knows there is no smithy in the town, however the Lionshield Coster sells weapons and armour so might have some repair tools for the armour. He takes the armour and goes to enquire.
You go to the townmaster with everyone who wishes to accompany you. He is still in his house and as you knock on the door you hear “If you’re a dragon, know that I’m far too thin and bony to make a good meal!” and he refuses to open the door. No matter what you say to him, he keeps the door shut and just talks through it. If there is anything in particular you wish to ask, feel free, however rather than spend a few days of back and forth to complete the quests, I am going to assume that you provide him both the note from the dwarves and the note from the midwife, to which he is grateful. He does pay you, the full 75gp total for both jobs, passing the gold pieces under the door, one at a time. Anything you might say or do to try and encourage him to open the door to speed it up falls on deaf ears.
Toblen Stonehill, the small human barkeep, is more than willing to serve you all at Stonehill Inn. Bed for the night costs 5sp, a meal costs 1sp, ale/cider is 4cp per mug, 2sp per gallon. Wine is 2sp for a pitcher, mead is 2cp per mug, 1sp for a gallon.
"Gents, Me and Jayson were just by the Townmaster. He is scared to the bones about that Dragon i tell you, but he comes clean on his word and cashed us 75 gold. Here is 15 gold for each one of us. Is everyone all right with that? I personally see no reason to divide it any other way, but we should hear each other out if anyone feels any different. Quin i admire your bravery, i mean it takes guts to tell others your secrets."
Biezdar will order a gallon of mead for the table and a meal for himself, and later regulate payments for his retainers stay and pay forward for next day. (mead1sp + 3 beds x2 3g and 3 mealsx2 6sp +1meal for biezdar 1sp = total 3g and 7sp)
Rollback Post to RevisionRollBack
Currently playing: DM - Dragon of Icespire Peak | Tytus Wolan - Warlock (Chronicles of the Accursed) | Biezdar Kamrazzan - Warrior (Icespire Peak)
"So i guess we should go back to the dwarves as Jayson mentioned? I do not think it is necessary but i understand that. We could then go see what do gnomes have in their stock and return here again. Should not take us long and then we can take that delivery job, what do you think?"
Rollback Post to RevisionRollBack
Currently playing: DM - Dragon of Icespire Peak | Tytus Wolan - Warlock (Chronicles of the Accursed) | Biezdar Kamrazzan - Warrior (Icespire Peak)
”I mentioned the dwarves because there were members of this party that wanted to clear that entire location, and then further promised the dwarves that we would come back to assist them. If that is no longer a priority, then by all means, we don’t have to go back. However, the dig site is in the same neck of the woods as the gnomes. If we can still check on the dwarves while also cashing in on the gnome job, I say two birds with one stone is an efficient use of time. I will prepare to travel.
Gor remains quiet as they travel about the town, though he does get food and drink at some point after receiving his share of the coin. He has little interest in the conversation of where to go next. Back to the Dwarves, or off to the next mission, none of that matters much to him. Gor smiles, going along for the moment like a leaf in the wind...
You certainly get a reaction. Lots of folk come and listen, and a large round of applause happens afterwards. You aren't sure if they are applauding your song or the fact you are all going out or not.
You can buy all of that at Barthen's Provisions. A lean and balding human, around 50 years old, is happy to serve you.
Map:
Blue is Umbrage Hill, Purple is Gnomengarde, Green is the Dwarven Excavation.
As a reminder of locations. The new quest is in the woods to the north, and the rumour that Biezdar found out is north east, the town mentioned is at the junction on the trail, to the east of the forest
"Ah yes, the Midwife." Gor says in reply to Orson as they get started back on the road. "Nice lady, oah. Good sledging at her place. That talking thing was fun to wrestle! I bet Lodis was very pleased with us yesterday, brothers."
”There’s no more money from the townmaster for assisting the dwarves. I vote we go to the gnomes, get them squared away, THEN fulfill the commitment we made to the dwarves. We can then return to town and collect the gnome job fee.”
You all head off to Gnomengarde, arriving with no difficulty after around 6 hours of travelling. Assuming you headed off in the morning, it is now early afternoon.
You follow a stream uphill to the base of the mountain, where waterfall erosion has carved out a natural concavity. The roaring waterfall creates a cloud of mist as it plunges into a shallow pool of water, within which rise two small islands covered with two-foot-tall red, green, and purple mushrooms. Several cave openings overlook the pool from rocky ledges twenty to thirty feet above. The mountain blocks any sunlight from reaching this place. Climbing to any of the entrances will require an athletics check, apart from the north eastern one where it has the slope (map below)
”Can’t holler a greeting; the waterfall will drown it out. I don’t see a doorbell, and you can’t knock on a cave opening. Let’s see if they notice anyone walking up their slope.”
The bard, holding his arms out wide with empty hands spread in a gesture of peaceful intentions, begins to casually make his way up toward the northeastern, most approachable cave entrance.
"Well it seems the most welcoming one of all entrances. Pretty weird place with those mushroom islands, i wonder if they have some special meaning to the inhabitants. You know like mystic magic shrooms they pray to? that would be interesting. Hah"- Biezdar is in rather good mood after finding such a colorful place.
Biezdar Follows after Jayson.
Rollback Post to RevisionRollBack
Currently playing: DM - Dragon of Icespire Peak | Tytus Wolan - Warlock (Chronicles of the Accursed) | Biezdar Kamrazzan - Warrior (Icespire Peak)
”The fungus might be a cultivated food source, or they may just grow wild there. Either way, the gnomes sure picked out a pretty spot for themselves. This is gorgeous.”
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
"Yes that is a good idea. We could use some slacking after that fights that is for one reason, and as another i would like to loosen the atmosphere a little after Quin confession. I feel bad about me not addressing to his confession. It made me a little conflicted but after i thought about it is better that he came clean and he did it rather quick so i don't think he deserves the cold approach. I want to clear the wind a little within the team and some drinking sounds perfect for that" - Biezdar feels that it is best to fallow Quins lead in opening up and staying frank within the team.
Currently playing: DM - Dragon of Icespire Peak | Tytus Wolan - Warlock (Chronicles of the Accursed) | Biezdar Kamrazzan - Warrior (Icespire Peak)
Nothing much seems to happen in the town, so nothing important was missed. The dragon has been seen in the distance, but not close by. They do report on piece of information they overheard: “As the Triboar Trail runs east, it passes through the ruins of Conyberry, a town sacked by barbarians years ago. There’s a ruined temple south of Conyberry where it’s said the locals hid their gold.” Thomas has been training but not yet made good relations. It has only been just over 1 day since you left (About 6 hours to walk to the dwarves, 5 hours to walk to the midwife, 2 hours to walk back, 8 hours on a long rest and about 4 hours within exploration). He has explored the town however and knows there is no smithy in the town, however the Lionshield Coster sells weapons and armour so might have some repair tools for the armour. He takes the armour and goes to enquire.
You go to the townmaster with everyone who wishes to accompany you. He is still in his house and as you knock on the door you hear “If you’re a dragon, know that I’m far too thin and bony to make a good meal!” and he refuses to open the door. No matter what you say to him, he keeps the door shut and just talks through it. If there is anything in particular you wish to ask, feel free, however rather than spend a few days of back and forth to complete the quests, I am going to assume that you provide him both the note from the dwarves and the note from the midwife, to which he is grateful. He does pay you, the full 75gp total for both jobs, passing the gold pieces under the door, one at a time. Anything you might say or do to try and encourage him to open the door to speed it up falls on deaf ears.
Toblen Stonehill, the small human barkeep, is more than willing to serve you all at Stonehill Inn. Bed for the night costs 5sp, a meal costs 1sp, ale/cider is 4cp per mug, 2sp per gallon. Wine is 2sp for a pitcher, mead is 2cp per mug, 1sp for a gallon.
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
Relaxing with his companions, Jayson raises a mug.
”Here’s to us, gents. As solid a team as I’ve ever been a part of. And here’s to sledged jellies and grappled manticores!!”
He leans in toward Quin and lowers his voice.
”I am honored you trusted me — us, with your true identity, brother. The secret’s safe with me.”
Jayson downs the rest of his pint, then reaches for his yarting.
“Folks if you like the tune, a coin or two is welcome. Thank you! This one is for my crew.”
- - - - -
On the battlefield, where swords collide,
Where courage falters and dreams subside,
We stand together, hearts entwined,
Bathed in the strength we have inside.
Oh, keep fighting, boys, with all your might,
Through darkest hours, we'll seek the light,
Let perseverance be our guiding star,
United we conquer, no matter how far.
Through trials and tribulations, we stride,
With undying faith, we'll never hide,
For even when the shadows loom,
Our spirits soar, we shall consume.
Oh, keep fighting, boys, with all your might,
Through darkest hours, we'll seek the light,
Let perseverance be our guiding star,
United we conquer, no matter how far.
In battle scars, our stories are told,
Strength resides in hearts so bold,
With every challenge, we steady our pace,
Defying fate, we'll conquer this space.
Through endless fields of adversity,
We march as one, breaking chains so free,
With melodies of courage, we shall compose,
Our anthem of resilience, as it grows.
Oh, keep fighting, boys, with all your might,
Through darkest hours, we'll seek the light,
Let perseverance be our guiding star,
United we conquer, no matter how far.
As the echoes of our triumphs soar,
Our spirits lifted, forever more,
In the face of struggle, we'll always stand,
A symphony of strength, hand in hand.
- - - - -
((Roll via sheet - Perform = 11))
/Enjoying the chance to party w/ new friends/
/Talking by the table/
"Gents, Me and Jayson were just by the Townmaster. He is scared to the bones about that Dragon i tell you, but he comes clean on his word and cashed us 75 gold. Here is 15 gold for each one of us. Is everyone all right with that? I personally see no reason to divide it any other way, but we should hear each other out if anyone feels any different.
Quin i admire your bravery, i mean it takes guts to tell others your secrets."
Biezdar will order a gallon of mead for the table and a meal for himself, and later regulate payments for his retainers stay and pay forward for next day. (mead1sp + 3 beds x2 3g and 3 mealsx2 6sp +1meal for biezdar 1sp = total 3g and 7sp)
Currently playing: DM - Dragon of Icespire Peak | Tytus Wolan - Warlock (Chronicles of the Accursed) | Biezdar Kamrazzan - Warrior (Icespire Peak)
Quin claps Jayson on the back and gives the group a warm appreciative smile. " Even split works for me." Quin says as he scoops up his cut.
**This Space for Rent**
Quin goes on to tell the others about what was on the job board.
**This Space for Rent**
"So i guess we should go back to the dwarves as Jayson mentioned? I do not think it is necessary but i understand that. We could then go see what do gnomes have in their stock and return here again. Should not take us long and then we can take that delivery job, what do you think?"
Currently playing: DM - Dragon of Icespire Peak | Tytus Wolan - Warlock (Chronicles of the Accursed) | Biezdar Kamrazzan - Warrior (Icespire Peak)
Jayson shrugs.
”I mentioned the dwarves because there were members of this party that wanted to clear that entire location, and then further promised the dwarves that we would come back to assist them. If that is no longer a priority, then by all means, we don’t have to go back. However, the dig site is in the same neck of the woods as the gnomes. If we can still check on the dwarves while also cashing in on the gnome job, I say two birds with one stone is an efficient use of time. I will prepare to travel.
/ Get ready to hit the road /
“Sounds like a plan to me. The statues at the dog site still make me nervous but I suppose if you all want to I can get over it”
Kosef will also go to buy two daggers before leaving Phandalin.
Gor remains quiet as they travel about the town, though he does get food and drink at some point after receiving his share of the coin. He has little interest in the conversation of where to go next. Back to the Dwarves, or off to the next mission, none of that matters much to him. Gor smiles, going along for the moment like a leaf in the wind...
DM of AURYN: The Measure of Devotion - Escape from New York
"I'm in!" says Quin. "Let's go. We can check on the mid wife too if we happen close enough."
**This Space for Rent**
As a reminder of locations. The new quest is in the woods to the north, and the rumour that Biezdar found out is north east, the town mentioned is at the junction on the trail, to the east of the forest
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
"Ah yes, the Midwife." Gor says in reply to Orson as they get started back on the road. "Nice lady, oah. Good sledging at her place. That talking thing was fun to wrestle! I bet Lodis was very pleased with us yesterday, brothers."
DM of AURYN: The Measure of Devotion - Escape from New York
Was a consensus reached? I am not sure if the plan is to go to the dwarves or the gnomes?
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
Jayson looks to his companions.
”There’s no more money from the townmaster for assisting the dwarves. I vote we go to the gnomes, get them squared away, THEN fulfill the commitment we made to the dwarves. We can then return to town and collect the gnome job fee.”
He looks around.
”Any objections?”
"None here my friend." Kosef is relieved to not go back to the dig site.
Updated map:
Yellow is the loggers camp. Black is Conyberry
You all head off to Gnomengarde, arriving with no difficulty after around 6 hours of travelling. Assuming you headed off in the morning, it is now early afternoon.
You follow a stream uphill to the base of the mountain, where waterfall erosion has carved out a natural concavity. The roaring waterfall creates a cloud of mist as it plunges into a shallow pool of water, within which rise two small islands covered with two-foot-tall red, green, and purple mushrooms. Several cave openings overlook the pool from rocky ledges twenty to thirty feet above. The mountain blocks any sunlight from reaching this place. Climbing to any of the entrances will require an athletics check, apart from the north eastern one where it has the slope (map below)
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
Jayson gazes up at the various caves.
”Can’t holler a greeting; the waterfall will drown it out. I don’t see a doorbell, and you can’t knock on a cave opening. Let’s see if they notice anyone walking up their slope.”
The bard, holding his arms out wide with empty hands spread in a gesture of peaceful intentions, begins to casually make his way up toward the northeastern, most approachable cave entrance.
"Well it seems the most welcoming one of all entrances. Pretty weird place with those mushroom islands, i wonder if they have some special meaning to the inhabitants. You know like mystic magic shrooms they pray to? that would be interesting. Hah" - Biezdar is in rather good mood after finding such a colorful place.
Biezdar Follows after Jayson.
Currently playing: DM - Dragon of Icespire Peak | Tytus Wolan - Warlock (Chronicles of the Accursed) | Biezdar Kamrazzan - Warrior (Icespire Peak)
Jayson chuckles.
”The fungus might be a cultivated food source, or they may just grow wild there. Either way, the gnomes sure picked out a pretty spot for themselves. This is gorgeous.”