Shauna explains gruffly, “I provide half price for all used weapons and armour. I’ve got no magic items here. I suggest, assuming you have no value for your sanity, that you head into Kholias to find magic items. It’s 100gp to silver a weapon. You thinking of doing some were-hunting in the Greyfens are ya?”
Shauna explains gruffly, “I provide half price for all used weapons and armour. I’ve got no magic items here. I suggest, assuming you have no value for your sanity, that you head into Kholias to find magic items. It’s 100gp to silver a weapon. You thinking of doing some were-hunting in the Greyfens are ya?”
"I go to find what is troubling this place and remove this threat to you good people." He pays the gold and provides the silver, handing over his great sword and longsword.
Amiz quickly follows the others out to the armorers and wishes to have a better suit of armor, but they are rather expensive so for now he will hold onto his coins and waits till they go the general store to pick up some adventuring gear.
At the general store he will buy
Grappling hook - 2gp
Tent - 2gp
Bulls eye lantern - 10gp
5 oil flask - 5 silvers
Bag of caltrops - 1 gp
Healer's kit - 5gp
Once done he will head to the Dwarven Mining Association when it's time to depart.
Briar Brothers General is the general goods store ran by two young men. They’ll sell you the tools you want. One looks at you in wonder, while the other barely looks at you at all.
Anyone have any other business to deal with? Otherwise the story will follow Amiz on the Dwarven Mining Expedition.
The dwarven minor Yuddic is waiting at the minors exchange with a small cart pulled by a sturdy mule, as well as four of his dwarven workers. He looks at you all, “This will do. You are all welcome on this expedition. You will be paid in full on our safe arrival at our destination in the Neurath Slopes. You will find our company more welcoming than the humans, but we dwarves do not mince words. Come now, let us be off.” And he and his crew begin to labour into the Dim Wood.
Valar nods, and takes up a supporting position escorting the dwarves. He watches and listens to the surroundings as they clear the town and enter the wilderness. Perception: 11
I was gonna ask if you wanted to take up travelling jobs. Valar is clearly acting as sentry. Anyone else want to perform any other task. Common others I’ve suggested in the past are: Quartermaster, Scout, and Leader.
Not sure what rolls would be needed, but I suppose Draíocht could act as quartermaster. Perhaps as they're going he's on the lookout for berry bushes or other things that could give them some supplies.
Thelanis ties her hand at scouting. While you certainly don’t get lost along the way, she finds nothing interesting either. Draíocht is able to forage for berries and food along the way, he may add 1 Ration or regain one use of a Healer’s Kit. Valar uses his holy intuition to keep Watch for bad guys. He feels immediately drawn southward, towards where Sister Gwendoline had heard reports of ghost sightings. The dwarves are moving very deliberately eastward though.
Yuddic takes in a deep breath and starts talking to his men in dwarvish. Anyone understand what he’s saying?
Shauna explains gruffly, “I provide half price for all used weapons and armour. I’ve got no magic items here. I suggest, assuming you have no value for your sanity, that you head into Kholias to find magic items. It’s 100gp to silver a weapon. You thinking of doing some were-hunting in the Greyfens are ya?”
"I go to find what is troubling this place and remove this threat to you good people." He pays the gold and provides the silver, handing over his great sword and longsword.
Shauna looks at you blankly. Clearly she doesn’t care really either way.
Anyone else want anything from the Armourers?
Thelanis trades in her scale mail for a lighter chain shirt and thanks Shauna.
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep
[[ Draíohct is good. Gonna make the sheet modifications of -leather -40gp, + lamellar leather ]]
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Amiz quickly follows the others out to the armorers and wishes to have a better suit of armor, but they are rather expensive so for now he will hold onto his coins and waits till they go the general store to pick up some adventuring gear.
At the general store he will buy
Once done he will head to the Dwarven Mining Association when it's time to depart.
Briar Brothers General is the general goods store ran by two young men. They’ll sell you the tools you want. One looks at you in wonder, while the other barely looks at you at all.
Anyone have any other business to deal with? Otherwise the story will follow Amiz on the Dwarven Mining Expedition.
Draíocht will follow Amiz to the store for
Arrows: 1gp
Quiver: 1gp
Woodcarver's Tools: 1gp
Fishing Tackle: 1gp
Total: 4gp
[[ changes made to sheet, adding the gear and adjusting the gold ]]
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
The dwarven minor Yuddic is waiting at the minors exchange with a small cart pulled by a sturdy mule, as well as four of his dwarven workers. He looks at you all, “This will do. You are all welcome on this expedition. You will be paid in full on our safe arrival at our destination in the Neurath Slopes. You will find our company more welcoming than the humans, but we dwarves do not mince words. Come now, let us be off.” And he and his crew begin to labour into the Dim Wood.
Valar nods, and takes up a supporting position escorting the dwarves. He watches and listens to the surroundings as they clear the town and enter the wilderness. Perception: 11
I was gonna ask if you wanted to take up travelling jobs. Valar is clearly acting as sentry. Anyone else want to perform any other task. Common others I’ve suggested in the past are: Quartermaster, Scout, and Leader.
Thelanis sells her rod arcane focus and buys a tent.
She will take up a position scouting.
Survival: 8
Slealth: 20
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep
Not sure what rolls would be needed, but I suppose Draíocht could act as quartermaster. Perhaps as they're going he's on the lookout for berry bushes or other things that could give them some supplies.
Nature: 12+1 = 13
Survival: 2+5 = 7
Perception: 19+5 = 24
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Someone roll for a random encounter as well. 1d12
4
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
You enter the Dim Wood with the dwarven caravan.
Thelanis ties her hand at scouting. While you certainly don’t get lost along the way, she finds nothing interesting either. Draíocht is able to forage for berries and food along the way, he may add 1 Ration or regain one use of a Healer’s Kit. Valar uses his holy intuition to keep Watch for bad guys. He feels immediately drawn southward, towards where Sister Gwendoline had heard reports of ghost sightings. The dwarves are moving very deliberately eastward though.
Yuddic takes in a deep breath and starts talking to his men in dwarvish. Anyone understand what he’s saying?
Amiz has never took the time to learn dwarvish
Valar does not understand Dwarvish. He focuses on their surroundings, keeping an eye and ear out for threats (Perception: 15)
Draíovht also does not know Dwarvish. For the berries found he'll stow that as a ration.
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Thelanis knows not the tongue of the dwarves.
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep