Shiverquill posted to another campaign that he wouldn't be available this weekend, just wanted to let you know so you guys didn't think he'd ditched us. I'm sure he'll be back around monday.
I’m so, so sorry for the long hiatus guys, I had a lot to do alongside prepping for camp and it was a lot to handle. I’m back from camp now so I’ll be online, but bear with me just for today if I’m a bit slower on the response than usual as I’m still unpacking kit and just getting back to being home lmao
Also as a side note, I’ll get the combat sorted asap, and don’t worry, I would never ditch you guys without a proper explanation, you’re a great group that all seem really invested and I appreciate you all being here :)
The goat seems fairly dazed by the sheer amount of adventurers in the room and decides to just go for a random one nearby, which happens to be Sly. 12 to hit, 7 bludgeoning damage on a hit.
[@AkodoDani, when you say autorolling attacks and damage after declarations, do you basically just mean that you’re happy to get bottled through combat? If so that’s fine if you’re unavailable (though it is nice if you can do your turns yourself) If you do decide to take your turn yourself, remember that you’re currently restrained by vines so you’ll need to deal with them before anything else :) ]
[It would be good to have people post in initiative but it’s going to take a while to get back to the post rate we had before my break so it’s fine for this combat if you want to post your turn early just to keep things flowing]
(I Imagined Sly being very careful and not having stepped in the room yet. Would the goat still attack her? I realize I could have been cleared about it, but also deliberately never described her actually entering the room.)
This post has potentially manipulated dice roll results.
Escaping the vines (Acrobatics wiggling out, preference) 11
Escaping the vines (Athletics brute force, not preference) 19
Assuming Hugh gets free, he will then fire his bow at the Ram Attack: 13 Damage: Unable to parse dice roll.
If he has any actions left, he will drop the bow and move to melee range and draws his rapier, trying to flank for the next turn.
[My intention is that on Hugh's next turn, he moves into melee range if necessary and then attacks from a flank if it is available. So if my turn comes up and it has a been more than an hour, use those directions.
[[ Going a bit early. Gonna put Eggo Lass' actions in a spoiler tag. ]]
Eggo Lass eyes the goat both in fear and anticipation. She cups her hands around her mouth while taking a fighting stance and whispers,
♪ What are chevon chops made of? ♫ ♪ What are chevon chops made of? ♫ ♪ Herbies and spice. ♫ ♪ And from you a slice. ♫ ♪ That's what chevon chops are made of. ♫
Action: Cast Dissonant Whispers Damage: 3+2+2 = 7 psychic Save DC 14 (Wisdom) On a successful save, takes half damage. On a failed save, takes full damage and must use its reaction to move as far away from Eggo Lass as it can.
[[ Also as a heads up, Wed-Mon I'll be having some varying levels of busyness. Thurs-Sun will be the peak of that. I do think I'll be able to get some quick daily posts in, though nothing fancy as it'll be via mobile. But if needed, feel free to bot her. ]]
(I Imagined Sly being very careful and not having stepped in the room yet. Would the goat still attack her? I realize I could have been cleared about it, but also deliberately never described her actually entering the room.)
[Ah sorry, I thought that since you showed Galochka the paper with the writing on, and they were in the room, that you had entered too. The goat will go for Galochka then since they’re definitely in the room]
Escaping the vines (Acrobatics wiggling out, preference) 10
Escaping the vines (Athletics brute force, not preference) 6
Assuming Hugh gets free, he will then fire his bow at the Ram Attack: 9 Damage: Unable to parse dice roll.
If he has any actions left, he will drop the bow and move to melee range and draws his rapier, trying to flank for the next turn.
[My intention is that on Hugh's next turn, he moves into melee range if necessary and then attacks from a flank if it is available. So if my turn comes up and it has a been more than an hour, use those directions.
Hugh just manages to free himself from the vines and takes a shot at the goat, that flys over its left shoulder and implants itself in the vines on the other wall.
[Ah sorry, I thought that since you showed Galochka the paper with the writing on, and they were in the room, that you had entered too. The goat will go for Galochka then since they’re definitely in the room]
(Oh I see. Sly wrote in very big letters, and then held up the book to show the thrii-kreen across the room. That's why she didn't write a lot. And she wouldn't risk sneaking so close to the animal.)
Sly makes a quick gesture at the goat, enunciate the words "mors knell", casting toll the dead. Ripping out a strand of weave and working it into a sharpened disc that aims to connect with the sound of a gong, the necromantic energies are agitated as much as they can be. DC: WIS 13 or take 8 necrotic
Bilyur grunts in anger, swinging his sword into the vines and charging towards the giant goat, administering a flying kick to it's side as he reaches it.
The goat writhes in agony as the vibrating sound of the spectral gong pierces the room, though the ringing in its ears help to block out the sound of Eggo Lass's creepy incantation and lessen the deliberating psychic effects. It takes 8 necrotic damage followed by 3 psychic damage from the spells combined, before being successfully battered by Bilyur as he bursts out from the vines, slashing away the foliage, before landing a blow to the creatures side, dealing a further 4 damage with his kick.
[Looks like I'm going to have to bot Galochka since its been 3 days]
Galochka runs towards the heavily injured beast and draws its rapier, slashing right at the creatures throat: Attack roll: 18, 11 slashing damage on a hit
I’ll give it an hour or two to wait for anyone else and then I’ll start the combat :)
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
Hugh moves and fires around the room, seeking to get behind the ram.
Initiative: 15
Once he is behind the ram, he will drop the bow and draw his rapier and close to melee range.
(I am ok with auto rolling attacks and damage for a round after declarations are made.)
I am also ok with that.
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
Shiverquill posted to another campaign that he wouldn't be available this weekend, just wanted to let you know so you guys didn't think he'd ditched us. I'm sure he'll be back around monday.
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
I’m so, so sorry for the long hiatus guys, I had a lot to do alongside prepping for camp and it was a lot to handle. I’m back from camp now so I’ll be online, but bear with me just for today if I’m a bit slower on the response than usual as I’m still unpacking kit and just getting back to being home lmao
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
Also as a side note, I’ll get the combat sorted asap, and don’t worry, I would never ditch you guys without a proper explanation, you’re a great group that all seem really invested and I appreciate you all being here :)
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
((You gave us advance warning so no worries! Looking forward to it.))
The goat seems fairly dazed by the sheer amount of adventurers in the room and decides to just go for a random one nearby, which happens to be Sly. 12 to hit, 7 bludgeoning damage on a hit.
Current Intiative
Goat: 20
Hugh: 15 (Current Turn)
Sly: 14
Eggo Lass: 13
Bilyur: 8
Galocka: 4
[@AkodoDani, when you say autorolling attacks and damage after declarations, do you basically just mean that you’re happy to get bottled through combat? If so that’s fine if you’re unavailable (though it is nice if you can do your turns yourself) If you do decide to take your turn yourself, remember that you’re currently restrained by vines so you’ll need to deal with them before anything else :) ]
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
OOC: Do you want us to post in initiative order or will you just adapt our posts to initiative?
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
[It would be good to have people post in initiative but it’s going to take a while to get back to the post rate we had before my break so it’s fine for this combat if you want to post your turn early just to keep things flowing]
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
(I Imagined Sly being very careful and not having stepped in the room yet. Would the goat still attack her? I realize I could have been cleared about it, but also deliberately never described her actually entering the room.)
Escaping the vines (Acrobatics wiggling out, preference) 11
Escaping the vines (Athletics brute force, not preference) 19
Assuming Hugh gets free, he will then fire his bow at the Ram Attack: 13 Damage: Unable to parse dice roll.
If he has any actions left, he will drop the bow and move to melee range and draws his rapier, trying to flank for the next turn.
[My intention is that on Hugh's next turn, he moves into melee range if necessary and then attacks from a flank if it is available. So if my turn comes up and it has a been more than an hour, use those directions.
[[ Going a bit early. Gonna put Eggo Lass' actions in a spoiler tag. ]]
Eggo Lass eyes the goat both in fear and anticipation. She cups her hands around her mouth while taking a fighting stance and whispers,
♪ What are chevon chops made of? ♫
♪ What are chevon chops made of? ♫
♪ Herbies and spice. ♫
♪ And from you a slice. ♫
♪ That's what chevon chops are made of. ♫
Action: Cast Dissonant Whispers
Damage: 3+2+2 = 7 psychic
Save DC 14 (Wisdom)
On a successful save, takes half damage.
On a failed save, takes full damage and must use its reaction to move as far away from Eggo Lass as it can.
[[ Also as a heads up, Wed-Mon I'll be having some varying levels of busyness. Thurs-Sun will be the peak of that. I do think I'll be able to get some quick daily posts in, though nothing fancy as it'll be via mobile. But if needed, feel free to bot her. ]]
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
[Ah sorry, I thought that since you showed Galochka the paper with the writing on, and they were in the room, that you had entered too. The goat will go for Galochka then since they’re definitely in the room]
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
Hugh just manages to free himself from the vines and takes a shot at the goat, that flys over its left shoulder and implants itself in the vines on the other wall.
Current Intiative
Goat: 20
Hugh: 15
Sly: 14 (Current Turn)
Eggo Lass: 13 (Turn Actions Declared)
Bilyur: 8
Galocka: 4
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
(Oh I see. Sly wrote in very big letters, and then held up the book to show the thrii-kreen across the room. That's why she didn't write a lot. And she wouldn't risk sneaking so close to the animal.)
Sly makes a quick gesture at the goat, enunciate the words "mors knell", casting toll the dead. Ripping out a strand of weave and working it into a sharpened disc that aims to connect with the sound of a gong, the necromantic energies are agitated as much as they can be. DC: WIS 13 or take 8 necrotic
Bilyur grunts in anger, swinging his sword into the vines and charging towards the giant goat, administering a flying kick to it's side as he reaches it.
Shortsword: 20 to hit, 4 damage
unarmed strike: 13 to hit, 4 damage
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
The Goat will make a Wisdom save against Sly's Toll the Dead: 9 And then another Wisdom save against Eggo Lass's Discordant Whispers: 10
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
The goat writhes in agony as the vibrating sound of the spectral gong pierces the room, though the ringing in its ears help to block out the sound of Eggo Lass's creepy incantation and lessen the deliberating psychic effects. It takes 8 necrotic damage followed by 3 psychic damage from the spells combined, before being successfully battered by Bilyur as he bursts out from the vines, slashing away the foliage, before landing a blow to the creatures side, dealing a further 4 damage with his kick.
Current Intiative
Goat: 20 (-15)
Hugh: 15
Sly: 14
Eggo Lass: 13
Bilyur: 8
Galocka: 4 (Current Turn)
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
[Looks like I'm going to have to bot Galochka since its been 3 days]
Galochka runs towards the heavily injured beast and draws its rapier, slashing right at the creatures throat: Attack roll: 18, 11 slashing damage on a hit
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!