[[It sounds to me like we're done with the library, let me know if that is a misunderstanding.]]
Trystane points at the large demons, "Let's do them next, shall we?" He approaches stealthily, pressed against the wall, one step at a time. His eyes never lose sight of his query until he is in position to strike. There, lying still, he waits for the signal to attack (if it comes, e.g. by someone else attacking, his turn is in the spoiler below.).
(Initiative if needed: 21)
Move: Pounce at D1 and if possible get into melee distance to one other. Action: 1) Unarmed Strike @D1, hit 17 plus 1 for 10 magical slashing damage and 2 lightning damage 2) Unarmed Strike @D1, hit 28 plus 1 for 13 magical slashing damage and 1 lightning damage Bonus: 3) Unarmed Strike @D1, hit 15 plus 2 for 11 magical slashing damage and 6 lightning damage
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
Trystane would now do what he had planned but with bless and with D1 being demon 1, that is actually B1:
Move: Pounce at D1 and if possible get into melee distance to one other. Action: 1) Unarmed Strike @D1, hit 17 plus 1 for 10 magical slashing damage and 2 lightning damage 2) Unarmed Strike @D1, hit 28 plus 1 for 13 magical slashing damage and 1 lightning damage Bonus: 3) Unarmed Strike @D1, hit 15 plus 2 for 11 magical slashing damage and 6 lightning damage
B1 takes 10 then half of 2 (1) lightning B1 takes 13 then half of 1 (0) lightning B1 takes 11 then half of 6 (3) lightning B1 take a total of 38 damage. B1 (30/68)
Rerolling due to dice error B2 Wisdom Save DC 19 vs 9
Since Yurgojin is making his way out of the Secret Passageway, he's attacked on his way out B2 targets Trystane, disadvantage from vicious mockery, Bite Attack: 19 Damage: 11 B2 targets Trystane, disadvantage from frightened condition, Fist1 Attack: 9 Damage: 8 B2 targets Trystane, disadvantage from frightened condition, Fist2 Attack: 11 Damage: 13
Target chart (If you are not targetable, then it goes to the next higher number mod 4) 1-Mysleen, 2- Bridgette, 3-Necyra, 4-Talorin
Yurgojin will try to get his way into the room (if not he will fight in the entrance way. He will swing at the one that was closest to the door he came through (or trying to get through)
I hope it was recklessly attacking before... 2 nat 1's on rolls to hit... if attacks not at advantage...
Trystane would now do what he had planned but with bless and with D1 being demon 1, that is actually B1:
Move: Pounce at D1 and if possible get into melee distance to one other. Action: 1) Unarmed Strike @D1, hit 17 plus 1 for 10 magical slashing damage and 2 lightning damage 2) Unarmed Strike @D1, hit 28 plus 1 for 13 magical slashing damage and 1 lightning damage Bonus: 3) Unarmed Strike @D1, hit 15 plus 2 for 11 magical slashing damage and 6 lightning damage
B1 takes 10 then half of 2 (1) lightning B1 takes 13 then half of 1 (0) lightning B1 takes 11 then half of 6 (3) lightning B1 take a total of 38 damage. B1 (30/68)
Rerolling due to dice error B2 Wisdom Save DC 19 vs 15
Since Yurgojin is making his way out of the Secret Passageway, he's attacked on his way out B2 targets Trystane, disadvantage from vicious mockery, Bite Attack: 11 Damage: 11 B2 targets Trystane, disadvantage from frightened condition, Fist1 Attack: 26 Damage: 11 B2 targets Trystane, disadvantage from frightened condition, Fist2 Attack: 14 Damage: 13
Target chart (If you are not targetable, then it goes to the next higher number mod 4) 1-Mysleen, 2- Bridgette, 3-Necyra, 4-Talorin
OOC: So is Mysleen targetable? She's like 30 feet in the air right now, and I don't think their attacks have that much range.
Rollback Post to RevisionRollBack
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Target chart (If you are not targetable, then it goes to the next higher number mod 4) 1-Mysleen, 2- Bridgette, 3-Necyra, 4-Talorin Target 1
OOC: So is Mysleen targetable? She's like 30 feet in the air right now, and I don't think their attacks have that much range.
So the next target would be Bridgette, if she's out of range, then Necyra, then Talorin. If all four are out of range, then one of the melee-types will get targeted. My bad, I didn't make a map and move figures, we have two melee'ers and three demons,
Talorin assess the situation. Already the party had severely hurt two of the demons. Two magical lances arc from his forehead toward B1 and B3.
Raulothim's Psychic Lance, twinned Damage: 6+1+6+1+5+2+3 = 24 psychic Save DC 19, auto-failed from the Bargulojins as with -2 INT they can max roll an 18 Full damage and incapacitated until the start of Talorin's next turn
This post has potentially manipulated dice roll results.
Necyra hangs back for a moment, her brow furrowed in concentration as the party launches their assault. The clash of steel and demonic roars fill the air. Just as B3 seems about to charge into the fray, a blur of motion catches its eye.
Necyra, her wings erupting with a powerful snap, launches herself skyward. She utilizes the remaining space in the chamber, propelling herself towards the high ceiling. This tactic not only allows her to get a clear view of the battlefield but also places her just out of reach of the Barlgura's immediate attacks.
Reaching her peak, Necyra wastes no time. Focusing her divine energy, she unleashes a radiant bolt. A searing Sacred Flame erupts from her outstretched hand, streaking downwards like a miniature comet. It rockets towards B3, aiming to find its mark on the monstrous demon's form, casing 6 radiant damage (if B3 fails a DC17 DEX saving throw).
Trystane roars at the demon for scraping his arm with its teeth (5 damage due to resistance).
Rollback Post to RevisionRollBack
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
Raulothim's Psychic Lance, twinned Damage: 6+1+6+1+5+2+3 = 24 psychic Save DC 19, auto-failed from the Bargulojins as with -2 INT they can max roll an 18 Full damage and incapacitated until the start of Talorin's next turn
B1 Intelligence Save DC 19 vs 15, looking for a nat 20 to save B3 Intelligence Save DC 19 vs 1, looking for a nat 20 to save
B1 Intelligence Save DC 19 vs 2, looking for a nat 20 to save B3 Intelligence Save DC 19 vs 13, looking for a nat 20 to save
(Technically, as far as I know a natural 20 (1) is only a guaranteed success (fail) for attack rolls, not for ability checks and saves. I believe that is why it was assumed that they would be surefire hits.)
Trystane snarls at the demons around him and rends his claws through the torso of the one that bit him. Once that one is down he turns to the one that attacked Yurgojin and batters it with a series of kicks and blows that crackle with purple arcs of lightning. Then, he continues to move slowly towards the last, stunned enemy, rotating his head sideways as if to release a pinched nerve in his neck.
Action: 1) Unarmed Strike @B1, hit 28 plus 3 for 13 magical slashing damage and 2 lightning damage 2) Unarmed Strike @B2, hit 32 (crit!) plus 4 for 16 magical bludgeoning damage and 7 lightning damage Bonus: 3) Unarmed Strike @B2, hit 14 plus 4 for 10 magical bludgeoning damage and 3 lightning damage
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
(Technically, as far as I know a natural 20 (1) is only a guaranteed success (fail) for attack rolls, not for ability checks and saves. I believe that is why it was assumed that they would be surefire hits.)
Well, I did some quick internet research and you might be right. Apparently, you could crit a saving throw in 4e but now in 5e, the only time you can roll a natural 20 and it means a critical success is on attack rolls.
I guess that means that a nat 1 on a saving throw doesn't auto fail, if you have enough modifiers.
Mysleen will spend her movement to stay aloft, then use her action to have Rowdy attack B2 (if they're already dead Rowdy will attack B3).
Attack: 22
Damage: 11
Rollback Post to RevisionRollBack
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Trystane would now do what he had planned but with bless and with D1 being demon 1, that is actually B1:
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
B1 takes 10 then half of 2 (1) lightning
B1 takes 13 then half of 1 (0) lightning
B1 takes 11 then half of 6 (3) lightning
B1 take a total of 38 damage. B1 (30/68)
Rerolling due to dice error
B2 Wisdom Save DC 19 vs 9
B1 targets Trystane, Bite Attack: 27 Damage: Unable to parse dice roll.
B1 targets Trystane, Fist1 Attack: 16 Damage: 11
B1 targets Trystane, Fist2 Attack: 25 Damage: 9
Since Yurgojin is making his way out of the Secret Passageway, he's attacked on his way out
B2 targets Trystane, disadvantage from vicious mockery, Bite Attack: 19 Damage: 11
B2 targets Trystane, disadvantage from frightened condition, Fist1 Attack: 9 Damage: 8
B2 targets Trystane, disadvantage from frightened condition, Fist2 Attack: 11 Damage: 13
Target chart (If you are not targetable, then it goes to the next higher number mod 4)
1-Mysleen, 2- Bridgette, 3-Necyra, 4-Talorin
Target 4
B3 Bite Attack: 9 Damage: 8
B3 Fist1 Attack: 20 Damage: 11
B3 Fist2 Attack: 25 Damage: 6
Round 1
Mysleen, Bridgette, Trystane
B1 (30/68)
B2 (30/68, disadv)
B3 (68/68)
Necyra, Talorin, Yurgojin << your turn
Was there an attack on Yurgojin? I missed it if so. Also did any attack recklessly?
Yurgojin will try to get his way into the room (if not he will fight in the entrance way. He will swing at the one that was closest to the door he came through (or trying to get through)
I hope it was recklessly attacking before... 2 nat 1's on rolls to hit... if attacks not at advantage...
Well...
My bad. Cut and paste. B2 attacked Yurgojin not Trystane
OOC: So is Mysleen targetable? She's like 30 feet in the air right now, and I don't think their attacks have that much range.
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig
So the next target would be Bridgette, if she's out of range, then Necyra, then Talorin. If all four are out of range, then one of the melee-types will get targeted. My bad, I didn't make a map and move figures, we have two melee'ers and three demons,
I'm not entirely sure where Bridgette is in relation to the monsters... but I guess she can eat those 10 points of damage for simplicity's sake.
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Talorin assess the situation. Already the party had severely hurt two of the demons. Two magical lances arc from his forehead toward B1 and B3.
Raulothim's Psychic Lance, twinned
Damage: 6+1+6+1+5+2+3 = 24 psychic
Save DC 19, auto-failed from the Bargulojins as with -2 INT they can max roll an 18
Full damage and incapacitated until the start of Talorin's next turn
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Thanks, taking one for the team! The next combat will have a map.
You can point attack towards Yurgojin if need be, maybe snap him out of his nat one rolls streak!
Necyra hangs back for a moment, her brow furrowed in concentration as the party launches their assault. The clash of steel and demonic roars fill the air. Just as B3 seems about to charge into the fray, a blur of motion catches its eye.
Necyra, her wings erupting with a powerful snap, launches herself skyward. She utilizes the remaining space in the chamber, propelling herself towards the high ceiling. This tactic not only allows her to get a clear view of the battlefield but also places her just out of reach of the Barlgura's immediate attacks.
Reaching her peak, Necyra wastes no time. Focusing her divine energy, she unleashes a radiant bolt. A searing Sacred Flame erupts from her outstretched hand, streaking downwards like a miniature comet. It rockets towards B3, aiming to find its mark on the monstrous demon's form, casing 6 radiant damage (if B3 fails a DC17 DEX saving throw).
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Oh, almost forgot... Con save for concentration on summon shadowspawn
Bridgette Con save: 27
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
Trystane roars at the demon for scraping his arm with its teeth (5 damage due to resistance).
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
B1 Intelligence Save DC 19 vs 15, looking for a nat 20 to save
B3 Intelligence Save DC 19 vs 1, looking for a nat 20 to save
B1 takes 24 damage. B1 (6/68, incapacitated)
B3 takes 24 damage. B3 (44/68, incapacitated)
B3 Dexterity Save DC 17 vs 18
Round 2
Necyra, Talorin, Yurgojin (round 1)
Mysleen, Bridgette, Trystane << your turn
B1 (6/68, incapacitated)
B2 (30/68)
B3 (44/68, incapacitated, SF roll TBD)
(Technically, as far as I know a natural 20 (1) is only a guaranteed success (fail) for attack rolls, not for ability checks and saves. I believe that is why it was assumed that they would be surefire hits.)
Trystane snarls at the demons around him and rends his claws through the torso of the one that bit him. Once that one is down he turns to the one that attacked Yurgojin and batters it with a series of kicks and blows that crackle with purple arcs of lightning. Then, he continues to move slowly towards the last, stunned enemy, rotating his head sideways as if to release a pinched nerve in his neck.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
Well, I did some quick internet research and you might be right. Apparently, you could crit a saving throw in 4e but now in 5e, the only time you can roll a natural 20 and it means a critical success is on attack rolls.
I guess that means that a nat 1 on a saving throw doesn't auto fail, if you have enough modifiers.
OOC: I believe Mysleen and Bridgette are up next?
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Oh, sorry, I guess I missed it (blush)
Bridgette sends to Eldritch Blast beams into B2
Eldritch Blast vs. B2:
Attack: 20; Damage: 14 (force)
Attack: 30; Damage: 7 (force)
B2 must now make a DC 19 Wis save or be frightened of Bridgette until the start of her next turn.
Then her shadowspawn attacks B2 twice, with advantage if the monster is frightened.
Shadowspawn vs. B2
Attack: 14 or 17; Damage: 20 (cold)
Attack: 28 or 22; Damage: 15 (cold)
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Provide feedback!
Mysleen will spend her movement to stay aloft, then use her action to have Rowdy attack B2 (if they're already dead Rowdy will attack B3).
Attack: 22
Damage: 11
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig