Trystane strikes at the Nalfeshnee, his first blow barely scratching the demon’s hide. With a second, more powerful strike, his claws dig deep, magical energy surging as lightning crackles through the wound. The demon roars in pain. Trystane quickly follows up with another strike, but it glances off the demon's thick skin. He stays ready, his eyes locked on the Nalfeshnee, waiting for its next move.
Action: 1) Unarmed Strike @NF1, hit 15 for no lightning damage 2) Unarmed Strike @NF1, hit 20 14 magical slashing damage and 5 lightning damage Bonus: 3) Unarmed Strike @NF1, hit 14 for no lightning damage
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Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
Bridgette uses her bonus action to shift her hex over to the new enemy, then, as usual, unleashes a eldritch blast in its face. She opts to replace the damage type with Necrotic, gaining a bonus d10 to her damage.
Action: 1) Unarmed Strike @NF1, hit 15 for no lightning damage 2) Unarmed Strike @NF1, hit 20 14 magical slashing damage and 5 lightning damage Bonus: 3) Unarmed Strike @NF1, hit 14 for no lightning damage
NF1 takes 14 and half of 5 (2), total 16. NF1 (126/184)
This post has potentially manipulated dice roll results.
Necyra watches with satisfaction as her allies' attacks weaken the Nalfeshnee. The creature, its form battered and bruised, staggers backward, its eyes filled with a feral rage. With a taunting grin, her voice dripping with sarcasm, she yells out "Is that all you've got, you pansy?" she mocks, her words echoing through the chamber. "Come, try and hit me!"
Necyra, her skin a canvas of swirling, star-like freckles against the deep black, unfurled her wings and soared just above the menacing beast. With a focused concentration, she channels her divine energy once more. A chilling aura emanates from her, a spectral presence that reaches out towards the Nalfeshnee. The Toll the Dead spell takes effect with a single, dolorous chime echoing through the chamber.
The beast must pass a DC17 DEX saving throw or else suffer 11 radiant damage.
The beast must pass a DC17 WIS saving throw or else suffer 20 necrotic damage.
Yurgojin is still frightened and will hold his ground and continue to take the dodge action...assuming the nalfeshnee didn't move into Yurgojin's range.
Yurgojin is still frightened and will hold his ground and continue to take the dodge action...assuming the nalfeshnee didn't move into Yurgojin's range.
Wis ST: 12, again
(Did the nalfeshnee act last turn?)
No he didn't. nice catch. He was going to Nimbus again because it recharged. This time trying to catch the other two who were missed in the first one.
NF1 uses Horror Nimbus to hit Bridgette and Trystane. 15 ft burst, Wisdom DC 15 or be frightened, save at end of turn. Doing this will require it to move, provoking attacks of opportunity from everyone.
Horror Nimbus (Recharge 5–6). The nalfeshnee magically emits scintillating, multicolored light. Each creature within 15 feet of the nalfeshnee that can see the light must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the nalfeshnee's Horror Nimbus for the next 24 hours.
Yurgojin is still frightened and will hold his ground and continue to take the dodge action...assuming the nalfeshnee didn't move into Yurgojin's range.
At this point, frightened is just disadvantage for Yurgojin, the Nalfeshnee is adjacent to you, so you get an opportunity attack (with disadvantage) and you can take your attack turn with disadv
Trystane WIS Save: 16 versus DC 15 from Horror Nimbus.
Rollback Post to RevisionRollBack
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
Edit: actually, I just realized Bridgette's Form of Dread is up. She's immune to the frightened condition right now. Also... the monster should make a Wis save (DC 17) or be frightened of Bridgette after she hit it with an attack (also an effect of her Form of Dread).
Talorin follows suit with Necrya to send down holy fire upon the demon.
Sacred Flame @ Nalfeshnee Damage: 7+8+1 = 16 radiant DEX Save DC 19
OOC: Nope, Toll the Dead. The beast is resistant to fire, and I’m not sure if there is a difference between radiant and fire damage. BUT, I did typo in that it’s a WIS save and not a DEX save. Good catch! I was stupidly copy/pasting that last sentence from my previous post.
Talorin follows suit with Necrya to send down holy fire upon the demon.
Sacred Flame @ Nalfeshnee Damage: 7+8+1 = 16 radiant DEX Save DC 19
OOC: Nope, Toll the Dead. The beast is resistant to fire, and I’m not sure if there is a difference between radiant and fire damage. BUT, I did typo in that it’s a WIS save and not a DEX save. Good catch! I was stupidly copy/pasting that last sentence from my previous post.
[[ Alrighty. But yeah, radiant and fire are definitely different. With radiant generally being holy damage and also microwaves. (Hence paladin divine smites (holy) and laser pistols (laser).) And also a reason devils/demons (living in the fires of the hells) tend to have fire immunity/resistance while celestials (living in holy places) tend to have radiant resistance/immunity.
EDIT: Also if you're doing toll the dead, remember to roll 3d12 necrotic instead of 3d8 radiant. (It's not at full hit points.) ]]
As the Nalfeshnee unleashes its terrifying Horror Nimbus, Trystane’s mind sharpens, shaking off the fear as the lights pulse around him. With focused fury, he pounces. His claws rip through the demon’s thick hide, the first strike sending a jolt of lightning into its flesh. Without pausing, he slashes again, deeper this time, sparks crackling from the wound. With a final, ferocious strike, Trystane’s claws tear through the demon in a critical blow, lightning surging through the creature’s body as it reels from the assault.
Action: 1) Unarmed Strike @NF1, hit 25 for 9 magical slashing damage and 2 lightning damage 2) Unarmed Strike @NF1, hit 26 for 11 magical slashing damage and 3 lightning damage Bonus: 3) Unarmed Strike @NF1, hit 32 (crit!)14 magical slashing damage and 5 lightning damage
Rollback Post to RevisionRollBack
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
Edit: actually, I just realized Bridgette's Form of Dread is up. She's immune to the frightened condition right now. Also... the monster should make a Wis save (DC 17) or be frightened of Bridgette after she hit it with an attack (also an effect of her Form of Dread).
NF1 with adv due to magic resistance, Wisdom Save DC 17 vs 18
Magic Resistance. The nalfeshnee has advantage on saving throws against spells and other magical effects.
Trystane strikes swiftly, his claws slashing through the Nalfeshnee. The first blow lands with a burst of lightning, tearing into the demon’s flesh. He follows up with two more rapid strikes, one of them cutting deep and sending more jolts of energy through the beast, leaving it reeling from the relentless assault.
Action: 1) Unarmed Strike @NF1, hit 31 for 10 magical slashing damage and 5 lightning damage 2) Unarmed Strike @NF1, hit 18 for 10 magical slashing damage and 3 lightning damage Bonus: 3) Unarmed Strike @NF1, hit 17 for 11 magical slashing damage and 3 lightning damage
Rollback Post to RevisionRollBack
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
This post has potentially manipulated dice roll results.
Necyra, her dark skin shimmering with the faint glow of the Antilife Shell spell, moves to hover over Trystane, her wings outstretched as she channeled the healing magic of Cure Wounds (4th level) towards the injured warrior, healing him for 33 hp.
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Last to know and first to be blamed...
As a free action, can I regret my life choices?
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Yurgojin is still frightened and will hold his ground and take the dodge action...assuming it's not in Yurgojin's range already.
Wis ST: 12
Trystane strikes at the Nalfeshnee, his first blow barely scratching the demon’s hide. With a second, more powerful strike, his claws dig deep, magical energy surging as lightning crackles through the wound. The demon roars in pain. Trystane quickly follows up with another strike, but it glances off the demon's thick skin. He stays ready, his eyes locked on the Nalfeshnee, waiting for its next move.
Action:
1) Unarmed Strike @NF1, hit 15 for no lightning damage
2) Unarmed Strike @NF1, hit 20 14 magical slashing damage and 5 lightning damage
Bonus:
3) Unarmed Strike @NF1, hit 14 for no lightning damage
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
With her Antilife Shell still up, Necyra runs up to the Nalfsehnee, enticing it to attack her in melee (distracting it from attacking anyone else).
“Your mother was a hamster and your father smelt of elderberries!” she taunts the ugly beast, whilst tossing a Sacred Flame spell its way.
The beast must pass a DC17 DEX saving throw or else suffer 13 radiant damage.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Bridgette uses her bonus action to shift her hex over to the new enemy, then, as usual, unleashes a eldritch blast in its face. She opts to replace the damage type with Necrotic, gaining a bonus d10 to her damage.
EB vs. NF1
Attack: 21; Damage: 12 (force) + 5 (necrotic)
Attack: 18; Damage: 6 (force) + 5 (necrotic)
Attack: 24; Damage: 12 + 9 + 1 (all necrotic)
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NF1 takes 14 and half of 5 (2), total 16. NF1 (126/184)
NF1 Dexterity Save DC 17 vs 13
NFT takes 17, 11, 22, total 50 damage. NF1 (92/184)
Round 6
Talorin, Yurgojin, Bridgette, Trystane, Necyra << your turn
nalfeshnee NF1 (92/184, sf tbd)
Necyra watches with satisfaction as her allies' attacks weaken the Nalfeshnee. The creature, its form battered and bruised, staggers backward, its eyes filled with a feral rage. With a taunting grin, her voice dripping with sarcasm, she yells out "Is that all you've got, you pansy?" she mocks, her words echoing through the chamber. "Come, try and hit me!"
Necyra, her skin a canvas of swirling, star-like freckles against the deep black, unfurled her wings and soared just above the menacing beast. With a focused concentration, she channels her divine energy once more. A chilling aura emanates from her, a spectral presence that reaches out towards the Nalfeshnee. The Toll the Dead spell takes effect with a single, dolorous chime echoing through the chamber.
The beast must pass a DC17 DEX saving throw or else suffer 11 radiant damage.The beast must pass a DC17 WIS saving throw or else suffer 20 necrotic damage.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
[[ Guessing you meant to write Sacred Flame as opposed to Toll the Dead, right? ]]
Talorin follows suit with Necrya to send down holy fire upon the demon.
Sacred Flame @ Nalfeshnee
Damage: 7+8+1 = 16 radiant
DEX Save DC 19
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Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
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Yurgojin is still frightened and will hold his ground and continue to take the dodge action...assuming the nalfeshnee didn't move into Yurgojin's range.
Wis ST: 12, again
(Did the nalfeshnee act last turn?)
No he didn't. nice catch. He was going to Nimbus again because it recharged. This time trying to catch the other two who were missed in the first one.
NF1 uses Horror Nimbus to hit Bridgette and Trystane. 15 ft burst, Wisdom DC 15 or be frightened, save at end of turn. Doing this will require it to move, provoking attacks of opportunity from everyone.
Horror Nimbus (Recharge 5–6). The nalfeshnee magically emits scintillating, multicolored light. Each creature within 15 feet of the nalfeshnee that can see the light must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the nalfeshnee's Horror Nimbus for the next 24 hours.
At this point, frightened is just disadvantage for Yurgojin, the Nalfeshnee is adjacent to you, so you get an opportunity attack (with disadvantage) and you can take your attack turn with disadv
Trystane WIS Save: 16 versus DC 15 from Horror Nimbus.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
Bridgette Wis save vs. Horror Nimbus: 20
Edit: actually, I just realized Bridgette's Form of Dread is up. She's immune to the frightened condition right now. Also... the monster should make a Wis save (DC 17) or be frightened of Bridgette after she hit it with an attack (also an effect of her Form of Dread).
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OOC: Nope, Toll the Dead. The beast is resistant to fire, and I’m not sure if there is a difference between radiant and fire damage. BUT, I did typo in that it’s a WIS save and not a DEX save. Good catch! I was stupidly copy/pasting that last sentence from my previous post.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
[[
Alrighty.
But yeah, radiant and fire are definitely different. With radiant generally being holy damage and also microwaves. (Hence paladin divine smites (holy) and laser pistols (laser).)
And also a reason devils/demons (living in the fires of the hells) tend to have fire immunity/resistance while celestials (living in holy places) tend to have radiant resistance/immunity.
EDIT: Also if you're doing toll the dead, remember to roll 3d12 necrotic instead of 3d8 radiant. (It's not at full hit points.)
]]
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
As the Nalfeshnee unleashes its terrifying Horror Nimbus, Trystane’s mind sharpens, shaking off the fear as the lights pulse around him. With focused fury, he pounces. His claws rip through the demon’s thick hide, the first strike sending a jolt of lightning into its flesh. Without pausing, he slashes again, deeper this time, sparks crackling from the wound. With a final, ferocious strike, Trystane’s claws tear through the demon in a critical blow, lightning surging through the creature’s body as it reels from the assault.
Action:
1) Unarmed Strike @NF1, hit 25 for 9 magical slashing damage and 2 lightning damage
2) Unarmed Strike @NF1, hit 26 for 11 magical slashing damage and 3 lightning damage
Bonus:
3) Unarmed Strike @NF1, hit 32 (crit!)14 magical slashing damage and 5 lightning damage
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
Opertunity attack at dis: booming blade: 15 to hit, 9 piercing damage plus 12 fire plus 8 thunder, extra 14 thunder if moves
Normal turn, Booming Blade again at dis: 13 to hit, 13 piercing plus 5 fire and 10 thunder, extra 14 thunder if moves.
(Even with a plus 9 to attack, Yurgojin is off his game for sure!)
EOT wis save: 13...
Bridgette tries to blast the demon again... and proceeds to roll two 3's and a nat 1. Not bothering to roll damage.
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NF1 takes 15 radiant. NF1 (77/184)
NF1 with adv due to magic resistance, Wisdom Save DC 17 vs 18
Magic Resistance. The nalfeshnee has advantage on saving throws against spells and other magical effects.
Talorin's SF, NF1 Sacred Flame magic advantage, Dexterity Save DC 19 vs 15
NF1 takes 10, 12, 16, total 38. NF1 (39/184)
Hang in there!
Necyra's Toll the Dead, NF magic advantage, Wisdom Save DC 17 vs 22
NF1 Horror Numbus Recharge 5-6 1
NF1 targets Talorin, bite Attack: 13 Damage: 20
NF1 targets Talorin, claw1 Attack: 25 Damage: 14
NF1 targets Talorin, claw2 Attack: 27 Damage: 17
Round 7
Talorin, Yurgojin, Bridgette, Trystane, Necyra << your turn
nalfeshnee NF1 (39/184, sf, ttd, tbd)
Trystane strikes swiftly, his claws slashing through the Nalfeshnee. The first blow lands with a burst of lightning, tearing into the demon’s flesh. He follows up with two more rapid strikes, one of them cutting deep and sending more jolts of energy through the beast, leaving it reeling from the relentless assault.
Action:
1) Unarmed Strike @NF1, hit 31 for 10 magical slashing damage and 5 lightning damage
2) Unarmed Strike @NF1, hit 18 for 10 magical slashing damage and 3 lightning damage
Bonus:
3) Unarmed Strike @NF1, hit 17 for 11 magical slashing damage and 3 lightning damage
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
Necyra, her dark skin shimmering with the faint glow of the Antilife Shell spell, moves to hover over Trystane, her wings outstretched as she channeled the healing magic of Cure Wounds (4th level) towards the injured warrior, healing him for 33 hp.
Last to know and first to be blamed...
As a free action, can I regret my life choices?