Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Why are they so mean, and sick looking? Are they sick like the Lord?!"
Dorno tosses one of his signature stones. "Hey, if you can't be nice I have to thump you on the head!" To Dorno this is him being stern. To the others they may think the firbolg has a screw loose.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(In the future, I will ask for Perception for simply trying to detect things, and Investigation for more specific searching, such as searching through bodies or looking for a secret door.)
Aria hears a slight jingling noise coming from the west passage.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Dorno follows along quietly, looking somewhat scared. He keeps muttering something no one can likely understand and passing his hand over his pouch where the pebbles are kept. He picks up a few more loose stones from the cave if he sees them. Otherwise, the lumbering firbolg keeps as quiet as he can and listens for trouble in front of them or behind. He stays behind the others and follows their lead on where to go next. It seems they have more experience with such things than he does.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
"No exit. Sound means movement. Movement means something is down there. Alive or Undead. Let's head toward it, get the jump on them." She holds her axe at the ready, and, unless anyone wants to stop her, begins heading toward the west side.
Investigation(for traps): 6
Stealth: 11
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(Aria, I still need a Dex save from you.)
The zombie Alexana attacked will attempt to remain upright: 17
The zombie flinches, but is able to remain standing.
One zombie will launch an attack on Alexana: Attack: 14 Damage: 5
And the other will smack at Thresher: Attack: 19 Damage: 2
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(lol whoops I just took the 6 damage.)
Dex save: 13
(You're good, no damage for you.)
(Dorno and Aria are up.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Why are they so mean, and sick looking? Are they sick like the Lord?!"
Dorno tosses one of his signature stones. "Hey, if you can't be nice I have to thump you on the head!" To Dorno this is him being stern. To the others they may think the firbolg has a screw loose.
Magic Stone attack: 20
Damage: 4
Con save: 10
The zombie just barely manages to shake off the blow.
(Aria)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Up next in initiative order is Aria. If Alexana or Thresher want to post, that would work too.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Thresher will attack the one that just hit her.
Attack: 12 Damage: 12
(Wait Faerie Fire is still up so I still get advantage. Attack: 8 )
I just realized that your attack your second turn should have hit. Con saving throw: 7
One zombie is down.
The other zombie gets severely damaged : 14
Both zombies are down. You are now out of combat.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Thresher kicks the body to see if its really dead, then moves to loot the bodies and to see if there is anything weird on them.
Investigation: 7
You find nothing, not even a few coins.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Up past the ledge, the cave widens out into a single room. Two narrow tunnels lead off in opposite directions.
Kind of like this : ----o----
|
Where the bottommost one is the passage you came from.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Aria looked around and strained her ears for signs of activity, to check if either tunnel seemed to have activity coming from it.
Perception: 4
Investigation: 20
(In the future, I will ask for Perception for simply trying to detect things, and Investigation for more specific searching, such as searching through bodies or looking for a secret door.)
Aria hears a slight jingling noise coming from the west passage.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Thresher will take a moment to smash the skulls of the skeletons, before joining Aria up on the ledge.
"Which way?"
Dorno follows along quietly, looking somewhat scared. He keeps muttering something no one can likely understand and passing his hand over his pouch where the pebbles are kept. He picks up a few more loose stones from the cave if he sees them. Otherwise, the lumbering firbolg keeps as quiet as he can and listens for trouble in front of them or behind. He stays behind the others and follows their lead on where to go next. It seems they have more experience with such things than he does.
Perception: 21
Dorno also hears a slight jingling coming from the western passageway. You can't hear anything coming from the east, however.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Thresher will check both sides to see if there is a breeze flowing from either side. (Doing the old lick the finger trick.)
Perception: 4
(it occurs to me that water genasi constantly drip water so she probably doesn't need to lick her fingers.)
There is no breeze from either end. You sense that both tunnels probably just lead deeper into the cave.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
To hit: 15, or 22
damage: 8
sneak attack: 5
"No exit. Sound means movement. Movement means something is down there. Alive or Undead. Let's head toward it, get the jump on them." She holds her axe at the ready, and, unless anyone wants to stop her, begins heading toward the west side.
Investigation(for traps): 6
Stealth: 11