This post has potentially manipulated dice roll results.
Dex Save: 16
Con Save: 27
Barosh:You send another wave of powerful energy at the creature disintegrating another patch of hide. The creature is bleeding heavily from its wounds and is starting to tire. Unfortunately your frostbite spell doesn't take effect. (It's not effecting you much, but go ahead and make a wisdom save vs fear DC 17)
That brings us to Gilra. The monster is still 10 feet away from you, just outside your barrier.
(I gave it some extra HP since there's seven of you instead of five- but it is rolling real bad on it's saves and you've put some serious hurt on it!)
Gilra backs away all her movement, ignoring the attack of opportunity with the shell. Then once out of range drops the shell and calls out, "Mankor, accept this magic please!"
(I meant beforehand. And, look at the bigger picture. The Tarrasque is rolling to see who it hits. If there’s a specter in front of it, it could hit it, unless your lucky and it crit fails. That’s one less attack to hit your teammates)
(I can only make the specter if I kill the humanoid though, not if someone else does, and I'm not sure it's worth wasting a 23+ damage shot on creating a spectre instead of just shooting the tarrasque again)
This post has potentially manipulated dice roll results.
Gilra- You back away and drop the antilife shell. Afterward you raise your hands and cast the spell. Mankur decides to trust you and allows the polymorph spell to take effect. The Tarrasque's jaws widen as the paladin turns into a much larger ape.
That brings us to the Tarrasque's turn.
It will use it's bite on Mankur who is already in its jaws- with advantage.
Bite vs. Mankur 32dealing 45 non magical piercing damage to your new form. Because of the size of your new form you are too big to swallow.
It is going to move 30ft to the side, partially into the space where Gilra and her antilife shell were.
Claw attacks - Bathazorin (1), Raze (2), Archy (3) Fire Elemental (4), 1 and then 2
Claw attack vs Archy - 29dealing 24 non magical slashing damage
Claw vs. Fire Elemental - 37dealing 33 non magical slashing damage
Horn and Tail attacks - Bathazorin (1), Raze (2), Archy (3) Fire Elemental (4) 4 and 1
Horn attack vs. Raze - 22 natural 1 it's horns ram into the stone next to you
Tail attack vs Fire elemental - 30dealing 49 non magical bludgeoning damage. The elemental is immune to the prone condition so no save needed.
That brings us to Mankur's turn. You currently have the mind and body of a Giant Ape. You are also currently grappled and restrained; your speed is 0 and any attack rolls you make are at disadvantage. If you want to attempt to escape the Tarrasque's jaws, you can use your action to make a DC 20 Athletics or Acrobatics check.
(Which has let me hit 2 attacks that would have missed otherwise, so are appreciated :D)
(Barosh is not doing nearly as well in terms of damage... his entire kit is fire oriented and the Tarrasque is immune)
Barosh will fire off another quickened disintegrate + frostbite.
Disintegrate (DC 19 Dex save): 74 force damage
Frostbite (DC 19 Con save): 14 cold damage and disadvantage on next attack.
Dex Save: 16
Con Save: 27
Barosh: You send another wave of powerful energy at the creature disintegrating another patch of hide. The creature is bleeding heavily from its wounds and is starting to tire. Unfortunately your frostbite spell doesn't take effect. (It's not effecting you much, but go ahead and make a wisdom save vs fear DC 17)
That brings us to Gilra. The monster is still 10 feet away from you, just outside your barrier.
(I gave it some extra HP since there's seven of you instead of five- but it is rolling real bad on it's saves and you've put some serious hurt on it!)
Current Characters: Tailine, Tiefling Rogue 2 - Zanoliv
Wis save: 10
(I'm just chilling in the skybox, not like I can even make a ranged attack roll since it'll just hit me in the face)
(I'M FREE!)
Gilra backs away all her movement, ignoring the attack of opportunity with the shell. Then once out of range drops the shell and calls out, "Mankor, accept this magic please!"
And she casts Polymorph on Mankur, turning him into a Giant Ape.
(Mankur trusts in his allies)
(Not always a safe thing to do in an evil campaign!!! :P)
(Do we ALL become demigods if we succeed, or can only 1 person make it in the end? :P)
(Don’t cross archy.
YOu should have killed the Townsperson, you could’ve had a spectre to take a hit (or hits, if lucky) and help kill this thing.)
(I can kill the townsperson on my next turn, all I have to do is pull him out and drop him)
(Yeah, I'm planning on which of you I want to attack first. LOL... kidding/not kidding
I don't think a specter is going to help much against a tarrasque.)
(Barosh isn't planning who to attack first, he hopes everyone can live happily ever after)
(Also what about that DC 10 Con save? How is a Tarrasque going to survive that, with its measly con mod of +10)
(I meant beforehand. And, look at the bigger picture. The Tarrasque is rolling to see who it hits. If there’s a specter in front of it, it could hit it, unless your lucky and it crit fails. That’s one less attack to hit your teammates)
(I can only make the specter if I kill the humanoid though, not if someone else does, and I'm not sure it's worth wasting a 23+ damage shot on creating a spectre instead of just shooting the tarrasque again)
Gilra- You back away and drop the antilife shell. Afterward you raise your hands and cast the spell. Mankur decides to trust you and allows the polymorph spell to take effect. The Tarrasque's jaws widen as the paladin turns into a much larger ape.
That brings us to the Tarrasque's turn.
It will use it's bite on Mankur who is already in its jaws- with advantage.
Bite vs. Mankur 32 dealing 45 non magical piercing damage to your new form. Because of the size of your new form you are too big to swallow.
It is going to move 30ft to the side, partially into the space where Gilra and her antilife shell were.
Claw attacks - Bathazorin (1), Raze (2), Archy (3) Fire Elemental (4), 1 and then 2
Claw attack vs Archy - 29 dealing 24 non magical slashing damage
Claw vs. Fire Elemental - 37 dealing 33 non magical slashing damage
Horn and Tail attacks - Bathazorin (1), Raze (2), Archy (3) Fire Elemental (4) 4 and 1
Horn attack vs. Raze - 22 natural 1 it's horns ram into the stone next to you
Tail attack vs Fire elemental - 30 dealing 49 non magical bludgeoning damage. The elemental is immune to the prone condition so no save needed.
That brings us to Mankur's turn. You currently have the mind and body of a Giant Ape. You are also currently grappled and restrained; your speed is 0 and any attack rolls you make are at disadvantage. If you want to attempt to escape the Tarrasque's jaws, you can use your action to make a DC 20 Athletics or Acrobatics check.
Current Characters: Tailine, Tiefling Rogue 2 - Zanoliv
Athletics check to break grapple 11
(Should I just use the average hp for a giant ape?)
(Yeah we'll use the average to keep things simple)
Mankur: Using your new muscular form, you try to pry the monster's jaws open enough to escape to no avail.
At the end of your turn, the Tarrasque uses two legendary actions to bite down with advantage.
Bite vs. Mankur 37 dealing 35 non magical piercing damage
That will bring us back to the top of the round and Laucian's turn. The monster is about 65ft away from you and starting to look rough.
Current Characters: Tailine, Tiefling Rogue 2 - Zanoliv
(Quick question: did you answer this? Do we still benefit from Mankur’s aura, or is he too far away?)
(You were at the time of your turn. At the moment he is a giant ape and has no aura)
Current Characters: Tailine, Tiefling Rogue 2 - Zanoliv
(Ok, thank you)