Unable to parse dice roll. [ roll](1d20+5).success(>=11)[/roll]
Unable to parse dice roll. [ roll]1d20.success(>=(11-5)[/roll]
+5 to hit. AC 11. What am I doing wrong?
.success() is meant for use in systems such as World of Darkness where you roll a pool of dice and count how many come up as some number or above to determine your number of "successes". It isn't very applicable to a d20-based system such as Dungeons & Dragons. That said, if you still want to use it, it needs to be attached directly to the die roll, you can't add a modifier first. 1d20.success() is ok, (1d20+5).success() is not. Grouped rolls count as a roll in this case, so you could do {1d20+5}.success() with curly braces I believe. That said, I suppose it could be useful in D&D to determine hit or miss if you already know the AC you're targeting, although note that the output will either be 1 if you hit or 0 if you missed, rather than the number rolled. Right now comparisons can't contain math expressions, e.g. >=(11-5) isn't valid. I can look into what it would take to make that valid, however, as I think that could be useful for a couple of things. Just need to make sure it won't break something else horribly...
It's probably easier to just track hit/miss outside of the roller, and roll your to-hit and damage at once, saying "if I hit then this is my damage."
This post has potentially manipulated dice roll results.
2d20 + 5 with advantage = Unable to parse dice roll. <--- Hmm...That's using the dice button in the editor.
6(4d6.dl1) = Unable to parse dice roll.
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21 <--- This is using the dice roller button. 1d20 and a '5' modifier. I think it threw a 205 sided dice. It inserted 1d205 where I think it should be 1d20+5, no?
Right now you need to type the "+" in the dice button popup, e.g. +5 instead of just 5. I'm hoping that the + will be automatic a couple of days after release, but Hartless is a bit busy right now.
This post has potentially manipulated dice roll results.
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I am guessing 4d6 droplowest is how you do the standard dice roll of abilities? roll 4 d6 and drop the lowest number and then write it down? So copy and paste 6 times yes/no?
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[Initiative: 20]
[Longbow: 17 Damage: 8]
[Rapier: 12 Damange: 9]
Sneak Attack
[Longbow: 21 Damage: 6]
[Rapier: 23 Damange: 11]
Assassinate
[Longbow: 5 Damage: 27]
[Rapier: 20 Damange: 30]
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
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"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
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"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
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"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
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6 [ roll]1d20.success(>=11)+5[/roll]
Unable to parse dice roll. [ roll](1d20+5).success(>=11)[/roll]
Unable to parse dice roll. [ roll]1d20.success(>=(11-5)[/roll]
+5 to hit. AC 11. What am I doing wrong?
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
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"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
2d20 + 5 with advantage = Unable to parse dice roll. <--- Hmm...That's using the dice button in the editor.
6(4d6.dl1) = Unable to parse dice roll.
11
21 <--- This is using the dice roller button. 1d20 and a '5' modifier. I think it threw a 205 sided dice. It inserted 1d205 where I think it should be 1d20+5, no?
Right now you need to type the "+" in the dice button popup, e.g. +5 instead of just 5. I'm hoping that the + will be automatic a couple of days after release, but Hartless is a bit busy right now.
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I am guessing 4d6 droplowest is how you do the standard dice roll of abilities? roll 4 d6 and drop the lowest number and then write it down? So copy and paste 6 times yes/no?
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[Long Bow: 15 Damage: 16]
[Long Bow: 10 Damage: 17]
[Long Bow: 10 Damage: 10]
[Long Bow: 12 Damage: 11]
[Long Bow: 23 Damage: 17]
[Long Bow: 25 Damage: 19]
[Long Bow: 9 Damage: 12]
[Long Bow: 15 Damage: 12]
[Long Bow: 26 Damage: 20]
[Long Bow: 19 Damage: 14]
[Long Bow: 26 Damage: 14]
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
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Homebrew Rules || Homebrew FAQ || Snippet Codes || Tooltips
DDB Guides & FAQs, Class Guides, Character Builds, Game Guides, Useful Websites, and WOTC Resources
Neato, test!
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