Thrash would continue to walk with his frill held high, moving through the barracks with his shield on his arm and his hand on the handle of his flail. If he is stopped he would quickly turn and gesture to his companions. "si tepoha z'ar laraeki vur arytissi ihk wer daariv, coi ui urgent batobot yth itrewic ekess jacioniv immediatly." He would hiss before continuing on his way.
I have new weapons and warriors for the Queen, it is urgent that we get to her immediatly.
As Thrash marches - followed by his retinue - through what is obviously a barracks, two of the lizardmen watch on amazement until the senior figure snaps "saurivic dasost. itrewic dout laraeki krathin!"
Translation from Draconic
Eyes front. Get your weapons ready.
There are two exits from the room - low in the western wall or southeast corner. Which one does Thrash head for?
Thrash leads the party out through the southeastern door. After a couple of strides he comes to a junction with a corridor that heads off in a north-east/south-west direction.
Paging Wreck. Mr Wreck to Barracks please?
DM - Stopping a god in his tracks
OOC: Sorry!
Thrash would continue to walk with his frill held high, moving through the barracks with his shield on his arm and his hand on the handle of his flail. If he is stopped he would quickly turn and gesture to his companions. "si tepoha z'ar laraeki vur arytissi ihk wer daariv, coi ui urgent batobot yth itrewic ekess jacioniv immediatly." He would hiss before continuing on his way.
I have new weapons and warriors for the Queen, it is urgent that we get to her immediatly.
As Thrash marches - followed by his retinue - through what is obviously a barracks, two of the lizardmen watch on amazement until the senior figure snaps "saurivic dasost. itrewic dout laraeki krathin!"
Translation from Draconic
Eyes front. Get your weapons ready.
There are two exits from the room - low in the western wall or southeast corner. Which one does Thrash head for?
DM - Stopping a god in his tracks
Paging Mr Thrash to the barracks
DM - Stopping a god in his tracks
Are they wanting to attack us? Are they telling them to look at us?
You just walked past them. I want to know which exit you were going out.
DM - Stopping a god in his tracks
Southeast corner
Thrash leads the party out through the southeastern door. After a couple of strides he comes to a junction with a corridor that heads off in a north-east/south-west direction.
DM - Stopping a god in his tracks
Thrash would walk through the tunnels with determination, heading towards the queens location. (Would Thrash know where he is now?)
Staying at the back of the line, bow in hand, Zin follows. He glances back at the lizardman they passed in the room to see if they follow at all.
Thrash does not know where he is
DM - Stopping a god in his tracks
Hallard looks up as thrash angrily storms off, almost missing the cue to leave. "Looks like this was a success.." he mutters sarcastically to himself.
(OOC: I though that since Thrash had been living here he would know his way around lol)
Not in this section of the lair
DM - Stopping a god in his tracks
Thrash which direction are you heading. You've never been in this part of the lair.
DM - Stopping a god in his tracks
"I heard someone once say 'When in doubt go left' but who knows?" Zin remarks from the back of the line.
Gilly shrugs. The idea sounds as good to him as any other.
Tiro, just continues to look warily around as he follows Thrash, carefully observing the body language of any Lizardfolk they see.
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
I had posted earlier I was heading southeast, unless I need to give more instructions.
SE ended in a T intersection that goes north-east or south-west.