This post has potentially manipulated dice roll results.
Tibi turns to Thurstwell"right Thistle, or whatever your name is, how do we get to the dungeons unobserved? Oh and by the way don't go telling us any porky pies otherwise I'll get him" pointing over his shoulder at Drabash "to come back and explain to you the error of your ways!" Persuasion = 5 Intimidation = 3
(OOC methinks that Tibi probably wasn't that convincing?)
Thurstwell looks at Tibi and almost laughs as he tries to intimidate him but he then looks over at the large half-orc with the axes and immediately wipes the smirk off his face.
"Straight down the stairs at the end of the hallway. Down both flights will get you to the cellar."
"What are you going to do with me?" Thurstwell asks
Realising he is not as intimidating or as persuasive as he would have liked Tibi says with a smirk "me, I'm not going to do anything to you Thistle. Him" again pointing over his shoulder at Drabash "well he's a different matter?"Tibi turns to Drabash "make sure he can't raise an alarm. Oh by the way feel free to be as creative as you like! Then catch us up." Tibi turns to the rest of rest of party "well ma'am and gentlemen shall we head down said stairs?"(Stealth roll = 28)
As the group discusses what to do with Thistle, Gilbert would look around the room for something interesting to cast tiny servant upon. When they are ready to leave, Gilbert would snap his fingers and allow his new friend to climb up the leg of his clothes and hang on to his belt as his spectral bat pops back into existance upon the chrimson skinned verdan's shoulder. "I am ready to leave when you are." Gil would add after giving his satchel a nice pat with the addition of the new contract.
Heading down the stairs you pass the main floor and enter down into the basement below the villa.
Four stone pillars brace the ten-foot-high vaulted ceiling of this dry cellar, the walls of which are lined by a dozen barrels on wooden braces. Half the barrels have brass spigots tapped into them. The room also contains two stacks of wooden crates — one in the middle of the room and another by the south wall.
Laying on top of one of the crates is a gray cat with wings. As you come down the stairs it lifts its head and regards you with that look only cats can give.
Tibi looks at the cat and at Gil "no you can't have the winged cat as a pet Gil. Your bat will get jealous!" before heading for the door. He approaches the door cautiously looking for tripwires or listening for any sounds that might indicate who or what is be on the other side (perception = 19).
Checking the two doors, one on the east wall and another on the west wall Tibi ses that the doors are made of riveted iron plates, with iron handles and well-oiled hinges. All is quiet at both doors. From the door on the east wall Tibi can detect the smell of incense.
This post has potentially manipulated dice roll results.
Tibi whispers to the party "there is probably some sort of shrine behind this door - let's see who they worship in this neck of the woods?"as he quietly attempts to open the door in the east wall (Stealth = 28)
"Hey! If the cat WANTS to be my pet... the who am I to say no? I have never seen a cat with wings before." Gil would say as he moves towards the cat and offers it a pat on the head and a piece of dried meat while Tibi investigates the door.
Opening the door reveals a corridor running north and south.
The tunnels are 9 feet high and have curved ceilings. Oil lanterns fitted with thick panes of green-tinted glass hang at regular intervals on 1-foot-long iron chains. Each lantern sheds dim light in a 10-foot radius.
Smooth stone trenches cut into the floors channel water and waste. These trenches are 4 feet wide with arching stone bridges spanning them at irregular intervals. The ledge on either side of a trench is 3 feet wide.
The odor of incense is much stronger now.
Meanwhile the cat accepts the food from Gilbert and nuzzles his hand looking for more food.
"Well gentlemen I suggest we simply follow the scent and see where it takes us?"Tibi says over his shoulder as he starts to follow the trail of the incense.
"Time to ask Tymora for her guidance then gentlemen"Tibi says as he flips the coin in the air "heads we go north, tails we go south."He flips the coin (1-2 = Heads & 3-4 = Tails) [2] "north it is!"
Drabash nods, "Sounds fair to me."
"That works." Gil would reply as he quickly changes the language of the contract before handing it back over to be signed.
Reya signs the contract and hands it back.
"Let's get on with this then. Where to now and what do we do with him?" she asks pointing at Thurstwell.
Tibi turns to Thurstwell "right Thistle, or whatever your name is, how do we get to the dungeons unobserved? Oh and by the way don't go telling us any porky pies otherwise I'll get him" pointing over his shoulder at Drabash "to come back and explain to you the error of your ways!" Persuasion = 5 Intimidation = 3
(OOC methinks that Tibi probably wasn't that convincing?)
DM - Stopping a god in his tracks
Thurstwell looks at Tibi and almost laughs as he tries to intimidate him but he then looks over at the large half-orc with the axes and immediately wipes the smirk off his face.
"Straight down the stairs at the end of the hallway. Down both flights will get you to the cellar."
He looks around at the group,
"What are you going to do with me?"
"What are you going to do with me?" Thurstwell asks
Realising he is not as intimidating or as persuasive as he would have liked Tibi says with a smirk "me, I'm not going to do anything to you Thistle. Him" again pointing over his shoulder at Drabash "well he's a different matter?" Tibi turns to Drabash "make sure he can't raise an alarm. Oh by the way feel free to be as creative as you like! Then catch us up." Tibi turns to the rest of rest of party "well ma'am and gentlemen shall we head down said stairs?" (Stealth roll = 28)
DM - Stopping a god in his tracks
As the group discusses what to do with Thistle, Gilbert would look around the room for something interesting to cast tiny servant upon. When they are ready to leave, Gilbert would snap his fingers and allow his new friend to climb up the leg of his clothes and hang on to his belt as his spectral bat pops back into existance upon the chrimson skinned verdan's shoulder. "I am ready to leave when you are." Gil would add after giving his satchel a nice pat with the addition of the new contract.
Darvin lets Tibi take the lead but follows close behind.
Stealth: 21
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
Drabash pulls some rope out of his pack and ties up Thurstwell before catching up with the group.
Heading down the stairs you pass the main floor and enter down into the basement below the villa.
Four stone pillars brace the ten-foot-high vaulted ceiling of this dry cellar, the walls of which are lined by a dozen barrels on wooden braces. Half the barrels have brass spigots tapped into them. The room also contains two stacks of wooden crates — one in the middle of the room and another by the south wall.
Laying on top of one of the crates is a gray cat with wings. As you come down the stairs it lifts its head and regards you with that look only cats can give.
Tibi looks at the cat and at Gil "no you can't have the winged cat as a pet Gil. Your bat will get jealous!" before heading for the door. He approaches the door cautiously looking for tripwires or listening for any sounds that might indicate who or what is be on the other side (perception = 19).
DM - Stopping a god in his tracks
Checking the two doors, one on the east wall and another on the west wall Tibi ses that the doors are made of riveted iron plates, with iron handles and well-oiled hinges. All is quiet at both doors. From the door on the east wall Tibi can detect the smell of incense.
Tibi whispers to the party "there is probably some sort of shrine behind this door - let's see who they worship in this neck of the woods?" as he quietly attempts to open the door in the east wall (Stealth = 28)
DM - Stopping a god in his tracks
"Hey! If the cat WANTS to be my pet... the who am I to say no? I have never seen a cat with wings before." Gil would say as he moves towards the cat and offers it a pat on the head and a piece of dried meat while Tibi investigates the door.
Opening the door reveals a corridor running north and south.
The tunnels are 9 feet high and have curved ceilings. Oil lanterns fitted with thick panes of green-tinted glass hang at regular intervals on 1-foot-long iron chains. Each lantern sheds dim light in a 10-foot radius.
Smooth stone trenches cut into the floors channel water and waste. These trenches are 4 feet wide with arching stone bridges spanning them at irregular intervals. The ledge on either side of a trench is 3 feet wide.
The odor of incense is much stronger now.
Meanwhile the cat accepts the food from Gilbert and nuzzles his hand looking for more food.
"Well gentlemen I suggest we simply follow the scent and see where it takes us?" Tibi says over his shoulder as he starts to follow the trail of the incense.
DM - Stopping a god in his tracks
Stepping out into the tunnel it goes both north and south. The odor of the incense fills the whole tunnel and is not stronger either way.
Drabash is following at the back of the group, constantly scanning from behind to ensure nothing is sneaking up on them.
"Time to ask Tymora for her guidance then gentlemen" Tibi says as he flips the coin in the air "heads we go north, tails we go south." He flips the coin (1-2 = Heads & 3-4 = Tails) [2] "north it is!"
DM - Stopping a god in his tracks