"Once we take care of this dragon I shall continue to travel. I will continue to help those in need and put evil creatures into the ground." Rekuberk says calmly as he cracks his knuckles and moves forward to stand next to Kazri.
"Well if you consider that outside of those my parents traveled with I spent most of my life living in and out of a magical mansion my father summoned I have never truly settled anywhere for long. My father and mother never were ones for staying in on place. But we you have said we are busy so my life story shall have to wait." Rekuberk says, seeming to ramble a bit as he gets excited for battle.
"I think now is a perfect time to talk about yourself Rek!" Chip would say as he gives him a pat on the shoulder. "I'd like to hear your story, perhaps I could put it into a song!' The dragonborn would add with a smile. "I for one want to be a famous musician! And maybe find myself a nice girl to marry!" He would finish with a grin.
Pulling the door open you find a 20 foot long corridor with four arrow slits that line the walls of this corridor. Looking in the arrow slits the western room has two ballistas pointed toward arrow slits in the east wall. The guard post appears otherwise empty. In the east side room the gnawed bones, torn armor fragments, and rusty battleaxes of two dead dwarf guards lie in the middle of the room. The guards were likely trapped here by ghouls, killed, and eaten. Two ballistas are aimed at arrow slits in the west wall.
Another pair of double doors is at the end of the hallway. These doors push open freely.
The stench of death hangs heavy in the air of this dusty, pillared hall, which has a dark, soot-stained fireplace at the east end. A deep alcove in the south wall contains a dais, atop which rests a limestone throne flanked by granite statues of dwarf warriors. Between the throne and the fireplace is a hallway with stairs leading up.
"Yes indeed Mr. Onc. We haven't heard much about you." Kazri uses her Divine Sense to check if there is any undeath in the room, and also if there is anything in the western room.
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
This post has potentially manipulated dice roll results.
Krom shakes his head and murmurs a quick prayer as notices the two dead dwarves. The dwarf will carefully inspect the dais and the two statues while chanting an hymn of Guidance.
"Those statues are impressive. I can almost see and feel when the whole fortress was full of life instead of spiders, undead and crumbled walls!"
After checking the dais, Krom will point at the doors in the western side of the room and say "That room should be the last room on this floor. Judging by the stench, I guess that we may encounter another wave of undead."
"Then best we position and ready ourselves."Rhogar rumbles as he rolled some enchanted stones among the fingertips. As he is doing so, Ghorar once more finds a far off corner to watch and enjoy the last remnants of her meal. "I WILL confess that I had half-way expected the current spectral resident to have been awaiting us here. But, I suppose given the nature of such things, we'll find her closer to her body."He comments quietly on idly as he raises the first stone for tearing into ghoul heads.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
As you enter the room, Kazri reaches out with her divine sense and is immediately alerted to the presence of undead. As she shouts her warning Krom approaches the dais who's nostrils alert him that the awful smell grows stronger just as a large ghoul steps out from behind the dais and lunges at him!
Attack: 7 Damage: 5
Krom is just able to get his shield up in time as the claws of the ghoul scrape on the metal and wood.
Kazri runs next to Krom and attacks the ghoul with her sword.
Attack1: 26 Damage: 6
Attack2: 15 Damage: 10
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
(Ops. Sorry, I didn't realized Rhogar goes b4 Kazri. My bad.)
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
This post has potentially manipulated dice roll results.
"Whop! Spoke too soon! Let's FIX this one's red wagon first, eh, spirits of stone?"Once again, blue flame is blown upon cold pebbles, breathing life into a few, and launched the one in a seamless motion. "To the other side with you, old soul. This is no realm for you any longer."
Rhogar's magic stone strikes the ghoul while Chill has a misfire with his crossbow and misses completely. This ghoul seems to be stronger than the previous ghouls you have faced. to make matters worse several ghouls crawl down the chimney and clamber out of the fireplace on the east side of the room.
And then... floating through the ceiling on the west side of the room. Its face is wreathed in a wild tangle of hair, its body clad in wispy rags that flutter and stream around it.
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
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"Once we take care of this dragon I shall continue to travel. I will continue to help those in need and put evil creatures into the ground." Rekuberk says calmly as he cracks his knuckles and moves forward to stand next to Kazri.
"We will need a place to call home, lad, but let's not think too much of the future now. We have a banshee to defeat! Shall we proceed?" replies Krom.
"Well if you consider that outside of those my parents traveled with I spent most of my life living in and out of a magical mansion my father summoned I have never truly settled anywhere for long. My father and mother never were ones for staying in on place. But we you have said we are busy so my life story shall have to wait." Rekuberk says, seeming to ramble a bit as he gets excited for battle.
"I think now is a perfect time to talk about yourself Rek!" Chip would say as he gives him a pat on the shoulder. "I'd like to hear your story, perhaps I could put it into a song!' The dragonborn would add with a smile. "I for one want to be a famous musician! And maybe find myself a nice girl to marry!" He would finish with a grin.
Pulling the door open you find a 20 foot long corridor with four arrow slits that line the walls of this corridor. Looking in the arrow slits the western room has two ballistas pointed toward arrow slits in the east wall. The guard post appears otherwise empty. In the east side room the gnawed bones, torn armor fragments, and rusty battleaxes of two dead dwarf guards lie in the middle of the room. The guards were likely trapped here by ghouls, killed, and eaten. Two ballistas are aimed at arrow slits in the west wall.
Another pair of double doors is at the end of the hallway. These doors push open freely.
The stench of death hangs heavy in the air of this dusty, pillared hall, which has a dark, soot-stained fireplace at the east end. A deep alcove in the south wall contains a dais, atop which rests a limestone throne flanked by granite statues of dwarf warriors. Between the throne and the fireplace is a hallway with stairs leading up.
"Yes indeed Mr. Onc. We haven't heard much about you." Kazri uses her Divine Sense to check if there is any undeath in the room, and also if there is anything in the western room.
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Krom shakes his head and murmurs a quick prayer as notices the two dead dwarves. The dwarf will carefully inspect the dais and the two statues while chanting an hymn of Guidance.
"Those statues are impressive. I can almost see and feel when the whole fortress was full of life instead of spiders, undead and crumbled walls!"
After checking the dais, Krom will point at the doors in the western side of the room and say "That room should be the last room on this floor. Judging by the stench, I guess that we may encounter another wave of undead."
Investigation 17 + Guidance 4
"Then best we position and ready ourselves." Rhogar rumbles as he rolled some enchanted stones among the fingertips. As he is doing so, Ghorar once more finds a far off corner to watch and enjoy the last remnants of her meal. "I WILL confess that I had half-way expected the current spectral resident to have been awaiting us here. But, I suppose given the nature of such things, we'll find her closer to her body." He comments quietly on idly as he raises the first stone for tearing into ghoul heads.
When you realize you're doing too much: Signature.
21
11
Initiative - Chill 6, Chip 6, Kazri 14, Krom 4, Rekuburk 22, Rhogar 18
Ghoul- 5
Ghoul, Chip (39/39), Rhogar (41/41+5), Kazri (56/58), Chill (39/39 +8), Rekuburk (71/71 +8), Krom (50/51)
As you enter the room, Kazri reaches out with her divine sense and is immediately alerted to the presence of undead. As she shouts her warning Krom approaches the dais who's nostrils alert him that the awful smell grows stronger just as a large ghoul steps out from behind the dais and lunges at him!
Attack: 7 Damage: 5
Krom is just able to get his shield up in time as the claws of the ghoul scrape on the metal and wood.
Chip is up
Chip would quickly reach into his belt and pull out a dagger. "Duck Krom!" The dragonborn would shout as he throws the dagger towards the ghoul.
Attack: 20 Damage: 5
Kazri runs next to Krom and attacks the ghoul with her sword.
Attack1: 26 Damage: 6
Attack2: 15 Damage: 10
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Chip's dagger catches the ghoul in the shoulder as Kazri rushes up hacking at the ghoul with her sword.
The ghoul screams in anger from the wounds recieved.
Chill is up
(Ops. Sorry, I didn't realized Rhogar goes b4 Kazri. My bad.)
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Oops, so did I.
Rhogar is up!
Oops, so did I.
Rhogar is up!
"Whop! Spoke too soon! Let's FIX this one's red wagon first, eh, spirits of stone?" Once again, blue flame is blown upon cold pebbles, breathing life into a few, and launched the one in a seamless motion. "To the other side with you, old soul. This is no realm for you any longer."
Bonus Action: Cast (Cantrip)Stone Bullet.
Action: Stone Bullet - Attack: 14 Damage: 9 of magical bludgeoning at Ghoulish Daniel.
.
When you realize you're doing too much: Signature.
Chill fires a quick bolt at the ghoul.
Attack: 21 Damage: 23
Rhogar's magic stone strikes the ghoul while Chill has a misfire with his crossbow and misses completely. This ghoul seems to be stronger than the previous ghouls you have faced. to make matters worse several ghouls crawl down the chimney and clamber out of the fireplace on the east side of the room.
And then... floating through the ceiling on the west side of the room. Its face is wreathed in a wild tangle of hair, its body clad in wispy rags that flutter and stream around it.
Round 1
Ghoul,Chip(39/39),Rhogar(41/41+5),Kazri(56/58),Chill(39/39 +8),Banshee,Ghoul horde, Rekuburk (71/71 +8), Krom (50/51)Rekuburk is up!
(OMG... I guess Kazri is going to deal with the big lady??)
(MaxHam. What about we both move 10ft North, so we are all together and all party members are within 10ft of Kazri?)
(Aura of Protection
While you are conscious, you grant all friendly creatures (including you) within 10 ft. a +3 bonus to all saving throws.)
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."