Ghorar cracks open an eye again to glare at Chip and Krom each in turn. Though the effect is ruined by her cutsy appearance, feelings and visions briefly flicker in the duo's minds if they prove receptive enough. To Chip, a general feeling of displeasure and the image of a larger, but strangely hooved blue-scaled dragonoid stomping on a caricature of Chip. Then there's an image of the group as whole fighting something like a well-oiled machine, but with Chip and Ghorar working closely using axe and stinger to put down an Orc. Besides just a general feeling of warmth, a sense of comradeship accompanies the image.
For Krom however, an image of Ghorar curled about eggs, and a feeling of protectiveness and possessiveness is her 'correction' prior to moving on to the image of Ghorar mid-flight chasing down a cat with wings. A sense of excitement and joy accompanying the image. Another image flits by with her tail, transformed into a stinger, poking into the neck of an Orc. After which point Rhogar, who may or may not have also been privy to the images, says to Chip with a chuckle behind his voice, "I would not call her pet if I were you. Not if you don't want to wish to avoid misfortune. Friend or Ally? MUCH more appropriate."
Then with a small start, the bronze dragonborn asks Kazri, "Forgive me, but I THINK I interrupted you there for a moment. We should get going, as Master Krom suggested, but, uh... if there's something you wanted to say as we go...?" He asks as he hops into the driver seat of the cart.
(Anyone can see, but only Chip would know this image IC so far)
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Big Al sits astride one of the horses. Petunia the cow is tied to the wagon.
"There's another horse here if one wants to ride it. Kazri, you look like you can handle a horse. That armor and shield needs to be mounted!"
You don't know from where, but Big Al has found some old saddles for the 2 horses.
The rest of you climb into the wagon and you depart. You make your way west again and eventually make your way into what is left of Conyberry. An old dirt trail stretches from the outskirts of Conyberry for about 5 miles to the shrine, which you first see from a distance.
A ruin stands in the middle of a vast field north of the rocky foothills of the Sword Mountains. An old stone temple with a belfry jutting from its peaked roof is enclosed by stone walls, many sections of which have collapsed. The trail ends at a crumbling gatehouse, the doors to which were sundered long ago. Three of the four towers that once stood at the corners of the outer walls have collapsed. Only the northeast tower remains, and a guard stands atop it.
This post has potentially manipulated dice roll results.
While sitting in the back of the cart, Chip would spend his time trying to carve a small wooden psudodragon in the likeness of Ghorar. (12)
"Well... this doesn't look to good there Ghorar..." Chip would say as he offered the small misshapen figure to the psudodragon. "I apologize for my lack of skill... Perhaps once I am better I can carve you something a little nicer" Chip would say with a smile as they approach the ruins. Once there, The brass scaled dragonborn would climb out of the back of the wagon and place his arms above his head as he stretches his large body. Once done he would quickly look around for any signs of danger.
Kazri thanks Big Al for allowing her to ride on one of his horse. She hesitates for a moment. "It has been some time..." She mounts the horse, and they start to follow the wagon. It takes a few minutes, but before long, Kazri rides the horse like she has done it all her life, which she did, in her previous life. Riding on the horse, brings back memories of when she was an officer in the Waterdeep’s City Guard, many many moons ago. She stays a little behind the wagon so she has a good view of the party, should anything happen, she can respond rapidly.
Upon seen the shrine from the distance, she asks Big Al to stay with the wagon, and she goes ahead to scout. She ride off the road, as not to give out her position. (Do I need to roll stealth?) She notices the guard atop the remaining tower, and tries to scan the area for the best way to approach the ruined shrine. (Perception: 10) She uses the Sending stones to alert the party and for them to stay back, so that the party is not spotted by the tower guard. She rides to meet the party.
Just missing the Plate Mail now. Perhaps get a lance on the next opportunity I guess. Can't wait!! LOL
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Alongside the image of a dragonborn rolling on their back, laughing their butt off, a feeling of amusement is sent to Chip in response for the figure. And yet after, she does flutter over briefly to a shoulder and pats him on the side of the neck. When it came to Kazri heading off to inspect things further, Rhogar at least slows the wagon a great deal, but stay ready to goad their horse forward at a rapid pace in a moment's notice. Ghorar is much less reserved, and woudl zip off to ride along with Kazri with an expression and feeling of curiosity and determination wafting from her.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Kazri is starting to get used to Ghorar, as it flies next to her as she scouts ahead. When she gets back to the group, she asks Rhogar. "Do you think you can ask your little Dragon friend to take a survey of the shrine, so we have a better idea of what we are dealing here." She thinks for a moment. "The moment it thinks that it might be in danger, please ask it to come back to us immediately. There is no need to put its life in danger."
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
The guard up in the NE tower is an orc and despite any meager attempts to hide or not be noticed it becomes apparent that the orc has already noticed you as you approached up the trail. You can't make out what it is saying but it appears to be yelling down to others in the courtyards.
You are about 200 feet from the old shrine. The walls are 15 feet in height where they haven't crumbled to the ground leaving openings.
An number of orcs starts to come out of the walls and you count 10 including the one in the tower. Another Orog seems to be giving orders.
Initiative will be players first, then orcs, then orog.
You approach from the north and are 200 feet away. Bushes and other scrub ends about 50 feet before the walls.
Chip would approach though the trees, moving from one tree to another trying to stick close to any forms of cover. He would not exactly be trying to hide however since they seemed to be alerted to their presence and would be holding his lute as though ready to play a song.
Kazri rides her horse close to the party, and turns it to face the shrine. She holds her shield, the reins of the horse, and wields Nature's Grasp. "It looks like that we have a reception waiting for us. It would rude of us to make them wait."
(Do they have ranged weapons? Never mind, they have Javelins.)
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Rekuberk will dash up but take cover in the trees that are near the trail, doing his best to stay out of range incase th orcs have bows and or crossbows.
"Mn! Sounds only fair! Think ya can take Master Krom with ya, Lady Kazri? I can get the wagon closer, but I dare not make too close. Not 'less we wish to lose our friend here."Rhogar requests of Kazri. Regardless of the answer, the Bronze-Scaled Dragonborn sucks in a deep breathe while saying words of power in draconic and shaking his ivory staff in the air. A dim, blue, but warm light briefly encompasses Kazri, Krom, Rhogar, and Chill,(2nd level)blessing them with a fragment of his own power.
"There. For the road. Now let's go introduce ourselves to these new friends!"If there are no objections, Rhogar moves the wagon up another forty feet and behind at least some bushy cover for the
This post has potentially manipulated dice roll results.
"You are right lass, it will be rude to let those orcs wait." Krom will dash toward one the trees near the end of the trail taking as much cover as possible. Krom then will then try to get a better look of the orc welcome party in order to check how many are readying melee weapons and ranged weapons and how many of them are wearing metal armors (OOC Not sure if I need to roll Perception 5). He will try to locate the Orog and check if he too wears a plate mail. If the Orog is within 60 ft from Krom and he is wearing a plate mail armor, Krom will cast Heat Metal, if the Orog is not coming that close, Krom will throw his handaxe to the first orc coming into 60 ft range (Attack: 8 Damage: 17 )
(OOC19 should be enough to hit one of the orcs if they are coming close to us, but I will roll anyway the 1d4 for the Blessing 2)
Kazri dismount from the horse and attaches to the back of the wagon. "I believe we are all in agreement that we should meet the reception party. I would like to suggest that we meet them in formation, as one." Kazri crouches down and uses a stick to draw her plans on the ground. "We will leave the wagon behind. I will be the center, and lead just slightly ahead, to draw as many enemies to me as possible. Mr. Onk and Master Krom will position behind me to my sides. Mr. Nimbatuul position behind Mr. Onc, and Mr. Tune-Tail position behind Master Krom. Chill will be in the middle, between you two." Kazri points to both Dragonborns. "This way, Chill can concentrate on unleashing his crossbow. We march as one. As soon as your weapon or spell gets into range, start targeting the enemy. We are trying to draw them out, and make them come to us. Mr. Al, please stay mounted and behind us. Help us as you can, but do not put yourself in unnecessary danger." Kazri gets up. "Any questions? I assume that my plans is acceptable gentlemen." Kazri looks at Ghorar and turns to Rhogar. "Mr. Nimbatuul. Do you think your Dragon friend can do some scouting for us, while we finalize our plan?"
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
As soon as Kazri starts drawing on the ground, Rhogar nostrils flare in annoyance. And he was already bordering on it when the request came to leave the wagon behind, making the already lengthy stretch(200ft) a nightmare to try and run with a force on alert awaiting them. Not mention and ever close in mind was the blessing; a wondrous, but fast waning boon. Ghorar is less tempered, and started readying to dart towards Kazri when the Bronze snatched her out of the air, sensing her intent. If anyone else notice, he flashes tight smile, but for once -- FOR ONCE chose discretion.
"Hah! With them already being so on alert? The white from yesterday would have better odds than Ghorar sorry to say. Besides, we don't have the time for it. Vixix gift will not last long, and I will-..."Rhogar catches himself, noticing the growl and annoyance entering his tone. "-would prefer not having it flippantly wasted.... So let's get moving with your plan already, but trust Chill to his own devices, yah? Look." He gestures sharply to the way ahead. "There's more than enough brush ahead for him to do what we know he can do best for a time. Meanwhile, we march forward, pick of those we can with what we got, and play open distraction? Deal? Now let's move."He states frankly.
Chip would nod to the others and quickly Dash towards the orc encampment, putting his lute on his back and drawing his longsword and horn.. as he dashes forward he would blow a few loud bellows through the instrument as they approach the fortification. If Krom takes off running as well, He would attempt to stay behind him as per the instructions.
Kazri raises her shield in front if her. After a small prayer, a shimmering field surrounds her. (Shield of Faith). “Let’s move out Soldiers!! We move as one, make sure to keep up!!” She shouts towards Big Al. “Mr. Al. Stay behind and guard the folks behind us!!” (Kazri moves 50ft.)
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
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Ghorar cracks open an eye again to glare at Chip and Krom each in turn. Though the effect is ruined by her cutsy appearance, feelings and visions briefly flicker in the duo's minds if they prove receptive enough. To Chip, a general feeling of displeasure and the image of a larger, but strangely hooved blue-scaled dragonoid stomping on a caricature of Chip. Then there's an image of the group as whole fighting something like a well-oiled machine, but with Chip and Ghorar working closely using axe and stinger to put down an Orc. Besides just a general feeling of warmth, a sense of comradeship accompanies the image.
For Krom however, an image of Ghorar curled about eggs, and a feeling of protectiveness and possessiveness is her 'correction' prior to moving on to the image of Ghorar mid-flight chasing down a cat with wings. A sense of excitement and joy accompanying the image. Another image flits by with her tail, transformed into a stinger, poking into the neck of an Orc. After which point Rhogar, who may or may not have also been privy to the images, says to Chip with a chuckle behind his voice, "I would not call her pet if I were you. Not if you don't want to wish to avoid misfortune. Friend or Ally? MUCH more appropriate."
Then with a small start, the bronze dragonborn asks Kazri, "Forgive me, but I THINK I interrupted you there for a moment. We should get going, as Master Krom suggested, but, uh... if there's something you wanted to say as we go...?" He asks as he hops into the driver seat of the cart.
(Anyone can see, but only Chip would know this image IC so far)
When you realize you're doing too much: Signature.
Big Al sits astride one of the horses. Petunia the cow is tied to the wagon.
"There's another horse here if one wants to ride it. Kazri, you look like you can handle a horse. That armor and shield needs to be mounted!"
You don't know from where, but Big Al has found some old saddles for the 2 horses.
The rest of you climb into the wagon and you depart. You make your way west again and eventually make your way into what is left of Conyberry. An old dirt trail stretches from the outskirts of Conyberry for about 5 miles to the shrine, which you first see from a distance.
A ruin stands in the middle of a vast field north of the rocky foothills of the Sword Mountains. An old stone temple with a belfry jutting from its peaked roof is enclosed by stone walls, many sections of which have collapsed. The trail ends at a crumbling gatehouse, the doors to which were sundered long ago. Three of the four towers that once stood at the corners of the outer walls have collapsed. Only the northeast tower remains, and a guard stands atop it.
While sitting in the back of the cart, Chip would spend his time trying to carve a small wooden psudodragon in the likeness of Ghorar. (12)
"Well... this doesn't look to good there Ghorar..." Chip would say as he offered the small misshapen figure to the psudodragon. "I apologize for my lack of skill... Perhaps once I am better I can carve you something a little nicer" Chip would say with a smile as they approach the ruins. Once there, The brass scaled dragonborn would climb out of the back of the wagon and place his arms above his head as he stretches his large body. Once done he would quickly look around for any signs of danger.
Perception 5
Just missing the Plate Mail now. Perhaps get a lance on the next opportunity I guess. Can't wait!! LOL
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Rekuberk will hang back in the wagon, keeping an eye as well once they make their way into the ruined town.
Perception: 9
Alongside the image of a dragonborn rolling on their back, laughing their butt off, a feeling of amusement is sent to Chip in response for the figure. And yet after, she does flutter over briefly to a shoulder and pats him on the side of the neck. When it came to Kazri heading off to inspect things further, Rhogar at least slows the wagon a great deal, but stay ready to goad their horse forward at a rapid pace in a moment's notice. Ghorar is much less reserved, and woudl zip off to ride along with Kazri with an expression and feeling of curiosity and determination wafting from her.
When you realize you're doing too much: Signature.
(OOC: Does the guard on the tower look like an orc? Can I tell?)
Kazri is starting to get used to Ghorar, as it flies next to her as she scouts ahead. When she gets back to the group, she asks Rhogar. "Do you think you can ask your little Dragon friend to take a survey of the shrine, so we have a better idea of what we are dealing here." She thinks for a moment. "The moment it thinks that it might be in danger, please ask it to come back to us immediately. There is no need to put its life in danger."
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
The guard up in the NE tower is an orc and despite any meager attempts to hide or not be noticed it becomes apparent that the orc has already noticed you as you approached up the trail. You can't make out what it is saying but it appears to be yelling down to others in the courtyards.
You are about 200 feet from the old shrine. The walls are 15 feet in height where they haven't crumbled to the ground leaving openings.
An number of orcs starts to come out of the walls and you count 10 including the one in the tower. Another Orog seems to be giving orders.
Initiative will be players first, then orcs, then orog.
You approach from the north and are 200 feet away. Bushes and other scrub ends about 50 feet before the walls.
(OOC: are there any fires near the group of orcs? torches? cooking fire?)
Not that you can see
Chip would approach though the trees, moving from one tree to another trying to stick close to any forms of cover. He would not exactly be trying to hide however since they seemed to be alerted to their presence and would be holding his lute as though ready to play a song.
Kazri rides her horse close to the party, and turns it to face the shrine. She holds her shield, the reins of the horse, and wields Nature's Grasp. "It looks like that we have a reception waiting for us. It would rude of us to make them wait."
(
Do they have ranged weapons?Never mind, they have Javelins.)Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Rekuberk will dash up but take cover in the trees that are near the trail, doing his best to stay out of range incase th orcs have bows and or crossbows.
"Mn! Sounds only fair! Think ya can take Master Krom with ya, Lady Kazri? I can get the wagon closer, but I dare not make too close. Not 'less we wish to lose our friend here." Rhogar requests of Kazri. Regardless of the answer, the Bronze-Scaled Dragonborn sucks in a deep breathe while saying words of power in draconic and shaking his ivory staff in the air. A dim, blue, but warm light briefly encompasses Kazri, Krom, Rhogar, and Chill, (2nd level)blessing them with a fragment of his own power.
"There. For the road. Now let's go introduce ourselves to these new friends!" If there are no objections, Rhogar moves the wagon up another forty feet and behind at least some bushy cover for the
When you realize you're doing too much: Signature.
"You are right lass, it will be rude to let those orcs wait." Krom will dash toward one the trees near the end of the trail taking as much cover as possible. Krom then will then try to get a better look of the orc welcome party in order to check how many are readying melee weapons and ranged weapons and how many of them are wearing metal armors (OOC Not sure if I need to roll Perception 5). He will try to locate the Orog and check if he too wears a plate mail. If the Orog is within 60 ft from Krom and he is wearing a plate mail armor, Krom will cast Heat Metal, if the Orog is not coming that close, Krom will throw his handaxe to the first orc coming into 60 ft range (Attack: 8 Damage: 17 )
(OOC19 should be enough to hit one of the orcs if they are coming close to us, but I will roll anyway the 1d4 for the Blessing 2)
Kazri dismount from the horse and attaches to the back of the wagon. "I believe we are all in agreement that we should meet the reception party. I would like to suggest that we meet them in formation, as one." Kazri crouches down and uses a stick to draw her plans on the ground. "We will leave the wagon behind. I will be the center, and lead just slightly ahead, to draw as many enemies to me as possible. Mr. Onk and Master Krom will position behind me to my sides. Mr. Nimbatuul position behind Mr. Onc, and Mr. Tune-Tail position behind Master Krom. Chill will be in the middle, between you two." Kazri points to both Dragonborns. "This way, Chill can concentrate on unleashing his crossbow. We march as one. As soon as your weapon or spell gets into range, start targeting the enemy. We are trying to draw them out, and make them come to us. Mr. Al, please stay mounted and behind us. Help us as you can, but do not put yourself in unnecessary danger." Kazri gets up. "Any questions? I assume that my plans is acceptable gentlemen." Kazri looks at Ghorar and turns to Rhogar. "Mr. Nimbatuul. Do you think your Dragon friend can do some scouting for us, while we finalize our plan?"
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
As soon as Kazri starts drawing on the ground, Rhogar nostrils flare in annoyance. And he was already bordering on it when the request came to leave the wagon behind, making the already lengthy stretch(200ft) a nightmare to try and run with a force on alert awaiting them. Not mention and ever close in mind was the blessing; a wondrous, but fast waning boon. Ghorar is less tempered, and started readying to dart towards Kazri when the Bronze snatched her out of the air, sensing her intent. If anyone else notice, he flashes tight smile, but for once -- FOR ONCE chose discretion.
"Hah! With them already being so on alert? The white from yesterday would have better odds than Ghorar sorry to say. Besides, we don't have the time for it. Vixix gift will not last long, and I will-..." Rhogar catches himself, noticing the growl and annoyance entering his tone. "-would prefer not having it flippantly wasted.... So let's get moving with your plan already, but trust Chill to his own devices, yah? Look." He gestures sharply to the way ahead. "There's more than enough brush ahead for him to do what we know he can do best for a time. Meanwhile, we march forward, pick of those we can with what we got, and play open distraction? Deal? Now let's move." He states frankly.
When you realize you're doing too much: Signature.
Chip would nod to the others and quickly Dash towards the orc encampment, putting his lute on his back and drawing his longsword and horn.. as he dashes forward he would blow a few loud bellows through the instrument as they approach the fortification. If Krom takes off running as well, He would attempt to stay behind him as per the instructions.
Kazri raises her shield in front if her. After a small prayer, a shimmering field surrounds her. (Shield of Faith). “Let’s move out Soldiers!! We move as one, make sure to keep up!!” She shouts towards Big Al. “Mr. Al. Stay behind and guard the folks behind us!!” (Kazri moves 50ft.)
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."