Mal cuts into the orange frog near him that's splashing about trying to get up from the wave, cutting deep, but it still continues to move. Two arrows sheathed in lightning fly up and slam into two different green Gruungs. They collapse, electricity coursing through their bodies.
Sickle runs through his options mentally. The ring on his finger is thrumming and icy cold, calling him, but he can’t figure out how to include a reasonable number of enemies in the blast, so he settles for pointing his staff at the hadrosaurus and sending an Ice Knife toward it. (2nd Level)
Attack: 21 Damage: 6 (Adv on d20 if hidden) 7
Hit or miss, DEX save within 5 feet, DC 15 or 7 cold damage.
This post has potentially manipulated dice roll results.
The ice knife strikes the hadrosaurus who shrieks at the icy cold in pain. 2124. It ducks as ice shards explode, as does the nimble Gruung nearby.
The Gruung on the roof see two of their allies fall and all turn and begin firing arrows at Grenk. Arrows begin to rip through the leaves around Grenk.
Attack: 6 Damage: 4 + CON Save DC 12 or 8 poison damage.
Attack: 7 Damage: 4 + CON Save DC 12 or 7 poison damage.
Attack: 13 Damage: 6 + CON Save DC 12 or 5 poison damage.
Attack: 20 Damage: 6 + CON Save DC 12 or 5 poison damage.
Attack: 15 Damage: 4 + CON Save DC 12 or 8 poison damage.
The Hadrosaurus slams it's skull into the only remaining skeleton, the other having crumbled under attacks last round. Attack: 11 Damage: 12
Mal, another of the yellow Gruung's leaps to the other side of the wall from you, and begins to Chirr.....you hear the rythmic sounds and it makes it hard to think. DC 12 wisdom save for you and the spider or be stunned for a round.
Two of the yellow Gruung's shoot arrows at you.
Attack: 11 Damage: 9 + CON Save DC 12 or 4 poison damage.
Attack: 7 Damage: 8 + CON Save DC 12 or 3 poison damage.
And once again all of the greenery in the area explodes into life, choking the environment and making it difficult to move.
The last yellow Gruung fires at the skeleton. Attack: 13 Damage: 8
The second skeleton crumbles into broken bones that collapse into the water with a splash.
This post has potentially manipulated dice roll results.
Once again restricted by heavy foliage, Badger will again Misty Step as a bonus action to teleport another 30 feet in through the door of the shrine.
Depending on what he can see, and how visible he is from the outside, he will do any combination of the following: 1) Move up to 25 feet 2) Hide as an action if visible (Stealth: 5) 3) Investigate (25)whatever he can see inside the shrine
Rollback Post to RevisionRollBack
How does a red dragon blow out the candles on its birthday cake?
This post has potentially manipulated dice roll results.
"Get behind cover if you can not get close! No point trying to move across the green if you are just picked off by archers!" Silas yells as he moves towards middle point of the two groups and cast Mass Healing Word on everyone he can.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Badger, you find at the top of 8 feet of stairs are two heavy doors that stand ajar. Inside, torches shed light over rooms filled of treasure: chests heaped with coins, polished amphorae, strings of pearls, and ornate pieces of armor. Set into the floor in front of another double door tile mosaic depicting a frog like humanoid beating a leopard that has snakes emerging from its shoulders. Cuneiform inscriptions are woven above and below the combatants. Hallways heaped with treasure lead off to both the right and the left. (once up the stairs, the plant growth doesn't apply, and you can move normally)
Silas's spell can reach everyone except Grenk who is too far away.
The green Gruung are all on top of the building. You begin to hear the sounds of croaks echoing from the trees out beyond the immediate area. Many seem to be getting closer. If anyone would have preferred to move anywhere, let me know and I'll adjust your position.
This post has potentially manipulated dice roll results.
Mal thinks to herself, well better now than never and tosses her Bead of Force in between the dino the and yellow Grung to the west of it, hoping to get the dino and the three yellow Grungs near it.
Bead of Force: 14
And then she will attempt to hide and move back toward Grenk.
The Hadrosaurus manages to escape, as do two of Gruung's, leaping away quickly. You've trapped one within a bubble. You then crouch under cover and attempt to hide.
Grenk, Sickle?
Rollback Post to RevisionRollBack
What's the difference between a Wizard and a Sorcerer? Class.
This post has potentially manipulated dice roll results.
Fort save: 17
Genk took his two prior to shots and watched some Gruugs fall only to be met with a volley of arrows in return. He ducked be hind a tree for cover but one landed. He ripped it out of his leg and then heard the croaking around. Thinking more must be coming, he quickly fired two more shots at two of the green Gruugs and then booked it to the wall just north of the opening by the ice spider.
Attack: 22 Damage: 10 + 5 lightning
Attack: 16 Damage: 6 + 2 lightning
Move west placing the opening between Grenk and ice spider.
This post has potentially manipulated dice roll results.
Ice Spider Wis Save: 13 (*grumble grumble grumble*)
Sickle smiles grimly, considering his choices. He decides to take the opportunity presented to him, peeks his head out and extends his staff and a blast of lightning explodes from it, streaking toward the line of green gruungs.
Cast Lightning Bolt - DEX DC 15 or 27 lightning damage, half on success.
A thunderous boom rips through the air and a blast of bright blue light burns into your retinas as a fork of lightning slashes out from Sickle and through the line of frog creatures on the roof. One is hit in the throat with an arrow from Grenk a moment before the rest are all incinerated, burned remains dropping to the ground.
Croaks of alarm from below are issued, and the three yellow frogs begin leaping and hopping through the thick greenery below, leaving behind their ally that is trapped in a bubble.
Badger, as you cast the scroll you see "Nangnang teaches us to serve only ourselves."
The blast of lightning from outside startles you, but then a yellow frog creature lands at the base of the stairs, looking up at you equally startled. Two more land behind it, glancing up at you. One fires an arrow. Attack: 13 Damage: 6 + Con Save DC 12 or 5 poison damage on a hit.
Grenk, you struggle forward through the thick weeds and growth, trying to get closer to Mal's position. Sickle, you notice the red frog leaping along the west side of the building towards the entrance.
Silas, from behind you, you note two green Gruung's hopping through the trees. They spot you and fire arrows. Attack: 14 Damage: 3 + 5 poison damage DC 12 CON to resist on a hit. Attack: 23 Damage: 3 + 7 poison damage DC 12 CON to resist on a hit.
Grenk, from behind you in the woods an arrow shoots out (no more cover) : Attack: 18 Damage: 6 + 5 poison damage DC 12 CON to resist on a hit.
Sickle, you see a green Gruung appear in the woods to the west, he fires an arrow at you, (no cover from this angle) : Attack: 24 Damage: 5 + 2 poison damage DC 12 CON to resist on a hit.
Everyone's turn.
Rollback Post to RevisionRollBack
What's the difference between a Wizard and a Sorcerer? Class.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
This post has potentially manipulated dice roll results.
Mal will pull out his heavy crossbow and shoot the northern most green Grung approaching Grenk fro hiding and then will move past the wall and move to northern most break in the east wall and hide again.
Heavy Crossbow: Attack: 17 Damage: 9 Sneak Attack: 7
Silas spins around and a blast of magic rips across the space taking down the Gruung, it collapses in a heap.
Mal turns into a man, much to everyone's surprise, and then with 'his' crossbow 'he' fires a bolt that slams into a Gruung to the north, it bolt hitting it in the chest. The frog creature collapses in a heap. Mal moves as far as 'he' can through the thick weeds, but just manages to get inside the northern wall and get hidden. :-D
When the yellow grungs take a second look at Badger, they see something vastly different. He appears to grow in size and has a serpentine body, his mouth sports long fangs and a forked tongue, lightning crackles from his eyes, and he holds the severed head of their leader, it's long tongue dangling and it's eyes gouged out...
Mal cuts into the orange frog near him that's splashing about trying to get up from the wave, cutting deep, but it still continues to move. Two arrows sheathed in lightning fly up and slam into two different green Gruungs. They collapse, electricity coursing through their bodies.
Sickle's move.
What's the difference between a Wizard and a Sorcerer?
Class.
Sickle runs through his options mentally. The ring on his finger is thrumming and icy cold, calling him, but he can’t figure out how to include a reasonable number of enemies in the blast, so he settles for pointing his staff at the hadrosaurus and sending an Ice Knife toward it. (2nd Level)
Attack: 21 Damage: 6 (Adv on d20 if hidden) 7
Hit or miss, DEX save within 5 feet, DC 15 or 7 cold damage.
The ice knife strikes the hadrosaurus who shrieks at the icy cold in pain. 18 16
What's the difference between a Wizard and a Sorcerer?
Class.
The ice knife strikes the hadrosaurus who shrieks at the icy cold in pain. 21 24. It ducks as ice shards explode, as does the nimble Gruung nearby.
The Gruung on the roof see two of their allies fall and all turn and begin firing arrows at Grenk. Arrows begin to rip through the leaves around Grenk.
Attack: 6 Damage: 4 + CON Save DC 12 or 8 poison damage.
Attack: 7 Damage: 4 + CON Save DC 12 or 7 poison damage.
Attack: 13 Damage: 6 + CON Save DC 12 or 5 poison damage.
Attack: 20 Damage: 6 + CON Save DC 12 or 5 poison damage.
Attack: 15 Damage: 4 + CON Save DC 12 or 8 poison damage.
The Hadrosaurus slams it's skull into the only remaining skeleton, the other having crumbled under attacks last round. Attack: 11 Damage: 12
Mal, another of the yellow Gruung's leaps to the other side of the wall from you, and begins to Chirr.....you hear the rythmic sounds and it makes it hard to think. DC 12 wisdom save for you and the spider or be stunned for a round.
Two of the yellow Gruung's shoot arrows at you.
Attack: 11 Damage: 9 + CON Save DC 12 or 4 poison damage.
Attack: 7 Damage: 8 + CON Save DC 12 or 3 poison damage.
And once again all of the greenery in the area explodes into life, choking the environment and making it difficult to move.
The last yellow Gruung fires at the skeleton. Attack: 13 Damage: 8
The second skeleton crumbles into broken bones that collapse into the water with a splash.
Everyone's turn. 1/4 movement in the weeds.
What's the difference between a Wizard and a Sorcerer?
Class.
Once again restricted by heavy foliage, Badger will again Misty Step as a bonus action to teleport another 30 feet in through the door of the shrine.
Depending on what he can see, and how visible he is from the outside, he will do any combination of the following:
1) Move up to 25 feet
2) Hide as an action if visible (Stealth: 5)
3) Investigate (25)whatever he can see inside the shrine
How does a red dragon blow out the candles on its birthday cake?
[OOC: Any chance of an updated map as Mal might be hiding soon, if he makes his saves.]
Mal Wis Save: 15
Mal Con Save: 8
"Get behind cover if you can not get close! No point trying to move across the green if you are just picked off by archers!" Silas yells as he moves towards middle point of the two groups and cast Mass Healing Word on everyone he can.
EDIT: As his main action, Silas prepares to Dodge
Healing: 5
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneBadger, you find at the top of 8 feet of stairs are two heavy doors that stand ajar. Inside, torches shed light over rooms filled of treasure: chests heaped with coins, polished amphorae, strings of pearls, and ornate pieces of armor. Set into the floor in front of another double door tile mosaic depicting a frog like humanoid beating a leopard that has snakes emerging from its shoulders. Cuneiform inscriptions are woven above and below the combatants. Hallways heaped with treasure lead off to both the right and the left. (once up the stairs, the plant growth doesn't apply, and you can move normally)
Silas's spell can reach everyone except Grenk who is too far away.
The green Gruung are all on top of the building. You begin to hear the sounds of croaks echoing from the trees out beyond the immediate area. Many seem to be getting closer. If anyone would have preferred to move anywhere, let me know and I'll adjust your position.
What's the difference between a Wizard and a Sorcerer?
Class.
Mal thinks to herself, well better now than never and tosses her Bead of Force in between the dino the and yellow Grung to the west of it, hoping to get the dino and the three yellow Grungs near it.
Bead of Force: 14
And then she will attempt to hide and move back toward Grenk.
Stealth: 16
H Dex DC 15: 11. Y2: 12.Y3: 21.Y4: 7.
What's the difference between a Wizard and a Sorcerer?
Class.
The Hadrosaurus manages to escape, as do two of Gruung's, leaping away quickly. You've trapped one within a bubble. You then crouch under cover and attempt to hide.
Grenk, Sickle?
What's the difference between a Wizard and a Sorcerer?
Class.
Fort save: 17
Genk took his two prior to shots and watched some Gruugs fall only to be met with a volley of arrows in return. He ducked be hind a tree for cover but one landed. He ripped it out of his leg and then heard the croaking around. Thinking more must be coming, he quickly fired two more shots at two of the green Gruugs and then booked it to the wall just north of the opening by the ice spider.
Attack: 22 Damage: 10 + 5 lightning
Attack: 16 Damage: 6 + 2 lightning
Move west placing the opening between Grenk and ice spider.
Ice Spider Wis Save: 13 (*grumble grumble grumble*)
Sickle smiles grimly, considering his choices. He decides to take the opportunity presented to him, peeks his head out and extends his staff and a blast of lightning explodes from it, streaking toward the line of green gruungs.
Cast Lightning Bolt - DEX DC 15 or 27 lightning damage, half on success.
A thunderous boom rips through the air and a blast of bright blue light burns into your retinas as a fork of lightning slashes out from Sickle and through the line of frog creatures on the roof. One is hit in the throat with an arrow from Grenk a moment before the rest are all incinerated, burned remains dropping to the ground.
Croaks of alarm from below are issued, and the three yellow frogs begin leaping and hopping through the thick greenery below, leaving behind their ally that is trapped in a bubble.
Badger, as you cast the scroll you see "Nangnang teaches us to serve only ourselves."
The blast of lightning from outside startles you, but then a yellow frog creature lands at the base of the stairs, looking up at you equally startled. Two more land behind it, glancing up at you. One fires an arrow. Attack: 13 Damage: 6 + Con Save DC 12 or 5 poison damage on a hit.
Grenk, you struggle forward through the thick weeds and growth, trying to get closer to Mal's position. Sickle, you notice the red frog leaping along the west side of the building towards the entrance.
Silas, from behind you, you note two green Gruung's hopping through the trees. They spot you and fire arrows. Attack: 14 Damage: 3 + 5 poison damage DC 12 CON to resist on a hit. Attack: 23 Damage: 3 + 7 poison damage DC 12 CON to resist on a hit.
Grenk, from behind you in the woods an arrow shoots out (no more cover) : Attack: 18 Damage: 6 + 5 poison damage DC 12 CON to resist on a hit.
Sickle, you see a green Gruung appear in the woods to the west, he fires an arrow at you, (no cover from this angle) : Attack: 24 Damage: 5 + 2 poison damage DC 12 CON to resist on a hit.
Everyone's turn.
What's the difference between a Wizard and a Sorcerer?
Class.
What's the difference between a Wizard and a Sorcerer?
Class.
Silas Con Save: 8 + 2 Bless
"Sickle! Come on! No point spliting up now!" Silas shouts gesturing to come to him.
Silas will blast the one that hit him with guiding bolt.
Attack: 15 Damage: 15 + 2 to hit
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneMal will pull out his heavy crossbow and shoot the northern most green Grung approaching Grenk fro hiding and then will move past the wall and move to northern most break in the east wall and hide again.
Heavy Crossbow: Attack: 17 Damage: 9 Sneak Attack: 7
Hiding Action: 14
Silas spins around and a blast of magic rips across the space taking down the Gruung, it collapses in a heap.
Mal turns into a man, much to everyone's surprise, and then with 'his' crossbow 'he' fires a bolt that slams into a Gruung to the north, it bolt hitting it in the chest. The frog creature collapses in a heap. Mal moves as far as 'he' can through the thick weeds, but just manages to get inside the northern wall and get hidden. :-D
Badger, Grenk?
What's the difference between a Wizard and a Sorcerer?
Class.
When the yellow grungs take a second look at Badger, they see something vastly different. He appears to grow in size and has a serpentine body, his mouth sports long fangs and a forked tongue, lightning crackles from his eyes, and he holds the severed head of their leader, it's long tongue dangling and it's eyes gouged out...
Cast Fear at yellow grungs. DC 15 WIS save.
How does a red dragon blow out the candles on its birthday cake?
Fort save vs poison 9
Grenk ignored the newest arrow. He lined up his shot to hit the newest attackers and sent arrows in their direction as well.
Action: shooting arrows at the newest arrivals shooting at him.
Attack: 10 Damage: 12 + 6 lightning
Attack: 26 Damage: 5 + 1 lightning
Move action: continue heading towards Mal and cover of the wall.