Maximus, Stigr, and Samantha start into the chamber moving with silence and care. Samantha and Rurik take the lead, the four of you skirting around to one side, preparing to sneak past the creature sleeping in the center of the chamber. Rurik though has his attention more on the blocks of stone you are passing. He notices something odd about one of them, and that moment of distraction costs you all. Rurik kicks a small stone ont he floor, which bounces off one of the stone blocks with a loud sound. The zorn wakes...
Maximus eyes widen as he hears the creature start to wake up and then cast Bless on Samantha, Rurik and Stigr. Then he will move closer to the opposite exit J1.
Casts 1st Level Bless
You bless up to three creatures of your choice within range. Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a d4 and add the number rolled to the attack roll or saving throw.
Samantha moves past Shadowlight, and down to face the zorn. Vines and plants sprout all around her as she strikes at the zorn. Her first strike bounces harmlessly off of the creature's hard hide, while the second leaves a cut.
Maximus
Maximus casts bless, bringing up his god's blessing on his companions. (Your destination door is at J20, not J1, so where do you wish to end up this round?)
stigr
Stigr moves a bit closer to the zorn, then sends two blasts of eldritch power at it. The first blast skims harmlessly off of its hide, while the second blast strikes it full-force, pushing the zorn away from Samantha.
zorn
The zorn moves back up to attack Samantha. Claw 1 to hit is a 23, damage is 9 slashing. Claw 2 to hit is a 25, damage is 6 slashing. Claw 3 to hit is a 24, damage is 13 slashing. Bite to hit is a 22, damage is 26 piercing.
Rurik
Samantha has moved in to attack the beast, and has been attacked in turn. She and Stigr have damaged it some, but it appears to have a good deal of fight left in it. It is your and shadowlight's turns...
Initiative Order
Samantha Maximus stigr zorn shadowlight *** Rurik ***
This post has potentially manipulated dice roll results.
“Well, damn! Guess we’ll have to make short work of this. Shadowlight, check the other side of this thing if you can, make sure it’s just us in here with it.”
He then runs up towards the Zorn swinging his longsword with two mighty swings. Longsword Attack: 17 Damage: 7 Longsword Attack: 21 Damage: 10
(OOC Rurik will move to get to J9 if he has enough movement)
Rurik moves in and attacks the zorn. His first strike bounces off of its thick hide, while his second leaves a shallow slash. Shadowlight moves off to check the rest of the chamber.
Samantha
The zorn is facing off with you, Rurik has moved in to support, and Stigr has dented it with some blasts of power. It is your turn to act...
Rurik stealth (OOC I believe I have disadvantage. Let me know if I’m wrong, this roll assumes disadvantage)
3
Maximus Stealth: 12
Waiting on Stigr...
Stigr stealth: 24
(Bump)
Zorn
Maximus, Stigr, and Samantha start into the chamber moving with silence and care. Samantha and Rurik take the lead, the four of you skirting around to one side, preparing to sneak past the creature sleeping in the center of the chamber. Rurik though has his attention more on the blocks of stone you are passing. He notices something odd about one of them, and that moment of distraction costs you all. Rurik kicks a small stone ont he floor, which bounces off one of the stone blocks with a loud sound. The zorn wakes...
Roll initiative.
Map
Map
Rurik initiative
12
Stigr initiative: 23
Samantha Initiative - 22
I have an intelligence of six, I know what I'm doing.
Maximus Initiative: 10
Zorn Encounter
Even as you notice the zorn waking up, Samantha, Stigr, and Maximus are able to react quicker than the creature. You three are free to post actions.
Map
See my previous post for current map.
Initiative order
Samantha ***
Maximus
stigr
zorn
shadowlight
Rurik
Maximus eyes widen as he hears the creature start to wake up and then cast Bless on Samantha, Rurik and Stigr. Then he will move closer to the opposite exit J1.
Casts 1st Level Bless
You bless up to three creatures of your choice within range. Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a d4 and add the number rolled to the attack roll or saving throw.
(Bless - Round 1 of 10)
Samantha will BA Rage
Wild Surge - 6
Effect - Flowers and vines temporarily grow around you; until your rage ends, the ground within 15 feet of you is difficult terrain for your enemies.
She will move toward the Zorn and attack, going reckless.
Attack: 11 Damage: 14
Attack: 13 Damage: 12
I have an intelligence of six, I know what I'm doing.
Second attack Damage Roll - 10
I have an intelligence of six, I know what I'm doing.
Stigr moves around to get a clear shot (J4) and marks the creature with his hexblade's curse before sending two quick blasts of energy into it.
Bonus action: Hexblade's Curse
Action: Eldritch Blast, with Repelling Blast, each hit pushes it back 10 feet.
Attack: 26 Damage: 11
Attack: 27 Damage: 18
[OOC: Ismenow, don't forget you have a d4 with bless to add to your to hit.]
Samantha
Samantha moves past Shadowlight, and down to face the zorn. Vines and plants sprout all around her as she strikes at the zorn. Her first strike bounces harmlessly off of the creature's hard hide, while the second leaves a cut.
Maximus
Maximus casts bless, bringing up his god's blessing on his companions. (Your destination door is at J20, not J1, so where do you wish to end up this round?)
stigr
Stigr moves a bit closer to the zorn, then sends two blasts of eldritch power at it. The first blast skims harmlessly off of its hide, while the second blast strikes it full-force, pushing the zorn away from Samantha.
zorn
The zorn moves back up to attack Samantha.
Claw 1 to hit is a 23, damage is 9 slashing.
Claw 2 to hit is a 25, damage is 6 slashing.
Claw 3 to hit is a 24, damage is 13 slashing.
Bite to hit is a 22, damage is 26 piercing.
Rurik
Samantha has moved in to attack the beast, and has been attacked in turn. She and Stigr have damaged it some, but it appears to have a good deal of fight left in it. It is your and shadowlight's turns...
Initiative Order
Samantha
Maximus
stigr
zorn
shadowlight ***
Rurik ***
Map
Updated Map
“Well, damn! Guess we’ll have to make short work of this. Shadowlight, check the other side of this thing if you can, make sure it’s just us in here with it.”
He then runs up towards the Zorn swinging his longsword with two mighty swings.
Longsword Attack: 17 Damage: 7
Longsword Attack: 21 Damage: 10
(OOC Rurik will move to get to J9 if he has enough movement)
Rurik
Rurik moves in and attacks the zorn. His first strike bounces off of its thick hide, while his second leaves a shallow slash. Shadowlight moves off to check the rest of the chamber.
Samantha
The zorn is facing off with you, Rurik has moved in to support, and Stigr has dented it with some blasts of power. It is your turn to act...
Initiative Order
Samantha ***
Maximus
stigr
zorn
shadowlight
Rurik
Map
Updated Map
Samantha will continue to attack recklessly
Attack: 27 Damage: 15
Attack: 24 Damage: 16
I have an intelligence of six, I know what I'm doing.