Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Damrius Damrius will cast Sacred Flame at the devil as Durk looks like he has Amrik well in hand. DC 15 Dex or take 6 Radiant damage
Save: 20
Thurodurk Durk will rush to block Amrik from escaping, swinging his flail down with backbreaking force. Attack: 25 Damage: 6 and 4 necrotic. Another 7 bludgeoning, assuming the necrotic is doubled but not sure. And smiting for 16 radiant Amerik goes down.
Zogri Seeing Durk follow Amrik Zogri keeps his focus on the barbed devil. The biggest threat at the moment. Aiming for the devil again Zogri zones out everything else. His vision focussed on his target and the rest blurs out. He will fire another arrow at the devil attacking Raven. His attack misses, skittering off the devil's spines.
raven Strikes at the flanked devil again... Attack: 15 Damage: 11 sneak attack: 9
dalin Moves down to join fighting the devil... He takes a bonus action to feint, then strikes at the devil... Attack: 24 Damage: 16
Ser Bulvii Von Hazolern Is still distracted by the beauty of Raven and a little jealous as Dalin gets close to her. He misses again.
barbed devil The devil continues to attack Raven. Claw. Melee Weapon Attack: 18 to hit, reach 5 ft., one target. Hit: 8 piercing damage. Claw. Melee Weapon Attack: 23 to hit, reach 5 ft., one target. Hit: 4 piercing damage. Tail. Melee Weapon Attack: 14 to hit, reach 5 ft., one target. Hit: 9 piercing damage.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
With a combination of strikes you take down the barbed devil. (Was waiting on Damrious as he goes first in initiative, but there are more than enough hits here to take him down regardless.)
You are out of combat. what do you do?
Raven holds her side as she steps away from the devil, wincing a bit. A white glow shows around her hand, and, when she pulls it away, the wound has closed. (Lay on hands for 5 HP.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Raven thanks Damrious for the healing. She then looks around the room, easily able to locate several other secret doors that appear to lead out of bthis room. Raven finds 2 other secret doors. There is also the doors Amrik was running towards as well.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Bulvii will walk over to Amrik and look down at the corpse, "Blood fool. Thought your position would protect you." He'll look over the group, "Hopefully no one heard the sounds of battle, and since Amrik didn't open this door we may have some time to investigate these other rooms Raven has found. Lets open a door and see what we find."
This ten-foot-high vaulted chamber has a plaster ceiling painted with images of terrifying winged devils looking down on a symbol embedded in the room’s floor: a circular disk of black stone inscribed with a nine-pointed gold star. Four wrought-iron candlesticks bristling with unlit, half-melted red candles surround the circle.
Raven is able to spot another secret door in this new room. There is also a closed normal door here as well.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
OOC: No injuries on my end, if anyone is hurt I'm guessing it's Raven.
(Durk is fine.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Damrius
Damrius will cast Sacred Flame at the devil as Durk looks like he has Amrik well in hand.
DC 15 Dex or take 6 Radiant damage
Save: 20
Thurodurk
Durk will rush to block Amrik from escaping, swinging his flail down with backbreaking force. Attack: 25 Damage: 6 and 4 necrotic. Another 7 bludgeoning, assuming the necrotic is doubled but not sure. And smiting for 16 radiant
Amerik goes down.
Zogri
Seeing Durk follow Amrik Zogri keeps his focus on the barbed devil. The biggest threat at the moment. Aiming for the devil again Zogri zones out everything else. His vision focussed on his target and the rest blurs out. He will fire another arrow at the devil attacking Raven. His attack misses, skittering off the devil's spines.
raven
Strikes at the flanked devil again...
Attack: 15 Damage: 11
sneak attack: 9
dalin
Moves down to join fighting the devil... He takes a bonus action to feint, then strikes at the devil...
Attack: 24 Damage: 16
Ser Bulvii Von Hazolern
Is still distracted by the beauty of Raven and a little jealous as Dalin gets close to her. He misses again.
barbed devil
The devil continues to attack Raven.
Claw. Melee Weapon Attack: 18 to hit, reach 5 ft., one target. Hit: 8 piercing damage.
Claw. Melee Weapon Attack: 23 to hit, reach 5 ft., one target. Hit: 4 piercing damage.
Tail. Melee Weapon Attack: 14 to hit, reach 5 ft., one target. Hit: 9 piercing damage.
Map:
https://www.dropbox.com/s/e45a34q8be1451r/Villa Temple map 1.xlsx?dl=0
Group can post actions once more.
Barbed devil is quite bloody, at 1 HP after all of that...
Raven took a couple hits at the end of that round, is now at 20/32 HP.
Durk will take a few steps forward and hurl his flail at the devil.
Attack: 6 Damage: 7 bludgeoning and 4 necrotic
(Rolled with proficiency and used standard improvised weapon damage, let me know if that should be different.)
Would be at advantage from flanking, I believe: 19
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Zogri grits his teeth seeing his arrow bounce of the creatures spines. Concentrating on his attack he will fire another arrow at the barbed devil.
Arrow Attack: 17 Damage: 14
To hit 24
advantage 21
Damage 7
"Damn you cursed creature." Bulvii roars in frustration.
With a combination of strikes you take down the barbed devil. (Was waiting on Damrious as he goes first in initiative, but there are more than enough hits here to take him down regardless.)
You are out of combat. what do you do?
Raven holds her side as she steps away from the devil, wincing a bit. A white glow shows around her hand, and, when she pulls it away, the wound has closed. (Lay on hands for 5 HP.)
Durk picks up his flail from where he threw it, absentmindedly kicking Amrik’s corpse as he passes it.
"Stupid. Should have figured that would happen."
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Damrius will close the gap and use healing hands to heal Raven for 4 HP
Raven thanks Damrious for the healing. She then looks around the room, easily able to locate several other secret doors that appear to lead out of bthis room. Raven finds 2 other secret doors. There is also the doors Amrik was running towards as well.
Durk will let those more suited to observing things figure out which way to go.
(9 wisdom isn’t great for searching for things.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Bulvii will walk over to Amrik and look down at the corpse, "Blood fool. Thought your position would protect you." He'll look over the group, "Hopefully no one heard the sounds of battle, and since Amrik didn't open this door we may have some time to investigate these other rooms Raven has found. Lets open a door and see what we find."
Will roll a random... 2
Opening one of the two secret doors you find...
This ten-foot-high vaulted chamber has a plaster ceiling painted with images of terrifying winged devils looking down on a symbol embedded in the room’s floor: a circular disk of black stone inscribed with a nine-pointed gold star. Four wrought-iron candlesticks bristling with unlit, half-melted red candles surround the circle.
Raven is able to spot another secret door in this new room. There is also a closed normal door here as well.
What could this room be used for? Bulvii wonders to himself
Insight 6
Nat 1. Should have gone with perception or religion I guess. Sigh
Zogri will move with the group but be wary of the surroundings, he will try to listen for sounds of activity from guards.
He will also try to spot any locations from which the group could be watched.
(perception 10)
Durk will examine the ritualistic looking room with faint interest, then very deliberately kick over the candlesticks.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Raven smirks at Durk and nods to the two ways onward. "Secret door or normal one?" She asks the group.
Bulvii has no clue what this room is for, maybe a relaxation room...
Zogri spots the secret door with ease as well.