Irena let out a cry and fell from the top of the caravan and hit the ground, unconscious. A bolt lay buried in her shoulder and blood welled from the wound.
Well sheet. Ok, so I was thinking we can handle death saving throws in two ways- either we can roll openly on here or I can roll them secretly which I think adds to the sense of danger for the party. What do people prefer?
This post has potentially manipulated dice roll results.
Horrified at seeing the two other party members fall, but stuck in combat with the scimitar wielder, Nicola grabs her mace and, with a shout, tries to smack him upside the head.
This post has potentially manipulated dice roll results.
Well seeing this, Debolsia is going to sprint at the bandit leader and swing her quarterstaff two handed at his head Attack: 22 Damage: 3, before kicking out at his legs Attack: 11 Damage: 3.
This post has potentially manipulated dice roll results.
The other bandits will begin to close in, sensing victory. As one approaches the wagon, a rapier blade will lunge out of the shadows beneath the cart. Attack: 10 Damage: 10 plunging deeply into his vitals, the bandit falls gasping.
This post has potentially manipulated dice roll results.
With that, the red-haired bandit will shoot at Elizabeth Attack: 14 Damage: 3 while the scimitar wielding bandit closes in on Nicola Attack: 17 Damage: 5.
Rollback Post to RevisionRollBack
DM- Chronicles of Wildemount Campaign.
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Vinras seeing the leader movement out of the area would charge forth to attack him, raising his longsword to bring it down on the leader.
Longsword Attack: 7 Damage: 5
A swing and a miss!
One bandit will shoot at Vinras Attack: 18 Damage: 5
one will return fire on Irena Attack: 10 Damage: Unable to parse dice roll.
and the scimitar bandit will move up next to the leader and slash at Nicola Attack: 22 Damage: 4
DM- Chronicles of Wildemount Campaign.
As Vinras slashes at the blond half-elf, a crossbow bolt fired hits him under the upraised arm, punching through his chainmail into his chest.
The wounded bandit steadies his crossbow and shoots back at the ranger, hitting her in the shoulder. Luckily it's her turn next!
DM- Chronicles of Wildemount Campaign.
Irena let out a cry and fell from the top of the caravan and hit the ground, unconscious. A bolt lay buried in her shoulder and blood welled from the wound.
Well sheet. Ok, so I was thinking we can handle death saving throws in two ways- either we can roll openly on here or I can roll them secretly which I think adds to the sense of danger for the party. What do people prefer?
DM- Chronicles of Wildemount Campaign.
(Whichever you think works best! I'm okay with secret death rolls.)
Amshoon will take a swing at scimitar bandit as he tries to leave (Attack of opportunity)
Attack: 14 Damage: 7
Paladin - warforged - orange
(I'm cool with either)
Vinras would go down when hit by the crossbow bolt with a grunt and bear of his teeth, slumping over his shield and sword.
(doesn’t matter to me on death savings)
Ok cool, will do secret rolls for now.
If everyone is ok with it I will add Debolsia and Elizabeth to the initiative order next round and possibly run them until their players are free.
If Irena is down then Nicola is up next.
DM- Chronicles of Wildemount Campaign.
Elizabeth - 14
Debolsia - 21
DM- Chronicles of Wildemount Campaign.
(In a game with Debolsia who is the DM, probably won’t post till the new year, that’s when that game restarts.)
Alrighty, will run Debolsia for this combat then.
DM- Chronicles of Wildemount Campaign.
Horrified at seeing the two other party members fall, but stuck in combat with the scimitar wielder, Nicola grabs her mace and, with a shout, tries to smack him upside the head.
Attack: 20
Damage: 6
Seeing the paladin fall, the bandit leader is going to step over him and charge at Amshoon, his scimitar and dagger drawn.
Scimitar- Attack: 16 Damage: 5
Dagger- Attack: 17 Damage: 4
DM- Chronicles of Wildemount Campaign.
Amshoon falls, and doesn’t get back up.
(unconscious)
Paladin - warforged - orange
Well seeing this, Debolsia is going to sprint at the bandit leader and swing her quarterstaff two handed at his head Attack: 22 Damage: 3, before kicking out at his legs Attack: 11 Damage: 3.
DM- Chronicles of Wildemount Campaign.
The other bandits will begin to close in, sensing victory. As one approaches the wagon, a rapier blade will lunge out of the shadows beneath the cart. Attack: 10 Damage: 10 plunging deeply into his vitals, the bandit falls gasping.
DM- Chronicles of Wildemount Campaign.
Elizabeth sprints to the rocks and attempts to hide from sight. Stealth 13
DM- Chronicles of Wildemount Campaign.
With that, the red-haired bandit will shoot at Elizabeth Attack: 14 Damage: 3 while the scimitar wielding bandit closes in on Nicola Attack: 17 Damage: 5.
DM- Chronicles of Wildemount Campaign.