As the bard leaves, Nae gives him a gold coin “It’s not much but I always appreciate you folk” she then turns back to Noldeme with a yawn “That all said I’m getting tired so what sounds good for us to meet.” Nae gives a chuckle “Or you could join me for the night.” She says cheekily with a bit of a chuckle after
Rollback Post to RevisionRollBack
Bardic Inspiration is just someone believing in you, and I believe in you
Leshanna uses her contacts in the city to find a good transport to Corvedae. Before leaving town she would purchase another 20 of each type of ammo from the blacksmith, to use as test practice on the way, until she feels she is as good with the two weapons as with her longbow.
Buck tenses when he hears his name, not sure who he could know here in Blackport. Buck looks up for the man who shouted for him before heading around back and climbing up the ladder to the roof.
As Zacharias intuits Dordis's soul and the menace, he breathes in sharply. He straps on his shield and prepares to draw his flail. "Is it dangerous? What does it want?" He calls out almost desperately, "Ilmater, guide and protect us!"
This post has potentially manipulated dice roll results.
Temple of Allcys:
Rattles does his best to keep quiet, holding his noisy hand still with his other hand while clasping his dagger. 14
You enter the gazebo, the torches have burnt out at this point, but the light from outside barely illuminates the circular pattern on the ceiling, and the strange runes on the walls. There are plenty of muddy cloaks on the walls, and on the other side, there are empty hooks. There is a stairwell leading down, you can hear the sound of waves echoing off the walls, and there is a trail of dried blood leading downwards. "If you see anything that looks like a keyhole, let me know, I'll head down and see if the coast is clear...heh, coast..." He hugs the wall and moves down the stairs.
Resolve -> Corvidae:
Dordis & Zacharias: As you steady yourselves, the menace get's stronger, suddenly running out from the darkness, a large sharp toothed, gaping drooling maw with swollen red eyes, being carried by malformed legs and feet charges! Roll for initiative and take your prepared actions if you made any.
Maw Demon: 0
Connor: By some unknown power, Connor chooses to place his intiative before the monsters.
The Tower - Level 1 - Stairway to Revelation:
Xamodas: "Aye, yes there is that, but also after every floor, including this one, there is an actual reward; it but a pittance of gold, and some food and water. However, you can only earn it once."
Rabbit Warren ->Dungeon Under The Warren:
Orina & Jogs: (Bunny Battalion): If a rabbit could show regret, you imagine that's the emotion that would be on Beau's face about now. "Hush, now, sounds will travel terribly well down the tunnels, the last thing I want is everyone being spooked. Now, come along."
You all climb down the tunnel with Beau, as it winds back and forth, slowly leading downward. You occasionally see another rabbit pass by, which Beau sometimes makes you stop for them to pass. The smell is very...earthy, not the most pleasent, and your hands, knees and torso coated with dirt. Finally, the tunnel opens up to a room, you stand up and dust yourselves off. "Good luck, if something goes wrong, you can shout through this passage and we'll do what we can." Before heading back up.
The light reveals a spacious rectangular chamber, looking up you can see small ends of roots poking through the ceiling. The smell has shifted to more of a moldy, and in some places almost oily complexion. Ahead of you, the light reveals a strange object in the center of room, it looks like some sort of square aperture set on a pedestal, and there are four knobs set on a tilted surface attached to it, one in each cardinal direction. There are also three doors of varying sizes set on the oppsosite wall, one half your size, one about your size, and another that is easily twice your size, if not more.
As your light shines, you see a head poke through the aperture, giving you a spook, and a familiar voice speaks. "Well, It's about time you made it, I was hoping to get a head start!" Hainsley seems to have been waiting for you. "You were gone for, oh! Who is that you have with you? Are you aware that a dangerous predator has followed you down here, and has learned to walk, or am I seeing things?"
Blackport - > Corvidae
Leshanna: You do manage to find trasnport to corvidae, for free, since you are offering to protect it as it travels. The riders are...less than happy at the noise from your weapons, but the horses don't mind, and it more than pays off, as the occasional wandering monster, curious scouts from less than friendly tribes out here are quickly driven away. You should be more than proficent with these things by the time you get to Corvidae, although you would still need to spend some time looking through their inner workings before trying anything too crazy.
You take a shot, into the distance, and listen to the sound of the echo. You fire another. Your hands are covered in soot. You fire another. *BANGbangbangbbbbbbbbb* You hear something in the distance that doesn't quite sound like a gunshot *bbbbbbbbbbbb*. You look ahead of the cart down the rifles scope and see what appears to be some sort of strange, turqoise horse down the road making that noise, with a masked rider, coming up the road.
Blackport:
Buck: You peer over the rooftop: You eye a half elf sticking his eye through a telescope, despite being in broad daylight. His hair is dark and sparkles like a black gem, like looking at the night sky flowing out of someone's head. Oddly, when he moves his head, the pattern changes, like looking through a window into space. "Greetings, Buck, I oh, I suppose your a bit curious on how know your name...It's hard to explain, well, not really, just you might not get it. I'm sure you have a lot of questions, but are also eager to get started. Ask away, or don't, I guess, sometimes it's funner that way."
Greenport: The bard seems barely lucid at this hour, and sort of nods. He trots to his room, and out of sight.
Ulrich gets himself set to rights as he looks at the dead creature. He looks for a moment, then nods at John. "Had one person been enough, the Archbishop would not have sent three. Let us get inside and see how things are. With any luck, we can have a rest before we remove those inside."
He goes to the window and finishes knocking it out with his mace. When the space is wide enough, he nods to the others and steps inside.
Dordis is thrown in shock, but manages to keep his focus and uses his ready to cast a guiding bolt towards the imposing demon—
Guiding Bolt 1st level— 20
Damage—14
Bless addition:2
A bolt made of a pure-white moon followed via streaks of blue stars channel from Dordis' right hand. His star-blue pendant glows with blue streaks coming out of it along with a dull silver hue. The guiding bolt looks as though the moon itself traverses toward the demon entity.
((OOC, but will the guiding bolt do an extra d6 for being radiant damage?))
Xamodas perks up ever so slightly. So there was wealth to be found along the way, and he could always exit the Tower. He had made some clearly false assumptions about how the Tower operated. Perhaps I can purchase some armor if the second level seems impassable. Should protect myself with more than just rags.
"Thank you for the information, stranger. I'll be on my way. Best luck for when you decide to try the second floor some day."
With that, he makes to continue past her and towards the top of the stairs - wherever it might be.
Leshanna frowns and calls out to the others with ehr. "Incoming masked man on a weird horse..." She readies ehr weapon, but keeps it aimed away for now.
(What stats do you want me to use for the shotgun? Nothing I see does what you explained as a close-up affect with it. Here is the DND Beyond item... shotgun )
Orina and Jogs | Outer Cordivae / Rabbit Warren Dungeon
Orina wrinkles her nose. "Why does it smell oily here? Usually if there's some oil to be found in the wilds, it'll be floating up from the bottom of a lake from a leaking natural well. Oil in the soil itself would kill the plants around here, but they're obviously not dead." She follows her nose, sniffing around the room, trying to identfy where the oil-like smell is coming from.
Investigation: 8 + Guidance 2
Her investigation is interrupted when Hainsley appears. "Hainsley! It's good to see you again," Orina says, waving. "And this isn't a predator! That's GrrGrrFrr, a member of Rosebush! He's with us, helping make us small so we can fit in these caverns," she says, approaching the aperture. "What can you tell us about this thing here?" she asks, pointing at it.
"I guess my first question is, who are you?" Buck asked. He gives the man a once over, trying to discern whatever he can. "I'm, Bu... well, you already know me don't you? You're also right about me being eager. So then, what's a Fallen Hunter and how's the pay?"
As the bard leaves, Nae gives him a gold coin “It’s not much but I always appreciate you folk” she then turns back to Noldeme with a yawn “That all said I’m getting tired so what sounds good for us to meet.” Nae gives a chuckle “Or you could join me for the night.” She says cheekily with a bit of a chuckle after
Noldeme gives a little chuckle as well. "Heh. No, but thank you for the offer. Maybe if we get to know each other a little better. Anyways, yeah, you asked about meeting and tomorrow morning here at breakfast seems like a good idea, we'll be leaving soon, so it's good that we meet early as well."
“Be careful down there. I’m just a shout away.” As Rattles disappears out of sight, I turn my attention to the strange runes covering the walls of this place, I hold out my rapier and fill it with light , illuminating the gazebo in hopes of finding some answers. Looking up at the circle on the ceiling, I hum along with the crickets while I wait for rattles to report back.
investigation: 7
Noticing the muddied cloaks hanging near the entrance, I brush a few to the side, inspecting them and the wall behind for the symbol Rattles had shown me earlier or any other clues.
Dordiswill attempt to disengage to move 30ft away from the maw demon if: it approaches and attacks Dordis,
He will attempt to cast cure wounds;healing for 7 as an invigorating streak of blue coming from his pendant to heal Al or Zacharias if they are attacked,
Finally, he will attempt to move behind Zacharias if he is not within the demon entity's attack range,
((I'm guessing Dordis is roughly 5ft to the right of Zacharias and 10ft behind him.))
This post has potentially manipulated dice roll results.
Rafon's Run Settlement:
Ulrich: You hear a shout as you break the glass and step in "Ah! Oh, thank goodness, you slew that thing. I thought for a second you had lost and it was coming for me next. Please, you have to hurry, the something terrible has happened to the baron. He offered the goodwill of letting us hide from the creature in his home, but then the outside flooded and we were trapped. That creature has been chasing us, and dragging it's victims down into the basement...there is something terrible down there." the man says shakily. "You are our only hope."
Resolve -> Corvidae:
Dordis & Zacharias: You lash out a bolt of magical light, which overshadows the menace, and there is a scream of searing pain from the Demon as a light flashes from beneanth it's flesh and causes it to smolder and weaken. It is glowing with light to reveal it's weak points, the next attack on it will have advantage.
Connor tosses his rod at the creature, which attempts to dodge as an explosion erupts from it! 57
The Demon runs up, and attempts to take a big bite out of Zacharias! Attack: 22 Damage: 10
Dordis & Zacharis, take your turns (or, in this case, Zacharias take your next turn unless you want to change what you did slightly.)
The Tower - Level 1 - Stairway to Revelation:
Xamodas: You ascend further. You see some light from above, and the stairs begin to move into the wall and lead outside. There, you wal around a spiral balcony stairs for quite some time, taking in the view. You can see just about every natural landmark or grand structure from here, and your so high up you can even see the tops of the tallest mountains; looking down gives you the worst sense of vertigo. Inset on the wall as you climb, there is a statue of a woman with flowing silk robes, and hair wound into a looped crown upon her head, it is gently clasping a small chest in her hands.
Blackport - > Corvidae: ((Add the following to the shotgun: When an enemy is within 5 feet of you the shotgun is: not put at disadvantage, deals an extra damage die, and the attacked creature must make a strength save equal to the damage taken or be knocked back prone 5 feet away.))
Leshanna: The roars of the strange horse grow louder as it speeds toward you "RRRRRRRRRRRRRRR" It looks like it's about to ram straight into the cart, causing the driver to pull on the reigns to halt the horses or get them aside, but the horse speeds around in a split second "RRRRRRRRR", before making a hard turn when it's behind the wagon, scraping dirt and dust into the air and coming to a hard stop. The horse seems to actually be some sort of armored bicycle, but you can see no such mechanics to make it move through pedaling. The rider ceases the roar of the bike, as well as some strange music that is playing from it. He flips open his visor, and shouts to you in a thick Saisei accent. "Ahoy! Dragon! How much further to Blackport?" (At this point you've been traveling a few hours.)
Dungeon Under Rabbit Warren:
Orina & Jogs: The oil like smell seems to be coming strongly from the aperture. GrrGrrFrr says "Aspect friend? Many strange rabbit friends."
Hainsley apologises "Oh, my mistake, I've never seen anyone quite like you...the world out there must be quite different. Oh, and I haven't figured, I've just been waiting for you to get down here, it's good to see you again too." You see him hop down from the pillar and...start floating up to you. "Oh, I, uh, have made a few new discoveries though. I guess gravity is simply a bit of a suggestion for me."
Jogs get a better look at at the contraption, the knobs are actually more like disks with a protruding handle; It reminds you a bit of spoonhandle sticking out of a stewpot.
Blackport:
Buck: " A Fallen Finder essentially finds those things, that which has fallen down from the tower, and goes to retrieve them. Think of it like finding where a shooting star lands to pick up a wish, but really, there's no telling what it might be. There's no telling what you may find, but, as the saying goes, heaven may grant you fortune...or something like that. This is the most common..." he fishes into his pockets, and takes out a few rocks of shifting colors "This is prismaticite, a hardened magical energy. I hear that the South uses this stuff like crazy to power all of the incredible stuff down there, so it fetches a high price...well, if you can find more than five pebbles."
The half-elf seems to be telling the truth, and is quite ecstatic to tell you about it.
Temple of Allycs:
Yaw: You look over the insriptions, rubbing your hand over them, the are rough and coarse, and don't seem to be any familiar language, complete nonsense, gibber jabber. You look up at the ceiling, and you notice that symbol again, largely carved upon the ceiling. When you shine it upon the carving, it seems like one of the five lines has a slightly green reflective sheen to it. The coats seem to be used mudcloaks, no symbols but fishing through the pockets, you find handfuls of spare change (5 silver, 15 copper), and a waterskin the smells strongly of hard liquor.
"Coast is clear down here! I'm gonna start looking around down here, you find anything?"
Greenport:
Nae: "You won't have to pay anything." the butterfly responds. "Spring will come at Winter's end."
Noldeme: Nae turns in for the night, it's just you and the owl now. You have a long day ahead of you.
Greenport
As the bard leaves, Nae gives him a gold coin “It’s not much but I always appreciate you folk” she then turns back to Noldeme with a yawn “That all said I’m getting tired so what sounds good for us to meet.” Nae gives a chuckle “Or you could join me for the night.” She says cheekily with a bit of a chuckle after
Bardic Inspiration is just someone believing in you, and I believe in you
Blackport...
Leshanna uses her contacts in the city to find a good transport to Corvedae. Before leaving town she would purchase another 20 of each type of ammo from the blacksmith, to use as test practice on the way, until she feels she is as good with the two weapons as with her longbow.
Buck tenses when he hears his name, not sure who he could know here in Blackport. Buck looks up for the man who shouted for him before heading around back and climbing up the ladder to the roof.
As Zacharias intuits Dordis's soul and the menace, he breathes in sharply. He straps on his shield and prepares to draw his flail. "Is it dangerous? What does it want?" He calls out almost desperately, "Ilmater, guide and protect us!"
Action: bless on Connor, Dordis and Zacharias
Orina and Jogs | Outer Cordivae / Rabbit Warren Dungeon
”BUNNY BATTALION! BUNNY BATTALION! BUNNY BATTALION!“ Jogs shouts until the others shush her.
Temple of Allcys:
Rattles does his best to keep quiet, holding his noisy hand still with his other hand while clasping his dagger. 14
You enter the gazebo, the torches have burnt out at this point, but the light from outside barely illuminates the circular pattern on the ceiling, and the strange runes on the walls. There are plenty of muddy cloaks on the walls, and on the other side, there are empty hooks. There is a stairwell leading down, you can hear the sound of waves echoing off the walls, and there is a trail of dried blood leading downwards. "If you see anything that looks like a keyhole, let me know, I'll head down and see if the coast is clear...heh, coast..." He hugs the wall and moves down the stairs.
Resolve -> Corvidae:
Dordis & Zacharias: As you steady yourselves, the menace get's stronger, suddenly running out from the darkness, a large sharp toothed, gaping drooling maw with swollen red eyes, being carried by malformed legs and feet charges! Roll for initiative and take your prepared actions if you made any.
Maw Demon: 0
Connor: By some unknown power, Connor chooses to place his intiative before the monsters.
The Tower - Level 1 - Stairway to Revelation:
Xamodas: "Aye, yes there is that, but also after every floor, including this one, there is an actual reward; it but a pittance of gold, and some food and water. However, you can only earn it once."
Rabbit Warren ->Dungeon Under The Warren:
Orina & Jogs: (Bunny Battalion): If a rabbit could show regret, you imagine that's the emotion that would be on Beau's face about now. "Hush, now, sounds will travel terribly well down the tunnels, the last thing I want is everyone being spooked. Now, come along."
You all climb down the tunnel with Beau, as it winds back and forth, slowly leading downward. You occasionally see another rabbit pass by, which Beau sometimes makes you stop for them to pass. The smell is very...earthy, not the most pleasent, and your hands, knees and torso coated with dirt. Finally, the tunnel opens up to a room, you stand up and dust yourselves off. "Good luck, if something goes wrong, you can shout through this passage and we'll do what we can." Before heading back up.
The light reveals a spacious rectangular chamber, looking up you can see small ends of roots poking through the ceiling. The smell has shifted to more of a moldy, and in some places almost oily complexion. Ahead of you, the light reveals a strange object in the center of room, it looks like some sort of square aperture set on a pedestal, and there are four knobs set on a tilted surface attached to it, one in each cardinal direction. There are also three doors of varying sizes set on the oppsosite wall, one half your size, one about your size, and another that is easily twice your size, if not more.
As your light shines, you see a head poke through the aperture, giving you a spook, and a familiar voice speaks. "Well, It's about time you made it, I was hoping to get a head start!" Hainsley seems to have been waiting for you. "You were gone for, oh! Who is that you have with you? Are you aware that a dangerous predator has followed you down here, and has learned to walk, or am I seeing things?"
Blackport - > Corvidae
Leshanna: You do manage to find trasnport to corvidae, for free, since you are offering to protect it as it travels. The riders are...less than happy at the noise from your weapons, but the horses don't mind, and it more than pays off, as the occasional wandering monster, curious scouts from less than friendly tribes out here are quickly driven away. You should be more than proficent with these things by the time you get to Corvidae, although you would still need to spend some time looking through their inner workings before trying anything too crazy.
You take a shot, into the distance, and listen to the sound of the echo. You fire another. Your hands are covered in soot. You fire another. *BANGbangbangbbbbbbbbb* You hear something in the distance that doesn't quite sound like a gunshot *bbbbbbbbbbbb*. You look ahead of the cart down the rifles scope and see what appears to be some sort of strange, turqoise horse down the road making that noise, with a masked rider, coming up the road.
Blackport:
Buck: You peer over the rooftop: You eye a half elf sticking his eye through a telescope, despite being in broad daylight. His hair is dark and sparkles like a black gem, like looking at the night sky flowing out of someone's head. Oddly, when he moves his head, the pattern changes, like looking through a window into space. "Greetings, Buck, I oh, I suppose your a bit curious on how know your name...It's hard to explain, well, not really, just you might not get it. I'm sure you have a lot of questions, but are also eager to get started. Ask away, or don't, I guess, sometimes it's funner that way."
Greenport: The bard seems barely lucid at this hour, and sort of nods. He trots to his room, and out of sight.
DM for Tower of Heaven
Posting Speed:
Full Response WeeklyI ExistInfo and other stuff: https://www.patreon.com/PPDND?fan_landing=true (Nothing here? I Need a better place to put this)
Rafon's Run Settlement:
Ulrich gets himself set to rights as he looks at the dead creature. He looks for a moment, then nods at John. "Had one person been enough, the Archbishop would not have sent three. Let us get inside and see how things are. With any luck, we can have a rest before we remove those inside."
He goes to the window and finishes knocking it out with his mace. When the space is wide enough, he nods to the others and steps inside.
Outer Corvidae—Zacharias and Dordis
Battle.
Dordis Falthenfyern
Dordis is thrown in shock, but manages to keep his focus and uses his ready to cast a guiding bolt towards the imposing demon—
Guiding Bolt 1st level— 20
Damage—14
Bless addition:2
A bolt made of a pure-white moon followed via streaks of blue stars channel from Dordis' right hand. His star-blue pendant glows with blue streaks coming out of it along with a dull silver hue. The guiding bolt looks as though the moon itself traverses toward the demon entity.
((OOC, but will the guiding bolt do an extra d6 for being radiant damage?))
((I moved the damage dice down and it kept the same result, but it says I manipulated the dice? I'll reroll it here))
Guiding bolt to hit:22
Damage:11
Bless addition:2
Initiative:13
Tower Level One
Xamodas perks up ever so slightly. So there was wealth to be found along the way, and he could always exit the Tower. He had made some clearly false assumptions about how the Tower operated. Perhaps I can purchase some armor if the second level seems impassable. Should protect myself with more than just rags.
"Thank you for the information, stranger. I'll be on my way. Best luck for when you decide to try the second floor some day."
With that, he makes to continue past her and towards the top of the stairs - wherever it might be.
Another medical problem. Indefinite hiatus. Sorry, all.
Road to Corvidae...
Leshanna frowns and calls out to the others with ehr. "Incoming masked man on a weird horse..." She readies ehr weapon, but keeps it aimed away for now.
(What stats do you want me to use for the shotgun? Nothing I see does what you explained as a close-up affect with it. Here is the DND Beyond item... shotgun
)
Orina and Jogs | Outer Cordivae / Rabbit Warren Dungeon
Orina wrinkles her nose. "Why does it smell oily here? Usually if there's some oil to be found in the wilds, it'll be floating up from the bottom of a lake from a leaking natural well. Oil in the soil itself would kill the plants around here, but they're obviously not dead." She follows her nose, sniffing around the room, trying to identfy where the oil-like smell is coming from.
Investigation: 8 + Guidance 2
Her investigation is interrupted when Hainsley appears. "Hainsley! It's good to see you again," Orina says, waving. "And this isn't a predator! That's GrrGrrFrr, a member of Rosebush! He's with us, helping make us small so we can fit in these caverns," she says, approaching the aperture. "What can you tell us about this thing here?" she asks, pointing at it.
Orina and Jogs (Bunny Battalion)| Outer Cordivae / Rabbit Warren Dungeon
"I promise not to touch it," says Jogs, moving forward to peer at the control pedestal, wishing she were smarter.
Investigation: 6 plus Guidance 2
"Well, it's clearly a commode..."
"I guess my first question is, who are you?" Buck asked. He gives the man a once over, trying to discern whatever he can. "I'm, Bu... well, you already know me don't you? You're also right about me being eager. So then, what's a Fallen Hunter and how's the pay?"
Insight 16
Noldeme gives a little chuckle as well. "Heh. No, but thank you for the offer. Maybe if we get to know each other a little better. Anyways, yeah, you asked about meeting and tomorrow morning here at breakfast seems like a good idea, we'll be leaving soon, so it's good that we meet early as well."
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Temple of Allcys:
“Be careful down there. I’m just a shout away.”
As Rattles disappears out of sight, I turn my attention to the strange runes covering the walls of this place, I hold out my rapier and fill it with light , illuminating the gazebo in hopes of finding some answers. Looking up at the circle on the ceiling, I hum along with the crickets while I wait for rattles to report back.
investigation: 7
Noticing the muddied cloaks hanging near the entrance, I brush a few to the side, inspecting them and the wall behind for the symbol Rattles had shown me earlier or any other clues.
Yaw - Genasi, Bard (3), College of Lore - Tower of Heaven
Initiative: 8
Zacharias didn't have a readied action, unless you want to count casting bless as that.
To keep from holding up the action, here's my Round 1 play:
Zacharias draws his flail and moves within melee range of their attacker, swinging his weapon with concentration.
flail attack: 4 (bless) + 11; damage: 6 bludgeoning damage
If the creature is in melee with Dordis, Zacharias will then attempt to push the menace away with his shield following his swing.
athletics: 17
Greenport
”Alrighty sounds like a plan” Nae gives a laugh “I’m gonna head to my room now” And Nae heads to her room taking the butterfly with her
When Nae is in the safety of her room, she eyes the butterfly “Am I gonna have a price to pay for the information I receive from you...?”
Bardic Inspiration is just someone believing in you, and I believe in you
Outer Corvidae
Dordis Falthenfyern
Battle actions during Dordis' turn—
Dordis will attempt to disengage to move 30ft away from the maw demon if: it approaches and attacks Dordis,
He will attempt to cast cure wounds;healing for 7 as an invigorating streak of blue coming from his pendant to heal Al or Zacharias if they are attacked,
Finally, he will attempt to move behind Zacharias if he is not within the demon entity's attack range,
((I'm guessing Dordis is roughly 5ft to the right of Zacharias and 10ft behind him.))
Rafon's Run Settlement:
Ulrich: You hear a shout as you break the glass and step in "Ah! Oh, thank goodness, you slew that thing. I thought for a second you had lost and it was coming for me next. Please, you have to hurry, the something terrible has happened to the baron. He offered the goodwill of letting us hide from the creature in his home, but then the outside flooded and we were trapped. That creature has been chasing us, and dragging it's victims down into the basement...there is something terrible down there." the man says shakily. "You are our only hope."
Resolve -> Corvidae:
Dordis & Zacharias: You lash out a bolt of magical light, which overshadows the menace, and there is a scream of searing pain from the Demon as a light flashes from beneanth it's flesh and causes it to smolder and weaken. It is glowing with light to reveal it's weak points, the next attack on it will have advantage.
Connor tosses his rod at the creature, which attempts to dodge as an explosion erupts from it! 5 7
The Demon runs up, and attempts to take a big bite out of Zacharias! Attack: 22 Damage: 10
Dordis & Zacharis, take your turns
(or, in this case, Zacharias take your next turn unless you want to change what you did slightly.)The Tower - Level 1 - Stairway to Revelation:
Xamodas: You ascend further. You see some light from above, and the stairs begin to move into the wall and lead outside. There, you wal around a spiral balcony stairs for quite some time, taking in the view. You can see just about every natural landmark or grand structure from here, and your so high up you can even see the tops of the tallest mountains; looking down gives you the worst sense of vertigo. Inset on the wall as you climb, there is a statue of a woman with flowing silk robes, and hair wound into a looped crown upon her head, it is gently clasping a small chest in her hands.
Blackport - > Corvidae: ((Add the following to the shotgun: When an enemy is within 5 feet of you the shotgun is: not put at disadvantage, deals an extra damage die, and the attacked creature must make a strength save equal to the damage taken or be knocked back prone 5 feet away.))
Leshanna: The roars of the strange horse grow louder as it speeds toward you "RRRRRRRRRRRRRRR" It looks like it's about to ram straight into the cart, causing the driver to pull on the reigns to halt the horses or get them aside, but the horse speeds around in a split second "RRRRRRRRR", before making a hard turn when it's behind the wagon, scraping dirt and dust into the air and coming to a hard stop. The horse seems to actually be some sort of armored bicycle, but you can see no such mechanics to make it move through pedaling. The rider ceases the roar of the bike, as well as some strange music that is playing from it. He flips open his visor, and shouts to you in a thick Saisei accent. "Ahoy! Dragon! How much further to Blackport?" (At this point you've been traveling a few hours.)
Dungeon Under Rabbit Warren:
Orina & Jogs: The oil like smell seems to be coming strongly from the aperture. GrrGrrFrr says "Aspect friend? Many strange rabbit friends."
Hainsley apologises "Oh, my mistake, I've never seen anyone quite like you...the world out there must be quite different. Oh, and I haven't figured, I've just been waiting for you to get down here, it's good to see you again too." You see him hop down from the pillar and...start floating up to you. "Oh, I, uh, have made a few new discoveries though. I guess gravity is simply a bit of a suggestion for me."
Jogs get a better look at at the contraption, the knobs are actually more like disks with a protruding handle; It reminds you a bit of spoonhandle sticking out of a stewpot.
Blackport:
Buck: " A Fallen Finder essentially finds those things, that which has fallen down from the tower, and goes to retrieve them. Think of it like finding where a shooting star lands to pick up a wish, but really, there's no telling what it might be. There's no telling what you may find, but, as the saying goes, heaven may grant you fortune...or something like that. This is the most common..." he fishes into his pockets, and takes out a few rocks of shifting colors "This is prismaticite, a hardened magical energy. I hear that the South uses this stuff like crazy to power all of the incredible stuff down there, so it fetches a high price...well, if you can find more than five pebbles."
The half-elf seems to be telling the truth, and is quite ecstatic to tell you about it.
Temple of Allycs:
Yaw: You look over the insriptions, rubbing your hand over them, the are rough and coarse, and don't seem to be any familiar language, complete nonsense, gibber jabber. You look up at the ceiling, and you notice that symbol again, largely carved upon the ceiling. When you shine it upon the carving, it seems like one of the five lines has a slightly green reflective sheen to it. The coats seem to be used mudcloaks, no symbols but fishing through the pockets, you find handfuls of spare change (5 silver, 15 copper), and a waterskin the smells strongly of hard liquor.
"Coast is clear down here! I'm gonna start looking around down here, you find anything?"
Greenport:
Nae: "You won't have to pay anything." the butterfly responds. "Spring will come at Winter's end."
Noldeme: Nae turns in for the night, it's just you and the owl now. You have a long day ahead of you.
DM for Tower of Heaven
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