Jogs peers at the egg. "Now I know I'm not that bright but what the deuce is this doing here? What is it?" She listens to Orina, commenting, "I love to press buttons!" and pushes them in the exact order Orina specified, very slowly and deliberately, looking to Orina after each one.
"I agree, 'Rina," she says after the effects of the buttons. "Should we try to get out and then collapse the Warren entrance behind us? Or block it? I can try to move some of the big slabs, and put them against the door?"
You look around at all the shelves, it looks like there are broken pieces of metal...no, not metal. Eggshells, very, very thick eggshells, each one cracked horribly. "IT. IS. MY. PRIORITY." goes the robot. The robot stops, and comes to a shelf that is lit, and sitting inside is a large green egg, pattern with scales. "AND. BECAUSE...ACCESSING. DATABANKS...
a different voice crackles over the construct: "These will be our future...in the event of organic failure through the jump, as some predictions calculate, every percaution has been taken to ensure the survival of our offspring. Even in the event of total failure, priority 0 will be clarified that the health of the entire ship and crew will be sacrificed if doing so ensures these survive, even if just one survives..."
"AND. SO. IT. WAS. DONE."
Faksimile - Temple District:
Ulrich: The spirograph wraps around you, and you are suddenly in a building with dozens of them, to be used when the situation requires. You step outside onto a bustiling main street with John and Dula. "Well, I suppose this is where we part ways." says Dula. "I've been accepted to be fully sworn in as a Witch-Angel, and they're always very busy, I don't know when we'll meet again." John says. "I'm gonna use my cash to travel to Corvidae to travel to the Years End Tournament; we did make a pretty good team, but we all have our own goals. Say, Ulrich, what do you have to get back to?"
Chloro Hills:
Noldeme & Nae: The bad weather has cleared, and it is still not even noon yet, the sun is shining. You can see, far far in the distance, a small black outcrop in the distance that must be Corvidae castle. The tower looms south of that. However, there is something else you see in the distance...growing atop a hill looks to be a single leafless tree. (That ring any bells?)
Dungeon of Ratio & Scale:
"Well, yes, I suppose a clear sign would help a lot, perhaps we should just go into town and be braggarts. Somebody could just dig another hole." Jogs begins clicking the buttons, the unlock button causes a solid click to come from the doors, most likely disabling any locking mechanism that was on them. The solve button was already pressed, so that fails. Lastly, the emergency exit button causes the aperture device to widen to it's maximum size (which should already be at) and fill with mist.
Corvidae - Musuem: (Just giving you a chance to react)
Nessaja: The caretaker, who raises a hand to knock you unconcious, suddenly stops as you here a small chime. "What? Oh, you just got so lucky, of course there's just more trouble piling up, no way I'm leaving you three here though." she looks over to the unconcious bodies of the other two. "Well, I'll leave those here I guess, but you, you're coming with me." Make a wisdom saving throw (DC 18) as the Caretaker puts you hand on you and the scene begins to shift to the outdoors (unless you want to come along), on a success, you'll stay at the musuem.
Corvidae - Obstacle Course:
Iam: "Well, yeah, it might still be considered magic, but it's magic I understand well, not just a practice with waving about fingers and what not. I can see your intrested, so, allow me to divulge a bit." She takes out a piece of intresting parchment, on the back, it has a strange seal. She puts the parchment over your hand, and takes a slow rubbing of it with a piece of a red, powdery stone. "You see, we can channel magic through seals, even a single one can be devoted to years of study, but they tend to fit in general catagories, and there are overlaps, but my focus are on Fate seals, I told you division six, that's because 6 is the seal number for those, but technically, there are 3 true seals for it...6, 36, and 216...do a little math, and you'll probably understand why." She finishes the rubbing. "I'll save this for a little bit later...anyway, the seals are classified by certain movements, you can translate them directly from the number...the first one..." She places her hand on your gauntlet, and makes a careful motion with her hand, you don't have as much significant tactile sensation, but you feel the symbol, VI. She goes silent for a bit, tracing the symbol several times, getting a bit lost in a trance before shaking out of it."...ahem, the first one is the weakest, it can just tell me stuff like, oh, perhaps you are unsure about your name...you were tested recently and...hmm...family issues? Ah, if that's right then hopefully my prediction about good fortune coming to you soon is correct as well. How did I do?"
The Garden:
Xamodas: "Afraid? Hmph, perhaps it is only natural, but do not fret, my favors do not harm you or any other. That would be entirely contraditory. Hmm, your Soul seems a bit shallow, you think logically, cutting out the other senses...I think a proper is of thus: In life, there are many, many emotions to be felt...my task for you, is simply to feel, to remember those emotions, to embrace them, and when you return here, you must tell me every emotion you have felt, with examples, even those you do not know the names for. Your new form will make these easier to feel, but harder to find. Acceptable?"
Greenport:
Honour: So, it seems The Pale Raven finds herself in Greenport. Currently at the "Findtheway Inn", the Dragonborn Innkeeper is burning some books to keep the fire going, and nobody seems to bat an eye. You take a seat next to another tiefling, who looks at you and gives the most exasperated of looks, then shoots you with what you think is supposed to be a joke. "Hey, so a Half-Aspect, a Drow, and a Tiefling walk into a Tavern...guess what, they were all Warlocks. Sorry, that's probably not funny to anyone but me, I think I'll just go..." What do you do?
Saisei:
Bylle: Looking at the statue of Leopold at the cities front gates sure is strange. They stand proud, epic greatsword 'The Continental' placed firmly at their feet, or at least a depiction of it, to show that he forever guards this place. The buildings in Saisei sure are tall...well, everything in hell is just built in a pit in the ground, anyway, but you can tell these were built to be taller than tall, like rivaling The Tower, or trying to match it's beauty. Your really not sure what to expect, but passing in and out of the gates are lots and lots of people of all sorts, dragonborn included, you can for once not feel alien, not silver among blue, or among devils...although, there are quite a few tieflings, so even then. What do you do?
Corvidae-> Wagon park:
Zacharias: You feel exceptionally light on your feet, like walking need only be optional, you instinctively take off, and simply begin flying as fast as you can with nothing carrying you. Quite a few people have there eyes on you pass, you can feel a strange energy from their wonder. +100 XP. Soon, you are flying above a swath of wagons, and you can see dust and rubble building...you sense something, that source of menace, that last thing you felt before you died, right ahead of you. You see them air drop...you also see a...a gorilla drop from the sky onto two people fighting this person, who narrowly dodge this person. One of them is Dordis! (You will go after I make the Vagrants next move)
This post has potentially manipulated dice roll results.
Orina and Jogs(Bunny Batallion) | Rabbit Warren Dungeon / EXIT
"'Rina! Grr! Hainsley! I think we did it! Let's go back to the Rosebush Tent!" yells Jogs, running out the dungeon entrance. "Oh wait! Just to be sure nobody thinks there's anything in here..."
Jogs sprints at the commode, shield held tight, and tries to slam the aperture to bits.
"Ah, there it is. Was wondering when we'd find it... That tree something is in it, could be powerful, lets approach with caution." Nae carefully walks toward the desecrated tree
Rollback Post to RevisionRollBack
Bardic Inspiration is just someone believing in you, and I believe in you
This post has potentially manipulated dice roll results.
Wagon Park: (It's a big wagon park, only wagons, and don't worry, dropping the giant ape on you was the merciful option. Also, yes you actually earn the XP as you go, since you can earn HP back when you level up in a fight, also gives me a good excuse to throw some above average stuff at you and give you a fighting chance.)
Well, before any of that happens, as a seasoned adventure who can dodge fireballs, literally an almost instant, giant explosion, dodging a falling monkey is a cakewalk. Especially when the DM homebrews a little thing called "How Gravity is supposed to work." Which makes larger creatures absolutely take the piss when they fall (Which makes them excellent munitions), turns out summoning an ape 100 feet of the ground probably just kills it, then 75 (Hee hee, DK 64...)
it crashes into the wagon! It struggles to get up, but Dordis and Leshanna put it out of commision.
[ ] And then there's Chunky- he's dead. 100 XP!
The Vagrant begins to make a run for it in the opposite direction, taking off into the air
However, Dordis and Leshanna both notice in the air, summon is approaching, they're too far away to see who, but the Vagrant seems to be unwittingly heading straight towards them. It's Zacharias turn!
Redport -> Kinjono: (Had a feeling I missed something)
Mikal: "Well, I'm no miner, but based on what I've got to deliver, they certainly need to do some rapid excavation. Not unusual, no, unless your prickly around centaurs, but yeah, Red Lions were dispatched. I don't now, I guess the people aren't too happy about it, and they've probably been holding things up until they reach a deal."
Despite himself, Xamodas considers her words, carefully. He does not argue the accusation of fear. But he would have to be diligent, more self-aware, to identify when he was feeling these emotions. He speaks carefully and slowly, still somewhat unsure.
"This is an acceptable bargain."
Rollback Post to RevisionRollBack
Another medical problem. Indefinite hiatus. Sorry, all.
If they are not in a bad position, Dordis will disengage and move away from the ape to keep sight of the vagrant.
((Well that was anticlimactic. Also, the experience amount of the entire combat so far is 2100 EXP, right?))
Dordis on his next turn, fueled in a founded surge of his inheritance grows at a spontaneous rate, will almost without any hesitation, carry himself forth to move into a position in sight of the vagrant, and forms a ball that appears underneath the vagrant that implodes into a stream of the galaxies that spread thin to pull them into a grasp.
Maximilian's Earthen Grasp DC 13 Strength save for the vagrant, as well as 4 bludgeoning damage on a failed save.
Zacharias flies straight at the Vagrant, not knowing why, but feeling compelled to subdue them. He flies through the air like a man standing, his chainmail gleaming in the sun. As he gets close, he appears to crouch behind his shield, though he is still sailing through the air. He prepares to strike with his flail, and the weapon begins to glow with a holy light. Once close enough, he prepares to swing the weapon.
"There are things I must learn. This for one." He nods toward the deathclaw. "And something that was shown to me. But I wish you both luck. Dula, the Witch-Angels have done well accepting you. You will do much for them. John, thank you for the lend of your sword. Fare well at the tournament. May we meet again and share our tales."
Ulrich shakes each of their hands with a last goodbye, then turns and heads back to his Queen's temple.
Honour exhaled and tilted her head at the other tiefling, eying them as she brushed a bit of lilac hair out of her sightline, and she gave a slight chuckle, not really getting the joke, but finding it nice to have some levity after her maiden voyage. "This the most popular inn around these parts? I was hoping to find some news about the current happenings, and where perhaps a ship's hand might find some work? Drink?" she tilted her head the other way now, in an appraising manner. "What's yer poison?"
If they are not in a bad position, Dordis will disengage and move away from the ape to keep sight of the vagrant.
((Well that was anticlimactic. Also, the experience amount of the entire combat so far is 2100 EXP, right?))
Dordis on his next turn, fueled in a founded surge of his inheritance grows at a spontaneous rate, will almost without any hesitation, carry himself forth to move into a position in sight of the vagrant, and forms a ball that appears underneath the vagrant that implodes into a stream of the galaxies that spread thin to pull them into a grasp.
Maximilian's Earthen Grasp DC 13 Strength save for the vagrant, as well as 4 bludgeoning damage on a failed save.
((Forget Maximilian's Grasp then, going to do another spell if my sorcery points come back from the level up))
((this is under two rounds, yes?)) Movement: Dordis moves and uses his somewhat nimble and flexible muscles to carry his weight to the Vagrant
___________________ww___ww
_L_____________ww________
___________A_____ww________
__________________________ ww_
ww_______________________ww_
ww___________ww___________
______________ww_________
__________________________
_____ww_D______ww__________Z
____ww________ww__________
_____________________V__________
Action: At the edge of Dordis' range, his hands clasp together in focus as his pendant glows in a vibrant purple hue, erupting in a larger bolt of a forming cosmos that gravitate itself towards the Vagrant in a torrent of celestial bodies and light, without paying attention to Zacharias' coming as he brings his thoughts into channeling a spontaneous growth of his inherited magic within the spell.
guiding bolt 2nd level - roll value: 12 - damage value: 21 advantage on the next attack if it hits.
Adding my favored by the gods bonus to that attack roll for sure: Favored by the Gods - 5
This post has potentially manipulated dice roll results.
Orina and Jogs(Bunny Batallion) | Rabbit Warren Dungeon / EXIT
Orina takes another look around the dungeon room with a thoughtful sigh. "This was someone's life work. I'm almost sad to have to close it off... but the rabbits here need a peaceful life, too." Looking at the various roots poking through the room, she touches one and uses her Speech of Beast and Leaf to speak to the trees they connect to.
"I know it's asking a lot, but could you try to protect the rabbit warren here? Grow, spread your roots around, and seal off this place, more and more over the years, so that people will give up on the idea of this dungeon being a place to visit and loot. Make it a safe home for the animals who live here now instead. Please?"
Corvidae - Musuem: (Just giving you a chance to react)
Nessaja: The caretaker, who raises a hand to knock you unconcious, suddenly stops as you here a small chime. "What? Oh, you just got so lucky, of course there's just more trouble piling up, no way I'm leaving you three here though." she looks over to the unconcious bodies of the other two. "Well, I'll leave those here I guess, but you, you're coming with me." Make a wisdom saving throw (DC 18) as the Caretaker puts you hand on you and the scene begins to shift to the outdoors (unless you want to come along), on a success, you'll stay at the musuem. 7
Iam watches closely as he listens to the lady explain the sigils and their significance. When she finally asks how correct her predictions are it takes him a moment to process his thoughts. He takes her hand that she drew with, if she let's him, and looks up into her eyes as he replies, "I had not expected numerology. Not the general type though. The ritual had power and significance. All divisions of six, but only three primary, not six. So one would be the division of Will and three the division of binding. Ten would have dual responsibility of beginnings and ends as magnitudes of causalities from those beginnings and ends. Which leaves myself to guess that two is creation." He pauses to rest his other hand on hers. "You are close on what you saw of myself. Where you erred was in the reflection of your preconceived frame work of entities. What I am curious about, is that I felt a part of you come to me to make this understanding, do you truly wish to bind your fate to mine in such a way, for good or Ill? Why would you do this in this way instead of allowing it to occur naturally?"
Iam is of course trying to figure out the specifics.
Orina and Jogs (Bunny Batallion) | Rabbit Warren Dungeon / Hesseract Stairwell -> Aperture Room
Jogs peers at the egg. "Now I know I'm not that bright but what the deuce is this doing here? What is it?" She listens to Orina, commenting, "I love to press buttons!" and pushes them in the exact order Orina specified, very slowly and deliberately, looking to Orina after each one.
"I agree, 'Rina," she says after the effects of the buttons. "Should we try to get out and then collapse the Warren entrance behind us? Or block it? I can try to move some of the big slabs, and put them against the door?"
Might as well see: 8Never mind.Zacharias gets to his feet, and seeing the unknown person is fine, continues on to where he is compelled to go.
The Vilemind:
You look around at all the shelves, it looks like there are broken pieces of metal...no, not metal. Eggshells, very, very thick eggshells, each one cracked horribly. "IT. IS. MY. PRIORITY." goes the robot. The robot stops, and comes to a shelf that is lit, and sitting inside is a large green egg, pattern with scales. "AND. BECAUSE...ACCESSING. DATABANKS...
a different voice crackles over the construct: "These will be our future...in the event of organic failure through the jump, as some predictions calculate, every percaution has been taken to ensure the survival of our offspring. Even in the event of total failure, priority 0 will be clarified that the health of the entire ship and crew will be sacrificed if doing so ensures these survive, even if just one survives..."
"AND. SO. IT. WAS. DONE."
Faksimile - Temple District:
Ulrich: The spirograph wraps around you, and you are suddenly in a building with dozens of them, to be used when the situation requires. You step outside onto a bustiling main street with John and Dula. "Well, I suppose this is where we part ways." says Dula. "I've been accepted to be fully sworn in as a Witch-Angel, and they're always very busy, I don't know when we'll meet again." John says. "I'm gonna use my cash to travel to Corvidae to travel to the Years End Tournament; we did make a pretty good team, but we all have our own goals. Say, Ulrich, what do you have to get back to?"
Chloro Hills:
Noldeme & Nae: The bad weather has cleared, and it is still not even noon yet, the sun is shining. You can see, far far in the distance, a small black outcrop in the distance that must be Corvidae castle. The tower looms south of that. However, there is something else you see in the distance...growing atop a hill looks to be a single leafless tree. (That ring any bells?)
Dungeon of Ratio & Scale:
"Well, yes, I suppose a clear sign would help a lot, perhaps we should just go into town and be braggarts. Somebody could just dig another hole." Jogs begins clicking the buttons, the unlock button causes a solid click to come from the doors, most likely disabling any locking mechanism that was on them. The solve button was already pressed, so that fails. Lastly, the emergency exit button causes the aperture device to widen to it's maximum size (which should already be at) and fill with mist.
Corvidae - Musuem: (Just giving you a chance to react)
Nessaja: The caretaker, who raises a hand to knock you unconcious, suddenly stops as you here a small chime. "What? Oh, you just got so lucky, of course there's just more trouble piling up, no way I'm leaving you three here though." she looks over to the unconcious bodies of the other two. "Well, I'll leave those here I guess, but you, you're coming with me." Make a wisdom saving throw (DC 18) as the Caretaker puts you hand on you and the scene begins to shift to the outdoors (unless you want to come along), on a success, you'll stay at the musuem.
Corvidae - Obstacle Course:
Iam: "Well, yeah, it might still be considered magic, but it's magic I understand well, not just a practice with waving about fingers and what not. I can see your intrested, so, allow me to divulge a bit." She takes out a piece of intresting parchment, on the back, it has a strange seal. She puts the parchment over your hand, and takes a slow rubbing of it with a piece of a red, powdery stone. "You see, we can channel magic through seals, even a single one can be devoted to years of study, but they tend to fit in general catagories, and there are overlaps, but my focus are on Fate seals, I told you division six, that's because 6 is the seal number for those, but technically, there are 3 true seals for it...6, 36, and 216...do a little math, and you'll probably understand why." She finishes the rubbing. "I'll save this for a little bit later...anyway, the seals are classified by certain movements, you can translate them directly from the number...the first one..." She places her hand on your gauntlet, and makes a careful motion with her hand, you don't have as much significant tactile sensation, but you feel the symbol, VI. She goes silent for a bit, tracing the symbol several times, getting a bit lost in a trance before shaking out of it."...ahem, the first one is the weakest, it can just tell me stuff like, oh, perhaps you are unsure about your name...you were tested recently and...hmm...family issues? Ah, if that's right then hopefully my prediction about good fortune coming to you soon is correct as well. How did I do?"
The Garden:
Xamodas: "Afraid? Hmph, perhaps it is only natural, but do not fret, my favors do not harm you or any other. That would be entirely contraditory. Hmm, your Soul seems a bit shallow, you think logically, cutting out the other senses...I think a proper is of thus: In life, there are many, many emotions to be felt...my task for you, is simply to feel, to remember those emotions, to embrace them, and when you return here, you must tell me every emotion you have felt, with examples, even those you do not know the names for. Your new form will make these easier to feel, but harder to find. Acceptable?"
Greenport:
Honour: So, it seems The Pale Raven finds herself in Greenport. Currently at the "Findtheway Inn", the Dragonborn Innkeeper is burning some books to keep the fire going, and nobody seems to bat an eye. You take a seat next to another tiefling, who looks at you and gives the most exasperated of looks, then shoots you with what you think is supposed to be a joke. "Hey, so a Half-Aspect, a Drow, and a Tiefling walk into a Tavern...guess what, they were all Warlocks. Sorry, that's probably not funny to anyone but me, I think I'll just go..." What do you do?
Saisei:
Bylle: Looking at the statue of Leopold at the cities front gates sure is strange. They stand proud, epic greatsword 'The Continental' placed firmly at their feet, or at least a depiction of it, to show that he forever guards this place. The buildings in Saisei sure are tall...well, everything in hell is just built in a pit in the ground, anyway, but you can tell these were built to be taller than tall, like rivaling The Tower, or trying to match it's beauty. Your really not sure what to expect, but passing in and out of the gates are lots and lots of people of all sorts, dragonborn included, you can for once not feel alien, not silver among blue, or among devils...although, there are quite a few tieflings, so even then. What do you do?
Corvidae-> Wagon park:
Zacharias: You feel exceptionally light on your feet, like walking need only be optional, you instinctively take off, and simply begin flying as fast as you can with nothing carrying you. Quite a few people have there eyes on you pass, you can feel a strange energy from their wonder. +100 XP. Soon, you are flying above a swath of wagons, and you can see dust and rubble building...you sense something, that source of menace, that last thing you felt before you died, right ahead of you. You see them air drop...you also see a...a gorilla drop from the sky onto two people fighting this person, who narrowly dodge this person. One of them is Dordis! (You will go after I make the Vagrants next move)
Wagon park in next post, coming soon.
DM for Tower of Heaven
Posting Speed:
Full Response WeeklyI ExistInfo and other stuff: https://www.patreon.com/PPDND?fan_landing=true (Nothing here? I Need a better place to put this)
Orina and Jogs (Bunny Batallion) | Rabbit Warren Dungeon / EXIT
"'Rina! Grr! Hainsley! I think we did it! Let's go back to the Rosebush Tent!" yells Jogs, running out the dungeon entrance. "Oh wait! Just to be sure nobody thinks there's anything in here..."
Jogs sprints at the commode, shield held tight, and tries to slam the aperture to bits.
[It's 'prone' right? Advantage?] Attk: 21 Dam[twohanded (versatile) and prone x2?]: 11
"Ah, there it is. Was wondering when we'd find it... That tree something is in it, could be powerful, lets approach with caution."
Nae carefully walks toward the desecrated tree
Bardic Inspiration is just someone believing in you, and I believe in you
Wagon Park: (It's a big wagon park, only wagons, and don't worry, dropping the giant ape on you was the merciful option. Also, yes you actually earn the XP as you go, since you can earn HP back when you level up in a fight, also gives me a good excuse to throw some above average stuff at you and give you a fighting chance.)
Well, before any of that happens, as a seasoned adventure who can dodge fireballs, literally an almost instant, giant explosion, dodging a falling monkey is a cakewalk. Especially when the DM homebrews a little thing called "How Gravity is supposed to work." Which makes larger creatures absolutely take the piss when they fall (Which makes them excellent munitions), turns out summoning an ape 100 feet of the ground probably just kills it, then 75 (Hee hee, DK 64...)
it crashes into the wagon! It struggles to get up, but Dordis and Leshanna put it out of commision.
[ ] And then there's Chunky- he's dead. 100 XP!
The Vagrant begins to make a run for it in the opposite direction, taking off into the air
However, Dordis and Leshanna both notice in the air, summon is approaching, they're too far away to see who, but the Vagrant seems to be unwittingly heading straight towards them. It's Zacharias turn!
DM for Tower of Heaven
Posting Speed:
Full Response WeeklyI ExistInfo and other stuff: https://www.patreon.com/PPDND?fan_landing=true (Nothing here? I Need a better place to put this)
https://www.youtube.com/watch?v=fpdP2rbrz9Q
DM for Tower of Heaven
Posting Speed:
Full Response WeeklyI ExistInfo and other stuff: https://www.patreon.com/PPDND?fan_landing=true (Nothing here? I Need a better place to put this)
Redport -> Kinjono: (Had a feeling I missed something)
Mikal: "Well, I'm no miner, but based on what I've got to deliver, they certainly need to do some rapid excavation. Not unusual, no, unless your prickly around centaurs, but yeah, Red Lions were dispatched. I don't now, I guess the people aren't too happy about it, and they've probably been holding things up until they reach a deal."
DM for Tower of Heaven
Posting Speed:
Full Response WeeklyI ExistInfo and other stuff: https://www.patreon.com/PPDND?fan_landing=true (Nothing here? I Need a better place to put this)
A Dream in the Enn
Despite himself, Xamodas considers her words, carefully. He does not argue the accusation of fear. But he would have to be diligent, more self-aware, to identify when he was feeling these emotions. He speaks carefully and slowly, still somewhat unsure.
"This is an acceptable bargain."
Another medical problem. Indefinite hiatus. Sorry, all.
((Well that was anticlimactic. Also, the experience amount of the entire combat so far is 2100 EXP, right?))
Dordis on his next turn, fueled in a founded surge of his inheritance grows at a spontaneous rate, will almost without any hesitation, carry himself forth to move into a position in sight of the vagrant, and forms a ball that appears underneath the vagrant that implodes into a stream of the galaxies that spread thin to pull them into a grasp.
Maximilian's Earthen Grasp DC 13 Strength save for the vagrant, as well as 4 bludgeoning damage on a failed save.
Wagon Park...
Not wishing the vagrant to get away again, Leshanna would hurry after as well, taking a shot with her rifle again.
To hit: 19
Damage: 16
Wagon park: Ah, hold on, really need this for scale, here
Also, the Vagrant is in the air right now so...no earthen grasp, feel free to post again and do something different. (And yes, 2100 exp so far.)
DM for Tower of Heaven
Posting Speed:
Full Response WeeklyI ExistInfo and other stuff: https://www.patreon.com/PPDND?fan_landing=true (Nothing here? I Need a better place to put this)
Zacharias flies straight at the Vagrant, not knowing why, but feeling compelled to subdue them. He flies through the air like a man standing, his chainmail gleaming in the sun. As he gets close, he appears to crouch behind his shield, though he is still sailing through the air. He prepares to strike with his flail, and the weapon begins to glow with a holy light. Once close enough, he prepares to swing the weapon.
Movement to within melee of the Vagrant
Action: Channel Divinity: Sacred Weapon
Faksimile - Temple District:
"There are things I must learn. This for one." He nods toward the deathclaw. "And something that was shown to me. But I wish you both luck. Dula, the Witch-Angels have done well accepting you. You will do much for them. John, thank you for the lend of your sword. Fare well at the tournament. May we meet again and share our tales."
Ulrich shakes each of their hands with a last goodbye, then turns and heads back to his Queen's temple.
Greenport: Findtheway Inn
Honour exhaled and tilted her head at the other tiefling, eying them as she brushed a bit of lilac hair out of her sightline, and she gave a slight chuckle, not really getting the joke, but finding it nice to have some levity after her maiden voyage. "This the most popular inn around these parts? I was hoping to find some news about the current happenings, and where perhaps a ship's hand might find some work? Drink?" she tilted her head the other way now, in an appraising manner. "What's yer poison?"
((Forget Maximilian's Grasp then, going to do another spell if my sorcery points come back from the level up))
((this is under two rounds, yes?)) Movement: Dordis moves and uses his somewhat nimble and flexible muscles to carry his weight to the Vagrant
Action: At the edge of Dordis' range, his hands clasp together in focus as his pendant glows in a vibrant purple hue, erupting in a larger bolt of a forming cosmos that gravitate itself towards the Vagrant in a torrent of celestial bodies and light, without paying attention to Zacharias' coming as he brings his thoughts into channeling a spontaneous growth of his inherited magic within the spell.
guiding bolt 2nd level - roll value: 12 - damage value: 21 advantage on the next attack if it hits.
Adding my favored by the gods bonus to that attack roll for sure: Favored by the Gods - 5
Orina and Jogs (Bunny Batallion) | Rabbit Warren Dungeon / EXIT
Orina takes another look around the dungeon room with a thoughtful sigh. "This was someone's life work. I'm almost sad to have to close it off... but the rabbits here need a peaceful life, too." Looking at the various roots poking through the room, she touches one and uses her Speech of Beast and Leaf to speak to the trees they connect to.
"I know it's asking a lot, but could you try to protect the rabbit warren here? Grow, spread your roots around, and seal off this place, more and more over the years, so that people will give up on the idea of this dungeon being a place to visit and loot. Make it a safe home for the animals who live here now instead. Please?"
Persuasion to the Plant People! 8
(Rina, don't ever be a used car salesman.)
Corvidae - Musuem: (Just giving you a chance to react)
Nessaja: The caretaker, who raises a hand to knock you unconcious, suddenly stops as you here a small chime. "What? Oh, you just got so lucky, of course there's just more trouble piling up, no way I'm leaving you three here though." she looks over to the unconcious bodies of the other two. "Well, I'll leave those here I guess, but you, you're coming with me." Make a wisdom saving throw (DC 18) as the Caretaker puts you hand on you and the scene begins to shift to the outdoors (unless you want to come along), on a success, you'll stay at the musuem. 7
Dang
adding in a disadvantage roll for distance then...
Disadvantage roll: 11
Corvidae- Obstacle Course
Iam watches closely as he listens to the lady explain the sigils and their significance. When she finally asks how correct her predictions are it takes him a moment to process his thoughts. He takes her hand that she drew with, if she let's him, and looks up into her eyes as he replies, "I had not expected numerology. Not the general type though. The ritual had power and significance. All divisions of six, but only three primary, not six. So one would be the division of Will and three the division of binding. Ten would have dual responsibility of beginnings and ends as magnitudes of causalities from those beginnings and ends. Which leaves myself to guess that two is creation." He pauses to rest his other hand on hers. "You are close on what you saw of myself. Where you erred was in the reflection of your preconceived frame work of entities. What I am curious about, is that I felt a part of you come to me to make this understanding, do you truly wish to bind your fate to mine in such a way, for good or Ill? Why would you do this in this way instead of allowing it to occur naturally?"
Iam is of course trying to figure out the specifics.
Arcana 18
Investigation 24
Insight 4
Katerielle in Lost mine of Phandelver.
Bhelmek Thuldren in The dark tower of Cabilar.
Iam Unsure in Tower of Heaven.