This post has potentially manipulated dice roll results.
Oorr pronounces the command word of Windborn to activate the power of Air. He then flies straight toward the nearest bee-demon, attacking it twice. Aera follows him right behind.
Grimnir releases his Chill Touch, trying to hit one of the creature. 14 , damage necrotic = 11 Simultaneously, he moves to place himself in front of Belwar, protecting him from any incoming attack.
Finally, he turns toward his pet and says: "Rocky, time to shine. Be ready to turn them to dust !"
Grimnir releases his Chill Touch, trying to hit one of the creature. 14 , damage necrotic = 11 Simultaneously, he moves to place himself in front of Belwar, protecting him from any incoming attack.
Finally, he turns toward his pet and says: "Rocky, time to shine. Be ready to turn them to dust !"
The Chill Touch fails to connect, but Rocky moves into position.
The Chasme demons dive toward Belwar and Grimnir, landing on the ground next to them and stabbing at them with their long proboscis. (Oorr gets an opportunity attack) Chasme 2 on Belwar: Attack: 20 Piercing Damage: 14 + Necrotic Damage: 20 Chasme 3 on Grimnir: Attack: 6 Piercing Damage: 19 + Necrotic Damage: 23
Brox sees how vicious the attacks from these demons are and realises the best way of action for her is to protect Belwar, so he can keep the third one well away from the group. She casts protection from evil and good on Belwar, Oorr and Grimnir.
This post has potentially manipulated dice roll results.
Grimnir faces one of the creature and unleashes a deluge of hits, using his Ki to deploy a Flurry of Blows
Amanita:24 , damage 5 piercing >>>>> CON save DC14 or Stunned(1 ki point) Left hand (Flurry blow): 17 , damage 8 bludgeoning Left hand (Flurry blow):10 , damage 7 bludgeoning >>>>> DEX saving throw (DC 14) or Prone
Grimnir then retreats 20 ft away, in order to draw the creatures as far as possible from Blewar. To get the attention of the second monster fighting Belwar, Grimnir throws a ball of spore at the creature (reaction, target = Monster on Belwar, CON save DC14or 6 necrotic damage)
Grimnir faces one of the creature and unleashes a deluge of hits, using his Ki to deploy a Flurry of Blows
Amanita:26 , damage 7 piercing >>>>> CON save DC14 or Stunned(1 ki point) Left hand (Flurry blow): 11 , damage 6 bludgeoning Left hand (Flurry blow):21 , damage 5 bludgeoning >>>>> DEX saving throw (DC 14) or Prone
Grimnir then retreats 20 ft away, in order to draw the creatures as far as possible from Blewar. To get the attention of the second monster fighting Belwar, Grimnir throws a ball of spore at the creature (reaction, target = Monster on Belwar, CON save DC14or 7 necrotic damage)
Chasme 2 CON Save: 19 Chasme 2 DEX Save: 24 Chasme 3 Con Save: 13
The flurry of blows pummels the demon. Grimnir's fists make sizable dents in the creature, as ichor and blood poor forth. Combined with the aerial assault from Oorr, the Chasme demon let's forth a cry and then is silenced. The last demon's droning sound hitches a second as spores grow along its pointed nose.
Belwar casts Frostbite on the remaining demon, doing a small amount of damage, but the demon seems undaunted. It continues its assault, flying after Grimnir.
Chasme Attack on Grimnir: 17 Damage: 17 Necrotic Damage: 27
The droning noise intensifies. Everyone (except Brox) please make a DC 12 CON Save.
Brox your attacks hit, slicing deep gashes into the demon. As you do so, you notice your companions holding their ears, as some force causes them pain. Oorr and Grimnir seem to fight against it, attacking the creature, but behind Oorr, you see his bloodhawk, Aera drop from the sky and slam against the ground taking (3) bludgeoning damage. The impact awakens the bird, and she cries out to Oorr for a command. Then you see Belwar slump to the ground as well.
A gravitational force seems to pull at you and the others, as the first chasme demon reappears in the air, slightly disheveled. It gets its bearings, and then looks for a target, diving at Brox.
This post has potentially manipulated dice roll results.
Grimnir hit the creature standing in front of of him (Bloodied creature), using his Flurry of Blow (1ki point).
Amanita:16 , damage 6 piercing Left hand (Flurry blow): 19 , damage 5 bludgeoning
He then run towards Belwar. As he disengage, Grimnir throws a ball of spore at the creature (reaction, target = Bloodied creature, CON save DC14or 2 necrotic damage)
Belwar is unconscious. The hand slaps the gnome. "Wake up my friend. We need you here!" Left hand (Flurry blow)
Grimnir hit the creature standing in front of of him (Bloodied creature), using his Flurry of Blow (1ki point).
Amanita:14 , damage 10 piercing Left hand (Flurry blow): 10 , damage 7 bludgeoning
He then run towards Belwar. As he disengage, Grimnir throws a ball of spore at the creature (reaction, target = Bloodied creature, CON save DC14or 5 necrotic damage)
Belwar is unconscious. The hand slaps the gnome. "Wake up my friend. We need you here!" Left hand (Flurry blow)
Oorr shift the focus of his ire on the remaining demon, then attacks it twice. A few shrieks command Aera to reach Belwar and out her beak in his nose. Likely, that will wake him up.
Attack: 28 Damage: 17 Attack: 28 Damage: 21
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initiative: 6
Oorr Initiative: 13
Round 1:
19 Belwar
13 Oorr
12 Grimnir
07 Chasme [1:Healthy, 2:Healthy, 3:Healthy]
06 Brox
Again, with an exertion of power and will that will leave me unable to quite match it until I recover, I attempt to banish the two closest demons.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
Chasme 1 CHA Save: 9
Chasme 2 CHA Save: 17
One of the Chasme demons vanishes with a pop, and the other shrugs off the spell. It angles itself to head straight at Belwar.
Round 1:
19 Belwar
13 Oorr
12 Grimnir
07 Chasme [1:[Banished], 2:Healthy, 3:Healthy]
06 Brox
Oorr pronounces the command word of Windborn to activate the power of Air. He then flies straight toward the nearest bee-demon, attacking it twice. Aera follows him right behind.
Attack: 15 Damage: 19
Attack: 24 Damage: 12
Grimnir releases his Chill Touch, trying to hit one of the creature. 14 , damage necrotic = 11
Simultaneously, he moves to place himself in front of Belwar, protecting him from any incoming attack.
Finally, he turns toward his pet and says: "Rocky, time to shine. Be ready to turn them to dust !"
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
The Chill Touch fails to connect, but Rocky moves into position.
The Chasme demons dive toward Belwar and Grimnir, landing on the ground next to them and stabbing at them with their long proboscis. (Oorr gets an opportunity attack)
Chasme 2 on Belwar: Attack: 20 Piercing Damage: 14 + Necrotic Damage: 20
Chasme 3 on Grimnir: Attack: 6 Piercing Damage: 19 + Necrotic Damage: 23
Round 1:
19 Belwar
13 Oorr
12 Grimnir
07 Chasme [1:Banished(10 round), 2:Injured(28 dmg), 3:Healthy)
06 Brox
Brox sees how vicious the attacks from these demons are and realises the best way of action for her is to protect Belwar, so he can keep the third one well away from the group.
She casts protection from evil and good on Belwar, Oorr and Grimnir.
Oorr speaks the arcane word to mark the demon (chasme 2) at his prey. Two rapid swings of Windborn follows right after that word.
Attack: 27 Damage: 17
Attack: 16 Damage: 16
Grimnir faces one of the creature and unleashes a deluge of hits, using his Ki to deploy a Flurry of Blows
Amanita: 24 , damage 5 piercing
>>>>> CON save DC14 or Stunned (1 ki point)
Left hand (Flurry blow): 17 , damage 8 bludgeoning
Left hand (Flurry blow): 10 , damage 7 bludgeoning
>>>>> DEX saving throw (DC 14) or Prone
Grimnir then retreats 20 ft away, in order to draw the creatures as far as possible from Blewar. To get the attention of the second monster fighting Belwar, Grimnir throws a ball of spore at the creature (reaction, target = Monster on Belwar, CON save DC14 or 6 necrotic damage)
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Chasme 2 CON Save: 19
Chasme 2 DEX Save: 24
Chasme 3 Con Save: 13
The flurry of blows pummels the demon. Grimnir's fists make sizable dents in the creature, as ichor and blood poor forth. Combined with the aerial assault from Oorr, the Chasme demon let's forth a cry and then is silenced. The last demon's droning sound hitches a second as spores grow along its pointed nose.
Round 2:
19 Belwar
13 Oorr
12 Grimnir
07 Chasme [1:Banished(9 rounds), 2:Dead (84 dmg), 3:Injured (7 dmg)
06 Brox
Belwar casts Frostbite on the remaining demon, doing a small amount of damage, but the demon seems undaunted. It continues its assault, flying after Grimnir.
Chasme Attack on Grimnir: 17 Damage: 17 Necrotic Damage: 27
The droning noise intensifies. Everyone (except Brox) please make a DC 12 CON Save.
Round 2:
19 Belwar
13 Oorr
12 Grimnir
07 Chasme [1:Banished(9 rounds), 2:Dead (84 dmg), 3:Injured (10 dmg)
06 Brox
CON save: 22 (-3 if I am away from Brox)
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Oorr CON save: 12
Aera CON ssve: 4
Brox steps forward and swings Dawnbringer twice against the creature:
to hit 15 damage 13
to hit 20 damage 12 on the second attack she adds her divine energy to the hit [2nd lvl divine smite 3d8 + 1d8 vs fiends] ==> + 18 damage
Brox your attacks hit, slicing deep gashes into the demon. As you do so, you notice your companions holding their ears, as some force causes them pain. Oorr and Grimnir seem to fight against it, attacking the creature, but behind Oorr, you see his bloodhawk, Aera drop from the sky and slam against the ground taking (3) bludgeoning damage. The impact awakens the bird, and she cries out to Oorr for a command. Then you see Belwar slump to the ground as well.
A gravitational force seems to pull at you and the others, as the first chasme demon reappears in the air, slightly disheveled. It gets its bearings, and then looks for a target, diving at Brox.
((OOC Belwar is unconscious for 10 minutes.))
Round 3:
19 Belwar
13 Oorr
12 Grimnir
07 Chasme [1:Healthy, 2:Dead (84 dmg), 3:Bloodied (55 dmg)
06 Brox
Grimnir hit the creature standing in front of of him (Bloodied creature), using his Flurry of Blow (1ki point).
Amanita: 16 , damage 6 piercing
Left hand (Flurry blow): 19 , damage 5 bludgeoning
He then run towards Belwar. As he disengage, Grimnir throws a ball of spore at the creature (reaction, target = Bloodied creature, CON save DC14 or 2 necrotic damage)
Belwar is unconscious. The hand slaps the gnome. "Wake up my friend. We need you here!"
Left hand (Flurry blow)
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Con Save: 3
Round 3:
19 Belwar
13 Oorr
12 Grimnir
07 Chasme [1:Healthy, 2:Dead (84 dmg), 3:Bloodied (60 dmg)
06 Brox
Oorr shift the focus of his ire on the remaining demon, then attacks it twice. A few shrieks command Aera to reach Belwar and out her beak in his nose. Likely, that will wake him up.
Attack: 28 Damage: 17
Attack: 28 Damage: 21