This post has potentially manipulated dice roll results.
The wolves have very keen hearing and smell... 18
... that being said, the wolves do not notice her as she sneaks by. Her scent must've been muffled by the stench of the cave itself. In any case, Taraven makes it by the east chamber and heads up the main passage along the west side of the cave. In the shadows of the ceiling to the north, you can just make out the dim shape of a rickety bridge of wood and rope crossing over the passage ahead of you. Another passage intersects this one, twenty feet above the floor.
So - if you continue to go north towards the bridge, please make a Perception check.
If you decide to head west through the other passage, you notice that this passage is choked with rubble and has steep escarpments which seem very unsteady. Please make an Athletics or an Acrobatics check if you decide to go this way.
What is everyone else doing? All of these same checks mentioned above are applicable to everyone else if they follow including the initial Stealth check to get by the wolves. Or you could do something else if you wish.
This post has potentially manipulated dice roll results.
Taraven will look back at the group and gesture she is going to check out the west passage further She will only go 15 feet in to be able to go 15 feet back to report to the group.
Acrobatics: 14
((I want to let the other players have a chance. Sorry to everyone if it feels like I've been leading this too much))
Zene will also light up her oil lamp to help out the others. "Here Naltic, this will help you". Zene will give the lamp to Naltic to hold. "My dark-vision is sufficient for me"
Taraven, the ground is very loose and you almost loose your footing. This passageway is very steep... but after a few close calls, you manage to climb your way up the passageway. With your dark vision, you creep up the 15 feet and you can see that a larger cave opens up at the end of this tunnel. You can see a campfire, and there is definitely movement in the cavern. There is also another passage that veers off to the right. Any further details will require you to move to the end of the passage. You return back through the tunnel, and are now at the top of the escarpment that you just climbed up. (if you slide down it, you will have to climb back up.). You can easily see Naltic and his lamp at the bottom of the escarpment (see below).
Zene, you slowly move up the stairs, into the cavern a bit closer to the wolves, and once they notice you, they immediately start barking and growling and just generally freaking out. They start to lash out at you, and you get the sense that the chains may or may not be able to hold these beasts if they pull hard enough! You throw a ration over to them in an attempt to calm them down. Please roll an Animal Handling check, with advantage due to the food.
Naltic, you grab Zene's lamp which really helps. Even with the light shining from the lamp, the wolves don't seem to notice you because they are preoccupied with Zene at the moment. You're able to sneak by and move up closer to Taraven. So you are now at the bottom of the escarpment, and you see Taraven at the top, looking down at you. (oh yeah that stealth roll would've totally been with advantage - but you didn't need it. Nice!)
This post has potentially manipulated dice roll results.
Zene, the rations just don't cut it for the wolves. They want blood. Yours. They are snarling very loud now, and you see them viciously try and rip their chain from the stalagmite. (the wolves are actually all linked together to one main chain.) 16 ... and you notice the main chain is beginning to break! One more solid tug from any of the wolves and it will likely break. And they look hungry.
Zene, what will you do in this moment?
Willi, with that roll, you dart up toward the bridge, past Naltic and Taraven, the wolves distracted completely by Zene as well. Your dark vision serves you well along with your perfectly quiet stealthy movements. You hug the wall as you see the stream passage continue up beyond another set of uneven steps ahead, bending eastward as it goes. A waterfall sounds out from a larger cavern somewhere ahead of you, and you make it quite close to the bridge which allows you to notice a goblin appearing to be on guard! The goblin does not see you, nor has it seen or heard anyone else in the party. The guard again seems to be lazy, and is likely used to hearing the wolves growling and snarling as they do it all the time. It is pacing back and forth on the bridge which is rickety and spans the passage, connecting two tunnels that are 20 feet above the stream.
Zene, you bolt out of the cavern with the wolves. They bark and snarl at you as you leave, but realizing that you are out of reach and seemingly gone, they now attack the ration you threw at them, ripping it to pieces in a matter of seconds. You then sneak up the main passageway, and while it's not the quietest you've ever been, you are in fact able to join Willi, unseen by the lazy goblin guard who is twiddling its thumbs.
So Willi and Zene are hiding under the bridge, and they both know that one goblin stands 20 feet above them on the rickety bridge, on "guard".
Naltic is at the west passage base, with a lamp lit... Taraven is in the upper section of that passage.
Do you have something to reach that bastard? whispers Willi to zene? Because im all out of range. Or not reliable at least. Willi also guides hiself again
This post has potentially manipulated dice roll results.
Taraven will throw her hand out and then bring her a finger to her lips to signal to Naltic to be quiet and to wait there. Then, she will sneak to the end of the passage to survey the large cavern and see what the movement is as well as the passage to the right.
Stealth: 21
Perception: 9 unless my passive perception of 13 is enough
Taraven, you climb up to the top of the passageway and take a peek into the larger cavern as well as the other passageway....
The large cave is divided in half by a ten-foot-high escarpment. A steep natural staircase leads from the lower portion to the upper ledge. The air is hazy with the smoke of a cooking fire, and pungent from the smell of poorly cured hides and unwashed goblins. You can see 3 goblins in the lower part of the cave (which is the north section on the map), tending to the fire and mumbling goblin speak to each other. You also noticed a fourth goblin in the upper section of the cave (south section on map), and this goblin was dressed in different colors than the other goblins you've seen. It still looked like a goblin, just with different colors of cloth. Lastly, you thought you could see a human at the edge of the upper part of the cavern, who looks to be tied up. You don't make out who it is, but he seems to be almost naked.
The other passageway seems to lead around to the bridge where Willi and Zene are currently hiding underneath.
The goblins do not notice you as you slowly move back a few feet into the passage you're currently in to take in what you have seen.
Zene whispers back to Willi "I do not... except this dagger, which may not be enough. However, I could create an illusion again at will in an attempt to trick this creature. I can also provide some magical inspiration to assist with a potential offensive."
Taraven will stealthily try to go past the wolves and go to the west side where the small passage is.
Stealth Check 13
The wolves have very keen hearing and smell... 18
... that being said, the wolves do not notice her as she sneaks by. Her scent must've been muffled by the stench of the cave itself. In any case, Taraven makes it by the east chamber and heads up the main passage along the west side of the cave. In the shadows of the ceiling to the north, you can just make out the dim shape of a rickety bridge of wood and rope crossing over the passage ahead of you. Another passage intersects this one, twenty feet above the floor.
So - if you continue to go north towards the bridge, please make a Perception check.
If you decide to head west through the other passage, you notice that this passage is choked with rubble and has steep escarpments which seem very unsteady. Please make an Athletics or an Acrobatics check if you decide to go this way.
What is everyone else doing? All of these same checks mentioned above are applicable to everyone else if they follow including the initial Stealth check to get by the wolves. Or you could do something else if you wish.
Taraven will look back at the group and gesture she is going to check out the west passage further She will only go 15 feet in to be able to go 15 feet back to report to the group.
Acrobatics: 14
((I want to let the other players have a chance. Sorry to everyone if it feels like I've been leading this too much))
"Hello? What's going on? Something moved in front of us, but I can't see a thing!"
Zene, loving the leadership that Taraven is showing, wants to help her out by distracting the wolves so that the entire team can sneak by.
Zene will give part of her ration of meat to the wolves.
Zene will also light up her oil lamp to help out the others. "Here Naltic, this will help you". Zene will give the lamp to Naltic to hold. "My dark-vision is sufficient for me"
Naltic takes the lamp quickly and nods to her. He takes a deep breath and exhales before trying to sneak past the wolves.
(not sure if I have advantage or not from Zene's clever thinking, so I'll just do a normal roll for now) Stealth 22
Taraven, the ground is very loose and you almost loose your footing. This passageway is very steep... but after a few close calls, you manage to climb your way up the passageway. With your dark vision, you creep up the 15 feet and you can see that a larger cave opens up at the end of this tunnel. You can see a campfire, and there is definitely movement in the cavern. There is also another passage that veers off to the right. Any further details will require you to move to the end of the passage. You return back through the tunnel, and are now at the top of the escarpment that you just climbed up. (if you slide down it, you will have to climb back up.). You can easily see Naltic and his lamp at the bottom of the escarpment (see below).
Zene, you slowly move up the stairs, into the cavern a bit closer to the wolves, and once they notice you, they immediately start barking and growling and just generally freaking out. They start to lash out at you, and you get the sense that the chains may or may not be able to hold these beasts if they pull hard enough! You throw a ration over to them in an attempt to calm them down. Please roll an Animal Handling check, with advantage due to the food.
Naltic, you grab Zene's lamp which really helps. Even with the light shining from the lamp, the wolves don't seem to notice you because they are preoccupied with Zene at the moment. You're able to sneak by and move up closer to Taraven. So you are now at the bottom of the escarpment, and you see Taraven at the top, looking down at you. (oh yeah that stealth roll would've totally been with advantage - but you didn't need it. Nice!)
What is Willi doing?
18
Willi will explore further down the cave, closer to the bridge. Obviously while trying to be quiet.
Stealth: 18 + 4(guidance)
Olloray Dim - Limbo's Pit
Gunther Korroden - Nightmares in the Mist
Zene, the rations just don't cut it for the wolves. They want blood. Yours. They are snarling very loud now, and you see them viciously try and rip their chain from the stalagmite. (the wolves are actually all linked together to one main chain.) 16 ... and you notice the main chain is beginning to break! One more solid tug from any of the wolves and it will likely break. And they look hungry.
Zene, what will you do in this moment?
Willi, with that roll, you dart up toward the bridge, past Naltic and Taraven, the wolves distracted completely by Zene as well. Your dark vision serves you well along with your perfectly quiet stealthy movements. You hug the wall as you see the stream passage continue up beyond another set of uneven steps ahead, bending eastward as it goes. A waterfall sounds out from a larger cavern somewhere ahead of you, and you make it quite close to the bridge which allows you to notice a goblin appearing to be on guard! The goblin does not see you, nor has it seen or heard anyone else in the party. The guard again seems to be lazy, and is likely used to hearing the wolves growling and snarling as they do it all the time. It is pacing back and forth on the bridge which is rickety and spans the passage, connecting two tunnels that are 20 feet above the stream.
Willi, what will you do in this moment?
Zene, realizing that the wolves are not going to cooperate, decides to run away and joins Willi.
Stealth check to join Willi:
10
Willi will hide below the bridge
Olloray Dim - Limbo's Pit
Gunther Korroden - Nightmares in the Mist
Zene, you bolt out of the cavern with the wolves. They bark and snarl at you as you leave, but realizing that you are out of reach and seemingly gone, they now attack the ration you threw at them, ripping it to pieces in a matter of seconds. You then sneak up the main passageway, and while it's not the quietest you've ever been, you are in fact able to join Willi, unseen by the lazy goblin guard who is twiddling its thumbs.
So Willi and Zene are hiding under the bridge, and they both know that one goblin stands 20 feet above them on the rickety bridge, on "guard".
Naltic is at the west passage base, with a lamp lit... Taraven is in the upper section of that passage.
Do you have something to reach that bastard? whispers Willi to zene? Because im all out of range. Or not reliable at least.
Willi also guides hiself again
Olloray Dim - Limbo's Pit
Gunther Korroden - Nightmares in the Mist
Taraven will throw her hand out and then bring her a finger to her lips to signal to Naltic to be quiet and to wait there. Then, she will sneak to the end of the passage to survey the large cavern and see what the movement is as well as the passage to the right.
Stealth: 21
Perception: 9 unless my passive perception of 13 is enough
Taraven, you climb up to the top of the passageway and take a peek into the larger cavern as well as the other passageway....
The large cave is divided in half by a ten-foot-high escarpment. A steep natural staircase leads from the lower portion to the upper ledge. The air is hazy with the smoke of a cooking fire, and pungent from the smell of poorly cured hides and unwashed goblins. You can see 3 goblins in the lower part of the cave (which is the north section on the map), tending to the fire and mumbling goblin speak to each other. You also noticed a fourth goblin in the upper section of the cave (south section on map), and this goblin was dressed in different colors than the other goblins you've seen. It still looked like a goblin, just with different colors of cloth. Lastly, you thought you could see a human at the edge of the upper part of the cavern, who looks to be tied up. You don't make out who it is, but he seems to be almost naked.
The other passageway seems to lead around to the bridge where Willi and Zene are currently hiding underneath.
The goblins do not notice you as you slowly move back a few feet into the passage you're currently in to take in what you have seen.
Zene whispers back to Willi "I do not... except this dagger, which may not be enough. However, I could create an illusion again at will in an attempt to trick this creature. I can also provide some magical inspiration to assist with a potential offensive."
ooc: Is there a rock below the bridge big enough for two people to hide?
Willi will try to tie his rope into a lasso.
Olloray Dim - Limbo's Pit
Gunther Korroden - Nightmares in the Mist