And the runes on the archway just appear to be magical runes. It does not seem to have any other affect, other than to make sure anyone going through pays the required toll.
This post has potentially manipulated dice roll results.
Dexterity Save: 20
(OOC: Just to clarify, if this save fails, Ing will take the full damage because the shard only grants immunity to "damage from Nonmagical Weapons" which means even if the damage is nonmagical, it is not from a weapon.)
Raskal manages to dive out of the way just in time as the ceiling collapses inwards.
This post has potentially manipulated dice roll results.
Staring in dismay at the now blocked mural Raskal spends a moment trying to commit as much of the map that he had previously seen to memory. He then takes a closer look at the rock that is now blocking the map, and the ceiling that it came from. He is trying to determine if the rock on the ceiling was a trap that he triggered, or if it was remotely triggered.
When the main group comes in there is no mural to be seen, as a stone block sits there now. Weather Raskal is under the block or not depends on their save above.
Honor... Higgul is coming with, so do you give him the 100 gold, does Emmy have it, or does Honor have it. Who is holding the 200 GP Gem as you go through?
Honor would have given Higgul the gold, and have been holding the gem herself.
With the big rock, Nadariel would look if anyone got hurt and what may have triggered that trap. If there is still a hint of the map, He would ask Ive to turn into her gaseous form and have a look at the mural.
As Honor, Higgul, and Emmy walk through, Higgul's coins vanish, Honor's gemstone vanishes, and Emmy's +1 studded leather vanishes.
Raskal is able to recall a bit of the terrain beyond this room, but only that the main northern passage runs for a bit before turning right and ending in a massive chamber.
Iveodaenth transforms into a cloud and moves into the rock, but comes out again, unable to view the mural. She transforms into her human form, white-haired and in a gauzy dress.
You each feel your item... Kyrian - Not far down, and almost under you, but a bit to the East.
Kierro - not too far down and North. Honor - further down and a bit East. Sinder - down the same as honor and further East than Honor's even. Nadariel - down the same as honor's, but North and West. Latrius - down as far as Honor's but further East than hers and more South. Raskal - As far down as the other lower items, but further South and East. Naivara - as far down as the lower items, not as far East as some, but further south than any others. Leto - as far down as the lower items, but not nearly as far East as most, and more South, though not as far south as Naivara's.
Emmy swears in dracconic, making a few of the other dragons chuckle, now wearing a tunic, belted at the waist, with her armor gone. She starts tightening her belt. "Going to make that old red pay for that one..." She says. "I liked that armor..."
Raskal looks back behind him when the others walk in, "Well," he says gesturing to the rock in front of him, "I think this place might be a wee bit more dangerous than I thought." He gestures to the rock in front of him, "There was a map behind that there rock, but it ain't visible no more. I don' 'member much, but I think the north route turns east inta a big room. I don' know if that helps, 'specially if y'all are lookin' for specific things." He jumps up and down a few times as if to get the blood pumping again and then says, "Watch out fer em fallin' rocks!" With that, he starts to head down the eastern/right passageway. He barely makes it a few steps before whirling back around to face the others, "Hold up. If y'all are only lookin' fer a few specifical things, y'all are just leaving all the other stuff behind?"
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Kierro looks alarmed as he sees the fallen rock, and visibly relieved as he sees Raskal unhurt. "Good to see you're alright."
"The map would've been very useful, for sure, but I suppose we'll manage. Hopefully you do as well, sir."
Turning to Kyrian, he replies: "Mine feels relatively close. Down and to the north."
He looks over his shoulder as Raskal calls to them. "Hm? I suppose if we find treasures or coin or the like alongside what we're looking for, we'll be able to make use of it and will collect it."
This post has potentially manipulated dice roll results.
Raskal wrinkles his nose and appears to be considering something for a second. As he is considering, he creates a telepathic link with Kierro, Sinder, and Leto for 2 hours (Using Psionic Whispers). With that done, he turns back around and heads down the eastern path. As he walks, he keeps his eyes peeled for any traps or signs of danger that could be lurking. He also does his best to slip into the shadows near the walls (if possible) and sneak forward quietly. Raskal also concentrates for a moment to recover some of his expended energy as he walks (Using Psionic Recovery to recover 1 Psionic Dice as a BA).
If the Perception Check fails; Adding a Psionic Dice (6) to the roll. (If and only if the psionic dice makes the roll succeed, then the dice is expended - @DM)
Leto looks to Saint, and sends a telepathic message to him. Saint simply nods, walks forward towards the rock that fell and reaches out, placing a hand on it. Leto then says to the group, as Saint begins to push, "It's now considerably lighter. Perhaps with enough strength it could be moved so that we may view the map."
adjust density - the rock is 1/2 weight from before for 1 min, though Saint can recast it if needed of course
Honor curses. "They couldn't take your gold instead?" She shakes her head and casts Shield of Faith on Emmy, upping her AC by two. She'll keep casting it on Emmy every 10 minutes (it's one of her Divine Rank spells, so no spell slot used, though it does require concentration). "Sorry. We'll find you something nicer."
You check the eastern door, learning it is not trapped. It is a bit warm to the touch, but not alarmingly so. Opening it you find a passage that goes a short distance.
The passage leads to another passage, on this same level, which goes North, and a set of stairs, where the two passages meet, going down.
The block would likely be light enough for your dragons to lift, in dragon form, regardless, but, with the lowering of the weight, it can be moved aside. It does have chains leading up into the roof, which I forgot to mention before, so is likely having a reset option somewhere as well, though not in this chamber. REgardless you are able to move it enough to get a look at the mural again.
Starting to feel the heat, Raskal wipes some sweat from his brow and pulls out his waterskin. He takes a break for a few seconds in the intersection as he sips some of his water. As he is resting, the burly human flicks his wrist a few times and mutters a few incantations as his face shifts a group of burn markings appears on his cheek. A few more flicks and incantations as the burns slowly adjust to look more and more realistic before Raskal dismisses the illusion with a disappointed click of his tongue and slight head shake. Capping the waterskin and tossing it back into his pack, he pulls a slightly smaller vial of liquid out, and swirls it around for a moment before he uncorks the vial and chugs it all down. Stretching his arms out and feeling a little less uncomfortable with the heat now, he resumes his progress by heading south and down the stairs. As he walks he continues to check for traps or any signs of danger, and this time, he calls upon the shadows to help mask his presence as he finds his way deeper into the dragon's lair.
(OOC: Do I need to roll new checks? Or can I simply add +10 to my old stealth check? Also, I assume my psionic dice wasn't expended on the last perception roll as nothing was detected... (the original roll did not 'fail'))
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
To post a comment, please login or register a new account.
And the runes on the archway just appear to be magical runes. It does not seem to have any other affect, other than to make sure anyone going through pays the required toll.
Dexterity Save: 20
(OOC: Just to clarify, if this save fails, Ing will take the full damage because the shard only grants immunity to "damage from Nonmagical Weapons" which means even if the damage is nonmagical, it is not from a weapon.)
Raskal manages to dive out of the way just in time as the ceiling collapses inwards.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Staring in dismay at the now blocked mural Raskal spends a moment trying to commit as much of the map that he had previously seen to memory. He then takes a closer look at the rock that is now blocking the map, and the ceiling that it came from. He is trying to determine if the rock on the ceiling was a trap that he triggered, or if it was remotely triggered.
Investigation: 24
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Honor would have given Higgul the gold, and have been holding the gem herself.
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
With the big rock, Nadariel would look if anyone got hurt and what may have triggered that trap. If there is still a hint of the map, He would ask Ive to turn into her gaseous form and have a look at the mural.
As Honor, Higgul, and Emmy walk through, Higgul's coins vanish, Honor's gemstone vanishes, and Emmy's +1 studded leather vanishes.
Raskal is able to recall a bit of the terrain beyond this room, but only that the main northern passage runs for a bit before turning right and ending in a massive chamber.
Iveodaenth transforms into a cloud and moves into the rock, but comes out again, unable to view the mural. She transforms into her human form, white-haired and in a gauzy dress.
You each feel your item...
Kyrian - Not far down, and almost under you, but a bit to the East.
Kierro - not too far down and North.
Honor - further down and a bit East.
Sinder - down the same as honor and further East than Honor's even.
Nadariel - down the same as honor's, but North and West.
Latrius - down as far as Honor's but further East than hers and more South.
Raskal - As far down as the other lower items, but further South and East.
Naivara - as far down as the lower items, not as far East as some, but further south than any others.
Leto - as far down as the lower items, but not nearly as far East as most, and more South, though not as far south as Naivara's.
Emmy swears in dracconic, making a few of the other dragons chuckle, now wearing a tunic, belted at the waist, with her armor gone. She starts tightening her belt. "Going to make that old red pay for that one..." She says. "I liked that armor..."
Kyrian speeds up a little, the close proximity exciting him. "My amulet is a little ways below us, is it the same place for the rest of you?"
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Raskal looks back behind him when the others walk in, "Well," he says gesturing to the rock in front of him, "I think this place might be a wee bit more dangerous than I thought." He gestures to the rock in front of him, "There was a map behind that there rock, but it ain't visible no more. I don' 'member much, but I think the north route turns east inta a big room. I don' know if that helps, 'specially if y'all are lookin' for specific things." He jumps up and down a few times as if to get the blood pumping again and then says, "Watch out fer em fallin' rocks!" With that, he starts to head down the eastern/right passageway. He barely makes it a few steps before whirling back around to face the others, "Hold up. If y'all are only lookin' fer a few specifical things, y'all are just leaving all the other stuff behind?"
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Kierro looks alarmed as he sees the fallen rock, and visibly relieved as he sees Raskal unhurt. "Good to see you're alright."
"The map would've been very useful, for sure, but I suppose we'll manage. Hopefully you do as well, sir."
Turning to Kyrian, he replies: "Mine feels relatively close. Down and to the north."
He looks over his shoulder as Raskal calls to them. "Hm? I suppose if we find treasures or coin or the like alongside what we're looking for, we'll be able to make use of it and will collect it."
Raskal wrinkles his nose and appears to be considering something for a second. As he is considering, he creates a telepathic link with Kierro, Sinder, and Leto for 2 hours (Using Psionic Whispers). With that done, he turns back around and heads down the eastern path. As he walks, he keeps his eyes peeled for any traps or signs of danger that could be lurking. He also does his best to slip into the shadows near the walls (if possible) and sneak forward quietly. Raskal also concentrates for a moment to recover some of his expended energy as he walks (Using Psionic Recovery to recover 1 Psionic Dice as a BA).
Perception: 11
Stealth: 28
If the Perception Check fails; Adding a Psionic Dice (6) to the roll.
(If and only if the psionic dice makes the roll succeed, then the dice is expended - @DM)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
((was there room around the large boulder?))
Leto looks to Saint, and sends a telepathic message to him. Saint simply nods, walks forward towards the rock that fell and reaches out, placing a hand on it. Leto then says to the group, as Saint begins to push, "It's now considerably lighter. Perhaps with enough strength it could be moved so that we may view the map."
adjust density - the rock is 1/2 weight from before for 1 min, though Saint can recast it if needed of course
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Honor curses. "They couldn't take your gold instead?" She shakes her head and casts Shield of Faith on Emmy, upping her AC by two. She'll keep casting it on Emmy every 10 minutes (it's one of her Divine Rank spells, so no spell slot used, though it does require concentration). "Sorry. We'll find you something nicer."
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
Raskal
You check the eastern door, learning it is not trapped. It is a bit warm to the touch, but not alarmingly so. Opening it you find a passage that goes a short distance.
The passage leads to another passage, on this same level, which goes North, and a set of stairs, where the two passages meet, going down.
Leto and others
The block would likely be light enough for your dragons to lift, in dragon form, regardless, but, with the lowering of the weight, it can be moved aside. It does have chains leading up into the roof, which I forgot to mention before, so is likely having a reset option somewhere as well, though not in this chamber. REgardless you are able to move it enough to get a look at the mural again.
(OOC: Is the downwards path going south, east, or vertically down?)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
The path down is stairs that go to the South. a dim glow comes from below and you would feel heat coming from that direction.
Naivara rubs her arms as she, Palvin, and Yemphis descent with their coin payment. "I dont like this..." she trails off, already feeling suffocated.
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Starting to feel the heat, Raskal wipes some sweat from his brow and pulls out his waterskin. He takes a break for a few seconds in the intersection as he sips some of his water. As he is resting, the burly human flicks his wrist a few times and mutters a few incantations as his face shifts a group of burn markings appears on his cheek. A few more flicks and incantations as the burns slowly adjust to look more and more realistic before Raskal dismisses the illusion with a disappointed click of his tongue and slight head shake. Capping the waterskin and tossing it back into his pack, he pulls a slightly smaller vial of liquid out, and swirls it around for a moment before he uncorks the vial and chugs it all down. Stretching his arms out and feeling a little less uncomfortable with the heat now, he resumes his progress by heading south and down the stairs. As he walks he continues to check for traps or any signs of danger, and this time, he calls upon the shadows to help mask his presence as he finds his way deeper into the dragon's lair.
(OOC: Do I need to roll new checks? Or can I simply add +10 to my old stealth check? Also, I assume my psionic dice wasn't expended on the last perception roll as nothing was detected... (the original roll did not 'fail'))
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Latrius studies the scene for a moment, nods, and disappears. He trusts his dragon can follow.
Stealth: 34
(Heading towards his item the shortest way possible.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)