This post has potentially manipulated dice roll results.
Simaal does a weird twisting motion with his body to still be within hitting range, but also glance down the passage to see how thoroughly blocked off it is. He'll also try to wack the horribly powerful skeleton in to his side, with his mace that he yanks out. Attack: 16 Damage: 5.
This post has potentially manipulated dice roll results.
To Simaal's surprise, he sees nothing but an empty winding hallway leading away. Around a bit of a zig zag and only 30 feet away should be the edge of the field.
He swings a mace around and thuds it into the horribly damage resistant skeletal creature with a crack.
Toc looks about at his situation and gives the skeleton in front of him a firm shove. 20. The shambling skeleton, though seemingly resistant to damage, doesn't look nimble but it does look somewhat strong. That said, the creature keeps looking sideways at Xemnez who is not far away and seems more than a little distracted. 16
The skeleton goes stumbling backwards, far enough that Toc can make a run for it....but three of the wrapped up undead make grabs for him as he tries to escape.
The undead grabbing for him reach and seem to get a hold of him, but the two of them, in their attempt, collide, and end up in a grisly embrace with each other as he rushes down the hallway with the rest of the group, past Mirica, Jezun and Xemnez, and around the corner toward Thyrius.
This post has potentially manipulated dice roll results.
Jezun CON save: 10
He does a similar thing as before, drawing AoOs from the undead near him and Xemnez. He moves south down the corridor, beckoning the others to follow, and then tries to get some hits in on the undead by Simaal.
Attack: 29 Damage: 9 Extra Attack: 20 Damage: 9 BA Unarmed Attack: 25 Damage: 14
Jezun continues his almost comedic act of dodging towards the undead near his friends...taunting them to hit him...their swings so far hitting nothing but air, as he dodges along and then runs around the corner...finding himself next to Thyrius for a moment as a fist, then a knee, then another fist connect with the undead. Bits of bone fly. Tattered wrappings tear and fly. The thing is still intact, but looks like the first one that has come close to collapsing from the damage.
#7 Attack on Jezun: 18 Damage: 8 + 14 necrotic (DC 12 Con save on hit, no immediate affect.)
#2 Attack on Jezun: 12 Damage: 7 + 5 necrotic (DC 12 Con save on hit, no immediate affect.)
As Jezun finishes pummelling the one in front of him, he looks left down the hallway and sees one undead...looking particularly more wrapped up and somehow more solid approaching. This one is the one they saw laying by the 2nd chest and wears a steel ringlet around its head like a crown. Its undead eyes are pure black as it shuffles closer and closer to Jezun and Thyrius.
Meanwhile, undead continue to shuffle throughout the tunnels, all migrating towards the group, a couple cutting between the groups escape, while another rounds the corner and gets between Simaal and the nearby exit.
The one undead near Simaal continues to claw at the him. (Simaal, you also have 1 Con save to make from the Crit hit on you last round.)
#28 Attack on Simaal: 18 Damage: 9 + 6 necrotic (DC 12 Con save on hit, no immediate affect.)
This post has potentially manipulated dice roll results.
After taking a moment to calm his breathe and down the sensation of pain, Xemnez proceeds to grunt and sparta kick one undead away before marching to the otherside of the hall to the do the same, freeing of space more for Mirica. He spares her a brief look before carrying on down the path to try and chop into one last undead in his way before growling back at Mirica, "Keep forward. Break through", encouraging her to double time after him as he prepared the onrush after her.
Bonus Action: Catch his second Breath, regaining 22.
Action: Shoving and Strike! 1st Attack - Shove back 5ft/to the left on the map vs Undead #2 - Athletics: 32.
Movement: To immediate left of Undead #7. 2nd Attack - Shove back 5ft/to the right on the map vs Undead #7 - Athletics: 36.
Movement(remaining): To immediate north/melee of Undead #11. 3rd Attack - (Lethal)Greatsword - Attack: 14 Damage: 12 non-magical slashing damage.
(On third attack, spending Maneuvering Attack to inflict an additional 2 slashing damage and allow Mirica as a reaction to move half her speed without provoking an opportunity attack.)
(OOC: As a reminder, in case it matters, Xem does have 35ft of movement.)
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Before moving to the next section, Mirica tried one more thing available to her - holy water. She had these vials for quite some time now and it was a perfect moment to test it's effectiveness. She chose the already wounded N2 and waited for a split second to see the results. Then she ran to the others.
Thyrius grabs the arm of the undead in front of him and violently swings the creature to his left, sending it crashing into the nearby wrapped up undead with the 'crown'. Then he steps forward, towards Simaal, trying to clear the way for the group to escape.
Meanwhile, back at the intersection, the golden lion steps forward and his leg goes up and with the bottom of his foot he sends the nearest undead flying backwards, crashing into another as they all stumble back down the hall. If only there'd been a deep black pit there for some reason. Oh well, it was still satisfying. But he's not done. He turns, stepping up to Mirica, and another foot slam sends the undead next to her flying backwards down the hall.
Mirica meanwhile pulls a vial of holy water out of her bag and hucks it at one of the undead. The water splatters across it, the bones and wrappings turning black and hissing as it burns the creature with a satisfying crackle. Glad to see something working here, she follows as Xemnez leads the way down the hall. They reach the southern most passage but an undead has found its way between them and the rest of the group.
Xemnez lays his axe into it, chunks of bone and wrapping go flying as he takes a good bit out of the creature.
One of the undead shuffling after Mirica and Xemnez manages to take a swipe at the retreating Leonin.
#2 Attack on Xemnez: 17 Damage: 5 + 13 necrotic (DC 12 Con save on hit, no immediate affect.)
Simaal brings forth a surge of immense strength to shove the puny skeleton away so he can dash into the safety of the tunnel of eternal death to undead. At least that's in his mind, as he just tries his best to make it there understanding that he may be yet again poked at by talons of death from undeath. 5... luck roll if previous roll is under 12... 6
This post has potentially manipulated dice roll results.
Simaal makes a hard shove at the undead in front of him, but the fabric wrapped creature seems unusually strong for an undead and it firmly holds its ground, preventing Simaal from getting past.....
(Correct, you can't move past it.)
The steel crowned creature takes the momentary gap in the groups progress to step into the hallway between Jezun and Thyrius. The creature seems to not want to glance at Thyrius for some reason, so turns to the monk. It swings a powerful fist at Jezun.
Attack on Jezun: 19 Damage: 15 + 23 necrotic damage. (Con save DC 16 if hit, no immediate effect)
Undead from all over continue to converge on the group....a couple in the groups midst take swings at nearby foes.
#11 Attack on Mirica: 24 Damage: 9 + 12 necrotic (DC 12 Con save on hit, no immediate affect.)
#17 Attack on Simaal: 12 Damage: 11 + 12 necrotic (DC 12 Con save on hit, no immediate affect.)
Toc steps up next to Jezun, and tries to fling the crowned undead back into the hallway....
That one hurt. He looks down the crowded hallway. (Assuming, mechanically, he can't move through everyone to attack 17?) He looks back, and moves to the flank behind 11, and attacks it, wishing he lived in a world where he could more easily attack something focused on an enemy directly opposite himself.
Attack: 24 Damage: 8 Extra Attack: 13 Damage: 12 BA Attack: 29 Damage: 14
Whether he drops it or not, he moves back to his original spot, asking if he can somehow get through to clear the way...
This post has potentially manipulated dice roll results.
Jezun will indeed move through the line of people, attack 17, and then use an Action Surge to Shove them into 12 to clear the way, he hopes.
(Actually, for flavor, he runs up the wall and to the ceiling, then drops on 17 with those attacks, and then in another burst of speed, tries an open palm shoving action.)
Athletics: 13 for the first attempt
If he succeeds, the second attack of the Action Surge will be another attack, but if he fails, he'll shove again.
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Meanwhile the one battling Toc takes a swing at him.
Attack on Toc: 16 Damage: 7 + 11 necrotic (DC 12 Con save on hit, no immediate affect.)
The one next to Jezun takes a swing at him.
Attack on Jezun: 12 Damage: 8 + 9 necrotic (DC 12 Con save on hit, no immediate affect.)
One of them comes up from behind Xemnez, clawing at him, then another!
Attack on Xemnez: 9 Damage: 9 + 16 necrotic (DC 12 Con save on hit, no immediate affect.)
Attack on Xemnez: 15 Damage: 10 + 11 necrotic (DC 12 Con save on hit, no immediate affect.)
The undead seem to have cut off Toc from his escape route!
Simaal's action!
Initiative: Thyrius, Mirica, Xemnez: 20 | G1: 16 | Simaal: 13 | G4: 12 | Toc: 7 | Jezun: 6 | G3: 4
Red border : injured. Purple border: afraid of Xemnez.
What's the difference between a Wizard and a Sorcerer?
Class.
Simaal does a weird twisting motion with his body to still be within hitting range, but also glance down the passage to see how thoroughly blocked off it is. He'll also try to wack the horribly powerful skeleton in to his side, with his mace that he yanks out. Attack: 16 Damage: 5.
To Simaal's surprise, he sees nothing but an empty winding hallway leading away. Around a bit of a zig zag and only 30 feet away should be the edge of the field.
He swings a mace around and thuds it into the horribly damage resistant skeletal creature with a crack.
Toc looks about at his situation and gives the skeleton in front of him a firm shove. 20. The shambling skeleton, though seemingly resistant to damage, doesn't look nimble but it does look somewhat strong. That said, the creature keeps looking sideways at Xemnez who is not far away and seems more than a little distracted. 16
The skeleton goes stumbling backwards, far enough that Toc can make a run for it....but three of the wrapped up undead make grabs for him as he tries to escape.
Undead: 10 vs Toc: 19
Undead: 12 vs Toc: 27
Undead: 22 vs Toc: 13
What's the difference between a Wizard and a Sorcerer?
Class.
Lucky rolls: (Re-roll 2nd grab) : 26 vs Undead 11.
Lucky rolls: (Force Undead reroll 3rd grab). : 6 vs Toc 21.
What's the difference between a Wizard and a Sorcerer?
Class.
The undead grabbing for him reach and seem to get a hold of him, but the two of them, in their attempt, collide, and end up in a grisly embrace with each other as he rushes down the hallway with the rest of the group, past Mirica, Jezun and Xemnez, and around the corner toward Thyrius.
Jezun's action!
Initiative: Thyrius, Mirica, Xemnez: 20 | G1: 16 | Simaal: 13 | G4: 12 | Toc: 7 | Jezun: 6 | G3: 4
What's the difference between a Wizard and a Sorcerer?
Class.
Jezun CON save: 10
He does a similar thing as before, drawing AoOs from the undead near him and Xemnez. He moves south down the corridor, beckoning the others to follow, and then tries to get some hits in on the undead by Simaal.
Attack: 29 Damage: 9
Extra Attack: 20 Damage: 9
BA Unarmed Attack: 25 Damage: 14
Jezun continues his almost comedic act of dodging towards the undead near his friends...taunting them to hit him...their swings so far hitting nothing but air, as he dodges along and then runs around the corner...finding himself next to Thyrius for a moment as a fist, then a knee, then another fist connect with the undead. Bits of bone fly. Tattered wrappings tear and fly. The thing is still intact, but looks like the first one that has come close to collapsing from the damage.
#7 Attack on Jezun: 18 Damage: 8 + 14 necrotic (DC 12 Con save on hit, no immediate affect.)
#2 Attack on Jezun: 12 Damage: 7 + 5 necrotic (DC 12 Con save on hit, no immediate affect.)
As Jezun finishes pummelling the one in front of him, he looks left down the hallway and sees one undead...looking particularly more wrapped up and somehow more solid approaching. This one is the one they saw laying by the 2nd chest and wears a steel ringlet around its head like a crown. Its undead eyes are pure black as it shuffles closer and closer to Jezun and Thyrius.
Meanwhile, undead continue to shuffle throughout the tunnels, all migrating towards the group, a couple cutting between the groups escape, while another rounds the corner and gets between Simaal and the nearby exit.
The one undead near Simaal continues to claw at the him. (Simaal, you also have 1 Con save to make from the Crit hit on you last round.)
#28 Attack on Simaal: 18 Damage: 9 + 6 necrotic (DC 12 Con save on hit, no immediate affect.)
Thryius, Mirica, and Xemnez, you're all up!
Initiative: Thyrius, Mirica, Xemnez: 20 | G1: 16 | Simaal: 13 | G4: 12 | G2: 9 | Toc: 7 | Jezun: 6 | G3: 4
What's the difference between a Wizard and a Sorcerer?
Class.
Holding his bow in one hand, Thyrius slashes his claws against the nearest undead before slipping past Simaal and into the exit tunnel.
-> Action: Claws with Sneak Attack vs. #28: Attack: 13 Damage: 14
-> Bonus Action: Cunning Action - Disengage
-> Movement (35ft): Past Simaal and into the exiting passageway.
After taking a moment to calm his breathe and down the sensation of pain, Xemnez proceeds to grunt and sparta kick one undead away before marching to the otherside of the hall to the do the same, freeing of space more for Mirica. He spares her a brief look before carrying on down the path to try and chop into one last undead in his way before growling back at Mirica, "Keep forward. Break through", encouraging her to double time after him as he prepared the onrush after her.
Bonus Action: Catch his second Breath, regaining 22.
Action: Shoving and Strike!
1st Attack - Shove back 5ft/to the left on the map vs Undead #2 - Athletics: 32.
Movement: To immediate left of Undead #7.
2nd Attack - Shove back 5ft/to the right on the map vs Undead #7 - Athletics: 36.
Movement(remaining): To immediate north/melee of Undead #11.
3rd Attack - (Lethal)Greatsword - Attack: 14 Damage: 12 non-magical slashing damage.
(On third attack, spending Maneuvering Attack to inflict an additional 2 slashing damage and allow Mirica as a reaction to move half her speed without provoking an opportunity attack.)
(OOC: As a reminder, in case it matters, Xem does have 35ft of movement.)
When you realize you're doing too much: Signature.
Crit Bonus Damage: 5.
(OOC: if 35ft wouldn't have been enough, he would have action surge to dash and get the necessary movement.)
Additionally, Undead 11 will have disadvantage on all attack rolls until the start of Xemnez next turn.
When you realize you're doing too much: Signature.
Before moving to the next section, Mirica tried one more thing available to her - holy water. She had these vials for quite some time now and it was a perfect moment to test it's effectiveness. She chose the already wounded N2 and waited for a split second to see the results. Then she ran to the others.
Attack: 17 Damage: 6
Meili Liang Lvl 5 Monk
Dice
If Thyrius can't get past, he'll use his action to shove/pull #28 towards #G4 instead of attacking it:
-> Shove (athletics): 26
If that works, he'll move into the space vacated by #28, dodge, and tell Simaal to "Push that other one away!"
-> Bonus Action: Cunning Action - Disengage
-> Movement: as close as possible to the exit.
Thyrius grabs the arm of the undead in front of him and violently swings the creature to his left, sending it crashing into the nearby wrapped up undead with the 'crown'. Then he steps forward, towards Simaal, trying to clear the way for the group to escape.
Meanwhile, back at the intersection, the golden lion steps forward and his leg goes up and with the bottom of his foot he sends the nearest undead flying backwards, crashing into another as they all stumble back down the hall. If only there'd been a deep black pit there for some reason. Oh well, it was still satisfying. But he's not done. He turns, stepping up to Mirica, and another foot slam sends the undead next to her flying backwards down the hall.
Mirica meanwhile pulls a vial of holy water out of her bag and hucks it at one of the undead. The water splatters across it, the bones and wrappings turning black and hissing as it burns the creature with a satisfying crackle. Glad to see something working here, she follows as Xemnez leads the way down the hall. They reach the southern most passage but an undead has found its way between them and the rest of the group.
Xemnez lays his axe into it, chunks of bone and wrapping go flying as he takes a good bit out of the creature.
One of the undead shuffling after Mirica and Xemnez manages to take a swipe at the retreating Leonin.
#2 Attack on Xemnez: 17 Damage: 5 + 13 necrotic (DC 12 Con save on hit, no immediate affect.)
Simaal's action!
Initiative: Thyrius, Mirica, Xemnez: 20 | G1: 16 | Simaal: 13 | G4: 12 | G2: 9 | Toc: 7 | Jezun: 6 | G3: 4
What's the difference between a Wizard and a Sorcerer?
Class.
Simaal brings forth a surge of immense strength to shove the puny skeleton away so he can dash into the safety of the tunnel of eternal death to undead. At least that's in his mind, as he just tries his best to make it there understanding that he may be yet again poked at by talons of death from undeath. 5... luck roll if previous roll is under 12... 6
Shove resist : 17
What's the difference between a Wizard and a Sorcerer?
Class.
So no moving past since I did not shove correct? con saves 9 / 22 / 8
Simaal makes a hard shove at the undead in front of him, but the fabric wrapped creature seems unusually strong for an undead and it firmly holds its ground, preventing Simaal from getting past.....
(Correct, you can't move past it.)
The steel crowned creature takes the momentary gap in the groups progress to step into the hallway between Jezun and Thyrius. The creature seems to not want to glance at Thyrius for some reason, so turns to the monk. It swings a powerful fist at Jezun.
Attack on Jezun: 19 Damage: 15 + 23 necrotic damage. (Con save DC 16 if hit, no immediate effect)
Undead from all over continue to converge on the group....a couple in the groups midst take swings at nearby foes.
#11 Attack on Mirica: 24 Damage: 9 + 12 necrotic (DC 12 Con save on hit, no immediate affect.)
#17 Attack on Simaal: 12 Damage: 11 + 12 necrotic (DC 12 Con save on hit, no immediate affect.)
Toc steps up next to Jezun, and tries to fling the crowned undead back into the hallway....
Toc 16 vs Undead 17
Initiative: Thyrius, Mirica, Xemnez: 20 | G1: 16 | Simaal: 13 | G4: 12 | G2: 9 | Toc: 7 | Jezun: 6 | G3: 4
What's the difference between a Wizard and a Sorcerer?
Class.
Toc manages to fling the undead back, and then moves into the spot, his blade out and wavering defensively between him and the approaching creatures.
Jezun's turn!
What's the difference between a Wizard and a Sorcerer?
Class.
Jezun CON save: 16
That one hurt. He looks down the crowded hallway. (Assuming, mechanically, he can't move through everyone to attack 17?) He looks back, and moves to the flank behind 11, and attacks it, wishing he lived in a world where he could more easily attack something focused on an enemy directly opposite himself.
Attack: 24 Damage: 8
Extra Attack: 13 Damage: 12
BA Attack: 29 Damage: 14
Whether he drops it or not, he moves back to his original spot, asking if he can somehow get through to clear the way...
Jezun will indeed move through the line of people, attack 17, and then use an Action Surge to Shove them into 12 to clear the way, he hopes.
(Actually, for flavor, he runs up the wall and to the ceiling, then drops on 17 with those attacks, and then in another burst of speed, tries an open palm shoving action.)
Athletics: 13 for the first attempt
If he succeeds, the second attack of the Action Surge will be another attack, but if he fails, he'll shove again.