Taking the time to place weapons in the forge, the group notices as the flame seems to infuse the weapons with magical energy. If any armour is placed in the forge, has the same effect.
Rollback Post to RevisionRollBack
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Tagret grunts in agreement as he pulled his final weapon out of the magical forge. However, he lingered by it for a few moments more, staring at his axes at first, and then whispering something in giant before tightening his grip and closing his eyes. After another long pause he opened them again, though appeared disoriented for a second before seeming to get his wits about him. "Hmph. Now Ready."
(@TheBrit: Just so I'm clear, the mechanical benefits just make it so that the weapons/armors count as magical for the purposes of overcoming resistance, or are there any other added bevvies that I might've missed.)
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
"Keep the door open, don't go into the place, guys, I'll need you out here, if he comes out but, use your javelins at first. Rashana" He says as he reaches for the door "We'll need that darkness spell when he appears, you guys shoot or throw after he appears."
With sword drawn Misha if the spirit is not in the room runs and kicks the chest. Then moves to the other side of the room to be out of the way of ranged attacks.
If the spirit is still there he'll simply eldritch blast.
(@Orileo Well no one has stopped to investigate the results of placing the weapons and possibly armour in the forge. So, no one knows. @Stormbringer4729 I take it you have left the forge to go to the area with the wraith?)
Returning back to the Wizard's Quarters, Misha finds Mormesk the wraith still residing within the stone structure.
"I see you have returned to face your death."
Rollback Post to RevisionRollBack
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
(@TheBrit: Ah, okay. Well Tagret certainly not one to bother!)
Tagret had followed along as well. Though as Misha is going over the plan along the way, the goliath frowned, but grudgingly took out a freshly enchanted javelin aalong with a hand axe still ready to destroy a spook. So for the moment the wraith is visible fromt he doorway(as Tagret would stop around 10ft from it), he'd let iron and a "No, you!!" be his response at least before trying immediately flinging a javelin at the wraith.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Saravena leaned around the door and fired her crossbow at the wraith before moving back 20'.
Attack: 16 Damage: 8
Bonus-
Blood Curse of Bloated Agony
As a bonus action, you curse a creature that you can see within 30 ft. of you until the end of your next turn. For the duration, the creature has disadvantage on STR and DEX checks, and takes3 necrotic damage if it makes more than one attack on its turn.
This post has potentially manipulated dice roll results.
Since we had a short rest Misha uses hexblades curse on Mormesk "We need the darkness spell, Rashana!" He then launches a guiding bolt at the spirit. Attack: 18 Damage: 16
Saravena fires an arrow at the wraith and flies through the air doing considerable damage. Rashana tries to launch an arrow at the creature but misses.
Misha follows up with an attack of Guiding Bolt at the wraith. The bolt strikes and also seems to take a heavy effect on Mormesk.
The attacks on Mormesk causes him to wail as he moves up to attack Saravena.
(Attack: 15 Damage: 18, and make a Con save.)
Rollback Post to RevisionRollBack
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
" Either that or we all die with very surprised expressions.......lets go find out."
(I suppose I'll play Tagret, no need to get a new player, really)
Tagret puts his weapons in the forge
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Taking the time to place weapons in the forge, the group notices as the flame seems to infuse the weapons with magical energy. If any armour is placed in the forge, has the same effect.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
" Ok. lets go kill old bone-head."
Tagret grunts in agreement as he pulled his final weapon out of the magical forge. However, he lingered by it for a few moments more, staring at his axes at first, and then whispering something in giant before tightening his grip and closing his eyes. After another long pause he opened them again, though appeared disoriented for a second before seeming to get his wits about him. "Hmph. Now Ready."
(@TheBrit: Just so I'm clear, the mechanical benefits just make it so that the weapons/armors count as magical for the purposes of overcoming resistance, or are there any other added bevvies that I might've missed.)
When you realize you're doing too much: Signature.
"Keep the door open, don't go into the place, guys, I'll need you out here, if he comes out but, use your javelins at first. Rashana" He says as he reaches for the door "We'll need that darkness spell when he appears, you guys shoot or throw after he appears."
With sword drawn Misha if the spirit is not in the room runs and kicks the chest. Then moves to the other side of the room to be out of the way of ranged attacks.
If the spirit is still there he'll simply eldritch blast.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(@Orileo Well no one has stopped to investigate the results of placing the weapons and possibly armour in the forge. So, no one knows.
@Stormbringer4729 I take it you have left the forge to go to the area with the wraith?)
Returning back to the Wizard's Quarters, Misha finds Mormesk the wraith still residing within the stone structure.
"I see you have returned to face your death."
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Saravena follows Misha with her crossbow loaded.
(@TheBrit: Ah, okay. Well Tagret certainly not one to bother!)
Tagret had followed along as well. Though as Misha is going over the plan along the way, the goliath frowned, but grudgingly took out a freshly enchanted javelin aalong with a hand axe still ready to destroy a spook. So for the moment the wraith is visible fromt he doorway(as Tagret would stop around 10ft from it), he'd let iron and a "No, you!!" be his response at least before trying immediately flinging a javelin at the wraith.
When you realize you're doing too much: Signature.
(Okay, if we are going to engage in a fight. Let's roll for initiative, and then roll for attack etc.
Mormesk: 12)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Rashana: 15
Tagret initiative: 11.
When you realize you're doing too much: Signature.
Saravena Initiative- 15
13 Initiative
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(Saravena/Rashana, Misha, Mormesk and Tagret)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Saravena leaned around the door and fired her crossbow at the wraith before moving back 20'.
Attack: 16 Damage: 8
Bonus-
As a bonus action, you curse a creature that you can see within 30 ft. of you until the end of your next turn. For the duration, the creature has disadvantage on STR and DEX checks, and takes3 necrotic damage if it makes more than one attack on its turn.
Rashana also takes the cautious approach, launching an arrow at the spirit, but she fails to find the proper focus.
Attack: 10, Damage: -
Since we had a short rest Misha uses hexblades curse on Mormesk "We need the darkness spell, Rashana!" He then launches a guiding bolt at the spirit. Attack: 18 Damage: 16
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Saravena fires an arrow at the wraith and flies through the air doing considerable damage. Rashana tries to launch an arrow at the creature but misses.
Misha follows up with an attack of Guiding Bolt at the wraith. The bolt strikes and also seems to take a heavy effect on Mormesk.
The attacks on Mormesk causes him to wail as he moves up to attack Saravena.
(Attack: 15 Damage: 18, and make a Con save.)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Saravena Con Save- 9