This post has potentially manipulated dice roll results.
The trail rises throughout the day and the path takes you higher and higher until you see Redrun far below you. In the distance you see some old ruins, an old watchtower perhaps, that guarded the path in years gone by. Zephyr and Jhee-Kharr lead the way each enjoying the hike for different reasons. You round a bend and see the ruins are getting closer. A shadow appears and gets larger. Zephyr frowns as it gets larger and larger. “That’s a Boulder....” he starts before realisation strikes him like the in rushing Boulder.
Zephyr tries to dodge the thrown Boulder but reacts too slowly getting smashed with it but he is able to slow it and roll it to one side preventing it from hitting those behind him and keeping his feet while he does so.
Ackley scurries into cover behind the tree to his right and peers down range using the full range of his summoning spell . Chanting for the wolves once again. After seeing the extent of the damage inflicted on Zephyr he channels the totem spirit of the unicorn to assist the party .
Both bolts go wide. Leowin will run forwards loosing an arrow from his short bow at the giant that Leo had marked before ducking into the trees to try and hide. Attack: 12 Damage: 9
The arrow falls short but Leowin successfully slips into the shadows. Zephyr flies into a rage (bonus action) and rushes towards the closest giant closing the gap by dashing into melee range
6 2 19
The next day passes without incident and on the fourth day you see a smudge on the horizon that only wood fires and stoves could provide.
10 3 13
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4
The trail rises throughout the day and the path takes you higher and higher until you see Redrun far below you. In the distance you see some old ruins, an old watchtower perhaps, that guarded the path in years gone by.
Zephyr and Jhee-Kharr lead the way each enjoying the hike for different reasons.
You round a bend and see the ruins are getting closer. A shadow appears and gets larger. Zephyr frowns as it gets larger and larger. “That’s a Boulder....” he starts before realisation strikes him like the in rushing Boulder.
Attack: 25 Damage: 33
Strength save. 25
Zephyr tries to dodge the thrown Boulder but reacts too slowly getting smashed with it but he is able to slow it and roll it to one side preventing it from hitting those behind him and keeping his feet while he does so.
Zephyr 15
Stone giants 3
Initiative 22
Initiative 5
Initiative 18
Leowin 15
Jhee-Kharr - 10
Sirac - 18
Ackley scurries into cover behind the tree to his right and peers down range using the full range of his summoning spell . Chanting for the wolves once again. After seeing the extent of the damage inflicted on Zephyr he channels the totem spirit of the unicorn to assist the party .
Wolves initiative 10
Leo aims for the giant on the right
Attack: 17 Damage: 11
Attack: 30 Damage: 26
hunters mark 4
Both bolts go wide. Leowin will run forwards loosing an arrow from his short bow at the giant that Leo had marked before ducking into the trees to try and hide.
Attack: 12 Damage: 9
stealth 23
The arrow falls short but Leowin successfully slips into the shadows.
Zephyr flies into a rage (bonus action) and rushes towards the closest giant closing the gap by dashing into melee range
Jhee-Kharr will engage the giant with two-handed staff strikes and attempt to stun (13) to try and give Zephyr some space to work
Attack: 13 Damage: 12
Attack: 9 Damage: 8
And a wee kick
Attack: 19 Damage: 7
Con save 28