This post has potentially manipulated dice roll results.
Sometimes the old ways are better. Talion moves quickly through the melee, drawing his dagger, then strikes at W3 from behind.
Attack: 17 Damage: 5 + 2 bludgeoning
If the wolf goes down, he turns to the other wolf, and attacks with his club (otherwise he attacks W3 again )
Attack: 5 Damage: 6 + Attack: 12 Damage: 9 (( if he's attacking W3, there's another +2 to the attack ))
[[ Don't know what I did there....cut and paste disaster...AND wrong damage (shounldn't be +3)...take the first attack, 14, with 1+5=6 damage if W2, otherwise attack 14+2 for W3 -- the 1 daamage is from the club, the 5 is necrotic
Also, add 2 necrotic to first W3 attack --- I tried to add to line but got corrupted dice rolls ]]
Weaving through the chaos, Talion strikes W3 from behind with his dagger - a hit! - and before it crumples to the ground uses his club to hit W2 from behind - also a hit! The loud crack of the creature's spine being broken echoes in the now-stilled room, quiet save for Sho's haggard breathing. The fire and chandelier return to their earlier luminescence and you are alone with the wolf corpses.
You watch as the wolves' bodies succumb to rapid decay, leaving only husks of what once had been muscular beasts.
Mark down whatever you wish to take from the room, and yes, you all have backpacks - or at least you found them in an earlier room, 5 of them.
Reminder:
A - you hear Thorn's song through this door, muffled but the melody is clear...... B - pressing your ear to this door, you can hear sounds of a banquet - a feast - going on. Singing, toasting, laughing, and the sounds of clinking glasses...... C - behind this door you hear muted screams, as if someone is trying to talk through a muzzle or gag. You also hear whistling and what sounds like chopping - which stops the screaming somewhat to a low moan. You can smell blood and raw meat through the door...... D - you hear mostly silence but there is also a low whining sound and some growls..... if you listen, there is only silence now... Stairs (all) - you all hear faint crying coming from up the stairs....
Talion considers the chest for a moment, then uses Mage Hand to remove to the organs from within it. Of the items in the room, once people have taken what they want, he places any that remain of the boots, chamber pot, and crowbar at the bottom, covering the bloodstains, then adds the fine clothes and playing cards. "I've wanted some of these for a while" he says, holding the cards up with a wry smile on his face. Finally, he takes the rope, and ties it to his pack.
(( All assuming no-one else claimed anything; he waits to see what people want before loading stuff into the chest )).
When done, he nods in satisfaction at the chest, "We should come back for this" he says.
Erven looks rough after the encounter, straightens up and says "After a couple more rooms like this I'll become one of the zombies walking these halls, I fear that I'll not make it if the rest of the house is this deadly. Speaking of which, if it appears that I am dead and there is no possible way to revive me, I want one of you to promise me that you will drive a dagger straight through to my brain. I do not want to rise as a walking undead serving this house and haunting its halls for all time. Deal?" Erven looks down and worried.
"Sure, the room opposite (room A) sounds fine to me. I wonder what strange monsters it holds. I hear Thorn's song there. Or perhaps that is a ghost singing that song who is ready to tear us limb from limb."
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Talion smiles sheepishly, "Sorry my friend...I was not thinking." He glances around at the others, realizing that Erven is not the only one wounded.
"Only together will we survive this test: If one dies, then we are all weakened." He pauses a moment then nods as if he has come to a decision. "We should rest for the night..our sleep was interrupted, and only fear keeps me awake now."
The thought of sleep makes him realize just how tired he is. He runs his hand through his hair, and looks around the room. "We could try leaving the house, perhaps rest in an outhouse.If we can't leave, well... then this room might be the best option, with only one door..."
"I fear even if we leave that we will not be getting any rest. I for one feel that our best option is to continue until we find what is causing this." Bertolt says as he goes to recover the bolt that had gone wide, loading it back into the crossbow.
As the last wolf fell, the flames flared up again, as if the stage show had finally come to an end and pulled the audience back into reality. Sho's breath hitched, his face pale as the blood has drained away, he looks down, the teeth marks from the beast's bite flushed purple and clung to him like a piece of poisoned flesh.
Sho gives the young elf a complicated look, with some grief, and glanced over him gently. “Unfortunately,” he says, “there is very little we can do to prevent someone being animated. The nature of necromancy utilizes the whole and the broken the same. “
“I will be fine.” Sho states tiredly, his voice low and dry, clearly lack of energy, however he believes delaying and prolonging the battle will take a greater toll on them. He gestures towards the door north, “We shouldn’t try to outlast death.“
Onyx sizes up his companions. They were victorious again, but wearing down. Erven in particular was battered and bruised. At least he can admit it. Honesty and openness will serve us well here.
"I understand, my friend. If we survive and you do not, I will do my best to prevent the desecration of your body." He moves over to the elf, putting away his sword and shield and stretching out his bandaged arms. A warm golden glow starts to diffuse from his hands, bleeding through the rags. "But you have not fallen yet."
(Lay on Hands for 4 HP)
Rollback Post to RevisionRollBack
Another medical problem. Indefinite hiatus. Sorry, all.
Erven smiles at Onyx, “Thank you, my friend. That feels better. And thank you for your words, they give me courage to go on.” He walks out of the room and heads with the others to door A, ready to move on and find out how to get out of this macabre mansion.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Talion beckons you all to hide or at least stand back. You watch as an invisible force tries the door and finds it unlocked. The singing stops. It looks like a small cloak room. You see a couple cloaks and a top hat rests on a shelf. There is also a closed bag - the kind you’ve seen doctors carry - on the floor. Nothing else.
“I think we should open it. Can you see if you can do it with your mage hand? We will be on guard. Please stand at the back Sho.” Erven readies himself again.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Talion nods, and focuses his attention on the bag, trying to open the clasp from a distance, then gently and slowly turns the bag on its side to make its contents visible. Probably contains a severed head.
Bertolt will summon up his own Mage Hand, directing it to poke around the room as well, staying back as much as possible. As the bag is messed about with he will direct his spectral hand to move the cloaks.
This post has potentially manipulated dice roll results.
Talion, your meg hand makes visible the following items: 1 vial of clear liquid and 2 vials of turquoise liquid. There’s nothing else in the bag, nothing else in the cloak room (that you see).
[[ Talion ability STR, again. I think its only for checks, not saves, 9theewise would be dex ]]
Sometimes the old ways are better. Talion moves quickly through the melee, drawing his dagger, then strikes at W3 from behind.
Attack: 17 Damage: 5 + 2 bludgeoning
If the wolf goes down, he turns to the other wolf, and attacks with his club (otherwise he attacks W3 again )
Attack: 5 Damage: 6 + Attack: 12 Damage: 9 (( if he's attacking W3, there's another +2 to the attack ))
[[ Don't know what I did there....cut and paste disaster...AND wrong damage (shounldn't be +3)...take the first attack, 14, with 1+5=6 damage if W2, otherwise attack 14+2 for W3 -- the 1 daamage is from the club, the 5 is necrotic
Also, add 2 necrotic to first W3 attack --- I tried to add to line but got corrupted dice rolls ]]
[[ Edit3: I give up. This is a mess. See OOC! ]]
Movement: E, SE, E, E, N
Weaving through the chaos, Talion strikes W3 from behind with his dagger - a hit! - and before it crumples to the ground uses his club to hit W2 from behind - also a hit! The loud crack of the creature's spine being broken echoes in the now-stilled room, quiet save for Sho's haggard breathing.
The fire and chandelier return to their earlier luminescence and you are alone with the wolf corpses.
You watch as the wolves' bodies succumb to rapid decay, leaving only husks of what once had been muscular beasts.
Mark down whatever you wish to take from the room, and yes, you all have backpacks - or at least you found them in an earlier room, 5 of them.
Reminder:
A - you hear Thorn's song through this door, muffled but the melody is clear......
B - pressing your ear to this door, you can hear sounds of a banquet - a feast - going on. Singing, toasting, laughing, and the sounds of clinking glasses......
C - behind this door you hear muted screams, as if someone is trying to talk through a muzzle or gag. You also hear whistling and what sounds like chopping - which stops the screaming somewhat to a low moan. You can smell blood and raw meat through the door......
D -
you hear mostly silence but there is also a low whining sound and some growls.....if you listen, there is only silence now...Stairs (all) - you all hear faint crying coming from up the stairs....
MAP (D has been cleared for now)
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
(( Is there anything in the chest? Tongue? Eyes? Blood? And how heavy is it? ))
The organs, the note, and the chest weighs about 15lbs. It’s sturdy though.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Talion considers the chest for a moment, then uses Mage Hand to remove to the organs from within it. Of the items in the room, once people have taken what they want, he places any that remain of the boots, chamber pot, and crowbar at the bottom, covering the bloodstains, then adds the fine clothes and playing cards. "I've wanted some of these for a while" he says, holding the cards up with a wry smile on his face. Finally, he takes the rope, and ties it to his pack.
(( All assuming no-one else claimed anything; he waits to see what people want before loading stuff into the chest )).
When done, he nods in satisfaction at the chest, "We should come back for this" he says.
"But now...the room opposite?" (Room A)
Erven looks rough after the encounter, straightens up and says "After a couple more rooms like this I'll become one of the zombies walking these halls, I fear that I'll not make it if the rest of the house is this deadly. Speaking of which, if it appears that I am dead and there is no possible way to revive me, I want one of you to promise me that you will drive a dagger straight through to my brain. I do not want to rise as a walking undead serving this house and haunting its halls for all time. Deal?" Erven looks down and worried.
"Sure, the room opposite (room A) sounds fine to me. I wonder what strange monsters it holds. I hear Thorn's song there. Or perhaps that is a ghost singing that song who is ready to tear us limb from limb."
A wizard is never late, nor is he early, he arrives precisely when he means to.
Talion smiles sheepishly, "Sorry my friend...I was not thinking." He glances around at the others, realizing that Erven is not the only one wounded.
"Only together will we survive this test: If one dies, then we are all weakened." He pauses a moment then nods as if he has come to a decision. "We should rest for the night..our sleep was interrupted, and only fear keeps me awake now."
The thought of sleep makes him realize just how tired he is. He runs his hand through his hair, and looks around the room. "We could try leaving the house, perhaps rest in an outhouse. If we can't leave, well... then this room might be the best option, with only one door..."
"I fear even if we leave that we will not be getting any rest. I for one feel that our best option is to continue until we find what is causing this." Bertolt says as he goes to recover the bolt that had gone wide, loading it back into the crossbow.
As the last wolf fell, the flames flared up again, as if the stage show had finally come to an end and pulled the audience back into reality. Sho's breath hitched, his face pale as the blood has drained away, he looks down, the teeth marks from the beast's bite flushed purple and clung to him like a piece of poisoned flesh.
Sho gives the young elf a complicated look, with some grief, and glanced over him gently. “Unfortunately,” he says, “there is very little we can do to prevent someone being animated. The nature of necromancy utilizes the whole and the broken the same. “
“I will be fine.” Sho states tiredly, his voice low and dry, clearly lack of energy, however he believes delaying and prolonging the battle will take a greater toll on them. He gestures towards the door north, “We shouldn’t try to outlast death.“
Onyx sizes up his companions. They were victorious again, but wearing down. Erven in particular was battered and bruised. At least he can admit it. Honesty and openness will serve us well here.
"I understand, my friend. If we survive and you do not, I will do my best to prevent the desecration of your body." He moves over to the elf, putting away his sword and shield and stretching out his bandaged arms. A warm golden glow starts to diffuse from his hands, bleeding through the rags. "But you have not fallen yet."
(Lay on Hands for 4 HP)
Another medical problem. Indefinite hiatus. Sorry, all.
Erven smiles at Onyx, “Thank you, my friend. That feels better. And thank you for your words, they give me courage to go on.” He walks out of the room and heads with the others to door A, ready to move on and find out how to get out of this macabre mansion.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Okay seems like “A” is the target.
As you all walk to the door, you can hear the haunting melody as you approach.....do you open the door?
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
(( My guess would be same deal as last time: hide ineffectually in the main room, and open door with Mage Hand ))
Talion beckons you all to hide or at least stand back. You watch as an invisible force tries the door and finds it unlocked. The singing stops. It looks like a small cloak room. You see a couple cloaks and a top hat rests on a shelf. There is also a closed bag - the kind you’ve seen doctors carry - on the floor. Nothing else.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Talion would attempt to open the bag remotely, or if that is not possible, then move it just outside the room and close the door.
"Or should we just leave it, and move on?" he asks.
“I think we should open it. Can you see if you can do it with your mage hand? We will be on guard. Please stand at the back Sho.” Erven readies himself again.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Talion nods, and focuses his attention on the bag, trying to open the clasp from a distance, then gently and slowly turns the bag on its side to make its contents visible. Probably contains a severed head.
Bertolt will summon up his own Mage Hand, directing it to poke around the room as well, staying back as much as possible. As the bag is messed about with he will direct his spectral hand to move the cloaks.
Talion, your meg hand makes visible the following items: 1 vial of clear liquid and 2 vials of turquoise liquid.
There’s nothing else in the bag, nothing else in the cloak room (that you see).
14
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons