This post has potentially manipulated dice roll results.
Mist's darts hit the bats, and cause a little lava to fall off the bats. Gintarou swings his greatsword and cuts through the bat, letting what is left turn into a pile of lava, that then bursts Gintarou make a dex save DC 11
Blux's dex save 17
Kraven you miss judge your timeing and the arrow misses the bat.
Druquilla your target dies before you hit, so I am going to say that as you let your arrow go the bat died, and went through the space and ended up hitting the green bat. The green bat seems to be having a hard time holding it's form.
This post has potentially manipulated dice roll results.
(Sorry was out of touch all day yesterday)
The bat swoops into attack, but Aubric ducks and rolls under it and pulls out his rapier attempting to slice up as he goes under it. Attack: 18 Damage: 9 (Should have been a 5 added to that attack roll)
This post has potentially manipulated dice roll results.
(All good RL happens sometimes, we all wish it didn't even when it happens to us.)
Aubric's sword cuts into the bat causing it to burst splattering lava. Aubric, Kraven and Gintarou DC 11 Dex Save or 10 fire damage.
So Aubric and Mist have taken their turns, the last bat is at 1 HP so we will say that it just loses its form and no dex saves needed.
Based on the map as you see it, there are two ways to go, north or east.
A little more description of the cave and how the whole area will be unless otherwise stated.
The floors are natural cavern floor is made of smooth obsidian, as are the walls. there are points where the Obsidian is cracked or more translucent allowing for the magma to give off a dim light. Ceilings are from 8-12 feet tall, and just over 6 feet in any corridor or doorway. The heat is extreme.
I need everyone to make a constitution check DC 5 or become exhausted
Lastly there is a noise that you are now hearing, crackling, and bumbling, there is one large area that you can see through the floor, and you can see the lava becoming violent.
This post has potentially manipulated dice roll results.
DEX:8
CON:8
Gintarou shouts in pain as the blast knocks him back and hot lava scorches his skin. It's bad but not too bad. Thanks to the first burst, he can prepare for the second one. Gintarou easily jumps out of the lava splash. He lets out a deep breath and says. "Those bats were explosive! What're strange creatures!"
This post has potentially manipulated dice roll results.
Dex Save: 11
Con Save: 21
Kraven, making sure not to step into any lava, will venture about 10' down both directions taking a look to see what is going on and which direction they should probably go.
A gaseous stench permeates this room. In addition to the sulfurous smell of lava, the chamber smells vaguely of rot. There is a breach in the side wall to the left (North based on the map as we were looking at it in the PP). You also see strange underground fungus and lichens grow across all the surfaces of the room, forming a strange jungle of green and white mushroom bulbs
To the North:
You are in a path way that splits three ways, the way you came, one farther north, and lastly to your right (east based on the map as we were looking at it in the PP)
And I'm dumb. I figured out that the I have a book marker that I can move to different maps, so I had you all on a blank map. (Could have had a V8)
(In my experience, it's always something dumb that you just didn't notice. XD)
"Well," Mist says cheerfully as he dusts off his hands. "That was fun! What say we check down this hallway conveniently located right behind my hiding spot?"
Kraven reports back, "I agree with Mist, mainly due to the fact the passageway over there leads to a room with some type of fungus growing everywhere, and I am not a fan of fungus as more often than not, it moves."
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Druquilla moves to keep distance between her and the lava bat then draws another arrow taking aim at the same bat she hit earlier (red bat)
Attack: 12 Damage: 7
Mist's darts hit the bats, and cause a little lava to fall off the bats. Gintarou swings his greatsword and cuts through the bat, letting what is left turn into a pile of lava, that then bursts Gintarou make a dex save DC 11
Blux's dex save 17
Kraven you miss judge your timeing and the arrow misses the bat.
Druquilla your target dies before you hit, so I am going to say that as you let your arrow go the bat died, and went through the space and ended up hitting the green bat. The green bat seems to be having a hard time holding it's form.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
DEX: 10
(OOC: Oops. I have a bad feeling about this )
Gintarou you take 2 fire damage.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Well that bad felling was pointless.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
To give Aubric a chance to take their turn I will wait till lunch to post Blux and the Monster's turns
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Blux Curses when getting hit by the burst from the dead Lava Bat, then takes aim at the Green one. Attack: 13 Damage: 6
8
2
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
So the Green bat moves and attacks the other one. Attack: 23 Damage: 12
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
The blue bat has lost a lot of its form, but moves to Aubric and attacks Attack: 5 Damage: 5 fire damage.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
"It seems like green one might be on our side!" Mist shouts as he transfers his hex to the blue lava bat and fires a blast of energy at it.
Eldritch blast - Attack: 21 Damage: 7 force
Hex damage - 4 necrotic
(And I always forget the disadvantage ability of the hex spell soooo...athletics...?)
Characters currently being ruined on this forum:
Neria Tallfellow (Halfling Rogue) - Curse of the Crimson Throne with Ashen_Age
The blast hits, causeing more of the bat's lava to fall to the floor.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
(Sorry was out of touch all day yesterday)
The bat swoops into attack, but Aubric ducks and rolls under it and pulls out his rapier attempting to slice up as he goes under it. Attack: 18 Damage: 9 (Should have been a 5 added to that attack roll)
(All good RL happens sometimes, we all wish it didn't even when it happens to us.)
Aubric's sword cuts into the bat causing it to burst splattering lava. Aubric, Kraven and Gintarou DC 11 Dex Save or 10 fire damage.
So Aubric and Mist have taken their turns, the last bat is at 1 HP so we will say that it just loses its form and no dex saves needed.
Based on the map as you see it, there are two ways to go, north or east.
A little more description of the cave and how the whole area will be unless otherwise stated.
The floors are natural cavern floor is made of smooth obsidian, as are the walls. there are points where the Obsidian is cracked or more translucent allowing for the magma to give off a dim light. Ceilings are from 8-12 feet tall, and just over 6 feet in any corridor or doorway. The heat is extreme.
I need everyone to make a constitution check DC 5 or become exhausted
Lastly there is a noise that you are now hearing, crackling, and bumbling, there is one large area that you can see through the floor, and you can see the lava becoming violent.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
DEX:8
CON:8
Gintarou shouts in pain as the blast knocks him back and hot lava scorches his skin. It's bad but not too bad. Thanks to the first burst, he can prepare for the second one. Gintarou easily jumps out of the lava splash. He lets out a deep breath and says. "Those bats were explosive! What're strange creatures!"
Dex save: 21
Con Check: 9
Dex Save: 11
Con Save: 21
Kraven, making sure not to step into any lava, will venture about 10' down both directions taking a look to see what is going on and which direction they should probably go.
Stealth: 19
Perception: 24
To the east:
A gaseous stench permeates this room. In addition to the sulfurous smell of lava, the chamber smells vaguely of rot. There is a breach in the side wall to the left (North based on the map as we were looking at it in the PP). You also see strange underground fungus and lichens grow across all the surfaces of the room, forming a strange jungle of green and white mushroom bulbs
To the North:
You are in a path way that splits three ways, the way you came, one farther north, and lastly to your right (east based on the map as we were looking at it in the PP)
I have tried making it showen on the roll20 map.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
I FIXED IT!!!
And I'm dumb. I figured out that the I have a book marker that I can move to different maps, so I had you all on a blank map. (Could have had a V8)
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
(In my experience, it's always something dumb that you just didn't notice. XD)
"Well," Mist says cheerfully as he dusts off his hands. "That was fun! What say we check down this hallway conveniently located right behind my hiding spot?"
Con save: 2
Characters currently being ruined on this forum:
Neria Tallfellow (Halfling Rogue) - Curse of the Crimson Throne with Ashen_Age
Kraven reports back, "I agree with Mist, mainly due to the fact the passageway over there leads to a room with some type of fungus growing everywhere, and I am not a fan of fungus as more often than not, it moves."