Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Gell loops around to I-14, and upon seeing seeing Ashiera in the distance, both the eye holes of his mask and weapon at his back begin to leak black smoke.In the brief time he stares, the feeling of having been marked by some otherwordly being. Then, almost without even looking even, Gell extends his hand out to both Ashiera and Scarab. "The only law in the arena is seek out victory. At all costs. I learned that last. It's time you learned that as well."With that, at the same time he clenches his hands, darts of magic materialize from the shadows surrounding the duo, and immediately explode into them. The worst of which is delivered upon Ashiera.
Bonus Action:Hexblade's Curse upon Asheira.
Action: Gell Casts Magic Missile USING the Darkness inflicting 8 to Asheira and 5 to Scarab of Force Damage.
IF there is no way to get the angle for the attack on both however, Gell will draw his dagger, sheath it in thunderous energy, stab the man right in the side, and leave it in to fall along with halfling.
For The Second Option if Needed:
Booming Blade Attack(Hitting AC):(3)9 For: 9 of Piercing and Necrotic Damage, plus additional 5 Thunder Damage if Scarab takes a movement action next turn.
Using the remainder of his movement once Scarab falls, Gell begins making his way over to the Archer using the fastest route possible.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
(Trust me, you ain't seen the worst of it. Try failing a DC 7 saving throw with a +4 bonus. That you would have succeeded at if you hadn't failed the DC 10 bless saving throw with a +3 bonus.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Gell crosses the deck and blasts Ashiera and Scarab with arcane power, even as his curse falls on the girl. He hops across to the dock and Scarab falls to the deck.
Ashiera turns to Gell and then releases an arrow at the half-orc. Attack: 18 Damage: 4. She uses her training to calm herself and gain her second wind 6 She then pushes herself to make one more attack Attack: 24 Damage: 4 before moving to A13
Pieces of black ice covering the half-orc explode away from the impact. But remnants continue to cling and even reshape themselves into a thinner layer over his form.
"Lucky Shot."
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
(Three minimum damage shots in a row. And they say the Dice Gods don't have favourites.)
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Ashiera fires to arrows at Gell, both will hit, but Fell reacts to deflecting the first with a magic shield (I think) even as the second shot hits he seems unaffected, as a barrier of ice absorbs the blow that slips through.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
"Ooohh… yeeaaah, that's definitely gonna be sore one for awhile." Marmaduke clicks her tongue and shakes her head. Marmaduke continues to hold the point, but flings another set of enchanted darts at Zevryl, hitting him for 9. If Zevryl goes down at that point, she commands her remaining rat to hunt down any remaining potions.
Rat-ception:16. (if needed)
Though on the "off" chance he doesn't fall, she commands, "You know what do.Help Ghost make that blue one give up ghost when he gets back up!" On that note, Marmaduke continues to hold flag, or move that 5 or so feet over to do so if she already wasn't.
(Alright, can someone explain to me how a rat can not only be directed to find a potion, but also feed it to someone? That definitely shouldn't be a thing. The little bugger couldn't even carry the thing, much less take a cap off.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Concentration: 19
(Hey, at least I can concentrate!)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Scarab is very stoic
Extended Signature
((Not if I can help it!))
Gell loops around to I-14, and upon seeing seeing Ashiera in the distance, both the eye holes of his mask and weapon at his back begin to leak black smoke.In the brief time he stares, the feeling of having been marked by some otherwordly being. Then, almost without even looking even, Gell extends his hand out to both Ashiera and Scarab. "The only law in the arena is seek out victory. At all costs. I learned that last. It's time you learned that as well." With that, at the same time he clenches his hands, darts of magic materialize from the shadows surrounding the duo, and immediately explode into them. The worst of which is delivered upon Ashiera.
Bonus Action: Hexblade's Curse upon Asheira.
Action: Gell Casts Magic Missile USING the Darkness inflicting 8 to Asheira and 5 to Scarab of Force Damage.
IF there is no way to get the angle for the attack on both however, Gell will draw his dagger, sheath it in thunderous energy, stab the man right in the side, and leave it in to fall along with halfling.
For The Second Option if Needed:
Booming Blade Attack(Hitting AC):(3)9 For: 9 of Piercing and Necrotic Damage, plus additional 5 Thunder Damage if Scarab takes a movement action next turn.
Using the remainder of his movement once Scarab falls, Gell begins making his way over to the Archer using the fastest route possible.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
(Ugh, these 9s even with Bless. Well, I hope I had the angle for the attacks.)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
(Trust me, you ain't seen the worst of it. Try failing a DC 7 saving throw with a +4 bonus. That you would have succeeded at if you hadn't failed the DC 10 bless saving throw with a +3 bonus.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Sea: (Round 4)
Gell crosses the deck and blasts Ashiera and Scarab with arcane power, even as his curse falls on the girl. He hops across to the dock and Scarab falls to the deck.
(Sarah, Ashiera. Scarab is unconscious )
Extended Signature
Ashiera turns to Gell and then releases an arrow at the half-orc. Attack: 18 Damage: 4. She uses her training to calm herself and gain her second wind 6 She then pushes herself to make one more attack Attack: 24 Damage: 4 before moving to A13
Jessica McDougal (4W-1L) lvl 1 fighter/lvl 4 Rogue (Retired)
Ashiera Thornstar lvl 1 Fighter
(Concentration Save: 12(2))
Pieces of black ice covering the half-orc explode away from the impact. But remnants continue to cling and even reshape themselves into a thinner layer over his form.
"Lucky Shot."
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
(so how do you have a 19ac if only one hit?)
Jessica McDougal (4W-1L) lvl 1 fighter/lvl 4 Rogue (Retired)
Ashiera Thornstar lvl 1 Fighter
Sarah climbs out of the water at D13 and fires an arrow at Gell. Attack: 21 Damage: 4. She then moves to C11.
(Sorry, I didn't see you edit for the Action Surge Second Attack. Both Hit. Editing shortly)
(2nd Attack)Concentration Save: (1)16. (Testing new code)
Gell growls and brushes off the second arrow along with the remnants of ice.
"Or maybe not so lucky."
He laughs as he continues on foward. (flavor)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
Zevryl swings at Talmich once more.
Attack: 11 Damage: 4
"Ignorance is bliss, and you look absolutely miserable."
(Three minimum damage shots in a row. And they say the Dice Gods don't have favourites.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Sea: (Round 4)
Ashiera fires to arrows at Gell, both will hit, but Fell reacts to deflecting the first with a magic shield (I think) even as the second shot hits he seems unaffected, as a barrier of ice absorbs the blow that slips through.
(Sarah. Scarab is unconscious)
Extended Signature
(THANK YOU DICE GODS!
I STILL HATE YOU, JUST NOT AS MUCH.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(No deflection. I'm all out of spell slots. Both hit, but the Agnozing Armor Absorbed the majority of the damage. Corrections Been made.)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
"Ooohh… yeeaaah, that's definitely gonna be sore one for awhile." Marmaduke clicks her tongue and shakes her head. Marmaduke continues to hold the point, but flings another set of enchanted darts at Zevryl, hitting him for 9. If Zevryl goes down at that point, she commands her remaining rat to hunt down any remaining potions.
Rat-ception: 16. (if needed)
Though on the "off" chance he doesn't fall, she commands, "You know what do. Help Ghost make that blue one give up ghost when he gets back up!" On that note, Marmaduke continues to hold flag, or move that 5 or so feet over to do so if she already wasn't.
When you realize you're doing too much: Signature.
(Alright, can someone explain to me how a rat can not only be directed to find a potion, but also feed it to someone? That definitely shouldn't be a thing. The little bugger couldn't even carry the thing, much less take a cap off.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Yeah. They have a STR of 2, tiny size, and No Opposable Thumbs)
"Ignorance is bliss, and you look absolutely miserable."
Con Save 10
Talmich feeds Gordon his own healing potion. 8
Talmich Goodstone (2W-1L)Runthiel Steelfist (0W 0L)