Virjor takes a rather disrespectful approach to the altar and bangs away at it with a crowbar. No more potions are forthcoming, although a few chips fall from the stonework. A slight tremor runs through the steeple for a moment, then is still.
Eerie spiders her way across the 'floor' above her friends and searches for anything of note. Sat on the underside of a side table she finds a small pouch containing 20 strange-looking gold coins. They should be accepted in trade as if they were local currency; maybe worth more to a collector of Netherise items.
(Don't forget you found Dzann's journal in the last room)
Eerie gathers up the pouch with the coins and peeks over the edge of the table, "Max! Take a look at these! They seem at least to be worth local coin value, but maybe tradeable with those Netherse Markings?" Then she tosses them 'down' to him.
'Oh and the journal, yes! We should look more at that..." She ponders a moment, digs through her pack (careful not to dump it out) to see if she was the one to pick it up or someone else did.
Thirteen dumps Virjor unceremoniously to the floor. "I agree, there's got to be something more interesting going on and I'm guessing it's still pretty cold outside. We've got more to do."
Brushing the dust and debris off his shoulders, from Virjor's crowbar attack on the altar, he turns in a circle. "Have we missed anything? It may be sensible to search for any other routes through this maze, or retracing our steps to see if we've skipped something? That is, if the book doesn't enlighten us."
Eerie opens the journal and reads a few sections aloud: "We have agreed to set forth for Icewind Dale. Lantomir is sure that the lost city can be found there, and within it the Ythrin Mythallar. Imagine, such power in our hands at last! Lantomir is prone to chasing fairytales but this time the evidence is compelling. I wonder if our group's pact could survive contact with such...temptation?"
##
"Well things have not started well. As soon as we arrived in Icewind Dale we found the land beset with permanent winter, which this far north means night. Lantomir insisted on heading north, following her clues to the Sea of Moving Ice. But Avarice insisted that we detour to Caer-Dineval, saying that her own research showed that some sort of sword lay there and would be vital to our quest. An altercation broke out. Vellynne and I stayed out of it, as things came to a head and the pair stormed off in different directions. Vellynne and I decided to stay in Bryn Shander another night and debate in the morning whether to follow Lantomir north"
##
"Ye gods, a day of downs and ups. Woken suddenly by Vellynne turning the room upside down, going on about some orb that she had lost. Finally realising that Lantomir must have taken it, she packed in a hurry and headed north. Alone at last, I reviewed my own research notes. It looks like a spire of Netheril may have fallen nearby, which in turn might reveal clues to Ythrin's location. I shall head to Easthaven and set up base, then on to the spire. If I can beat the others there, the power will be all mine..."
##
"CURSES! This damned spire seems to be a dead end and I have lost days on the others. I'm going to leave Krintass and the simulacrum to guard the spire while I head back to Easthaven. Hopefully from there I can hire some sellswords and messengers to scour the north for sign or rumour of the others. Maybe researching The Sea of Moving Ice will help me to learn the location of this" castle that Lantomir mentioned"
"Hmm, so Lantomir set off north to the Sea of Moving Ice and possibly took a valuable orb that belonged to Vellynne who later followed her. Avarice headed towards Caer-Dineval in another direction (not north) hoping to find a sword 'vital' to their quest. Dzann, obviously, came here and left Krintass with the Simulacrum to guard the place while he also headed to find Lantomir or at least the Sea of Moving Ice.
It seems that most of them will end up north with only one who headed West(?) Dzann seemed to think that Lantomir's plan made the most sense, but if the sword is vital to the quest truly they'd be wasting their time without it. I say we look for Avarice! Who may have already found the sword and is headed north possibly or we could catch up enroute?" Eerie plops down rubbing her head after sorting out that little logic puzzle and thinks more on what she's read but listens for the other's opinions. Her stomach lets out a furious grumble and she digs into her pack for her waterskin and some rations for a quick bite, holding out a couple for her companions. The looking a little more for something useful, "Aha, I forgot about this! Uncorks the Northlook mead and takes a small swig passing it around."
Virjor rolls up off the floor, glancing suspiciously at Thirteen before turning his attention to Eerie's reading of the tome. Enraptured, Virjor's eyes light up when he hears the word Mythallar. "Why Eerie, that's the very item I have been searching for! This is a spot of good fortune, Huzzah!"
He excitedly looks over her shoulder at the book before announcing;"Fairytale or not, I feel a trip to the Sea of moving Ice to catch up with this Lantomir would be a good step. I'm beginning to think the "curse" of the never-ending winter has in fact be brought on by some ne'er-do-well misusing the power of the Mythallar." "Eerie has kindly offered up some rations to share, let's have a quick bite and a final search of the remaining rooms in this spire before making our way onwards"
Virjor conducts another search of the remaining rooms and finds nothing of note; it seems the Lost Spire of Netheril has given up all its secrets.
(Map showing current location (red circle), Avarice's destination (green ring) and real-Dzann's base (blue ring), as well as an arrow pointing to the Sea of Moving Ice (yellow arrow))
Max catches the coins from Eerie, and later after hearing about the passages from the diary and the possible plan, enthusiastically takes a drink of mead. "This sounds like a plan to me!" he says and, "Should we go back to town in Bryn Shander for more mead and then head northwest to the Sea of Moving Ice? We have so many stories to tell, and maybe Eeirie can turn into a horse again...if she wants, of course!"
"A horse is easy enough! Should we head back, sell things and recoup supplies?" Eerie stands up, tightens her pack and does a little circle trying to decide which way is out.
"Back to Bryn Shander to regroup seems like a good idea. But I think I would prefer to seek clues along the trail of Dzaan to Easthaven and then the sword before heading into the unknowns of the Sea of Moving Ice. Seems logical but I will willingly go with the majority."
Thirteen stands and watches the others eat. Probably a little too closely at times, and unaware that he might be making them feel uncomfortable. He does not follow anyone whilst they attend to releasing their waste products.
"Great idea!" She agrees with the others, raising the now empty bottle of Mead. "This is excellent mead! The Draft Horse is an easy form with the load feeling quite light so if you'd like to load me up and make a little better time, I'm for it. It lasts 2 hrs at a time but I can do twice before a rest to refresh. It's chilly out here."
As Thirteen edges closer to her mouth whilst she eats a ration, she grins and pops one into his mouth with a wink.
Virjor taps his foot impatiently wanting to track down the Mythaller as quickly as possible but, sighing, concedes to heading away from the Sea of Moving Ice in the direction of Caer-Dineval for the sword and then Easthaven for Dzaan, finally on to Bryn-Shander to regroup before striking out towards the Sea of Ice.
"We should make haste no matter what we do. There is a long way to go. Let's gather up what we're taking and get back outside. I'll transform and you can load me up to make as much progress before my shape wears out." She packs up and starts heading towards the exit, accompanied or not.
Thirteen, somewhat startled as Eerie pushes food into his mouth, decides to give it a go and crushes something crunchy between his jaws. Most of it falls to the floor but he grins at the gnome and her gesture.
He follows Eerie and the group as they head back out into the cold, "Do we still have a wagon we can use?"
Then, after a time striding behind the group. "Do you know what?" He says to no-one in particular. "I think I'm enjoying myself.."
You climb back out the frozen tunnel and exit the spire. Eerie morphs into her cart horse form, an impressive feat every time you see it, and you load her up with packs and kit that wouldn't be needed in a sudden battle.
You set off East towards Caer-Dineval, the intended destination of Avarice and the mysterious sword referenced in Dzann's notes.
(Everyone make a Survival and Perception check please)
Eerie-draft horse prances her feet to get used to the form again enjoying the horse's tougher hide against the cold. (if the wagon is still around, she'll walk into place and let them hook her up otherwise will accommodate the various bags and such hoping for balance) Everything morphs with her except two potion of healing and one antitoxin she sets with the packs for easy use in case she can't change.
This post has potentially manipulated dice roll results.
Max is a little startled by how cold it is outside and tries not to stare in wonder as his friend transforms into a horse. He steadies himself to follow his friends once more into the wilderness.
Eerie nips a little at Max in an awkward attempt to pick the nearly buried halfling out of the snow and up on her back. Giving up the lifting, she settles for motioning her nose from him to her back.
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Virjor takes a rather disrespectful approach to the altar and bangs away at it with a crowbar. No more potions are forthcoming, although a few chips fall from the stonework. A slight tremor runs through the steeple for a moment, then is still.
Eerie spiders her way across the 'floor' above her friends and searches for anything of note. Sat on the underside of a side table she finds a small pouch containing 20 strange-looking gold coins. They should be accepted in trade as if they were local currency; maybe worth more to a collector of Netherise items.
(Don't forget you found Dzann's journal in the last room)
"Hmm, who took, or borrowed, Dzann's journal? Maybe there are some insights there?" wonders Max aloud.
Eerie gathers up the pouch with the coins and peeks over the edge of the table, "Max! Take a look at these! They seem at least to be worth local coin value, but maybe tradeable with those Netherse Markings?" Then she tosses them 'down' to him.
'Oh and the journal, yes! We should look more at that..." She ponders a moment, digs through her pack (careful not to dump it out) to see if she was the one to pick it up or someone else did.
Thirteen dumps Virjor unceremoniously to the floor. "I agree, there's got to be something more interesting going on and I'm guessing it's still pretty cold outside. We've got more to do."
Brushing the dust and debris off his shoulders, from Virjor's crowbar attack on the altar, he turns in a circle. "Have we missed anything? It may be sensible to search for any other routes through this maze, or retracing our steps to see if we've skipped something? That is, if the book doesn't enlighten us."
Eerie opens the journal and reads a few sections aloud:
"We have agreed to set forth for Icewind Dale. Lantomir is sure that the lost city can be found there, and within it the Ythrin Mythallar. Imagine, such power in our hands at last! Lantomir is prone to chasing fairytales but this time the evidence is compelling. I wonder if our group's pact could survive contact with such...temptation?"
##
"Well things have not started well. As soon as we arrived in Icewind Dale we found the land beset with permanent winter, which this far north means night. Lantomir insisted on heading north, following her clues to the Sea of Moving Ice. But Avarice insisted that we detour to Caer-Dineval, saying that her own research showed that some sort of sword lay there and would be vital to our quest. An altercation broke out. Vellynne and I stayed out of it, as things came to a head and the pair stormed off in different directions. Vellynne and I decided to stay in Bryn Shander another night and debate in the morning whether to follow Lantomir north"
##
"Ye gods, a day of downs and ups. Woken suddenly by Vellynne turning the room upside down, going on about some orb that she had lost. Finally realising that Lantomir must have taken it, she packed in a hurry and headed north. Alone at last, I reviewed my own research notes. It looks like a spire of Netheril may have fallen nearby, which in turn might reveal clues to Ythrin's location. I shall head to Easthaven and set up base, then on to the spire. If I can beat the others there, the power will be all mine..."
##
"CURSES! This damned spire seems to be a dead end and I have lost days on the others. I'm going to leave Krintass and the simulacrum to guard the spire while I head back to Easthaven. Hopefully from there I can hire some sellswords and messengers to scour the north for sign or rumour of the others. Maybe researching The Sea of Moving Ice will help me to learn the location of this" castle that Lantomir mentioned"
"Hmm, so Lantomir set off north to the Sea of Moving Ice and possibly took a valuable orb that belonged to Vellynne who later followed her. Avarice headed towards Caer-Dineval in another direction (not north) hoping to find a sword 'vital' to their quest. Dzann, obviously, came here and left Krintass with the Simulacrum to guard the place while he also headed to find Lantomir or at least the Sea of Moving Ice.
It seems that most of them will end up north with only one who headed West(?) Dzann seemed to think that Lantomir's plan made the most sense, but if the sword is vital to the quest truly they'd be wasting their time without it. I say we look for Avarice! Who may have already found the sword and is headed north possibly or we could catch up enroute?" Eerie plops down rubbing her head after sorting out that little logic puzzle and thinks more on what she's read but listens for the other's opinions. Her stomach lets out a furious grumble and she digs into her pack for her waterskin and some rations for a quick bite, holding out a couple for her companions. The looking a little more for something useful, "Aha, I forgot about this! Uncorks the Northlook mead and takes a small swig passing it around."
Virjor rolls up off the floor, glancing suspiciously at Thirteen before turning his attention to Eerie's reading of the tome. Enraptured, Virjor's eyes light up when he hears the word Mythallar. "Why Eerie, that's the very item I have been searching for! This is a spot of good fortune, Huzzah!"
He excitedly looks over her shoulder at the book before announcing; "Fairytale or not, I feel a trip to the Sea of moving Ice to catch up with this Lantomir would be a good step. I'm beginning to think the "curse" of the never-ending winter has in fact be brought on by some ne'er-do-well misusing the power of the Mythallar."
"Eerie has kindly offered up some rations to share, let's have a quick bite and a final search of the remaining rooms in this spire before making our way onwards"
Investigation: 10
Virjor conducts another search of the remaining rooms and finds nothing of note; it seems the Lost Spire of Netheril has given up all its secrets.
(Map showing current location (red circle), Avarice's destination (green ring) and real-Dzann's base (blue ring), as well as an arrow pointing to the Sea of Moving Ice (yellow arrow))
Max catches the coins from Eerie, and later after hearing about the passages from the diary and the possible plan, enthusiastically takes a drink of mead. "This sounds like a plan to me!" he says and, "Should we go back to town in Bryn Shander for more mead and then head northwest to the Sea of Moving Ice? We have so many stories to tell, and maybe Eeirie can turn into a horse again...if she wants, of course!"
"A horse is easy enough! Should we head back, sell things and recoup supplies?" Eerie stands up, tightens her pack and does a little circle trying to decide which way is out.
"Back to Bryn Shander to regroup seems like a good idea. But I think I would prefer to seek clues along the trail of Dzaan to Easthaven and then the sword before heading into the unknowns of the Sea of Moving Ice. Seems logical but I will willingly go with the majority."
Thirteen stands and watches the others eat. Probably a little too closely at times, and unaware that he might be making them feel uncomfortable. He does not follow anyone whilst they attend to releasing their waste products.
He is eager move on...
Max nods at Thirteen's suggestion and says, "I don't mind following the trail of Dzaan with those other stops first, and I am ready when you all are!"
"Great idea!" She agrees with the others, raising the now empty bottle of Mead. "This is excellent mead! The Draft Horse is an easy form with the load feeling quite light so if you'd like to load me up and make a little better time, I'm for it. It lasts 2 hrs at a time but I can do twice before a rest to refresh. It's chilly out here."
As Thirteen edges closer to her mouth whilst she eats a ration, she grins and pops one into his mouth with a wink.
Virjor taps his foot impatiently wanting to track down the Mythaller as quickly as possible but, sighing, concedes to heading away from the Sea of Moving Ice in the direction of Caer-Dineval for the sword and then Easthaven for Dzaan, finally on to Bryn-Shander to regroup before striking out towards the Sea of Ice.
"We should make haste no matter what we do. There is a long way to go. Let's gather up what we're taking and get back outside. I'll transform and you can load me up to make as much progress before my shape wears out." She packs up and starts heading towards the exit, accompanied or not.
Thirteen, somewhat startled as Eerie pushes food into his mouth, decides to give it a go and crushes something crunchy between his jaws. Most of it falls to the floor but he grins at the gnome and her gesture.
He follows Eerie and the group as they head back out into the cold, "Do we still have a wagon we can use?"
Then, after a time striding behind the group. "Do you know what?" He says to no-one in particular. "I think I'm enjoying myself.."
You climb back out the frozen tunnel and exit the spire. Eerie morphs into her cart horse form, an impressive feat every time you see it, and you load her up with packs and kit that wouldn't be needed in a sudden battle.
You set off East towards Caer-Dineval, the intended destination of Avarice and the mysterious sword referenced in Dzann's notes.
(Everyone make a Survival and Perception check please)
Eerie-draft horse prances her feet to get used to the form again enjoying the horse's tougher hide against the cold. (if the wagon is still around, she'll walk into place and let them hook her up otherwise will accommodate the various bags and such hoping for balance) Everything morphs with her except two potion of healing and one antitoxin she sets with the packs for easy use in case she can't change.
Eerie's survival check 21
Eerie's perception check 20 (both stats same bonus in horse form as gnome) PP 12
Max is a little startled by how cold it is outside and tries not to stare in wonder as his friend transforms into a horse. He steadies himself to follow his friends once more into the wilderness.
Survival 20
Perception 22
Eerie nips a little at Max in an awkward attempt to pick the nearly buried halfling out of the snow and up on her back. Giving up the lifting, she settles for motioning her nose from him to her back.