The kobold's pack tactics are pretty powerful. If there's an allay within 5 feet of you, you get advantage on attacks. But what if you were a kobold ranger and for your pet you chose something small and insignificant? Couldn't you just stuff you pet into you pocket and have advantage on all attacks?
The kobold's pack tactics are pretty powerful. If there's an allay within 5 feet of you, you get advantage on attacks. But what if you were a kobold ranger and for your pet you chose something small and insignificant? Couldn't you just stuff you pet into you pocket and have advantage on all attacks?
So like Rogues with Familiars and Sneak Attack?
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The kobold's pack tactics are pretty powerful. If there's an allay within 5 feet of you, you get advantage on attacks. But what if you were a kobold ranger and for your pet you chose something small and insignificant? Couldn't you just stuff you pet into you pocket and have advantage on all attacks?
No two creatures can occupy the same space, so you can't have a creature in your pocket as far as the rules are concerned, (unless one of those two is a mount for the other with all associated rules).
If you want to benefit from pack tactics or similar (like a familiar/companion creature using the Help action) then that creature must be occupying a space of it's own and fully functional on the battlefield. The creature is then vulnerable to all the dangers of battle.
But, yes, pack tactics is very powerful and it will activate even if the adjacent allied creature is very small and weak.
(Most DMs will probably let you carry a small pet in a pocket or backpack to keep it safe, but don't expect to get any mechanical benefit from that pet unless it is officially present and vulnerable on the battlefield.)
As far as creatures occupying the same space goes, it is either a mount/rider and can be targeted by attacks, or it is essentially luggage and has cover (luggage does not participate in combat).
yes, Any good dm would let you have a tiny creature in you pocket or backpack. though you are right. any good dm woud also probably not let you take advantage of this. but if you go by the rules, it would work.
The kobold's pack tactics are pretty powerful. If there's an allay within 5 feet of you, you get advantage on attacks. But what if you were a kobold ranger and for your pet you chose something small and insignificant? Couldn't you just stuff you pet into you pocket and have advantage on all attacks?
I assume you are asking as a DM?
The player race of Kobold doesn't get the Pack Tactics benefit.
The kobold's pack tactics are pretty powerful. If there's an allay within 5 feet of you, you get advantage on attacks. But what if you were a kobold ranger and for your pet you chose something small and insignificant? Couldn't you just stuff you pet into you pocket and have advantage on all attacks?
I assume you are asking as a DM?
The player race of Kobold doesn't get the Pack Tactics benefit.
The kobold's pack tactics are pretty powerful. If there's an allay within 5 feet of you, you get advantage on attacks. But what if you were a kobold ranger and for your pet you chose something small and insignificant? Couldn't you just stuff you pet into you pocket and have advantage on all attacks?
I think you need to read Pack Tactics again. It gives advantage if there is an ally within 5' of your TARGET, not within 5' of you. So you can't stuff an ally in your pocket to always have advantage.
"Pack Tactics. You have advantage on an attack roll against a creature if at least one of your allies is within 5 feet of the creature and the ally isn't incapacitated."
The kobold's pack tactics are pretty powerful. If there's an allay within 5 feet of you, you get advantage on attacks. But what if you were a kobold ranger and for your pet you chose something small and insignificant? Couldn't you just stuff you pet into you pocket and have advantage on all attacks?
I assume you are asking as a DM?
The player race of Kobold doesn't get the Pack Tactics benefit.
Oh the legacy version. I didn't think anybody was still using those ;-)
The kobold's pack tactics are pretty powerful. If there's an allay within 5 feet of you, you get advantage on attacks. But what if you were a kobold ranger and for your pet you chose something small and insignificant? Couldn't you just stuff you pet into you pocket and have advantage on all attacks?
Just recently returned to RPGaming, so I'm not up on the most recent rules. I'll just work with the lore, as I know it, and a dash of logic.
Kobolds are highly social, tribal, and work together on a daily basis. As mentioned in official texts, kobolds also plan and train for defense of their territory. In my thinking, this familiarity with the the fighting styles (and tactics) of those one lives and works with, combined with being small and more nimble than many opponents, is what makes their pack tactics functional. In short, they are small(, nimble,) and they are accustomed to fighting (together) as a pack.
(Because they are members of the same tribe, packmates,) Dix knows that Nerlon is preparing to strike at the opponent's forward foot, and how that makes most opponents react. Dix then simply places itself to the most advantageous position that Nerlon's strike, successful or not, will give it.
There is no supernatural connection going on between a kobold and its family, they have just learned to read each other very well. I believe that this is why the legacy version kobold player race was changed. A player kobold may gain pack tactics advantage when among its home pack, but it makes little sense otherwise.
As a DM, I would only allow the pack tactic to work for a player character when defending its own pack, the one it was hatched in, or adopted and spent time there.
If one wants to argue the pet-as-packmate angle, I might consider that. They must train together for X months, and the pet fights in the open as a distraction at least; vulnerable to attack. The pet in the pocket could provide only moral support, at best.
Now if one goes with the above DM ruling as a given, then the next loophole argument becomes, "My half-elven swashbuckler and my human pro-wrestler have fought together for months, they should get pack tactics as well." (That requires a) good counter argument; now what does the DM do? (Summarily) Declare that it's a 'kobolds (among their home tribe) only' thing, or try to do better and explain why kobolds should have this exclusively from all player races?
Closing loophole arguments are why the rules end up changing in the first place, and why, out in the world, lawyers and lawmakers will always have work.
The kobold's pack tactics are pretty powerful. If there's an allay within 5 feet of you, you get advantage on attacks. But what if you were a kobold ranger and for your pet you chose something small and insignificant? Couldn't you just stuff you pet into you pocket and have advantage on all attacks?
I assume you are asking as a DM?
The player race of Kobold doesn't get the Pack Tactics benefit.
Oh the legacy version. I didn't think anybody was still using those ;-)
Yes, people are still using the better versions of the races. ;P
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The kobold's pack tactics are pretty powerful. If there's an allay within 5 feet of you, you get advantage on attacks. But what if you were a kobold ranger and for your pet you chose something small and insignificant? Couldn't you just stuff you pet into you pocket and have advantage on all attacks?
So like Rogues with Familiars and Sneak Attack?
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...and started me on my way into my next chapter in life...
⌞╚════════════ Extended Signature ════════════╝⌟
No two creatures can occupy the same space, so you can't have a creature in your pocket as far as the rules are concerned, (unless one of those two is a mount for the other with all associated rules).
If you want to benefit from pack tactics or similar (like a familiar/companion creature using the Help action) then that creature must be occupying a space of it's own and fully functional on the battlefield. The creature is then vulnerable to all the dangers of battle.
But, yes, pack tactics is very powerful and it will activate even if the adjacent allied creature is very small and weak.
(Most DMs will probably let you carry a small pet in a pocket or backpack to keep it safe, but don't expect to get any mechanical benefit from that pet unless it is officially present and vulnerable on the battlefield.)
As far as creatures occupying the same space goes, it is either a mount/rider and can be targeted by attacks, or it is essentially luggage and has cover (luggage does not participate in combat).
yes, Any good dm would let you have a tiny creature in you pocket or backpack. though you are right. any good dm woud also probably not let you take advantage of this. but if you go by the rules, it would work.
I assume you are asking as a DM?
The player race of Kobold doesn't get the Pack Tactics benefit.
But the player race of kobold does.
I think you need to read Pack Tactics again. It gives advantage if there is an ally within 5' of your TARGET, not within 5' of you. So you can't stuff an ally in your pocket to always have advantage.
"Pack Tactics. You have advantage on an attack roll against a creature if at least one of your allies is within 5 feet of the creature and the ally isn't incapacitated."
Oh the legacy version. I didn't think anybody was still using those ;-)
Just recently returned to RPGaming, so I'm not up on the most recent rules. I'll just work with the lore, as I know it, and a dash of logic.
Kobolds are highly social, tribal, and work together on a daily basis. As mentioned in official texts, kobolds also plan and train for defense of their territory. In my thinking, this familiarity with the the fighting styles (and tactics) of those one lives and works with, combined with being small and more nimble than many opponents, is what makes their pack tactics functional. In short, they are small(, nimble,) and they are accustomed to fighting (together) as a pack.
(Because they are members of the same tribe, packmates,) Dix knows that Nerlon is preparing to strike at the opponent's forward foot, and how that makes most opponents react. Dix then simply places itself to the most advantageous position that Nerlon's strike, successful or not, will give it.
There is no supernatural connection going on between a kobold and its family, they have just learned to read each other very well. I believe that this is why the legacy version kobold player race was changed. A player kobold may gain pack tactics advantage when among its home pack, but it makes little sense otherwise.
As a DM, I would only allow the pack tactic to work for a player character when defending its own pack, the one it was hatched in, or adopted and spent time there.
If one wants to argue the pet-as-packmate angle, I might consider that. They must train together for X months, and the pet fights in the open as a distraction at least; vulnerable to attack. The pet in the pocket could provide only moral support, at best.
Now if one goes with the above DM ruling as a given, then the next loophole argument becomes, "My half-elven swashbuckler and my human pro-wrestler have fought together for months, they should get pack tactics as well." (That requires a) good counter argument; now what does the DM do? (Summarily) Declare that it's a 'kobolds (among their home tribe) only' thing, or try to do better and explain why kobolds should have this exclusively from all player races?
Closing loophole arguments are why the rules end up changing in the first place, and why, out in the world, lawyers and lawmakers will always have work.
(Edits: Felt it needed further clarification ;)
Yes, people are still using the better versions of the races. ;P