Say a creature uses its turn around and not look at the source of fear, does it become unfrightened. If they are in an open room how can they become unfrightened
You can't become unfrightened, except by waiting until the condition ends, or succeeding at a save that you are given by the spell or ability that caused the condition (or some other magical cure perhaps). While you are frightened there are two default effects (plus maybe some others that come from the specific spell/ability): you have disadvantage, and you can't move towards the source of fear. The first of those effects is dependant on "line of sight" - which roughly means that if you can see the monster or the monster can see you, then you are too scared to act effectively. Closing your eyes or turning away from the source of fear does not do any good (if you were frightened of a bear then looking away would make things worse!). The way to avoid the disadvantage is to put a solid wall between you and the threat, or erect some opaque obstacle so it can't see you anymore. Doing this, however, still doesn't cure the frightened condition. If you shut yourself in a building to escape the bear then you don't suddenly stop being afraid of that bear; you still won't willingly open that door and walk outside until you are certain the bear is gone.
There are abilities that remove the Frightened or that make you immune (such as the Heroism spell). There is no "action" one can take to end it other than those, unless the effect that caused the condition specifies it.
Something that confuses me though is when monsters just say "You are frightened" instead of "you are frightened of it". Since the condition itself specifically refers to a source, I reckon that those without specifications ARE the source? It's a bit confusing since some (such as the Bheur Hag say you are frightend of her wheras other monsters do not).
@RAJdeBoer, I'm not sure, but maybe when there is no source for the fear, you're just Frightened of the situation, so you can run towards anywhere you like, you just have disadvantage. I'm relatively new to D&D, does anyone knows any other spell that can stop frightening?
calm emotions can suppress the frightened condition. dispel magic can end the frightened condition if the condition is being caused by a spell effect (during the spells duration). protection from evil and good will grant immunity from the condition prior to it being inflicted and advantage on any saving throws to end the condition if cast on an already frightened target.
I think a reasonable assumption (and RAI) is that if a monsters ability causes a creature to be frightened, the source of the fear is the creature unless otherwise specifically stated in the ability.
If you gain immunity, you are no longer frightened. A spell or ability that caused the fear ends, unless the source specificly says otherwise. Specific examples such as the latter are calm emotions (which specificly states it supresses it until the calm emotions effect ends), and Protection from evil and good which doesnt grant immunity, just advantage on any new saves the existing effect has as it specificly has the condition "if the target is already... etc.'.
Heroism does indeed completely snap you out of existing fear and make you immune to other fear sources ending their effects (for you), as would an undead warlock channeling their Form of Dread or similar class or racial abilities.
As to the original question, it says line of sight, not you can see them. You dont stop being afraid of the dragon because you closed your eyes. You only stop being scared once you're no longer in any position to even spot them out the corner of your eye if you did open them, I.E. in full cover. You get all the downsides once more as soon as you poke your head out, unless the effect is ended via another feature or pasee your savem or the effect duration ends.
As to the original question, it says line of sight, not you can see them. You dont stop being afraid of the dragon because you closed your eyes. You only stop being scared once you're no longer in any position to even spot them out the corner of your eye if you did open them, I.E. in full cover. You get all the downsides once more as soon as you poke your head out, unless the effect is ended via another feature or pass your save or the effect duration ends.
You stop being scared once that thing is no where near you. IE you ran and hid in another room with no sight to that old room or closed the door as you went in. Just not being able to see them doesn't change if your effected. Most spells like that if the caster can see you then that is all that is required.
Say a creature uses its turn around and not look at the source of fear, does it become unfrightened. If they are in an open room how can they become unfrightened
You can't become unfrightened, except by waiting until the condition ends, or succeeding at a save that you are given by the spell or ability that caused the condition (or some other magical cure perhaps). While you are frightened there are two default effects (plus maybe some others that come from the specific spell/ability): you have disadvantage, and you can't move towards the source of fear. The first of those effects is dependant on "line of sight" - which roughly means that if you can see the monster or the monster can see you, then you are too scared to act effectively. Closing your eyes or turning away from the source of fear does not do any good (if you were frightened of a bear then looking away would make things worse!). The way to avoid the disadvantage is to put a solid wall between you and the threat, or erect some opaque obstacle so it can't see you anymore. Doing this, however, still doesn't cure the frightened condition. If you shut yourself in a building to escape the bear then you don't suddenly stop being afraid of that bear; you still won't willingly open that door and walk outside until you are certain the bear is gone.
There are abilities that remove the Frightened or that make you immune (such as the Heroism spell). There is no "action" one can take to end it other than those, unless the effect that caused the condition specifies it.
Something that confuses me though is when monsters just say "You are frightened" instead of "you are frightened of it". Since the condition itself specifically refers to a source, I reckon that those without specifications ARE the source? It's a bit confusing since some (such as the Bheur Hag say you are frightend of her wheras other monsters do not).
Subclass: Dwarven Defender - Dragonborn Paragon
Feats: Artificer Apprentice
Monsters: Sheep - Spellbreaker Warforged Titan
Magic Items: Whipier - Ring of Secret Storage - Collar of the Guardian
Monster template: Skeletal Creature
@RAJdeBoer, I'm not sure, but maybe when there is no source for the fear, you're just Frightened of the situation, so you can run towards anywhere you like, you just have disadvantage. I'm relatively new to D&D, does anyone knows any other spell that can stop frightening?
calm emotions can suppress the frightened condition. dispel magic can end the frightened condition if the condition is being caused by a spell effect (during the spells duration). protection from evil and good will grant immunity from the condition prior to it being inflicted and advantage on any saving throws to end the condition if cast on an already frightened target.
I think a reasonable assumption (and RAI) is that if a monsters ability causes a creature to be frightened, the source of the fear is the creature unless otherwise specifically stated in the ability.
If you gain immunity, you are no longer frightened. A spell or ability that caused the fear ends, unless the source specificly says otherwise. Specific examples such as the latter are calm emotions (which specificly states it supresses it until the calm emotions effect ends), and Protection from evil and good which doesnt grant immunity, just advantage on any new saves the existing effect has as it specificly has the condition "if the target is already... etc.'.
Heroism does indeed completely snap you out of existing fear and make you immune to other fear sources ending their effects (for you), as would an undead warlock channeling their Form of Dread or similar class or racial abilities.
As to the original question, it says line of sight, not you can see them. You dont stop being afraid of the dragon because you closed your eyes. You only stop being scared once you're no longer in any position to even spot them out the corner of your eye if you did open them, I.E. in full cover. You get all the downsides once more as soon as you poke your head out, unless the effect is ended via another feature or pasee your savem or the effect duration ends.
You stop being scared once that thing is no where near you. IE you ran and hid in another room with no sight to that old room or closed the door as you went in. Just not being able to see them doesn't change if your effected. Most spells like that if the caster can see you then that is all that is required.
FWIW, Power Word: Heal also cures the Frightened condition.