How would you rule the wording of this legendary magic item, I believe its from Odyssey of the Dragonlords.
Attacks made with this weapon have a +1 bonus to attack and damage rolls. Once per day, on a successful hit, you may force the target to make a DC 14 Wisdom saving throw. On a failure, the target is charmed by you for one hour.
Normally the charmed condition drops when being aggressive towards the charmed character. But this doesn't have that wording. Dominate person does allow you to maintain control if harmed and the weapon is legendary.
So the discussion we had in game was does the charm drop if you continue to attack?
The Charmed condition ending on the target when you or your allies do something harmful to it is not true of the Charmed condition in general. It is specific to some effects that apply the Charmed condition, such as Charm Person.
From what you provided the Shortbow of Cupid does not contain such constraints, so you and your allies could attack the Charmed creature without ending the Charmed condition.
A no-drop charm effect is potentially very potent in combat, if you can keep your target trapped, but it doesn't prevent fleeing, so against creatures with a means of escape, it could easily go to waste. Being charmed makes them vulnerable, but it doesn't make them stupid.
It's an interesting weapon ability, but I doubt it'll be very consequential in most settings.
Agree that as worded, yes it persists through damage. And it makes sense, if it didn't it would be probably an above average uncommon weapon, being a normal +1 weapon that basically allows you to cast a level 1 spell once per day.
Now, they are only charmed by YOU, it says nothing about your allies. So your friends that continue to attack the creature, you better bet that they're going to be attacked right back. It's going to keep the caster safe but that's about it unless you're in a 1v1 scenario or the caster has a good method of locking down the enemy.
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How would you rule the wording of this legendary magic item, I believe its from Odyssey of the Dragonlords.
Normally the charmed condition drops when being aggressive towards the charmed character. But this doesn't have that wording. Dominate person does allow you to maintain control if harmed and the weapon is legendary.
So the discussion we had in game was does the charm drop if you continue to attack?
The Charmed condition ending on the target when you or your allies do something harmful to it is not true of the Charmed condition in general. It is specific to some effects that apply the Charmed condition, such as Charm Person.
From what you provided the Shortbow of Cupid does not contain such constraints, so you and your allies could attack the Charmed creature without ending the Charmed condition.
A no-drop charm effect is potentially very potent in combat, if you can keep your target trapped, but it doesn't prevent fleeing, so against creatures with a means of escape, it could easily go to waste. Being charmed makes them vulnerable, but it doesn't make them stupid.
It's an interesting weapon ability, but I doubt it'll be very consequential in most settings.
Agree that as worded, yes it persists through damage. And it makes sense, if it didn't it would be probably an above average uncommon weapon, being a normal +1 weapon that basically allows you to cast a level 1 spell once per day.
Now, they are only charmed by YOU, it says nothing about your allies. So your friends that continue to attack the creature, you better bet that they're going to be attacked right back. It's going to keep the caster safe but that's about it unless you're in a 1v1 scenario or the caster has a good method of locking down the enemy.