I've always had a little confusion at the wording. Are there easy to remember rules to know when the term "turn" is applied and how.
A round is 6 seconds, a turn is 1 minute. a turn is also your place in the round...right? So if it says you can do a particular action once a turn does it mean once in a minute of combat or once in 6 seconds of combat. Or if your poisoned till the end of the next turn is it your next round, or the next full game turn which could likely be until after combat is over. Thanks
A round and a turn share the same timespan, which is 6 seconds. The round is composed of the set of all the characters' and NPCs' turns. The order of the turns is determined by the initiative.
So, if a condition says "until the end of your next turn", you are affected by that condition until your next turn ends. Your next turn may begins and ends in the current round of combat or in the next, depending on the order of the turns.
Turn being 1 minute is from older editions, not from 5th.
A turn being ten rounds and a round being 10 segments and a segment being six seconds, is a REALLY older edition. Translation, a turn was 10 minutes. Hello ritual casting! No wonder people get confused on the current metagame terminology.
Your primary actions happen on your turn. A reaction would occur after your turn (or before it).
A reaction can occur on your turn or on someone else's.
Right, which last I checked is either before your turn or after your turn. Hence someone else's turn. Unless you have found out how to take two turns in a round :)
Filcat said (wrote?) "on your turn or someone else's". You can use your reaction on your turn if you need to (which is neither before nor after your turn :p ).
I believe the most common application of reaction usage on your turn is either responding to a trap or a Ready Action (e.g., a bandit readying a crossbow attack if your monk moves during his turn, which can then cause the monk to use his reaction for Deflect Arrows).
As a random thought, slightly irrelevant to the current line of thought, but a thread-relevant example, you can technically use two reactions in a round (assuming you haven't used one since your last turn). One before your turn, and one after the start of your turn.
Filcat said (wrote?) "on your turn or someone else's". You can use your reaction on your turn if you need to (which is neither before nor after your turn :p ).
I believe the most common application of reaction usage on your turn is either responding to a trap or a Ready Action (e.g., a bandit readying a crossbow attack if your monk moves during his turn, which can then cause the monk to use his reaction for Deflect Arrows).
As a random thought, slightly irrelevant to the current line of thought, but a thread-relevant example, you can technically use two reactions in a round (assuming you haven't used one since your last turn). One before your turn, and one after the start of your turn.
For whatever reason when I initially read I didn't catch he said something different.
And you are right. Reactions go with your turn not with the round.
I may or may not have confused an earlier editions attack of opportunities/house rule with reactions in 5th.
I've always had a little confusion at the wording. Are there easy to remember rules to know when the term "turn" is applied and how.
A round is 6 seconds, a turn is 1 minute. a turn is also your place in the round...right? So if it says you can do a particular action once a turn does it mean once in a minute of combat or once in 6 seconds of combat. Or if your poisoned till the end of the next turn is it your next round, or the next full game turn which could likely be until after combat is over. Thanks
MM
A round and a turn share the same timespan, which is 6 seconds. The round is composed of the set of all the characters' and NPCs' turns. The order of the turns is determined by the initiative.
So, if a condition says "until the end of your next turn", you are affected by that condition until your next turn ends. Your next turn may begins and ends in the current round of combat or in the next, depending on the order of the turns.
Turn being 1 minute is from older editions, not from 5th.
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I think I get it. Thanks!
Yeah, both ROUND and TURN are used interchangeably within the 5e rulebooks, to refer to a period of combat, in which everyone involved gets to act.
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They are not used exactly interchangeably, as far as I know.
A turn is an entity's turn within a round (which is the amount of time for everyone involved to have one turn).
So, "it lasts for one round" means until the next time that initiative comes up.
And "that creature's turn" is the period within which that creature's actions take place within the round.
...if that makes sense? I'm not sure I can explain it properly.
In effect, "everyone takes turns, until a round around the table is done."
That's a better explanation, yes, thank you! :)
Be aware though that there is the odd occasion where published books use the word turn when they should use the word round.
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Your primary actions happen on your turn. A reaction would occur after your turn (or before it).
A round is from the start if initiative order to the end.
Filcat said (wrote?) "on your turn or someone else's". You can use your reaction on your turn if you need to (which is neither before nor after your turn :p ).
I believe the most common application of reaction usage on your turn is either responding to a trap or a Ready Action (e.g., a bandit readying a crossbow attack if your monk moves during his turn, which can then cause the monk to use his reaction for Deflect Arrows).
As a random thought, slightly irrelevant to the current line of thought, but a thread-relevant example, you can technically use two reactions in a round (assuming you haven't used one since your last turn). One before your turn, and one after the start of your turn.
Another example of reaction you can use on your turn (or on someone else's turn) is Feather Fall.