Not only is it hard to access multiattack as a PC, each monster that has it explicitly tells you what actions you can use as part of that multiattack. You can exactly do whatever the specific multiattack that you have access to says that you can do -- making the OP's question moot. For example, if you shapechange into a drow favored consort, then you can mix weapon and spell attacks, and even spells; but you can't do any of that if you shapechange into a balor instead.
Huh. After posting I noticed that links to the legacy MToF version of the favored consort. The MMoM version has different text saying that it can make 3 attacks using its weapon attack, spell attack, and replace one of its three with a spell. Does anyone know how to differentiate them when using tags?
Not only is it hard to access multiattack as a PC, each monster that has it explicitly tells you what actions you can use as part of that multiattack. You can exactly do whatever the specific multiattack that you have access to says that you can do -- making the OP's question moot. For example, if you shapechange into a drow favored consort, then you can mix weapon and spell attacks, and even spells; but you can't do any of that if you shapechange into a balor instead.
Huh. After posting I noticed that links to the legacy MToF version of the favored consort. The MMoM version has different text saying that it can make 3 attacks using its weapon attack, spell attack, and replace one of its three with a spell. Does anyone know how to differentiate them when using tags?
[_monster src=mtof]Drow Favored Consort[/monster_] and [_monster]Drow Favored Consort[/monster_] will link to Drow Favored Consort from Mordenkainen’s Tome of Foes.
[_monster src=motm]Drow Favored Consort[/monster_] will link to Drow Favored Consort from Monsters of the Multiverse.
This does not make sense though, Eldritch Knight is an entire class that is built around letting your players do that. Furthermore, why wouldn't every single caster just take a couple fighter levels to just go nuts with Extra attack. Kinda makes the whole Sorcerer class useless at that point. As the ultimate action economy caster, it kinda gets tossed aside like this.
This does not make sense though, Eldritch Knight is an entire class that is built around letting your players do that. Furthermore, why wouldn't every single caster just take a couple fighter levels to just go nuts with Extra attack. Kinda makes the whole Sorcerer class useless at that point. As the ultimate action economy caster, it kinda gets tossed aside like this.
We need context for this comment as the discussion has shifted slightly every time this thread has gotten necroed over its 3 years.
From what I've reread of the thread, there is nothing asked about in this thread that an eldritch knight can do except action surge. The eldritch knight does not have any other features that increase the number of spells it can cast per turn.
A caster taking 5 levels in a non-casting class would slow down their spellcasting progress and lock them out of 9th level spells and even 8th level spells unless they play to level 20. A full caster will get 5th level spells a full level sooner than this multiclass even gets 3rd level spells.
The sorcerer's spellcasting action economy is an order of magnitude better than eldritch knight's with the 1 exception of action surge, but a fighter 2/ sorcerer 3 is still a much more powerful caster than 5 levels of eldritch knight.
"Making an Attack Whether you’re striking with a melee weapon, firing a weapon at range, or making an attack roll as part of a spell, an attack has a simple structure. Choose a target. Pick a target within your attack’s range: a creature, an object, or a location. Determine modifiers. The DM determines whether the target has cover and whether you have advantage or disadvantage against the target. In addition, spells, special abilities, and other effects can apply penalties or bonuses to your attack roll. Resolve the attack. You make the attack roll. On a hit, you roll damage, unless the particular attack has rules that specify otherwise. Some attacks cause special effects in addition to or instead of damage.
***If there’s ever any question whether something you’re doing counts as an attack, the rule is simple: if you’re making an attack roll, you’re making an attack***
Spells with attack rolls are applicable for Extra Attack. People simply refuse to read the rules.
"Making an Attack Whether you’re striking with a melee weapon, firing a weapon at range, or making an attack roll as part of a spell, an attack has a simple structure. Choose a target. Pick a target within your attack’s range: a creature, an object, or a location. Determine modifiers. The DM determines whether the target has cover and whether you have advantage or disadvantage against the target. In addition, spells, special abilities, and other effects can apply penalties or bonuses to your attack roll. Resolve the attack. You make the attack roll. On a hit, you roll damage, unless the particular attack has rules that specify otherwise. Some attacks cause special effects in addition to or instead of damage.
***If there’s ever any question whether something you’re doing counts as an attack, the rule is simple: if you’re making an attack roll, you’re making an attack***
Spells with attack rolls are applicable for Extra Attack. People simply refuse to read the rules.
Speaking of needing to read the rules, Extra Attacks explicitly states:
Extra Attack
Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.
Since any spell that includes an attack roll either requires casting the spell, which is the [Tooltip Not Found] action, or it grants its own special action to make the attack, none of them actually use the Attack action. Since Extra Attack only works with the Attack, I can only think of a couple of spells that use the Attack action, spells like shillelagh or shadow blade for example.
***If there’s ever any question whether something you’re doing counts as an attack, the rule is simple: if you’re making an attack roll, you’re making an attack***
Spells with attack rolls are applicable for Extra Attack. People simply refuse to read the rules.
Making an attack is not the same as taking the Attack Action. The former only means that a player could potentially use something like Riposte, Interception, Protection, Uncanny Dodge, or the Rune Knight's Cloud Rune in response to the roll. The latter means you have committed your action to making weapon attack rolls, barring few very specific subclass interactions.
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Well, it is 95% correct. No class or race gets it.
Only polymorph or wild shape give temporary access to it.
Not really worth replying to a 3 year old comment for such a technicality.
Not only is it hard to access multiattack as a PC, each monster that has it explicitly tells you what actions you can use as part of that multiattack. You can exactly do whatever the specific multiattack that you have access to says that you can do -- making the OP's question moot. For example, if you shapechange into a drow favored consort, then you can mix weapon and spell attacks, and even spells; but you can't do any of that if you shapechange into a balor instead.
Huh. After posting I noticed that links to the legacy MToF version of the favored consort. The MMoM version has different text saying that it can make 3 attacks using its weapon attack, spell attack, and replace one of its three with a spell. Does anyone know how to differentiate them when using tags?
Edit 2 fixed link. Thanks Sposta!
[Tooltip Not Found]
Nope. Well, I tried...
[_monster src=mtof]Drow Favored Consort[/monster_] and [_monster]Drow Favored Consort[/monster_] will link to Drow Favored Consort from Mordenkainen’s Tome of Foes.
[_monster src=motm]Drow Favored Consort[/monster_] will link to Drow Favored Consort from Monsters of the Multiverse.
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This does not make sense though, Eldritch Knight is an entire class that is built around letting your players do that. Furthermore, why wouldn't every single caster just take a couple fighter levels to just go nuts with Extra attack. Kinda makes the whole Sorcerer class useless at that point. As the ultimate action economy caster, it kinda gets tossed aside like this.
We need context for this comment as the discussion has shifted slightly every time this thread has gotten necroed over its 3 years.
From what I've reread of the thread, there is nothing asked about in this thread that an eldritch knight can do except action surge. The eldritch knight does not have any other features that increase the number of spells it can cast per turn.
A caster taking 5 levels in a non-casting class would slow down their spellcasting progress and lock them out of 9th level spells and even 8th level spells unless they play to level 20. A full caster will get 5th level spells a full level sooner than this multiclass even gets 3rd level spells.
The sorcerer's spellcasting action economy is an order of magnitude better than eldritch knight's with the 1 exception of action surge, but a fighter 2/ sorcerer 3 is still a much more powerful caster than 5 levels of eldritch knight.
From the PHB:
"Making an Attack Whether you’re striking with a melee weapon, firing a weapon at range, or making an attack roll as part of a spell, an attack has a simple structure. Choose a target. Pick a target within your attack’s range: a creature, an object, or a location. Determine modifiers. The DM determines whether the target has cover and whether you have advantage or disadvantage against the target. In addition, spells, special abilities, and other effects can apply penalties or bonuses to your attack roll. Resolve the attack. You make the attack roll. On a hit, you roll damage, unless the particular attack has rules that specify otherwise. Some attacks cause special effects in addition to or instead of damage.
***If there’s ever any question whether something you’re doing counts as an attack, the rule is simple: if you’re making an attack roll, you’re making an attack***
Spells with attack rolls are applicable for Extra Attack. People simply refuse to read the rules.
Speaking of needing to read the rules, Extra Attacks explicitly states:
Since any spell that includes an attack roll either requires casting the spell, which is the [Tooltip Not Found] action, or it grants its own special action to make the attack, none of them actually use the Attack action. Since Extra Attack only works with the Attack, I can only think of a couple of spells that use the Attack action, spells like shillelagh or shadow blade for example.
Making and attack ≠ using the Attack action.
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Making an attack is not the same as taking the Attack Action. The former only means that a player could potentially use something like Riposte, Interception, Protection, Uncanny Dodge, or the Rune Knight's Cloud Rune in response to the roll. The latter means you have committed your action to making weapon attack rolls, barring few very specific subclass interactions.