As an action, you present your holy symbol and speak a prayer censuring the undead. Each undead that can see or hear you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage.
Given this above is the 30 feet mentioned considered radius or diameter around the character? Many other spells call out either 30 feet centered on you (example: Circle of Power) or 10-foot radius that moves with you (Antilife Shell). Furthermore if you hold your symbol out in front of you to 'present' it does this make it a cone or do you hold it aloft (ala He-Man) to form a sphere or cube around you?
"Within 30 feet" means radius, with you at the center of the effect. Whether a skeleton is 30 feet behind you, 30 feet ahead of you, 30 feet off to your left, above, or below... it is "within 30 feet."
So, it's a 3D sphere with a 30 ft radius (60 foot diameter), with you at the center.
It does not move with you, it is a burst effect which effects all creatures within 30 feet of you at that time, which then effects those creatures for the next minute. New creatures moving into 30 feet on following rounds, or you moving forward, aren't effected.
"Within 30 feet" means radius, with you at the center of the effect. Whether a skeleton is 30 feet behind you, 30 feet ahead of you, 30 feet off to your left, above, or below... it is "within 30 feet."
So, it's a 3D sphere with a 30 ft radius (60 foot diameter), with you at the center.
It does not move with you, it is a burst effect which effects all creatures within 30 feet of you at that time, which then effects those creatures for the next minute. New creatures moving into 30 feet on following rounds, or you moving forward, aren't effected.
Technically it’s a 65-foot diameter sphere because it’s 30 feet measured out from the space you occupy.
As an action, you present your holy symbol and speak a prayer censuring the undead. Each undead that can see or hear you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage.
Given this above is the 30 feet mentioned considered radius or diameter around the character? Many other spells call out either 30 feet centered on you (example: Circle of Power) or 10-foot radius that moves with you (Antilife Shell). Furthermore if you hold your symbol out in front of you to 'present' it does this make it a cone or do you hold it aloft (ala He-Man) to form a sphere or cube around you?
Radius. Area effects always have a specific measure based on the shape of the effect. This section on AoEs should be helpful for you.
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You don't know what fear is until you've witnessed a drunk bird divebombing you while carrying a screaming Kobold throwing fire anywhere and everywhere.
Technically it’s a bit bigger than a 30-foot radius. A Sphere effect get centered on an intersection of a grid, or for non grid play the “center” has no dimension such as length, width, or hight.
For effects like Turn Undead, the caster is the center, and most definitely has all three dimensions. D&D 5e presumes that a PC fits in a 5-foot space, that’s part of why there are no Large or larger PC races.
So technically speaking “within 30 feet” is closer to a 32.5 foot radius sphere, which means it hits just a tiny bit more space, potentially affecting more targets. They don’t do anything with a “32.5-foot radius” effect, but by saying “within 30-feet” they are giving that ability a slight boost in AoE.
Technically it’s a bit bigger than a 30-foot radius. A Sphere effect get centered on an intersection of a grid, or for non grid play the “center” has no dimension such as length, width, or hight.
For effects like Turn Undead, the caster is the center, and most definitely has all three dimensions. D&D 5e presumes that a PC fits in a 5-foot space, that’s part of why there are no Large or larger PC races.
So technically speaking “within 30 feet” is closer to a 32.5 foot radius sphere, which means it hits just a tiny bit more space, potentially affecting more targets. They don’t do anything with a “32.5-foot radius” effect, but by saying “within 30-feet” they are giving that ability a slight boost in AoE.
Technically it’s a bit bigger than a 30-foot radius. A Sphere effect get centered on an intersection of a grid, or for non grid play the “center” has no dimension such as length, width, or hight.
For effects like Turn Undead, the caster is the center, and most definitely has all three dimensions. D&D 5e presumes that a PC fits in a 5-foot space, that’s part of why there are no Large or larger PC races.
So technically speaking “within 30 feet” is closer to a 32.5 foot radius sphere, which means it hits just a tiny bit more space, potentially affecting more targets. They don’t do anything with a “32.5-foot radius” effect, but by saying “within 30-feet” they are giving that ability a slight boost in AoE.
That type of rule-lawyering will get you in trouble. By that justification, a dragon with a base of 10x10 gets another 5-10 ft added to his range also. Would also increase the melee reach of an Owlbear or a few other long-armed creatures. Beware what you push for, you may get it.
That type of rule-lawyering will get you in trouble. By that justification, a dragon with a base of 10x10 gets another 5-10 ft added to his range also. Would also increase the melee reach of an Owlbear or a few other long-armed creatures. Beware what you push for, you may get it.
No, "Reach" is reach and it works in a specified way. A 5ft reach makes it possible to attack any square around you regardless of your size, a 10ft reach allows you to reach one square further in all directions. This means that the number of squares you can potentially reach is higher if you are a larger creature but that is by design, and it is the same for all creature regardless if they are PCs or monsters.
And the Dragon part is a non-issue too. Either they make a weapon attack which uses "Reach" just as mentioned above or they use an attack with a defined shape (which thus gives it a clear and pre-defined size). Again, this works the same for both PCs and monsters.
Turn Undead is somewhat special in how it defines its shape but I'd agree with what Sposta said, and I'd run it the same if it was a NPC/monster/BBEG that had the ability.
A medium creature with a shortsword can hit one of the 8 squares adjacent to itself. A large creature with a shortsword can still only hit the squares adjacent to itself, but there are 12 of them rather than 8.
Because we've all probably handled fights against a swarm of bats/insects/birds/rats, most people would agree that you can attack into your own space with melee attacks, if somehow another creature ends up sharing that space with you. This brings the eligible targets for a medium creature up by one, to 9, but for a large creature it adds four, for a total of 16.
Exactly. This effect is magnified by giving them a weapon with Reach, and magnified even further by giving them a "within X feet of you" effect.
Notably, you could argue that an effect phrased "radius centered on you" DOESN'T expand this way. You could probably also argue that it DOES, but I find it more persuasive to imagine that the origin point of these effects is actually inside your space, probably inside your body (unless you're doing some kind of strange contortion). Which would mean that the effective zone actually SHRINKS when you get larger, because you're occupying more of it.
But that's not the case for "within X feet of you."
I find simpler in Grid Play to handle range of effect X feet radius centered on you by starting counting squares adjacent which means for exemple of Turn Undead each undeads within 6 squares of you covers more area for a large or larger creature than a medium one.
Turn Undead isn't a "radius centered on you" effect, it's a "within X feet of you" effect. The text is in the OP for reference. It definitely gets bigger if you get bigger.
The aura in the Aura of Life spell is a "radius centered on you" effect. Whether it gets bigger when you get bigger is up for debate. However, the Aura of Protection feature for Paladins is a "within X feet of you" effect, so it decidedly does. The Spirit Guardians spell is an oddly-worded (but not ambiguous) "within X feet of you" effect, so it also grows with you.
I really think these effects were just written by different people and never had their styles consolidated. But that's neither here nor there, in the Rules forum. They're different, whether they were meant to be or not.
To me any instance of X squares from you is like radius effect where the radius describes the distance of a point from a fixed origin.
How i run Grid Play Turn Undead and Aura of Life cover the same number of squares from you, but the areas surface they reprresent is larger the more you are;
I really think these effects were just written by different people and never had their styles consolidated. But that's neither here nor there, in the Rules forum. They're different, whether they were meant to be or not.
That's a problem they have in several places for several concepts.
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I had a couple of questions on Clerics.
From PHB
Channel Divinity: Turn Undead
As an action, you present your holy symbol and speak a prayer censuring the undead. Each undead that can see or hear you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage.
Given this above is the 30 feet mentioned considered radius or diameter around the character? Many other spells call out either 30 feet centered on you (example: Circle of Power) or 10-foot radius that moves with you (Antilife Shell). Furthermore if you hold your symbol out in front of you to 'present' it does this make it a cone or do you hold it aloft (ala He-Man) to form a sphere or cube around you?
"Within 30 feet" means radius, with you at the center of the effect. Whether a skeleton is 30 feet behind you, 30 feet ahead of you, 30 feet off to your left, above, or below... it is "within 30 feet."
So, it's a 3D sphere with a 30 ft radius (60 foot diameter), with you at the center.
It does not move with you, it is a burst effect which effects all creatures within 30 feet of you at that time, which then effects those creatures for the next minute. New creatures moving into 30 feet on following rounds, or you moving forward, aren't effected.
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I'm going to make this way harder than it needs to be.
Technically it’s a 65-foot diameter sphere because it’s 30 feet measured out from the space you occupy.
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Radius. Area effects always have a specific measure based on the shape of the effect. This section on AoEs should be helpful for you.
You don't know what fear is until you've witnessed a drunk bird divebombing you while carrying a screaming Kobold throwing fire anywhere and everywhere.
Technically it’s a bit bigger than a 30-foot radius. A Sphere effect get centered on an intersection of a grid, or for non grid play the “center” has no dimension such as length, width, or hight.
For effects like Turn Undead, the caster is the center, and most definitely has all three dimensions. D&D 5e presumes that a PC fits in a 5-foot space, that’s part of why there are no Large or larger PC races.
So technically speaking “within 30 feet” is closer to a 32.5 foot radius sphere, which means it hits just a tiny bit more space, potentially affecting more targets. They don’t do anything with a “32.5-foot radius” effect, but by saying “within 30-feet” they are giving that ability a slight boost in AoE.
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>_< Stahp. 6 squares in any direction, oof.
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I'm going to make this way harder than it needs to be.
30’ radius = 96 potential Targets:
🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲.
🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲.
🔲🔲🔲🔲🔲🔲🔲🟥🟥🔲🔲🔲🔲🔲🔲🔲.
🔲🔲🔲🔲🔲🟥🟥🟥🟥🟥🟥🔲🔲🔲🔲🔲.
🔲🔲🔲🔲🟥🟥🟥🟥🟥🟥🟥🟥🔲🔲🔲🔲.
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🔲🔲🔲🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🔲🔲🔲.
🔲🔲🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🔲🔲.
🔲🔲🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🔲🔲.
🔲🔲🔲🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🔲🔲🔲.
🔲🔲🔲🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🔲🔲🔲.
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🔲🔲🔲🔲🔲🟥🟥🟥🟥🟥🟥🔲🔲🔲🔲🔲.
🔲🔲🔲🔲🔲🔲🔲🟥🟥🔲🔲🔲🔲🔲🔲🔲.
🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲.
🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲.
30’ from caster = 120 potential Targets:
🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲.
🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲.
🔲🔲🔲🔲🔲🔲🔲🟥🟥🟥🔲🔲🔲🔲🔲🔲🔲.
🔲🔲🔲🔲🔲🟥🟥🟥🟥🟥🟥🟥🔲🔲🔲🔲🔲.
🔲🔲🔲🔲🟥🟥🟥🟥🟥🟥🟥🟥🟥🔲🔲🔲🔲.
🔲🔲🔲🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🔲🔲🔲.
🔲🔲🔲🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🔲🔲🔲.
🔲🔲🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🔲🔲.
🔲🔲🟥🟥🟥🟥🟥🟥🧙🟥🟥🟥🟥🟥🟥🔲🔲.
🔲🔲🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🔲🔲.
🔲🔲🔲🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🔲🔲🔲.
🔲🔲🔲🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🔲🔲🔲.
🔲🔲🔲🔲🟥🟥🟥🟥🟥🟥🟥🟥🟥🔲🔲🔲🔲.
🔲🔲🔲🔲🔲🟥🟥🟥🟥🟥🟥🟥🔲🔲🔲🔲🔲.
🔲🔲🔲🔲🔲🔲🔲🟥🟥🟥🔲🔲🔲🔲🔲🔲🔲.
🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲.
🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲🔲.
Don’t cheat yourself.
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That type of rule-lawyering will get you in trouble. By that justification, a dragon with a base of 10x10 gets another 5-10 ft added to his range also. Would also increase the melee reach of an Owlbear or a few other long-armed creatures.
Beware what you push for, you may get it.
No, "Reach" is reach and it works in a specified way. A 5ft reach makes it possible to attack any square around you regardless of your size, a 10ft reach allows you to reach one square further in all directions.
This means that the number of squares you can potentially reach is higher if you are a larger creature but that is by design, and it is the same for all creature regardless if they are PCs or monsters.
And the Dragon part is a non-issue too. Either they make a weapon attack which uses "Reach" just as mentioned above or they use an attack with a defined shape (which thus gives it a clear and pre-defined size). Again, this works the same for both PCs and monsters.
Turn Undead is somewhat special in how it defines its shape but I'd agree with what Sposta said, and I'd run it the same if it was a NPC/monster/BBEG that had the ability.
A medium creature with a shortsword can hit one of the 8 squares adjacent to itself. A large creature with a shortsword can still only hit the squares adjacent to itself, but there are 12 of them rather than 8.
Because we've all probably handled fights against a swarm of bats/insects/birds/rats, most people would agree that you can attack into your own space with melee attacks, if somehow another creature ends up sharing that space with you. This brings the eligible targets for a medium creature up by one, to 9, but for a large creature it adds four, for a total of 16.
And if you take 3D in consideration, large size creature can reach into even a lot more squares.
Exactly. This effect is magnified by giving them a weapon with Reach, and magnified even further by giving them a "within X feet of you" effect.
Notably, you could argue that an effect phrased "radius centered on you" DOESN'T expand this way. You could probably also argue that it DOES, but I find it more persuasive to imagine that the origin point of these effects is actually inside your space, probably inside your body (unless you're doing some kind of strange contortion). Which would mean that the effective zone actually SHRINKS when you get larger, because you're occupying more of it.
But that's not the case for "within X feet of you."
I find simpler in Grid Play to handle range of effect X feet radius centered on you by starting counting squares adjacent which means for exemple of Turn Undead each undeads within 6 squares of you covers more area for a large or larger creature than a medium one.
Turn Undead isn't a "radius centered on you" effect, it's a "within X feet of you" effect. The text is in the OP for reference. It definitely gets bigger if you get bigger.
The aura in the Aura of Life spell is a "radius centered on you" effect. Whether it gets bigger when you get bigger is up for debate. However, the Aura of Protection feature for Paladins is a "within X feet of you" effect, so it decidedly does. The Spirit Guardians spell is an oddly-worded (but not ambiguous) "within X feet of you" effect, so it also grows with you.
I really think these effects were just written by different people and never had their styles consolidated. But that's neither here nor there, in the Rules forum. They're different, whether they were meant to be or not.
To me any instance of X squares from you is like radius effect where the radius describes the distance of a point from a fixed origin.
How i run Grid Play Turn Undead and Aura of Life cover the same number of squares from you, but the areas surface they reprresent is larger the more you are;
Medium 13 x 13 squares
Large 14 x 14 squares
Huge 15 x 15 squares
Gargantua 16 x 16 squares
That's a problem they have in several places for several concepts.