In the homebrew campaign that our group is currently playing, our party founded a frontier based adventurers guild at the behest of Lord Nasher of Neverwinter. Our DM had us come up with a name and a crest. We ended up settling on Dawn of The Phoenix. We have some die hard Harry Potter fans in our group, so that may have been a factor lol. Now we explore and map out a homebrewed expanded region of Faerun on behalf of Neverwinter, kicking ass and generally making a bad name for ourselves.
We are "Prisoner's with Jobs" since we are indebted to an NPC that keeps threatening us if we don't do the missions they want in the time limit imposed.
In the last few campaigns I’ve played in, three of which I’ve been the DM of, - 1 (DM). The Myelins, no other reason than it sounded cool. - 2 (DM). The Dawn’s Defenders, they were playing in Exandria, Critical Role’s world, and it was focused on Vasselheim, and they had just saved it from a siege. Thus, Defenders of the Dawn City. - 3 (DM). The Useful Idiots, one person was useful, and the rest were idiots.
- 4 (Player). The Salt Miners, it’s Ghosts of Saltmarsh, and the de facto leader of the group is our dwarven cleric Ol’ Salty. That’s pretty much it. My character, Fjord, refers to us as the Super High Intensity Team... Anyone who’s seen the first campaign of Critical Role will get that.
I'm in two groups, one playing Princes of the Apocalypse and the second playing Out of the Abyss.
The first group, inspired by a session in which we successfully infiltrated the Spire of the Feathergale Society by posing as a troupe of bards, took the name The Artists Formerly Known as Princes of the Apocalypse.
The second group, kicked around a number of name ideas mostly having to do with the fact that out cleric, the spiritual center of the group, is a priest of Lathander with the Life domain who wields, Dawn, an intelligent morning star that functions as a Sun Blade. We considered names like Guardians of Life and Guardians of Light, before settling on Shields of Light, because the acronym seemed more fitting: SOL (i.e., Sh** Outta Luck). :)
The party I dm for are called The Gorbels and that's because when they were investigating a track the only person who rolled well decided to goof on the rest of the party and said that what they were tracking was a Gorbel and not a flame newt.
This name was something the GM thought of for us. our group was called "the Saints of Seana" or Saints of the material plane.(he told us so if i spelled it wrong i wouldnt know) we were made into the saints specificlly for the purpose of building a resistance/Army to fight a evil queen possessing her direct descendents in the plane of ice. So we ha no real say in but it wasnt a bad name sooo no complaints really
We're currently Team Fortress. Because our warforged, the only character that everyone loves and gets along with, is named Fortress. There were several previous suggestions, but the wizard (me) vetoed all of them on the basis that most of them were things like "Horsef*ckers"
The party reffers to themselves as the "Heroes" but the entire law forces of Faerun refer to them as "Fugitive Scum"
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According to all known laws of aviation, there is no way a bee should be able to fly. Its wings are too small to get its fat little body off the ground. The bee, of course, flies anyway because bees don't care what humans think is impossible.
Between my group's red dragonborn barbarian and my tiefling vengeance paladin, our first few adventures ended with some form of arson. Thus 'Blaze of glory' were born.
The Grim Legacy, The Time Phornicators, and Rejected Potential.
Time Phonicators came from the group traveling back in time to the early viking age from the era of world war 1. This group managed to barely escape a tomb of 12 liches by following the instructions on the grave of a mortal who rose to godhood. However, by screwing it up slightly they managed to get sent back in time. Where they killed a dragon king, fought in the succession war of the human lands, crowned a queen, and in the end 3 of them became gods. Basically they screwed up 7000+ years of written history and i had to rewrite it, and thus the name was born. Only after the death and godhood.
The Grim Legacy came from this same group with full new characters. They took this name at the beginning because everywhere they went they left behind death, destruction, and generally worse then when they arrived. Thus the name they chose fit to how they played overall. And has stuck to the current situation , where they managed to stop an invasion of zombie dwarves, take an ancient city that was ran by an adult red dragon through a wild magic teleportation spell causing the entire city to be teleported randomly after a 24 hour spell casting time for something so big. Now they run the city, and have been put under siege by an empire that outnumbers them 6 to 1. People are dying left and right, the walls are barely holding. And they have another army of rakshasa (long story of pissing off a high powered demon) and other demons on its way to attack them. While they are planning to kill each other for the crown of the city. They are the Grim Legacy of the world.
Rejected Potential is the name of my secondary group who were created because a few of the players from the first group couldn't keep a reliable work schedule so they would sub in on occasion. Thus they became the rejected potential, since they werent the main group and usually ended up cleaning up after the main group. For example, they are all level 5-6 and currently trying to stop the demonic army from invading the main land and slaughtering thousands. Because they have friends in the villages that the main group lord over.
We have 4 characters: a gay prince (Warlock), a young lesbian assassin (Rogue), a flirtatious musketeer (fighter/rogue), and a man raised by wolves(paladin).
On the third or fourth session in the campaign (that was initially supposed to be a one-shot), we were celebrating the defeat of our first boss, with the mayor having told us that the drinks were on him. The prince, in the background, is getting ready to admit his love to the musketeer. However, the musketeer (unaware of her preferences and her age) swings around and starts flirting with the 17 year old lesbian Rogue, who simply blushes and sinks into her seat. Thus, from then on, the campaign became close to a romantic comedy: the musketeer going after the rogue, the prince going after the musketeer, and the rogue not wanting anything to do with the situation.
I play in a group out of 3 Bards and one Wizard (which is also has the Spirit of a bard). Because we are all kind of the opposite from the sterotype of a Bard and more on the melancholic and dark side we decided to call us the "Sinister Poets". Fitting, but a goblin called us "a bunch of idiots", well I would say also fitting :-D
We call our Tyranny of Dragons group the Flexile Family. This is because, at level 3, I killed 13 of 15 cultists with a single Thunderwave spell. +6 atk bonus, Nat 20. The only reason two survived was because they were out of range. Then, we all made the joke of "That's a lot of damage!"
The party I am DMing for has no name yet, but I plan on naming them "Here Be Dragons, and also a Demonic God"
The party I am currently DMing for was exceptionally rude to an NPC Bard one day on the road. She walked away, leaving them in their bedraggled state to continue schlepping along a dirt road that had soaked up three days of rain. By the time they got to the next town a wildly popular new song was on everyone’s lips about some twerp caricatures of adventurers covered in mud and soaked with rain pathetically trudging along a dirt road. They decided to own it, and are now known as The Mud Trudgers. I applaud them for their decision.
As a side note they have been much more civil to the NPCs their DM puts in front of them ever since. All of a sudden, as soon as they started engaging civilly with the people around them, they got finally managed to get some clues they had been looking for that have already pointed them to the next leg of their journey. I’d call that a win/win/win all around.
We have 4 characters: a gay prince (Warlock), a young lesbian assassin (Rogue), a flirtatious musketeer (fighter/rogue), and a man raised by wolves(paladin).
On the third or fourth session in the campaign (that was initially supposed to be a one-shot), we were celebrating the defeat of our first boss, with the mayor having told us that the drinks were on him. The prince, in the background, is getting ready to admit his love to the musketeer. However, the musketeer (unaware of her preferences and her age) swings around and starts flirting with the 17 year old lesbian Rogue, who simply blushes and sinks into her seat. Thus, from then on, the campaign became close to a romantic comedy: the musketeer going after the rogue, the prince going after the musketeer, and the rogue not wanting anything to do with the situation.
Also the paladin is there. He tags along as well.
Sounds like one of my favorite BBC sitcoms, a show called Coupling. If one ignores the pseudomedieval fantasy part. Okay and gender preferences part too. But the writing, absolutely.
I play in a group out of 3 Bards and one Wizard (which is also has the Spirit of a bard). Because we are all kind of the opposite from the sterotype of a Bard and more on the melancholic and dark side we decided to call us the "Sinister Poets". Fitting, but a goblin called us "a bunch of idiots", well I would say also fitting :-D
Wow, sounds like Kurt Cobain, Steven Write, Edgar Allan Poe, and the kid from the Dead Poets Society. I’m not sure weather to 😂 or 😭 or both. I love it.
In the homebrew campaign that our group is currently playing, our party founded a frontier based adventurers guild at the behest of Lord Nasher of Neverwinter. Our DM had us come up with a name and a crest. We ended up settling on Dawn of The Phoenix. We have some die hard Harry Potter fans in our group, so that may have been a factor lol. Now we explore and map out a homebrewed expanded region of Faerun on behalf of Neverwinter, kicking ass and generally making a bad name for ourselves.
We are "Prisoner's with Jobs" since we are indebted to an NPC that keeps threatening us if we don't do the missions they want in the time limit imposed.
I'm a DM but the party I DM for is called "The Merry Band of Idiots".
In the last few campaigns I’ve played in, three of which I’ve been the DM of,
- 1 (DM). The Myelins, no other reason than it sounded cool.
- 2 (DM). The Dawn’s Defenders, they were playing in Exandria, Critical Role’s world, and it was focused on Vasselheim, and they had just saved it from a siege. Thus, Defenders of the Dawn City.
- 3 (DM). The Useful Idiots, one person was useful, and the rest were idiots.
- 4 (Player). The Salt Miners, it’s Ghosts of Saltmarsh, and the de facto leader of the group is our dwarven cleric Ol’ Salty. That’s pretty much it. My character, Fjord, refers to us as the Super High Intensity Team... Anyone who’s seen the first campaign of Critical Role will get that.
Dominick Finch
I'm in two groups, one playing Princes of the Apocalypse and the second playing Out of the Abyss.
The first group, inspired by a session in which we successfully infiltrated the Spire of the Feathergale Society by posing as a troupe of bards, took the name The Artists Formerly Known as Princes of the Apocalypse.
The second group, kicked around a number of name ideas mostly having to do with the fact that out cleric, the spiritual center of the group, is a priest of Lathander with the Life domain who wields, Dawn, an intelligent morning star that functions as a Sun Blade. We considered names like Guardians of Life and Guardians of Light, before settling on Shields of Light, because the acronym seemed more fitting: SOL (i.e., Sh** Outta Luck). :)
The noble soul has reverence for itself. -- Nietzsche
http://forgotten-realms.wandering-dwarf.com/
The party I dm for are called The Gorbels and that's because when they were investigating a track the only person who rolled well decided to goof on the rest of the party and said that what they were tracking was a Gorbel and not a flame newt.
This name was something the GM thought of for us. our group was called "the Saints of Seana" or Saints of the material plane.(he told us so if i spelled it wrong i wouldnt know) we were made into the saints specificlly for the purpose of building a resistance/Army to fight a evil queen possessing her direct descendents in the plane of ice. So we ha no real say in but it wasnt a bad name sooo no complaints really
We're currently Team Fortress. Because our warforged, the only character that everyone loves and gets along with, is named Fortress. There were several previous suggestions, but the wizard (me) vetoed all of them on the basis that most of them were things like "Horsef*ckers"
Our group is going through Out of the Abyss (for almost 2 years now...)
We are called The Awkward Silence Syndicate - aka The A.S.S.
The party reffers to themselves as the "Heroes" but the entire law forces of Faerun refer to them as "Fugitive Scum"
The party in my game don't call themselves anything, but I call them a bunch of dumbasses.
Between my group's red dragonborn barbarian and my tiefling vengeance paladin, our first few adventures ended with some form of arson. Thus 'Blaze of glory' were born.
The Grim Legacy, The Time Phornicators, and Rejected Potential.
Time Phonicators came from the group traveling back in time to the early viking age from the era of world war 1. This group managed to barely escape a tomb of 12 liches by following the instructions on the grave of a mortal who rose to godhood. However, by screwing it up slightly they managed to get sent back in time. Where they killed a dragon king, fought in the succession war of the human lands, crowned a queen, and in the end 3 of them became gods. Basically they screwed up 7000+ years of written history and i had to rewrite it, and thus the name was born. Only after the death and godhood.
The Grim Legacy came from this same group with full new characters. They took this name at the beginning because everywhere they went they left behind death, destruction, and generally worse then when they arrived. Thus the name they chose fit to how they played overall. And has stuck to the current situation , where they managed to stop an invasion of zombie dwarves, take an ancient city that was ran by an adult red dragon through a wild magic teleportation spell causing the entire city to be teleported randomly after a 24 hour spell casting time for something so big. Now they run the city, and have been put under siege by an empire that outnumbers them 6 to 1. People are dying left and right, the walls are barely holding. And they have another army of rakshasa (long story of pissing off a high powered demon) and other demons on its way to attack them. While they are planning to kill each other for the crown of the city. They are the Grim Legacy of the world.
Rejected Potential is the name of my secondary group who were created because a few of the players from the first group couldn't keep a reliable work schedule so they would sub in on occasion. Thus they became the rejected potential, since they werent the main group and usually ended up cleaning up after the main group. For example, they are all level 5-6 and currently trying to stop the demonic army from invading the main land and slaughtering thousands. Because they have friends in the villages that the main group lord over.
"Romcom Rodeo"
We have 4 characters: a gay prince (Warlock), a young lesbian assassin (Rogue), a flirtatious musketeer (fighter/rogue), and a man raised by wolves(paladin).
On the third or fourth session in the campaign (that was initially supposed to be a one-shot), we were celebrating the defeat of our first boss, with the mayor having told us that the drinks were on him. The prince, in the background, is getting ready to admit his love to the musketeer. However, the musketeer (unaware of her preferences and her age) swings around and starts flirting with the 17 year old lesbian Rogue, who simply blushes and sinks into her seat. Thus, from then on, the campaign became close to a romantic comedy: the musketeer going after the rogue, the prince going after the musketeer, and the rogue not wanting anything to do with the situation.
Also the paladin is there. He tags along as well.
Kieran McMillan
I play in a group out of 3 Bards and one Wizard (which is also has the Spirit of a bard). Because we are all kind of the opposite from the sterotype of a Bard and more on the melancholic and dark side we decided to call us the "Sinister Poets". Fitting, but a goblin called us "a bunch of idiots", well I would say also fitting :-D
We call our Tyranny of Dragons group the Flexile Family. This is because, at level 3, I killed 13 of 15 cultists with a single Thunderwave spell. +6 atk bonus, Nat 20. The only reason two survived was because they were out of range. Then, we all made the joke of "That's a lot of damage!"
The party I am DMing for has no name yet, but I plan on naming them "Here Be Dragons, and also a Demonic God"
Uh... how'd you get a Nat 20 on Thunderwave?
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The party I am currently DMing for was exceptionally rude to an NPC Bard one day on the road. She walked away, leaving them in their bedraggled state to continue schlepping along a dirt road that had soaked up three days of rain. By the time they got to the next town a wildly popular new song was on everyone’s lips about some twerp caricatures of adventurers covered in mud and soaked with rain pathetically trudging along a dirt road. They decided to own it, and are now known as The Mud Trudgers. I applaud them for their decision.
As a side note they have been much more civil to the NPCs their DM puts in front of them ever since. All of a sudden, as soon as they started engaging civilly with the people around them, they got finally managed to get some clues they had been looking for that have already pointed them to the next leg of their journey. I’d call that a win/win/win all around.
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Sounds like one of my favorite BBC sitcoms, a show called Coupling. If one ignores the pseudomedieval fantasy part. Okay and gender preferences part too. But the writing, absolutely.
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Wow, sounds like Kurt Cobain, Steven Write, Edgar Allan Poe, and the kid from the Dead Poets Society. I’m not sure weather to 😂 or 😭 or both. I love it.
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