Perhaps they could plane shift to Hades or the Nine Hells, or send a minion in their place, to harvest evil souls found there to feed to the lich's phylactery? There'd be no shortage of evil souls from across the multiverse, without a doubt, but they'd have to evade thousands of fiends in the process of course... but as a lich, they would likely be tough enough to survive if they keep their heads down, move fast, and don't stay there any longer than they have to.
Not hades is just for random people not evil people
I don't think so. The way I understand it, as one of the lower planes, you've gotta be either cursed, evil or have sold your soul to end up there, outside of some crazy cosmic fluke. If you weren't evil, but didn't worship or idolize some higher power, you were sent to the City of Judgement and maybe assimilated into the Wall of the Faithless. Good souls always tended to go to their god or patrons home plane, unless they were cursed, had their soul stolen or consumed, or were tricked with a fiendish bargain. That being said, I'm sure there are a few canon interpretations of D&D afterlife, so maybe you're right??
if there was a non evil lich it would have to be because they were evil but repented or something
becoming a lich is pretty evil. and lore indicates even worse things are nessicary to attaining lichdom
No wizard takes up the path to lichdom on a whim, and the process of becoming a lich is a well-guarded secret. Wizards that seek lichdom must make bargains with fiends, evil gods, or other foul entities. Many turn to Orcus, Demon Prince of Undeath, whose power has created countless liches. However, those that control the power of lichdom always demand fealty and service for their knowledge.
With its phylactery prepared, the future lich drinks a potion of transformation — a vile concoction of poison mixed with the blood of a sentient creature whose soul is sacrificed to the phylactery. The wizard falls dead, then rises as a lich as its soul is drawn into the phylactery, where it forever remains.
Soul Sacrifices. A lich must periodically feed souls to its phylactery to sustain the magic preserving its body and consciousness. It does this using the imprisonment spell. Instead of choosing one of the normal options of the spell, the lich uses the spell to magically trap the target’s body and soul inside its phylactery. The phylactery must be on the same plane as the lich for the spell to work. A lich’s phylactery can hold only one creature at a time, and a dispel magic cast as a 9th-level spell upon the phylactery releases any creature imprisoned within it. A creature imprisoned in the phylactery for 24 hours is consumed and destroyed utterly, whereupon nothing short of divine intervention can restore it to life.
A lich that fails or forgets to maintain its body with sacrificed souls begins to physically fall apart, and might eventually become a demilich.
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This Mug immediately shared with me a transcendental tale of an Infinite Mug that anchors the Universe and keeps it from folding in on itself. I filed this report under "illogical nonsense" and asked why its sign is in Times New Roman font, when it is basic knowledge that Arial Black is a far superior font. I wondered: How did this mug even get past the assembly line with its theistic beliefs and poor font choices?
quote from Romantically Apocalyptic byVitaly S Alexius
Perhaps they could plane shift to Hades or the Nine Hells, or send a minion in their place, to harvest evil souls found there to feed to the lich's phylactery? There'd be no shortage of evil souls from across the multiverse, without a doubt, but they'd have to evade thousands of fiends in the process of course... but as a lich, they would likely be tough enough to survive if they keep their heads down, move fast, and don't stay there any longer than they have to.
Not hades is just for random people not evil people
I don't think so. The way I understand it, as one of the lower planes, you've gotta be either cursed, evil or have sold your soul to end up there, outside of some crazy cosmic fluke. If you weren't evil, but didn't worship or idolize some higher power, you were sent to the City of Judgement and maybe assimilated into the Wall of the Faithless. Good souls always tended to go to their god or patrons home plane, unless they were cursed, had their soul stolen or consumed, or were tricked with a fiendish bargain. That being said, I'm sure there are a few canon interpretations of D&D afterlife, so maybe you're right??
hades is a generic afterlife its where regular everyday people go when they die and its mostly just really boring.and of the wall of the Faithless was retconned.
I mean, it would be hard to make one that is "good" per se, but I say a Neutral one is possible.
sinde the MM doesnt state how often they have to consume a soul, its up to the DM anyway.
Lets say for example that they need a fresh sould every year. For an immortal being, thats not alot of time, and would give him need on a level that might cause problems.
So, what options do we have here?
Well, Liches are powerfull Wizards and might become the Guardians of a place that is located in a normally dangerous area, protecting the City and using their magic to help the people, and in return, once a year the City sacrifices a Souls to the Lich. The Sacrifice is put under Narcotics so it doesnt really feels the day its traped before the soul is absorbed and it could be an honor to be chosen to feed the protector of the city.
Another option could be that the Lich periodically roams cities at night to look for Assassins or other criminals and uses their souls to feed.
A Lich could even hire the Party to bring him the boss of a criminal organisation, or one of the generals for a reward. If the Party knows why they do it is up to you.
There is a lich in my campaign, that the party works for. This was a dying wizard whose purpose of saving their homeland has become something of an obsession. They knew the wizard in the last days of their mortal life, and now accept them after transition. The wizard does not care much what it takes to accomplish their goal or who else suffers. So they are evil with a 'good cause'. The party occasionally saves an evil doer as a 'dinner guest' since the benefits of being with this powerful entity seems to be a good thing.
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I don't think so. The way I understand it, as one of the lower planes, you've gotta be either cursed, evil or have sold your soul to end up there, outside of some crazy cosmic fluke. If you weren't evil, but didn't worship or idolize some higher power, you were sent to the City of Judgement and maybe assimilated into the Wall of the Faithless. Good souls always tended to go to their god or patrons home plane, unless they were cursed, had their soul stolen or consumed, or were tricked with a fiendish bargain.
That being said, I'm sure there are a few canon interpretations of D&D afterlife, so maybe you're right??
if there was a non evil lich it would have to be because they were evil but repented or something
becoming a lich is pretty evil. and lore indicates even worse things are nessicary to attaining lichdom
No wizard takes up the path to lichdom on a whim, and the process of becoming a lich is a well-guarded secret. Wizards that seek lichdom must make bargains with fiends, evil gods, or other foul entities. Many turn to Orcus, Demon Prince of Undeath, whose power has created countless liches. However, those that control the power of lichdom always demand fealty and service for their knowledge.
With its phylactery prepared, the future lich drinks a potion of transformation — a vile concoction of poison mixed with the blood of a sentient creature whose soul is sacrificed to the phylactery. The wizard falls dead, then rises as a lich as its soul is drawn into the phylactery, where it forever remains.
Soul Sacrifices. A lich must periodically feed souls to its phylactery to sustain the magic preserving its body and consciousness. It does this using the imprisonment spell. Instead of choosing one of the normal options of the spell, the lich uses the spell to magically trap the target’s body and soul inside its phylactery. The phylactery must be on the same plane as the lich for the spell to work. A lich’s phylactery can hold only one creature at a time, and a dispel magic cast as a 9th-level spell upon the phylactery releases any creature imprisoned within it. A creature imprisoned in the phylactery for 24 hours is consumed and destroyed utterly, whereupon nothing short of divine intervention can restore it to life.
A lich that fails or forgets to maintain its body with sacrificed souls begins to physically fall apart, and might eventually become a demilich.
This Mug immediately shared with me a transcendental tale of an Infinite Mug that anchors the Universe and keeps it from folding in on itself. I filed this report under "illogical nonsense" and asked why its sign is in Times New Roman font, when it is basic knowledge that Arial Black is a far superior font. I wondered: How did this mug even get past the assembly line with its theistic beliefs and poor font choices?
quote from Romantically Apocalyptic by Vitaly S Alexius
hades is a generic afterlife its where regular everyday people go when they die and its mostly just really boring.and of the wall of the Faithless was retconned.
Check out my homebrew subclasses spells magic items feats monsters races
i am a sauce priest
help create a world here
I mean, it would be hard to make one that is "good" per se, but I say a Neutral one is possible.
sinde the MM doesnt state how often they have to consume a soul, its up to the DM anyway.
Lets say for example that they need a fresh sould every year. For an immortal being, thats not alot of time, and would give him need on a level that might cause problems.
So, what options do we have here?
Well, Liches are powerfull Wizards and might become the Guardians of a place that is located in a normally dangerous area, protecting the City and using their magic to help the people, and in return, once a year the City sacrifices a Souls to the Lich. The Sacrifice is put under Narcotics so it doesnt really feels the day its traped before the soul is absorbed and it could be an honor to be chosen to feed the protector of the city.
Another option could be that the Lich periodically roams cities at night to look for Assassins or other criminals and uses their souls to feed.
A Lich could even hire the Party to bring him the boss of a criminal organisation, or one of the generals for a reward. If the Party knows why they do it is up to you.
There is a lich in my campaign, that the party works for. This was a dying wizard whose purpose of saving their homeland has become something of an obsession. They knew the wizard in the last days of their mortal life, and now accept them after transition. The wizard does not care much what it takes to accomplish their goal or who else suffers. So they are evil with a 'good cause'. The party occasionally saves an evil doer as a 'dinner guest' since the benefits of being with this powerful entity seems to be a good thing.