Hi! I have a problem. I cannot stop making D&D characters. Anyone else have this problem? Lol
Anyway I was thinking I’d love to come up with a moon-themed character. They could be melee, caster, gish, whatever. I just want their flavoring to be very moon themed.
I know there’s moon elves, who are kinda moon feeling. And there’s Moon Druids… but they really don’t feel that moonish to me.
I have to say things like shadow sorcerers, shadow monks, Twilight clerics all feel like potentials to me.
If you come up with any ideas, it’s best if it could be based from official content. I have no problem reflavoring, and would welcome any ideas that way too. please if you have any ideas share below, I love to see ideas other come up with!
You could play a Crystal Dragonborn questing to become a Moonstone Dragonborn, and use that to flavor whatever classes you end up picking. The vibe I get from reading the Moonstone Dragon entries suggests that Eloquence Bard would be highly appropriate.
I definitely have the same problem. I have also considered this character idea and went with 3 levels of assassin and the rest in twilight cleric. I got metamagic adept to buff some of my spells, (distant spell with inflict wounds, twinned spell spiritual weapon) and ended up with a stealth nuker with some non combat use. Add in some moon flavouring and your good.
As a Moon Elf Moon Druid, you can cast Moonbeam then wild shape to a Moon Moth and maintain concentration on the spell without your enemies even knowing where you went. Getting more Moon-themed would be lunacy!
Alternatively, you could be a Beast Barbarian and flavor it as a lycanthropic change to a werewolf or the like. Maybe even a white werewolf. Other lycanthropy options might also be on point.
Quindraco - That's so funny, I came back to see your post right after reading about the new dragons and dragonborn and thinking of the possibilities!
Pink Parade - Ooo that's a neat idea for a build there! Being sneaky is always helpful and the Twilight cleric is very on point i think. Also, love your avatar - it's so cute!
Sisyphus Rocks - Very Mooney! LOL So, is a Moon Moth a real world thing, or is it a D&D thing I just don't know about? But right about the Moonbeam and fluttering away I love it!
6thLyranGuard - Well, I'm just trying to keep it very open, to see if anyone has some great ideas that they wouldn't mind sharing. I do think any of the shadowy subclasses, twilight, or as ArntItheBest mentioned the circle of Stars. Spells like Moonbeam, Darkness, thinngs that can be flavoured like light and dark things, maybe gravity or mind things. Or lycanthropes are always fun!
ArntItheBest - Ok, now I love this, this is a wonderful thought!! I think the Druid of Stars is very cool, and I have a character that is one, but haven't found the right game for her yet. BUT the ideas you have here for re-flavouring the Circle of Stars is just wonderful. As I read it, it just felt like it was falling into place, and that's really cool!
I like how a number of us all have the same problem of making characters. Seriously, earlier this week I was bringing the laundry up and a charterer name and look popped into my head when I wasn't even trying to make a new character!
So right now I'm strongly considering a Crystal-> Moonstone Dragonborn, and flavouring Circle of Stars. Maybe I can sneak Twilight cleric in there too...?
I also like Circle of Stars Druid for this concept. Maybe it's just me as a guy who grew up watching anime in the 90's, but my mind immediately goes to Sailor Moon. The Stars Druid has their unique Starry Form transformation, which I can picture in my head, instead of manifesting as a sort of glowing constellation on your body, instead manifests as a full-on magical girl transformation.
I once did a Vengeance Palladin inspired by Moon Knight, with Khonshu (ancient Egyptian moon god, also covers Vengeance and other aspects, for those who haven't read the comics) as their deity. It was less a moon-themed character and more a follower of a moon god, but the distinction is fine enough.
Cosmiclad, the Moon Moth, aka Luna Moth, is a real insect. I wouldn’t have known about it except that it’s a component in Skyrim. But it’s real, and plausibly something your Circle of Stars Druid might have observed while star gazing in the wilderness.
Don't forget that many different cultures have vastly different mythologies regarding the moon, so don't feel constrained to default Western-European ideas (e.g. the moon is a goddess such as Artemis, and is associated with "intuition and feeling" as opposed to reason and intellect... you could just as easily say that because the moon goes through regular phases it's a highly logical and rational symbol).
HailRobonia has a good point. The rest of the world, and your campaign setting, probably has more myths about the Moon to incorporate.
For example, Chinese mythology imagines a rabbit in the Moon instead of a man in the moon. There’s also an immortal goddess there - Netflix’s animated movie Over the Moon summarizes that myth in its introduction.
Those additional myths may give you more wild shape ideas for when you aren’t doing Circle of Stars/Moon phase.
So, I was looking at making a Stars Druid, with a bit of Twilight Cleric, and realized the light from the star form and the Twilight sphere counteract each other. Or at the very least would be difficult to use at the same time.
Starry Form:
While in your starry form, you retain your game statistics, but your body becomes luminous; your joints glimmer like stars, and glowing lines connect them as on a star chart. This form sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The form lasts for 10 minutes. It ends early if you dismiss it (no action required), are incapacitated, die, or use this feature again.
Channel Divinity: Twilight Sanctuary
2nd-level Twilight Domain feature
You can use your Channel Divinity to refresh your allies with soothing twilight.
As an action, you present your holy symbol, and a sphere of twilight emanates from you. The sphere is centered on you, has a 30-foot radius, and is filled with dim light. The sphere moves with you, and it lasts for 1 minute or until you are incapacitated or die. Whenever a creature (including you) ends its turn in the sphere, you can grant that creature one of these benefits:
So a 10 foot radius would be bright light, and then a 11-30 foot radius would be dim light...it could be interesting I guess, but maybe too much trouble to have them conflict?
So, I was looking at making a Stars Druid, with a bit of Twilight Cleric, and realized the light from the star form and the Twilight sphere counteract each other. Or at the very least would be difficult to use at the same time.
Starry Form:
While in your starry form, you retain your game statistics, but your body becomes luminous; your joints glimmer like stars, and glowing lines connect them as on a star chart. This form sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The form lasts for 10 minutes. It ends early if you dismiss it (no action required), are incapacitated, die, or use this feature again.
Channel Divinity: Twilight Sanctuary
2nd-level Twilight Domain feature
You can use your Channel Divinity to refresh your allies with soothing twilight.
As an action, you present your holy symbol, and a sphere of twilight emanates from you. The sphere is centered on you, has a 30-foot radius, and is filled with dim light. The sphere moves with you, and it lasts for 1 minute or until you are incapacitated or die. Whenever a creature (including you) ends its turn in the sphere, you can grant that creature one of these benefits:
So a 10 foot radius would be bright light, and then a 11-30 foot radius would be dim light...it could be interesting I guess, but maybe too much trouble to have them conflict?
Any thoughts on that?
It don’t know why there would be any conflict at all. The twilight benefit says it’s proced by ending a turn in the sphere, not an area of dim light within the sphere.
So, I was looking at making a Stars Druid, with a bit of Twilight Cleric, and realized the light from the star form and the Twilight sphere counteract each other. Or at the very least would be difficult to use at the same time.
Starry Form:
While in your starry form, you retain your game statistics, but your body becomes luminous; your joints glimmer like stars, and glowing lines connect them as on a star chart. This form sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The form lasts for 10 minutes. It ends early if you dismiss it (no action required), are incapacitated, die, or use this feature again.
Channel Divinity: Twilight Sanctuary
2nd-level Twilight Domain feature
You can use your Channel Divinity to refresh your allies with soothing twilight.
As an action, you present your holy symbol, and a sphere of twilight emanates from you. The sphere is centered on you, has a 30-foot radius, and is filled with dim light. The sphere moves with you, and it lasts for 1 minute or until you are incapacitated or die. Whenever a creature (including you) ends its turn in the sphere, you can grant that creature one of these benefits:
So a 10 foot radius would be bright light, and then a 11-30 foot radius would be dim light...it could be interesting I guess, but maybe too much trouble to have them conflict?
Any thoughts on that?
It don’t know why there would be any conflict at all. The twilight benefit says it’s proced by ending a turn in the sphere, not an area of dim light within the sphere.
It depends how many levels of Cleric he wanted to pick up. Steps of Night specifies dim light and not the sphere but that's the only Twilight Cleric ability to do so.
So, I was looking at making a Stars Druid, with a bit of Twilight Cleric, and realized the light from the star form and the Twilight sphere counteract each other. Or at the very least would be difficult to use at the same time.
Starry Form:
While in your starry form, you retain your game statistics, but your body becomes luminous; your joints glimmer like stars, and glowing lines connect them as on a star chart. This form sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The form lasts for 10 minutes. It ends early if you dismiss it (no action required), are incapacitated, die, or use this feature again.
Channel Divinity: Twilight Sanctuary
2nd-level Twilight Domain feature
You can use your Channel Divinity to refresh your allies with soothing twilight.
As an action, you present your holy symbol, and a sphere of twilight emanates from you. The sphere is centered on you, has a 30-foot radius, and is filled with dim light. The sphere moves with you, and it lasts for 1 minute or until you are incapacitated or die. Whenever a creature (including you) ends its turn in the sphere, you can grant that creature one of these benefits:
So a 10 foot radius would be bright light, and then a 11-30 foot radius would be dim light...it could be interesting I guess, but maybe too much trouble to have them conflict?
Any thoughts on that?
It don’t know why there would be any conflict at all. The twilight benefit says it’s proced by ending a turn in the sphere, not an area of dim light within the sphere.
It depends how many levels of Cleric he wanted to pick up. Steps of Night specifies dim light and not the sphere but that's the only Twilight Cleric ability to do so.
I thought it depended on the wording of the two features cosmiclad actually asked for clarification on, but I’ve been wrong before.
Circle of the moon is great for wolf-themed characters with the only drawback being that 5e, strangely IMO, doesn't give darkvision to wolves. For this reason moon druid with at least a level dip into twilight cleric might suit. At Druid 5 (any subclass will do) you can get the 3rd lev conjure animals. For Mau Glee, my wolf raised, mostly naked halfling druid (originally named Max though the wolves had difficulty pronouncing that) my DM has agreed that he can summon wolves and only wolves. This leaves Mau the ability to conjure 2 CR1 dire wolves or 8 CR1/4 regular wolves. With the outlander background, Mau gained a musical instrument proficiency which my DM allowed me to use with proficiency in wolf calls which now allows him to howl at the moon with his own pack of wolves which, as a moon druid, he can do as a dire wolf. At druid 6 with its improved wildshape I'm hoping my DM will allow me to reflavour something like the sabre-toothed tiger as a dire,er wolf as the epitome of a Kiplingeque Arch-Howler. I will be howling at the moon all the way.
I also like Circle of Stars Druid for this concept. Maybe it's just me as a guy who grew up watching anime in the 90's, but my mind immediately goes to Sailor Moon. The Stars Druid has their unique Starry Form transformation, which I can picture in my head, instead of manifesting as a sort of glowing constellation on your body, instead manifests as a full-on magical girl transformation.
Amazing. I just created a Circle of Stars druid to play as a magical girl for a campaign that'll hopefully start next week.
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Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
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Hi! I have a problem. I cannot stop making D&D characters. Anyone else have this problem? Lol
Anyway I was thinking I’d love to come up with a moon-themed character. They could be melee, caster, gish, whatever. I just want their flavoring to be very moon themed.
I know there’s moon elves, who are kinda moon feeling. And there’s Moon Druids… but they really don’t feel that moonish to me.
I have to say things like shadow sorcerers, shadow monks, Twilight clerics all feel like potentials to me.
If you come up with any ideas, it’s best if it could be based from official content. I have no problem reflavoring, and would welcome any ideas that way too.
please if you have any ideas share below, I love to see ideas other come up with!
Thanks in advance for any ideas!!
You could play a Crystal Dragonborn questing to become a Moonstone Dragonborn, and use that to flavor whatever classes you end up picking. The vibe I get from reading the Moonstone Dragon entries suggests that Eloquence Bard would be highly appropriate.
I definitely have the same problem. I have also considered this character idea and went with 3 levels of assassin and the rest in twilight cleric. I got metamagic adept to buff some of my spells, (distant spell with inflict wounds, twinned spell spiritual weapon) and ended up with a stealth nuker with some non combat use. Add in some moon flavouring and your good.
As a Moon Elf Moon Druid, you can cast Moonbeam then wild shape to a Moon Moth and maintain concentration on the spell without your enemies even knowing where you went. Getting more Moon-themed would be lunacy!
Alternatively, you could be a Beast Barbarian and flavor it as a lycanthropic change to a werewolf or the like. Maybe even a white werewolf. Other lycanthropy options might also be on point.
What exactly counts as "moon" themed?
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Thank you for the responses!
Quindraco - That's so funny, I came back to see your post right after reading about the new dragons and dragonborn and thinking of the possibilities!
Pink Parade - Ooo that's a neat idea for a build there! Being sneaky is always helpful and the Twilight cleric is very on point i think. Also, love your avatar - it's so cute!
Sisyphus Rocks - Very Mooney! LOL So, is a Moon Moth a real world thing, or is it a D&D thing I just don't know about? But right about the Moonbeam and fluttering away I love it!
6thLyranGuard - Well, I'm just trying to keep it very open, to see if anyone has some great ideas that they wouldn't mind sharing. I do think any of the shadowy subclasses, twilight, or as ArntItheBest mentioned the circle of Stars. Spells like Moonbeam, Darkness, thinngs that can be flavoured like light and dark things, maybe gravity or mind things. Or lycanthropes are always fun!
ArntItheBest - Ok, now I love this, this is a wonderful thought!! I think the Druid of Stars is very cool, and I have a character that is one, but haven't found the right game for her yet. BUT the ideas you have here for re-flavouring the Circle of Stars is just wonderful. As I read it, it just felt like it was falling into place, and that's really cool!
I like how a number of us all have the same problem of making characters. Seriously, earlier this week I was bringing the laundry up and a charterer name and look popped into my head when I wasn't even trying to make a new character!
So right now I'm strongly considering a Crystal-> Moonstone Dragonborn, and flavouring Circle of Stars. Maybe I can sneak Twilight cleric in there too...?
Any other ideas? Please share!! :)
Alright so… make a plasmoid and pretend your a blob of animated cheese. Cause moon, you know?
and also you could be a crackpot wizard who thinks the material plane is round.
I also like Circle of Stars Druid for this concept. Maybe it's just me as a guy who grew up watching anime in the 90's, but my mind immediately goes to Sailor Moon. The Stars Druid has their unique Starry Form transformation, which I can picture in my head, instead of manifesting as a sort of glowing constellation on your body, instead manifests as a full-on magical girl transformation.
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I once did a Vengeance Palladin inspired by Moon Knight, with Khonshu (ancient Egyptian moon god, also covers Vengeance and other aspects, for those who haven't read the comics) as their deity. It was less a moon-themed character and more a follower of a moon god, but the distinction is fine enough.
Cosmiclad, the Moon Moth, aka Luna Moth, is a real insect. I wouldn’t have known about it except that it’s a component in Skyrim. But it’s real, and plausibly something your Circle of Stars Druid might have observed while star gazing in the wilderness.
Don't forget that many different cultures have vastly different mythologies regarding the moon, so don't feel constrained to default Western-European ideas (e.g. the moon is a goddess such as Artemis, and is associated with "intuition and feeling" as opposed to reason and intellect... you could just as easily say that because the moon goes through regular phases it's a highly logical and rational symbol).
HailRobonia has a good point. The rest of the world, and your campaign setting, probably has more myths about the Moon to incorporate.
For example, Chinese mythology imagines a rabbit in the Moon instead of a man in the moon. There’s also an immortal goddess there - Netflix’s animated movie Over the Moon summarizes that myth in its introduction.
Those additional myths may give you more wild shape ideas for when you aren’t doing Circle of Stars/Moon phase.
So, I was looking at making a Stars Druid, with a bit of Twilight Cleric, and realized the light from the star form and the Twilight sphere counteract each other. Or at the very least would be difficult to use at the same time.
Starry Form:
While in your starry form, you retain your game statistics, but your body becomes luminous; your joints glimmer like stars, and glowing lines connect them as on a star chart. This form sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The form lasts for 10 minutes. It ends early if you dismiss it (no action required), are incapacitated, die, or use this feature again.
Channel Divinity: Twilight Sanctuary
2nd-level Twilight Domain feature
You can use your Channel Divinity to refresh your allies with soothing twilight.
As an action, you present your holy symbol, and a sphere of twilight emanates from you. The sphere is centered on you, has a 30-foot radius, and is filled with dim light. The sphere moves with you, and it lasts for 1 minute or until you are incapacitated or die. Whenever a creature (including you) ends its turn in the sphere, you can grant that creature one of these benefits:
So a 10 foot radius would be bright light, and then a 11-30 foot radius would be dim light...it could be interesting I guess, but maybe too much trouble to have them conflict?
Any thoughts on that?
It don’t know why there would be any conflict at all. The twilight benefit says it’s proced by ending a turn in the sphere, not an area of dim light within the sphere.
It depends how many levels of Cleric he wanted to pick up. Steps of Night specifies dim light and not the sphere but that's the only Twilight Cleric ability to do so.
I thought it depended on the wording of the two features cosmiclad actually asked for clarification on, but I’ve been wrong before.
Circle of the moon is great for wolf-themed characters with the only drawback being that 5e, strangely IMO, doesn't give darkvision to wolves. For this reason moon druid with at least a level dip into twilight cleric might suit. At Druid 5 (any subclass will do) you can get the 3rd lev conjure animals. For Mau Glee, my wolf raised, mostly naked halfling druid (originally named Max though the wolves had difficulty pronouncing that) my DM has agreed that he can summon wolves and only wolves. This leaves Mau the ability to conjure 2 CR1 dire wolves or 8 CR1/4 regular wolves. With the outlander background, Mau gained a musical instrument proficiency which my DM allowed me to use with proficiency in wolf calls which now allows him to howl at the moon with his own pack of wolves which, as a moon druid, he can do as a dire wolf. At druid 6 with its improved wildshape I'm hoping my DM will allow me to reflavour something like the sabre-toothed tiger as a dire,er wolf as the epitome of a Kiplingeque Arch-Howler. I will be howling at the moon all the way.
That's because wolves can see somewhat better than humans in low light, but they can't see in the absence of light.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
5e beasts with darkvision include the badger, the cave badger, the cave bear, the frog, the giant frog, the lizard, octopus, owl, rat, and spider, all including giant versions. Personally, IMO, I think it's strange that wolves aren't included in this number.
I also think it's strange that 5e beasts with darkvision include tigers and tressyms but not other cats.
I think that wolves, not having darkvision, would be a real handicap for a creature iconically known to hunt at night.
If we were to attach real-world conditions, nothing can see in the absence of light.
Amazing. I just created a Circle of Stars druid to play as a magical girl for a campaign that'll hopefully start next week.
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)