For a lot of subclasses, characters get more than one subclass feature to start with. These only allow you to pick one when you get the subclass. That could really be a draw back to selecting one of these over a "traditional' subclass.
I'm confused, these subclasses don't say to pick a 1st level feature but instead you gain both 1st level features for all of the subclasses. Am I missing something?
No, I miss read it. I saw this part
"When you reach certain levels, you might be eligible to choose from among multiple features in the subclass. When you reach such a point, you select one of these features for your character to gain."
And it threw me off.
Ah, yeah I can see how that would be confusing.
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"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
I feel like, because Artificers are so recent, is precisely why WotC should be giving them a bit more attention. But that's off-topic at this point.
agreed,however wizards seems to playing it safe right now,given they gave it no optional class features in tasha's and they make no mention of it recent ua.
Another thing that strikes me as odd is that, as a warlock, if you were to forsake a patron's boons in order to go to college and learn magic, why do you need the pact in the first place?
Another thing that strikes me as odd is that, as a warlock, if you were to forsake a patron's boons in order to go to college and learn magic, why do you need the pact in the first place?
Warlocks really don't belong in this UA at all in my opinion.
Another thing that strikes me as odd is that, as a warlock, if you were to forsake a patron's boons in order to go to college and learn magic, why do you need the pact in the first place?
Warlocks really don't belong in this UA at all in my opinion.
It is an odd choice I agree but one thing that did make more sense is that in the MtG settings magic is a living thing that is sentient I guess....so you could say the magic chose that person instead of them being born with it or them learning it.
I'd assume your patron would be to one of the Elder Dragons who founded the 5 colleges or to some greater mage that embodies the college you are a part of. A warlock presumably would make a pact with this entity and then join the college to learn how to use there pact magic.
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"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
While I absolutely would've loved it if Rangers and especially Artificers could've gotten in on the fun (Witherbloom or Prismati Rangers? Lorehold or Quandrix Artificers? Hell yes please,) I do understand why they didn't go that route.
Leaving Clerics completely in the dust is pretty baffling tho.
i see why they left arfticers out (they are semi-new to the wider dnd multiverse being setting locked until tasha's)
the choice to leave ranger and cleric out still baffles me.
Seems pretty clear they're chasing the Harry Potter dragon, thus the decision to remove all martials, divine casters, and half-casters. They want you to make a party solely out of full-casters.
(and before everyone jumps down my throat with multiclassing, that is still technically a variant rule not strictly allowed in RAW)
I really enjoy the idea of cross subclasses. Without knowing any of the lore of Strixhaven I would hazard these guesses.
1. If not for lore reasons clerics were probably left out simply because every cleric subclass offers a new way to use Channel Divinity, and either taking that away or adding "If you are a cleric, at 2nd level…" is more difficult to balance.
2. Because paladins’ capstones come from their subclass they will probably never be subject to cross subclassing.
3. I imagine that there is not a college made up of just artificers and rangers or fighters and rouges (although Custodians of Strixhaven and Agents of Strixhaven sound fun) would be the reason 1/2 and 1/3 casters were ignored in this U.A.
edit: you could, of course, write 2 extra cross subclasses for each college…but that seems extreme for 1 book, let alone an U.A. article.
I was thinking a "campus security" sub for barbs/fighters/monks/rogues (the martials) could be cool, as well as maybe a "transfer student" for half-casters like artificer/paladin/ranger.
I was thinking a "campus security" sub for barbs/fighters/monks/rogues (the martials) could be cool, as well as maybe a "transfer student" for half-casters like artificer/paladin/ranger.
I think the Dragonguard are the security for Strixhaven, and they seem to be alumni mages. I would like to see a mage hunter subclass, but they'll probably show up as enemies.
I'd assume that these subclasses were designed with full casters in mind, which is why Paladins, Artificers, and Rangers were not touched. Maybe Strixhaven is meant to be played with full casters only (or at least highly recommended), or maybe there will be another UA with subclasses options for half casters?
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"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Another thing that strikes me as odd is that, as a warlock, if you were to forsake a patron's boons in order to go to college and learn magic, why do you need the pact in the first place?
Warlocks really don't belong in this UA at all in my opinion.
There's two interpretations behind warlocks. The most common one being that the Warlock draws their power from the patron like a battery, and if you cut off the patron, then they lose their powers, and the Warlock doesn't need to rely on study to gain said powers. But, the other one, which is what I think was meant to be the truer interpretation of the class as written, is that the Warlock learns arcane secrets from the patron, and the class abilities represent that knowledge.
I feel like by that interpretation, warlocks fit fine in a school setting if you consider the patron more of a private tutor/mentor, or maybe like being a Warlock is like interning while at school and learning more on-the-job.
I was thinking a "campus security" sub for barbs/fighters/monks/rogues (the martials) could be cool, as well as maybe a "transfer student" for half-casters like artificer/paladin/ranger.
I think the Dragonguard are the security for Strixhaven, and they seem to be alumni mages. I would like to see a mage hunter subclass, but they'll probably show up as enemies.
maybe that's where we get the ascendant dragon monk and drakewarden ranger
I think there's still one book release left for 2021 they haven't unveiled yet. Perhaps that's the Draconomicon that contains all the recent Draconic UAs
I think there's still one book release left for 2021 they haven't unveiled yet. Perhaps that's the Draconomicon that contains all the recent Draconic UAs
Cross subclassing is a very intriguing idea, one I'd like to see for the Martial classes as well. My only worry is how the subclasses don't line up with the Main Classes they link to.
These subclasses have features at 1, 6, 10, and 14 which is great if you're a Warlock or Wizard; no need to wait for features. But Sorcerer doesn't get a Level 10 subclass feature, and so have to wait until 14 and 18 to pick up what would be 10 and 14 features. Sure, you can grab them 'out of order', so to speak but then you'll be stuck with a level 10 feature at level 18. Bards have it worse, being able to only choose the either the level 10 or level 14 feature, not both (Unless I've misread something). That's probably why we're seeing so many of these features key off of proficiency bonus, so that if there's a delay in obtaining them, they should theoretically still be powerful enough for that level. Unless WoTC think that Bards and Sorcerers are already powerful enough (Sorcerers debatably aren't, but this isn't the place for that) so delays and less features are fine. Personally, I think they got shafted with these subclasses, but I don't really have an idea on how to fix it for them without wrecking the cross subclass in the process.
Honestly, I'd echo the sentiments above me that there should be a few more decision points for these subclasses. Maybe if Levels 6, 10, and 14 had two features, while only being able to choose 1 would be a more interesting approach. Plus, these are colleges right? Sure, there's some basics everybody gets taught, but depending on the courses taken, not everyone's diploma/degree is gonna look the exact same. I dunno, is that too much of a modern idea for Strixhaven? I haven't looked at the lore yet.
I think there's still one book release left for 2021 they haven't unveiled yet. Perhaps that's the Draconomicon that contains all the recent Draconic UAs
Yeah, I'm expecting that, was just thinking of other options for the dragon subs if that's not the case.
I think the "leave the Clerics" in the dust may well be the complained about "Clerics have too many options already anyway" plus perhaps Clerics not really being a think in Strixxhaven (I dunno, I'm assuming there's a MtG fan who does)?
I was surprised by the subclasses available to multiple classes. I'm curious about potential impact on multi classing if you're multi classing into a class available to the subclass. I haven't really read it, but this is the first time I just thought "oh, neat!" and was actually curious about the whole document as opposed to my response to UA which is usually a more jaded/shaded reception.
Just a last cursory, a lot of the schools seem to thematically lean into Bard colleges, making me wonder if they outpower the Bard Subclasses in non MtG core and sourcebooks.
Also, not thinking UA you see in 2021 means its slated for a product in 2021. Publishing infrastructure like everything else is still in a retooling space so it wouldn't surprise me, nor test my patience if Daurgothoth's Draconic Ditherings isn't seen until sometime in 2022 (actually DDD will be my companion to whatever this possible dragon book will be, I won't let go of the title formulation ... especially as I realize it will probably the place I will have to make a Path of the Dragon with DRAGON rage happen. DRAGONRAGE can sometimes be a slow burn).
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Jander Sunstar is the thinking person's Drizzt, fight me.
Multiclass with Artificer, or take the “Artificer Initiate” feat, to gain proficiency with Painter’s Supplies, and to use them as a spellcasting focus.
Turn your colors into magic, to literally make your spells into works of art.
Quandrix Sorcerer:
You inherited your magic from the chaotic Outer Planes, and now you see everything around you in equations & floating numbers that only appear in your vision...the result of the forces of order & chaos in constant flux.
People may view you as quite mad...until your magic reveals the same drifting numbers when you cast your spells.
Witherbloom Druid:
Hexblood who gradually turns into a hag. Toil & trouble, indeed.
Silverquill Warlock:
Your a bestselling novelist...who may have recently had a bout of bad writer’s block.
So you made a deal with a shadowy power, and now your magic words are literally imbued with the power of narrative suspense.
The twist?
Your ink now seems to have a mind of it’s own, and hungers for plot.
Lorehold Bard:
A daring archeologist who scours the world for ancient lore, you compete against rival treasure hunters for the riches you plunder...with your trusty companion, and your own snark & luck.
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Ah, yeah I can see how that would be confusing.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
My Greater Will Google Doc
Proud member of the DragonClub! cult.
agreed,however wizards seems to playing it safe right now,given they gave it no optional class features in tasha's and they make no mention of it recent ua.
Check out my homebrew subclasses spells magic items feats monsters races
i am a sauce priest
help create a world here
Another thing that strikes me as odd is that, as a warlock, if you were to forsake a patron's boons in order to go to college and learn magic, why do you need the pact in the first place?
Warlocks really don't belong in this UA at all in my opinion.
She/Her College Student Player and Dungeon Master
It is an odd choice I agree but one thing that did make more sense is that in the MtG settings magic is a living thing that is sentient I guess....so you could say the magic chose that person instead of them being born with it or them learning it.
I'd assume your patron would be to one of the Elder Dragons who founded the 5 colleges or to some greater mage that embodies the college you are a part of. A warlock presumably would make a pact with this entity and then join the college to learn how to use there pact magic.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
My Greater Will Google Doc
Proud member of the DragonClub! cult.
Seems pretty clear they're chasing the Harry Potter dragon, thus the decision to remove all martials, divine casters, and half-casters. They want you to make a party solely out of full-casters.
(and before everyone jumps down my throat with multiclassing, that is still technically a variant rule not strictly allowed in RAW)
I really enjoy the idea of cross subclasses. Without knowing any of the lore of Strixhaven I would hazard these guesses.
1. If not for lore reasons clerics were probably left out simply because every cleric subclass offers a new way to use Channel Divinity, and either taking that away or adding "If you are a cleric, at 2nd level…" is more difficult to balance.
2. Because paladins’ capstones come from their subclass they will probably never be subject to cross subclassing.
3. I imagine that there is not a college made up of just artificers and rangers or fighters and rouges (although Custodians of Strixhaven and Agents of Strixhaven sound fun) would be the reason 1/2 and 1/3 casters were ignored in this U.A.
edit: you could, of course, write 2 extra cross subclasses for each college…but that seems extreme for 1 book, let alone an U.A. article.
I was thinking a "campus security" sub for barbs/fighters/monks/rogues (the martials) could be cool, as well as maybe a "transfer student" for half-casters like artificer/paladin/ranger.
I think the Dragonguard are the security for Strixhaven, and they seem to be alumni mages. I would like to see a mage hunter subclass, but they'll probably show up as enemies.
I'd assume that these subclasses were designed with full casters in mind, which is why Paladins, Artificers, and Rangers were not touched. Maybe Strixhaven is meant to be played with full casters only (or at least highly recommended), or maybe there will be another UA with subclasses options for half casters?
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
My Greater Will Google Doc
Proud member of the DragonClub! cult.
There's two interpretations behind warlocks. The most common one being that the Warlock draws their power from the patron like a battery, and if you cut off the patron, then they lose their powers, and the Warlock doesn't need to rely on study to gain said powers. But, the other one, which is what I think was meant to be the truer interpretation of the class as written, is that the Warlock learns arcane secrets from the patron, and the class abilities represent that knowledge.
I feel like by that interpretation, warlocks fit fine in a school setting if you consider the patron more of a private tutor/mentor, or maybe like being a Warlock is like interning while at school and learning more on-the-job.
maybe that's where we get the ascendant dragon monk and drakewarden ranger
The lvl 10+ feature from Silverquill turns your wizards fireball into either radiant damage charm-bombs or psychic damage terror-bombs ......
This feels weird.
#OpenDnD
I think there's still one book release left for 2021 they haven't unveiled yet. Perhaps that's the Draconomicon that contains all the recent Draconic UAs
I think that's probably more likely.
Cross subclassing is a very intriguing idea, one I'd like to see for the Martial classes as well. My only worry is how the subclasses don't line up with the Main Classes they link to.
These subclasses have features at 1, 6, 10, and 14 which is great if you're a Warlock or Wizard; no need to wait for features. But Sorcerer doesn't get a Level 10 subclass feature, and so have to wait until 14 and 18 to pick up what would be 10 and 14 features. Sure, you can grab them 'out of order', so to speak but then you'll be stuck with a level 10 feature at level 18. Bards have it worse, being able to only choose the either the level 10 or level 14 feature, not both (Unless I've misread something). That's probably why we're seeing so many of these features key off of proficiency bonus, so that if there's a delay in obtaining them, they should theoretically still be powerful enough for that level. Unless WoTC think that Bards and Sorcerers are already powerful enough (Sorcerers debatably aren't, but this isn't the place for that) so delays and less features are fine. Personally, I think they got shafted with these subclasses, but I don't really have an idea on how to fix it for them without wrecking the cross subclass in the process.
Honestly, I'd echo the sentiments above me that there should be a few more decision points for these subclasses. Maybe if Levels 6, 10, and 14 had two features, while only being able to choose 1 would be a more interesting approach. Plus, these are colleges right? Sure, there's some basics everybody gets taught, but depending on the courses taken, not everyone's diploma/degree is gonna look the exact same. I dunno, is that too much of a modern idea for Strixhaven? I haven't looked at the lore yet.
Yeah, I'm expecting that, was just thinking of other options for the dragon subs if that's not the case.
I think the "leave the Clerics" in the dust may well be the complained about "Clerics have too many options already anyway" plus perhaps Clerics not really being a think in Strixxhaven (I dunno, I'm assuming there's a MtG fan who does)?
I was surprised by the subclasses available to multiple classes. I'm curious about potential impact on multi classing if you're multi classing into a class available to the subclass. I haven't really read it, but this is the first time I just thought "oh, neat!" and was actually curious about the whole document as opposed to my response to UA which is usually a more jaded/shaded reception.
Just a last cursory, a lot of the schools seem to thematically lean into Bard colleges, making me wonder if they outpower the Bard Subclasses in non MtG core and sourcebooks.
Also, not thinking UA you see in 2021 means its slated for a product in 2021. Publishing infrastructure like everything else is still in a retooling space so it wouldn't surprise me, nor test my patience if Daurgothoth's Draconic Ditherings isn't seen until sometime in 2022 (actually DDD will be my companion to whatever this possible dragon book will be, I won't let go of the title formulation ... especially as I realize it will probably the place I will have to make a Path of the Dragon with DRAGON rage happen. DRAGONRAGE can sometimes be a slow burn).
Jander Sunstar is the thinking person's Drizzt, fight me.
Off the top of my head...
Prismati Wizard:
Multiclass with Artificer, or take the “Artificer Initiate” feat, to gain proficiency with Painter’s Supplies, and to use them as a spellcasting focus.
Turn your colors into magic, to literally make your spells into works of art.
Quandrix Sorcerer:
You inherited your magic from the chaotic Outer Planes, and now you see everything around you in equations & floating numbers that only appear in your vision...the result of the forces of order & chaos in constant flux.
People may view you as quite mad...until your magic reveals the same drifting numbers when you cast your spells.
Witherbloom Druid:
Hexblood who gradually turns into a hag. Toil & trouble, indeed.
Silverquill Warlock:
Your a bestselling novelist...who may have recently had a bout of bad writer’s block.
So you made a deal with a shadowy power, and now your magic words are literally imbued with the power of narrative suspense.
The twist?
Your ink now seems to have a mind of it’s own, and hungers for plot.
Lorehold Bard:
A daring archeologist who scours the world for ancient lore, you compete against rival treasure hunters for the riches you plunder...with your trusty companion, and your own snark & luck.