That's why it isn't in the store. They might make that subclass official, then.
That's a theory that isn't supported by any evidence. None of Matt Mercer's homebrew subclasses from Tal'dorei have been officialized by WotC, and neither have his classes. The only subclasses of his that are official are the Chronurgist, Graviturgist, and Echo Knight subclasses that are in EGtW.
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I wish they would do a version for WotC and add in the Gunslinger and Bloodhunter to make them official.
Same, I love both the Gunslinger and the Blood Hunter (although I think the Blood Hunter made more sense with Wisdom instead of Int). They could both be refined pretty easily and published. I don't think there'll be a new Exandria book for quite a while, though.
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Please check out my homebrew and give me feedback!
I wish they would do a version for WotC and add in the Gunslinger and Bloodhunter to make them official.
Same, I love both the Gunslinger and the Blood Hunter (although I think the Blood Hunter made more sense with Wisdom instead of Int). They could both be refined pretty easily and published. I don't think there'll be a new Exandria book for quite a while, though.
like ether make a lot of sense, i would honestly love it if you could choose to ether be focused on intelegence or wisdom, like you choose at level 1 if you wanna be an "arcane" or "primal" blood hunter
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i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
I wish they would do a version for WotC and add in the Gunslinger and Bloodhunter to make them official.
Same, I love both the Gunslinger and the Blood Hunter (although I think the Blood Hunter made more sense with Wisdom instead of Int). They could both be refined pretty easily and published. I don't think there'll be a new Exandria book for quite a while, though.
I personally think that Constitution would make the most sense for it. They fuel their abilities through their blood, which makes sense to be connected to their CON.
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Please check out my homebrew, I would appreciate feedback:
I wish they would do a version for WotC and add in the Gunslinger and Bloodhunter to make them official.
Same, I love both the Gunslinger and the Blood Hunter (although I think the Blood Hunter made more sense with Wisdom instead of Int). They could both be refined pretty easily and published. I don't think there'll be a new Exandria book for quite a while, though.
I personally think that Constitution would make the most sense for it. They fuel their abilities through their blood, which makes sense to be connected to their CON.
yes the blood is the fuel but their intelligence or wisdom is how well they can apply that fuel into their vile curses, just like how having high constitution gives you more hit points and many of their abilities are fueled by hit points, like by that logic so too would sorcerers be fueling their spell save DC by constiution
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i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
I wish they would do a version for WotC and add in the Gunslinger and Bloodhunter to make them official.
Same, I love both the Gunslinger and the Blood Hunter (although I think the Blood Hunter made more sense with Wisdom instead of Int). They could both be refined pretty easily and published. I don't think there'll be a new Exandria book for quite a while, though.
I personally think that Constitution would make the most sense for it. They fuel their abilities through their blood, which makes sense to be connected to their CON.
I agree with this, Blood Hunter's whole shtick is to use their own life force (Blood) to power their Hemocraft. Con should be a no brainer in regards to being the most important stat.
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"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
I wish they would do a version for WotC and add in the Gunslinger and Bloodhunter to make them official.
Same, I love both the Gunslinger and the Blood Hunter (although I think the Blood Hunter made more sense with Wisdom instead of Int). They could both be refined pretty easily and published. I don't think there'll be a new Exandria book for quite a while, though.
I personally think that Constitution would make the most sense for it. They fuel their abilities through their blood, which makes sense to be connected to their CON.
I agree with this, Blood Hunter's whole shtick is to use their own life force (Blood) to power their Hemocraft. Con should be a no brainer in regards to being the most important stat.
again CON is already your most important stat as it gives you more hit points witch are used to fuel and empower your various effects, it is already mechanically speaking the fuel they use to power their abillities but intelligence or wisdom is how well you know how to use that fuel into some magical effect
I wouldn't mind a few more necromancy spells that aren't for undead summoning. Maybe a few more "ray" spells to sap life force and vital essences.
we already have a lot of those tho, probably far more than spells that create undead direcly depending on how you count, a non undead summoning spell should be rather unique, do something previoiusly unheard of for an necromancy spell like what clone did (also a spell that lets you create non-humanoid skeletons and zombies would be really nice)
I wish they would do a version for WotC and add in the Gunslinger and Bloodhunter to make them official.
Same, I love both the Gunslinger and the Blood Hunter (although I think the Blood Hunter made more sense with Wisdom instead of Int). They could both be refined pretty easily and published. I don't think there'll be a new Exandria book for quite a while, though.
I personally think that Constitution would make the most sense for it. They fuel their abilities through their blood, which makes sense to be connected to their CON.
I agree with this, Blood Hunter's whole shtick is to use their own life force (Blood) to power their Hemocraft. Con should be a no brainer in regards to being the most important stat.
again CON is already your most important stat as it gives you more hit points witch are used to fuel and empower your various effects, it is already mechanically speaking the fuel they use to power their abillities but intelligence or wisdom is how well you know how to use that fuel into some magical effect
I wouldn't mind a few more necromancy spells that aren't for undead summoning. Maybe a few more "ray" spells to sap life force and vital essences.
we already have a lot of those tho, probably far more than spells that create undead direcly depending on how you count, a non undead summoning spell should be rather unique, do something previoiusly unheard of for an necromancy spell like what clone did (also a spell that lets you create non-humanoid skeletons and zombies would be really nice)
A way to make Bone Golems would be nice. Hell a Spell that makes any Golem would be nice. Every other Dungeon has one but they should be rarer than a Dragon going by the rules.
I wish they would do a version for WotC and add in the Gunslinger and Bloodhunter to make them official.
Same, I love both the Gunslinger and the Blood Hunter (although I think the Blood Hunter made more sense with Wisdom instead of Int). They could both be refined pretty easily and published. I don't think there'll be a new Exandria book for quite a while, though.
I personally think that Constitution would make the most sense for it. They fuel their abilities through their blood, which makes sense to be connected to their CON.
I agree with this, Blood Hunter's whole shtick is to use their own life force (Blood) to power their Hemocraft. Con should be a no brainer in regards to being the most important stat.
again CON is already your most important stat as it gives you more hit points witch are used to fuel and empower your various effects, it is already mechanically speaking the fuel they use to power their abillities but intelligence or wisdom is how well you know how to use that fuel into some magical effect
I wouldn't mind a few more necromancy spells that aren't for undead summoning. Maybe a few more "ray" spells to sap life force and vital essences.
we already have a lot of those tho, probably far more than spells that create undead direcly depending on how you count, a non undead summoning spell should be rather unique, do something previoiusly unheard of for an necromancy spell like what clone did (also a spell that lets you create non-humanoid skeletons and zombies would be really nice)
A way to make Bone Golems would be nice. Hell a Spell that makes any Golem would be nice. Every other Dungeon has one but they should be rarer than a Dragon going by the rules.
I think a golem under a PC's control would be kinda OP and hard to keep track of. Golems are pretty high CR, and would make a pretty powerful pet. I think, if there was some kind of spell for making golems, it would have to be limited time before the golem stops working.
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Please check out my homebrew and give me feedback!
I agree with this, Blood Hunter's whole shtick is to use their own life force (Blood) to power their Hemocraft. Con should be a no brainer in regards to being the most important stat.
again CON is already your most important stat as it gives you more hit points witch are used to fuel and empower your various effects, it is already mechanically speaking the fuel they use to power their abillities but intelligence or wisdom is how well you know how to use that fuel into some magical effect
I wouldn't mind a few more necromancy spells that aren't for undead summoning. Maybe a few more "ray" spells to sap life force and vital essences.
we already have a lot of those tho, probably far more than spells that create undead direcly depending on how you count, a non undead summoning spell should be rather unique, do something previoiusly unheard of for an necromancy spell like what clone did (also a spell that lets you create non-humanoid skeletons and zombies would be really nice)
A way to make Bone Golems would be nice. Hell a Spell that makes any Golem would be nice. Every other Dungeon has one but they should be rarer than a Dragon going by the rules.
I think a golem under a PC's control would be kinda OP and hard to keep track of. Golems are pretty high CR, and would make a pretty powerful pet. I think, if there was some kind of spell for making golems, it would have to be limited time before the golem stops working.
yeah but like bone golems do not exist yet, you could make them as weak as you want, that said the manual of golems is the way better system for making golems as it is expensive and time consuming, even if it does screw over artificers even further as they are worse at making golems than bards and wizards despite constructs supposedly being their thing
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i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
We have create magen, simulacrum, and create homunculus. I wouldn't complain about a "Create Golem" spell, but I worry that artificers won't have access to it like the three I just mentioned.
You can temporarily create/summon a golem with the summon construct that came out in Tasha's.
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Please check out my homebrew, I would appreciate feedback:
I'm doubting we'll ever see another Exandria setting book or anything...
Subclasses, Part 4 was undead, shadowy stuff - Ravenloft!
Subclasses, Part 5 was dragons - Dragonlance!
My bet is the next UA may be Subclasses (Part 6?) - Spelljammer, Greyhawk, Dark Sun or similarly themed.
Yeah, I doubt they'll redo any settings, with the possible exception of the Forgotten Realms because, (at least IMO) SCAG was terrible. I can't see them doing another repeat until they've gone over everything else.
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Please check out my homebrew and give me feedback!
I'm doubting we'll ever see another Exandria setting book or anything...
Subclasses, Part 4 was undead, shadowy stuff - Ravenloft!
Subclasses, Part 5 was dragons - Dragonlance!
My bet is the next UA may be Subclasses (Part 6?) - Spelljammer, Greyhawk, Dark Sun or similarly themed.
Yeah, I doubt they'll redo any settings, with the possible exception of the Forgotten Realms because, (at least IMO) SCAG was terrible. I can't see them doing another repeat until they've gone over everything else.
I am really hoping they give subclasses a break for a bit...completely burned out on them. I hope its pretty much anything besides that.
They might do another Magic world, probably Zendikar.
They're definitely going to do that eventually, but we don't know when. Ravnica was released in 2018, and Theros was earlier in 2020, about 2 years apart. If they follow this "pattern", it will probably be 2022 before we see another magic world.
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Please check out my homebrew, I would appreciate feedback:
That's why it isn't in the store. They might make that subclass official, then.
I have a weird sense of humor.
I also make maps.(That's a link)
I wish they would do a version for WotC and add in the Gunslinger and Bloodhunter to make them official.
She/Her Player and Dungeon Master
That's a theory that isn't supported by any evidence. None of Matt Mercer's homebrew subclasses from Tal'dorei have been officialized by WotC, and neither have his classes. The only subclasses of his that are official are the Chronurgist, Graviturgist, and Echo Knight subclasses that are in EGtW.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Same, I love both the Gunslinger and the Blood Hunter (although I think the Blood Hunter made more sense with Wisdom instead of Int). They could both be refined pretty easily and published. I don't think there'll be a new Exandria book for quite a while, though.
Please check out my homebrew and give me feedback!
Subclasses | Races | Spells | Magic Items | Monsters | Feats | Backgrounds
like ether make a lot of sense, i would honestly love it if you could choose to ether be focused on intelegence or wisdom, like you choose at level 1 if you wanna be an "arcane" or "primal" blood hunter
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
I personally think that Constitution would make the most sense for it. They fuel their abilities through their blood, which makes sense to be connected to their CON.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
yes the blood is the fuel but their intelligence or wisdom is how well they can apply that fuel into their vile curses, just like how having high constitution gives you more hit points and many of their abilities are fueled by hit points, like by that logic so too would sorcerers be fueling their spell save DC by constiution
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
I agree with this, Blood Hunter's whole shtick is to use their own life force (Blood) to power their Hemocraft. Con should be a no brainer in regards to being the most important stat.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
I wouldn't mind a few more necromancy spells that aren't for undead summoning. Maybe a few more "ray" spells to sap life force and vital essences.
It's ok Ranger, you'll always be cool to me.. Unless druid gets another use for its wild shape charges.
again CON is already your most important stat as it gives you more hit points witch are used to fuel and empower your various effects, it is already mechanically speaking the fuel they use to power their abillities but intelligence or wisdom is how well you know how to use that fuel into some magical effect
we already have a lot of those tho, probably far more than spells that create undead direcly depending on how you count, a non undead summoning spell should be rather unique, do something previoiusly unheard of for an necromancy spell like what clone did (also a spell that lets you create non-humanoid skeletons and zombies would be really nice)
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
A way to make Bone Golems would be nice. Hell a Spell that makes any Golem would be nice. Every other Dungeon has one but they should be rarer than a Dragon going by the rules.
I think a golem under a PC's control would be kinda OP and hard to keep track of. Golems are pretty high CR, and would make a pretty powerful pet. I think, if there was some kind of spell for making golems, it would have to be limited time before the golem stops working.
Please check out my homebrew and give me feedback!
Subclasses | Races | Spells | Magic Items | Monsters | Feats | Backgrounds
yeah but like bone golems do not exist yet, you could make them as weak as you want, that said the manual of golems is the way better system for making golems as it is expensive and time consuming, even if it does screw over artificers even further as they are worse at making golems than bards and wizards despite constructs supposedly being their thing
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
You can temporarily create/summon a golem with the summon construct that came out in Tasha's.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
I know. I just think that if there's already a spell that allows you to "make a golem", I don't think they'll make another.
However, I would like a spell that lets you make a golem or shield guardian, but it would take a lot of restrictions to not be OP.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
I'm doubting we'll ever see another Exandria setting book or anything...
Subclasses, Part 4 was undead, shadowy stuff - Ravenloft!
Subclasses, Part 5 was dragons - Dragonlance!
My bet is the next UA may be Subclasses (Part 6?) - Spelljammer, Greyhawk, Dark Sun or similarly themed.
Frequent Eladrin || They/Them, but accept all pronouns
Luz Noceda would like to remind you that you're worth loving!
Yeah, I doubt they'll redo any settings, with the possible exception of the Forgotten Realms because, (at least IMO) SCAG was terrible. I can't see them doing another repeat until they've gone over everything else.
Please check out my homebrew and give me feedback!
Subclasses | Races | Spells | Magic Items | Monsters | Feats | Backgrounds
I am really hoping they give subclasses a break for a bit...completely burned out on them. I hope its pretty much anything besides that.
They might do another Magic world, probably Zendikar.
I have a weird sense of humor.
I also make maps.(That's a link)
They're definitely going to do that eventually, but we don't know when. Ravnica was released in 2018, and Theros was earlier in 2020, about 2 years apart. If they follow this "pattern", it will probably be 2022 before we see another magic world.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms