have they even made another M:TG book since like 2017? i thought they just like made a bunch of books in the plane shift series and then abandoned it completely
Even without knowing that Theros is a MTG setting, there was no indication that they abandoned making MTG settings into D&D settings.
have they even made another M:TG book since like 2017? i thought they just like made a bunch of books in the plane shift series and then abandoned it completely
Even without knowing that Theros is a MTG setting, there was no indication that they abandoned making MTG settings into D&D settings.
The Planeshift articles were abandoned when they made Guildmaster's Guide to Ravnica. They're going to make more M:tG setting books, because they make money off of them. The Theros book is proof that they're going to continue making M:tG settings as D&D 5e books.
So, yes, there was no indication that they'd abandoned M:tG books. Innistrad is one of the more popular settings, so I think it'll be coming within the next few years.
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I imagine a full Ravenloft campaign setting book would come before Innistrad, unless they decided to roll them in together. Could be wrong about that though.
have they even made another M:TG book since like 2017? i thought they just like made a bunch of books in the plane shift series and then abandoned it completely
Even without knowing that Theros is a MTG setting, there was no indication that they abandoned making MTG settings into D&D settings.
The Planeshift articles were abandoned when they made Guildmaster's Guide to Ravnica. They're going to make more M:tG setting books, because they make money off of them. The Theros book is proof that they're going to continue making M:tG settings as D&D 5e books.
So, yes, there was no indication that they'd abandoned M:tG books. Innistrad is one of the more popular settings, so I think it'll be coming within the next few years.
well yeah they are going to make more stuff from magic: the gathering, the first sentence i wrote was just dumb, but hey i am defenetly confident if they are going to release another magic the gathering setting they are not going to call it "plane shift: (setting name)", they will use more creative names like mystic odysseys of Theros or guildmasters guide to ravnica
Does that mean there will be a summoner type artificer that specifically uses painted cards to summon creatures?
Sure why not. They tried to capture DBZ with the Sun Soul Monk, so why not bring Yu-Gi-Oh! into this?
They could even go the Naruto route with summoning, where you make a blood pact with an intelligent creature and can summon it as an action.
i do not think that they will have such an narrow method of summoning if they decide to make this an option, especially since it is not as artificer-y as other subclasses. Such an subclass is more likely just going to add some class feature that empowers your summons and add summon spells to the list of archetype spells, and then from there you let the player decide how and with what tool they want to flavour their new artificer spells, perhaps they like the card idea, perhaps they want to cast it using the pipes of the sewers infusion or by creating an device with tinkers tools that opens a portal to another plane or by some arcane runes or by simply cooking some bacon or brewing some ale so good that an extraplanar entity came by to enjoy your handiwork, an artificer subclass all about summoning will probably have a theme more centered around studying the planes and their citizens, and how to best persuade them to assist you, so maybe we can expect something like the class granting an special lore book where you can record info about planes of existance you have visited, and perhaps a feature similar to draconic ancestry but for all extraplanar creatures, bonus languages, an feature that lets you plane shift somehow, etc
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i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
Does that mean there will be a summoner type artificer that specifically uses painted cards to summon creatures?
Sure why not. They tried to capture DBZ with the Sun Soul Monk, so why not bring Yu-Gi-Oh! into this?
They could even go the Naruto route with summoning, where you make a blood pact with an intelligent creature and can summon it as an action.
i do not think that they will have such an narrow method of summoning if they decide to make this an option, especially since it is not as artificer-y as other subclasses. Such an subclass is more likely just going to add some class feature that empowers your summons and add summon spells to the list of archetype spells, and then from there you let the player decide how and with what tool they want to flavour their new artificer spells, perhaps they like the card idea, perhaps they want to cast it using the pipes of the sewers infusion or by creating an device with tinkers tools that opens a portal to another plane or by some arcane runes or by simply cooking some bacon or brewing some ale so good that an extraplanar entity came by to enjoy your handiwork, an artificer subclass all about summoning will probably have a theme more centered around studying the planes and their citizens, and how to best persuade them to assist you, so maybe we can expect something like the class granting an special lore book where you can record info about planes of existance you have visited, and perhaps a feature similar to draconic ancestry but for all extraplanar creatures, bonus languages, an feature that lets you plane shift somehow, etc
I don't think they would do the cards for artificer but Pokemon has a Artificer vibe with the Pokeballs
Does that mean there will be a summoner type artificer that specifically uses painted cards to summon creatures?
Sure why not. They tried to capture DBZ with the Sun Soul Monk, so why not bring Yu-Gi-Oh! into this?
They could even go the Naruto route with summoning, where you make a blood pact with an intelligent creature and can summon it as an action.
i do not think that they will have such an narrow method of summoning if they decide to make this an option, especially since it is not as artificer-y as other subclasses. Such an subclass is more likely just going to add some class feature that empowers your summons and add summon spells to the list of archetype spells, and then from there you let the player decide how and with what tool they want to flavour their new artificer spells, perhaps they like the card idea, perhaps they want to cast it using the pipes of the sewers infusion or by creating an device with tinkers tools that opens a portal to another plane or by some arcane runes or by simply cooking some bacon or brewing some ale so good that an extraplanar entity came by to enjoy your handiwork, an artificer subclass all about summoning will probably have a theme more centered around studying the planes and their citizens, and how to best persuade them to assist you, so maybe we can expect something like the class granting an special lore book where you can record info about planes of existance you have visited, and perhaps a feature similar to draconic ancestry but for all extraplanar creatures, bonus languages, an feature that lets you plane shift somehow, etc
I don't think they would do the cards for artificer but Pokemon has a Artificer vibe with the Pokeballs
A pokemon-style summoner artificer with a portable device to throw and conjure up planar beings would actually be pretty dope.
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It's ok Ranger, you'll always be cool to me.. Unless druid gets another use for its wild shape charges.
Does that mean there will be a summoner type artificer that specifically uses painted cards to summon creatures?
Sure why not. They tried to capture DBZ with the Sun Soul Monk, so why not bring Yu-Gi-Oh! into this?
They could even go the Naruto route with summoning, where you make a blood pact with an intelligent creature and can summon it as an action.
i do not think that they will have such an narrow method of summoning if they decide to make this an option, especially since it is not as artificer-y as other subclasses. Such an subclass is more likely just going to add some class feature that empowers your summons and add summon spells to the list of archetype spells, and then from there you let the player decide how and with what tool they want to flavour their new artificer spells, perhaps they like the card idea, perhaps they want to cast it using the pipes of the sewers infusion or by creating an device with tinkers tools that opens a portal to another plane or by some arcane runes or by simply cooking some bacon or brewing some ale so good that an extraplanar entity came by to enjoy your handiwork, an artificer subclass all about summoning will probably have a theme more centered around studying the planes and their citizens, and how to best persuade them to assist you, so maybe we can expect something like the class granting an special lore book where you can record info about planes of existance you have visited, and perhaps a feature similar to draconic ancestry but for all extraplanar creatures, bonus languages, an feature that lets you plane shift somehow, etc
I don't think they would do the cards for artificer but Pokemon has a Artificer vibe with the Pokeballs
A pokemon-style summoner artificer with a portable device to throw and conjure up planar beings would actually be pretty dope.
actually yeah pokemon is the dopest idea for how an artificer could summon extraplanar entities, but my point is that it should be up to the player playing an artificer how exactly their "inventions" work, you cannot decide that flavor beforehand. At most they might make a table to give an prospecting artificer some inspiration on what they might derive their summoning spells from, akin to the optional tables in xanatars guide to everything and subclasses: part 1, roll on the table, choose one option or come up with your own ideas, your choice
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i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
have they even made another M:TG book since like 2017? i thought they just like made a bunch of books in the plane shift series and then abandoned it completely
Even without knowing that Theros is a MTG setting, there was no indication that they abandoned making MTG settings into D&D settings.
The Planeshift articles were abandoned when they made Guildmaster's Guide to Ravnica. They're going to make more M:tG setting books, because they make money off of them. The Theros book is proof that they're going to continue making M:tG settings as D&D 5e books.
So, yes, there was no indication that they'd abandoned M:tG books. Innistrad is one of the more popular settings, so I think it'll be coming within the next few years.
well yeah they are going to make more stuff from magic: the gathering, the first sentence i wrote was just dumb, but hey i am defenetly confident if they are going to release another magic the gathering setting they are not going to call it "plane shift: (setting name)", they will use more creative names like mystic odysseys of Theros or guildmasters guide to ravnica
Possible book names:
Horrific Hauntings of Innistrad
Explorer's Jungle Guide to Ixalan
Planeswalker's Guide to Dominaria
Artificer's Manual to Kaladesh
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Please check out my homebrew, I would appreciate feedback:
Based on what they did with the Genie patron in the newest UA (link here for those of you who didn't see it: https://dnd.wizards.com/articles/unearthed-arcana/subclasses-revisited) I think the Draconic Sorcerer will get a list of general spells based on all dragons and personalized spells based on each damage type.
Based on what they did with the Genie patron in the newest UA (link here for those of you who didn't see it: https://dnd.wizards.com/articles/unearthed-arcana/subclasses-revisited) I think the Draconic Sorcerer will get a list of general spells based on all dragons and personalized spells based on each damage type.
I was thinking the same thing. My best guess would be the next UA is Subclass/Class feature variants or more subclasses revised.
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Please check out my homebrew, I would appreciate feedback:
Based on what they did with the Genie patron in the newest UA (link here for those of you who didn't see it: https://dnd.wizards.com/articles/unearthed-arcana/subclasses-revisited) I think the Draconic Sorcerer will get a list of general spells based on all dragons and personalized spells based on each damage type.
I was thinking the same thing. My best guess would be the next UA is Subclass/Class feature variants or more subclasses revised.
Yes please! I want the other sorcerer subclasses to get extra spells like they did with the Clockwork Soul sorcerer.
Based on what they did with the Genie patron in the newest UA (link here for those of you who didn't see it: https://dnd.wizards.com/articles/unearthed-arcana/subclasses-revisited) I think the Draconic Sorcerer will get a list of general spells based on all dragons and personalized spells based on each damage type.
I was thinking the same thing. My best guess would be the next UA is Subclass/Class feature variants or more subclasses revised.
Yes please! I want the other sorcerer subclasses to get extra spells like they did with the Clockwork Soul sorcerer.
Yes, they all need it. Shadow sorcerer could get Misty Step, vampiric touch, Evard's Black Tentacles, shadows of the moil, hunger of hadar, and a few others.
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Please check out my homebrew, I would appreciate feedback:
Even without knowing that Theros is a MTG setting, there was no indication that they abandoned making MTG settings into D&D settings.
Does that mean there will be a summoner type artificer that specifically uses painted cards to summon creatures?
Sure why not. They tried to capture DBZ with the Sun Soul Monk, so why not bring Yu-Gi-Oh! into this?
They could even go the Naruto route with summoning, where you make a blood pact with an intelligent creature and can summon it as an action.
The Planeshift articles were abandoned when they made Guildmaster's Guide to Ravnica. They're going to make more M:tG setting books, because they make money off of them. The Theros book is proof that they're going to continue making M:tG settings as D&D 5e books.
So, yes, there was no indication that they'd abandoned M:tG books. Innistrad is one of the more popular settings, so I think it'll be coming within the next few years.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
I imagine a full Ravenloft campaign setting book would come before Innistrad, unless they decided to roll them in together. Could be wrong about that though.
well yeah they are going to make more stuff from magic: the gathering, the first sentence i wrote was just dumb, but hey i am defenetly confident if they are going to release another magic the gathering setting they are not going to call it "plane shift: (setting name)", they will use more creative names like mystic odysseys of Theros or guildmasters guide to ravnica
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
i do not think that they will have such an narrow method of summoning if they decide to make this an option, especially since it is not as artificer-y as other subclasses. Such an subclass is more likely just going to add some class feature that empowers your summons and add summon spells to the list of archetype spells, and then from there you let the player decide how and with what tool they want to flavour their new artificer spells, perhaps they like the card idea, perhaps they want to cast it using the pipes of the sewers infusion or by creating an device with tinkers tools that opens a portal to another plane or by some arcane runes or by simply cooking some bacon or brewing some ale so good that an extraplanar entity came by to enjoy your handiwork, an artificer subclass all about summoning will probably have a theme more centered around studying the planes and their citizens, and how to best persuade them to assist you, so maybe we can expect something like the class granting an special lore book where you can record info about planes of existance you have visited, and perhaps a feature similar to draconic ancestry but for all extraplanar creatures, bonus languages, an feature that lets you plane shift somehow, etc
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
I don't think they would do the cards for artificer but Pokemon has a Artificer vibe with the Pokeballs
A pokemon-style summoner artificer with a portable device to throw and conjure up planar beings would actually be pretty dope.
It's ok Ranger, you'll always be cool to me.. Unless druid gets another use for its wild shape charges.
actually yeah pokemon is the dopest idea for how an artificer could summon extraplanar entities, but my point is that it should be up to the player playing an artificer how exactly their "inventions" work, you cannot decide that flavor beforehand. At most they might make a table to give an prospecting artificer some inspiration on what they might derive their summoning spells from, akin to the optional tables in xanatars guide to everything and subclasses: part 1, roll on the table, choose one option or come up with your own ideas, your choice
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
Possible book names:
Horrific Hauntings of Innistrad
Explorer's Jungle Guide to Ixalan
Planeswalker's Guide to Dominaria
Artificer's Manual to Kaladesh
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Based on what they did with the Genie patron in the newest UA (link here for those of you who didn't see it: https://dnd.wizards.com/articles/unearthed-arcana/subclasses-revisited) I think the Draconic Sorcerer will get a list of general spells based on all dragons and personalized spells based on each damage type.
I was thinking the same thing. My best guess would be the next UA is Subclass/Class feature variants or more subclasses revised.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Yes please! I want the other sorcerer subclasses to get extra spells like they did with the Clockwork Soul sorcerer.
Yes, they all need it. Shadow sorcerer could get Misty Step, vampiric touch, Evard's Black Tentacles, shadows of the moil, hunger of hadar, and a few others.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Mine to, though, imo, Vampiric Touch may not be worth it because it's a touch spell and sorcerers are squishy.
That's why you also give them Misty Step and possibly Blink, but reflavored to Shadowfell.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Perhaps we should ask what subclasses get updated?
Astral Self Monk, Watchers Paladin, Twilight Cleric, and Armorer Artificer.
(All of those are probably wrong. What are your guesses?)
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
It might have the Beast Barbarian.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms