Fair...most of the damage is going to be about equal with the duel fighting style as well so its for sure a damage increase.
I am most excited about convincing a DM to let me pick up devil sight off the bat with a shadow monk. I know RAW it was not allowed but I love the concept.
Fair...most of the damage is going to be about equal with the duel fighting style as well so its for sure a damage increase.
I am most excited about convincing a DM to let me pick up devil sight off the bat with a shadow monk. I know RAW it was not allowed but I love the concept.
i cannot see any raw conflict here, as long as you are playing a variant human
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i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
Fair...most of the damage is going to be about equal with the duel fighting style as well so its for sure a damage increase.
I am most excited about convincing a DM to let me pick up devil sight off the bat with a shadow monk. I know RAW it was not allowed but I love the concept.
i cannot see any raw conflict here, as long as you are playing a variant human
Eldritch Adept Prerequisite: Spellcasting or Pact Magic feature
Since you technically dont have either you can't take the feat.
"Where words fail, swords prevail. Where blood is spilled, my cup is filled" -Cartaphilus
"I have found the answer to the meaning of life. You ask me what the answer is? You already know what the answer to life is. You fear it more than the strike of a viper, the ravages of disease, the ire of a lover. The answer is always death. But death is a gentle mistress with a sweet embrace, and you owe her a debt of restitution. Life is not a gift, it is a loan."
Fair...most of the damage is going to be about equal with the duel fighting style as well so its for sure a damage increase.
I am most excited about convincing a DM to let me pick up devil sight off the bat with a shadow monk. I know RAW it was not allowed but I love the concept.
i cannot see any raw conflict here, as long as you are playing a variant human
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
Eldritch Adept
Prerequisite: Spellcasting or Pact Magic feature
Since you technically dont have either you can't take the feat.
I want the following subclasses:
On the Warlock front would like to see something of an high level invocation(15?) like the old Diabolical Transformation for Blade pact fiendlock.
Giant soul is not in. Never would have been as it's really old UA.
'The Cleverness of mushrooms always surprises me!' - Ivern Bramblefoot.
I'll worldbuild for your DnD games!
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They turned it into the Rune Knight, which is in this book.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
I like the rune knight, but I wish it was less tied in with giants
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
I mean thats its whole thing...
"Where words fail, swords prevail. Where blood is spilled, my cup is filled" -Cartaphilus
"I have found the answer to the meaning of life. You ask me what the answer is? You already know what the answer to life is. You fear it more than the strike of a viper, the ravages of disease, the ire of a lover. The answer is always death. But death is a gentle mistress with a sweet embrace, and you owe her a debt of restitution. Life is not a gift, it is a loan."
I think it is only the forgotten realms that makes runes a giant thing. Normally they are a human/ dwarven / dragon thing...
I know the subclass is built around giants, I just wish it wasn't lol.
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
I would have preferred it be a Runesmith and make it a Artificer subclass with a Dwarven theme
She/Her Player and Dungeon Master
I agree, but I do like the Rune Knight. I also would like a Giant sorcerer subclass still, but that's highly unlikely.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms